1This directory contains useful resources for getting gRPC C# to work on 2platforms that are not yet fully supported. 3 4# Xamarin 5 6gRPC C# now has experimental support for Xamarin. 7See [HelloworldXamarin](/examples/csharp/HelloworldXamarin) for an example how to use it. 8 9Starting from gRPC C# 2.34.x: in addition to the regular `Grpc.Core` dependency, you will also 10need to add `Grpc.Core.Xamarin` dependency to your project (which has the mobile-specific builds of c# native extension library). 11The `Grpc.Core` and `Grpc.Core.Xamarin` package versions must always match exactly for things to work. 12Also note that the `Grpc.Core.Xamarin` needs to be added to your `*.Android` and `*.iOS` projects 13in order for the native library bindings to be registered correctly (see https://github.com/grpc/grpc/issues/16250). 14 15What's currently supported: 16 17Xamarin.Android 18- supported API level: Kitkat 4.4+ (= API level 19) 19- supported ABIs: `armeabi-v7a` (vast majority of Android devices out there), 20 `arm64-v8a` (some newer Android devices), `x86` (for emulator) 21 22Xamarin.iOS 23- supported architectures: armv7, arm64 (iPhone 6+) and x86_64 (iPhone simulator) 24 25# Unity 26 27gRPC C# now has experimental support for Unity. Please try using gRPC with 28Unity and provide feedback! 29 30How to test gRPC in a Unity project 31 321. Create a Unity project that targets .NET 4.x Equivalent (Edit -> Project Settings -> Player -> Configuration -> Scripting Runtime Version). gRPC uses APIs that are only available in .NET4.5+ so this is a requirement. 33 342. Download the latest development build of `grpc_unity_package.VERSION.zip` from 35 [daily builds](https://packages.grpc.io/) 36 373. Extract the `.zip` file in the `Assets` directory in your Unity project 38 394. Unity IDE will pick up all the bundled files and add them to project automatically. 40 You should be able to use gRPC and Protobuf in your scripts from now on. 41 42What's currently bundled in the `grpc_unity_package` 43- Grpc.Core and its dependencies 44- Google.Protobuf 45- Precompiled native libraries for Linux, MacOS, Windows, Android and iOS. 46