1Name 2 3 MESA_configless_context 4 5Name Strings 6 7 EGL_MESA_configless_context 8 9Contact 10 11 Neil Roberts <neil.s.roberts@intel.com> 12 13Status 14 15 Superseded by the functionally identical EGL_KHR_no_config_context 16 extension. 17 18Version 19 20 Version 2, September 9, 2016 21 22Number 23 24 EGL Extension #not assigned 25 26Dependencies 27 28 Requires EGL 1.4 or later. This extension is written against the 29 wording of the EGL 1.4 specification. 30 31Overview 32 33 This extension provides a means to use a single context to render to 34 multiple surfaces which have different EGLConfigs. Without this extension 35 the EGLConfig for every surface used by the context must be compatible 36 with the one used by the context. The only way to render to surfaces with 37 different formats would be to create multiple contexts but this is 38 inefficient with modern GPUs where this restriction is unnecessary. 39 40IP Status 41 42 Open-source; freely implementable. 43 44New Procedures and Functions 45 46 None. 47 48New Tokens 49 50 Accepted as <config> in eglCreateContext 51 52 EGL_NO_CONFIG_MESA ((EGLConfig)0) 53 54Additions to the EGL Specification section "2.2 Rendering Contexts and Drawing 55Surfaces" 56 57 Add the following to the 3rd paragraph: 58 59 "EGLContexts can also optionally be created with respect to an EGLConfig 60 depending on the parameters used at creation time. If a config is provided 61 then additional restrictions apply on what surfaces can be used with the 62 context." 63 64 Replace the last sentence of the 6th paragraph with: 65 66 "In order for a context to be compatible with a surface they both must have 67 been created with respect to the same EGLDisplay. If the context was 68 created without respect to an EGLConfig then there are no further 69 constraints. Otherwise they are only compatible if:" 70 71 Remove the last bullet point in the list of constraints. 72 73Additions to the EGL Specification section "3.7.1 Creating Rendering Contexts" 74 75 Replace the paragraph starting "If config is not a valid EGLConfig..." 76 with 77 78 "The config argument can either be a valid EGLConfig or EGL_NO_CONFIG_MESA. 79 If it is neither of these then an EGL_BAD_CONFIG error is generated. If a 80 valid config is passed then the error will also be generated if the config 81 does not support the requested client API (this includes requesting 82 creation of an OpenGL ES 1.x context when the EGL_RENDERABLE_TYPE 83 attribute of config does not contain EGL_OPENGL_ES_BIT, or creation of an 84 OpenGL ES 2.x context when the attribute does not contain 85 EGL_OPENGL_ES2_BIT). 86 87 Passing EGL_NO_CONFIG_MESA will create a configless context. When a 88 configless context is used with the OpenGL API it can be assumed that the 89 initial values of the context's state will be decided when the context is 90 first made current. In particular this means that the decision of whether 91 to use GL_BACK or GL_FRONT for the initial value of the first output in 92 glDrawBuffers will be decided based on the config of the draw surface when 93 it is first bound." 94 95Additions to the EGL Specification section "3.7.3 Binding Contexts and 96Drawables" 97 98 Replace the first bullet point with the following: 99 100 "* If draw or read are not compatible with ctx as described in section 2.2, 101 then an EGL_BAD_MATCH error is generated." 102 103 Add a second bullet point after that: 104 105 "* If draw and read are not compatible with each other as described in 106 section 2.2, then an EGL_BAD_MATCH error is generated." 107 108Issues 109 110 1. What happens when an OpenGL context with a double-buffered surface and 111 draw buffer set to GL_BACK is made current with a single-buffered 112 surface? 113 114 NOT RESOLVED: There are a few options here. An implementation can 115 raise an error, change the drawbuffer state to GL_FRONT or just do 116 nothing, expecting the application to set GL_FRONT drawbuffer before 117 drawing. However, this extension deliberately does not specify any 118 required behavior in this corner case and applications should avoid 119 mixing single- and double-buffered surfaces with configless contexts. 120 121 Future extensions may specify required behavior in this case. 122 123Revision History 124 125 Version 2, September 9, 2016 126 Defer to EGL_KHR_no_config_context (Adam Jackson) 127 128 Version 1, February 28, 2014 129 Initial draft (Neil Roberts) 130