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1# lws_map generic map abstraction
2
3|||
4|---|---|---|
5|cmake|core feature|
6|Header| ./include/libwebsockets/lws-map.h|
7|api-test| ./minimal-examples/api-tests/api-test-lws_map/|
8
9lws_map provides a robust abstraction for containing a collection of items that
10map key objects to value objects, where both the key and value objects may
11differ in size each time and have any type.
12
13Its one-level linked-list hashtables are useful up to hundreds or low thousands
14of items in the map on may platforms.
15
16The map itself and the items inside it are opaque.
17
18## Creating and destroying the map
19
20The user should prepare a `lws_map_info_t` object, it's legal for it to be
21all zeros to select defaults, an 8-way hashtable with item allocation from heap,
22simple bytewise key comparison, and xor / shift key hashing.  These are often
23what you want simplifying construction.
24
25The info object allows user override of item allocator, freeing, key comparison
26and object hashing, allowing custom objects to be keys if desired.
27
28Custom allocator / free implementations for using lwsac for item allocation are
29provided to simplify that case.
30
31Just call `lws_map_create()` with the info struct to create the map, later it
32and all its contents can be destroyed with `lws_map_destroy()`.  The info struct
33can go out of scope immediately after the create call.
34
35```
36lws_map_t *
37lws_map_create(const lws_map_info_t *info);
38void
39lws_map_destroy(lws_map_t **pmap);
40```
41
42## Keys in lws_map
43
44Items are managed in the map by a key, this may be, eg, a string, but it also
45can be an arbitrary object itself.  If comparing keys takes more than a simple
46bytewise comparison, the map creation info struct ._compare() operation should
47be overridden with a user-supplied one that knows how to use the user's
48custom key objects.
49
50Keys are not required to be the same length, so objects with variable size
51overallocation can be used as keys.
52
53Keys and values are copied into allocations inside the map, the original objects
54they are copied from may go out of scope after item creation assuming there are
55no pointers to them copied in the objects themselves.
56
57## Adding items to a map
58
59The map's info._alloc allocator is used for creating items.  By default that
60just creates into the heap.
61
62If you create a new item with the same key as an existing one, the existing one
63is destroyed before the new one is created.  So there is only one item allowed
64at a given key at a time.
65
66To allocate and create a new item containing the key and value, use
67`lws_map_item_create()`
68
69```
70lws_map_item_t *
71lws_map_item_create(lws_map_t *map,
72		    const lws_map_key_t key, size_t keylen,
73		    const lws_map_value_t value, size_t valuelen);
74```
75
76Eg,
77
78```
79	if (!lws_map_item_create(map, (lws_map_key_t)&my_key,
80				      sizeof(my_key),
81				     (lws_map_value_t)"4567", 4))
82		/* fail */
83```
84
85
86In the case the key is a string, there is a ..._ks wrapper to simplify usage
87
88```
89	if (!lws_map_item_create_ks(map, "123", (lws_map_value_t)"4567", 4))
90		/* fail */
91```
92
93## Lookups in the map
94
95You can retreive a pointer to an item in the map with a give key using
96
97```
98lws_map_item_t *
99lws_map_item_lookup(lws_map_t *map, const lws_map_key_t key, size_t keylen);
100```
101
102The item is opaque, but there are accessors
103
104|Accessor|Function|
105|---|---|
106|`lws_map_item_key(lws_map_item_t *_item)`|get a pointer to the item key|
107|`lws_map_item_value(lws_map_item_t *_item)`|get a pointer to the item value|
108|`lws_map_item_key_len(lws_map_item_t *_item)`|get the key length|
109|`lws_map_item_value_len(lws_map_item_t *_item)`|get the value length|
110
111Again there is a ..._ks() helper to simplify C strings as keys
112
113```
114	item = lws_map_item_lookup_ks(map, "abc");
115	if (!item)
116		/* fail */
117```
118