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1#version 460 core
2#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable
3#extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable
4#extension GL_EXT_shader_explicit_arithmetic_types_int16 : enable
5#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable
6
7int f(int8_t i8,
8       uint8_t u8,
9       int16_t i16,
10       uint16_t u16,
11       int64_t i64,
12       uint64_t u64,
13       float16_t f16)
14{
15    return 0;
16}
17
18void main()
19{
20}
21