1#version 460 core 2#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable 3#extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable 4#extension GL_EXT_shader_explicit_arithmetic_types_int16 : enable 5#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable 6 7int f(int8_t i8, 8 uint8_t u8, 9 int16_t i16, 10 uint16_t u16, 11 int64_t i64, 12 uint64_t u64, 13 float16_t f16) 14{ 15 return 0; 16} 17 18void main() 19{ 20} 21