1Mesa 10.2.6 Release Notes / August 19, 2014 2=========================================== 3 4Mesa 10.2.6 is a bug fix release which fixes bugs found since the 10.2.5 5release. 6 7Mesa 10.2.6 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 193314d2adba98e43697d726739ac46b4299aae324fa1821aa226890c28ac806 MesaLib-10.2.6.tar.bz2 20 f7a45a5977b485eb95ac024205c584a0c112fe3951c2313c797579bb16a7a448 MesaLib-10.2.6.tar.gz 21 6d086d6fcda8f317adfaaae40011decf2f2e2dc80819c4a7a77c76f73512e8d8 MesaLib-10.2.6.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 81450 <https://bugs.freedesktop.org/show_bug.cgi?id=81450>`__ - 34 [BDW]Piglit 35 spec_glsl-1.30_execution_tex-miplevel-selection_textureGrad_1DArray 36 cases intel_do_flush_locked failed 37 38Changes 39------- 40 41Anuj Phogat (15): 42 43- mesa: Fix error condition for valid texture targets in glTexStorage\* 44 functions 45- mesa: Turn target_can_be_compressed() in to a utility function 46- mesa: Add error condition for using compressed internalformat in 47 glTexStorage3D() 48- mesa: Fix condition for using compressed internalformat in 49 glCompressedTexImage3D() 50- mesa: Add utility function \_mesa_is_enum_format_snorm() 51- mesa: Don't allow snorm internal formats in glCopyTexImage*() in 52 GLES3 53- mesa: Add a helper function \_mesa_is_enum_format_unsized() 54- mesa: Add a gles3 error condition for sized internalformat in 55 glCopyTexImage*() 56- mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in 57 glCopyTexImage*() 58- mesa: Add utility function \_mesa_is_enum_format_unorm() 59- mesa: Add gles3 condition for normalized internal formats in 60 glCopyTexImage*() 61- mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal 62 formats 63- meta: Use \_mesa_get_format_bits() to get the GL_RED_BITS 64- egl: Fix OpenGL ES version checks in \_eglParseContextAttribList() 65- meta: Fix datatype computation in get_temp_image_type() 66 67Brian Paul (1): 68 69- mesa: fix assertion in \_mesa_drawbuffers() 70 71Carl Worth (2): 72 73- docs: Add sha256 sums to the 10.2.5 release notes 74- Update VERSION to 10.2.6 75 76Ilia Mirkin (1): 77 78- mesa/st: only convert AND(a, NOT(b)) into MAD when not using native 79 integers 80 81Jordan Justen (1): 82 83- i965/miptree: Layout 1D Array as 2D Array with height of 1 84 85Maarten Lankhorst (1): 86 87- configure.ac: Do not require llvm on x32 88 89Marek Olšák (4): 90 91- st/mesa: fix blit-based partial TexSubImage for 1D arrays 92- radeon,r200: fix buffer validation after CS flush 93- radeonsi: fix a hang with instancing in Unigine Heaven/Valley on 94 Hawaii 95- radeonsi: fix CMASK and HTILE allocation on Tahiti 96 97Pali Rohár (1): 98 99- configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB 100 101Roland Scheidegger (1): 102 103- gallivm: fix up out-of-bounds level when using conformant 104 out-of-bound behavior 105