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1Mesa 10.6.6 Release Notes / September 04, 2015
2==============================================
3
4Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5
5release.
6
7Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5  mesa-10.6.6.tar.gz
20   570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778  mesa-10.6.6.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30This list is likely incomplete.
31
32-  `Bug 84677 <https://bugs.freedesktop.org/show_bug.cgi?id=84677>`__ -
33   Triangle disappears with glPolygonMode GL_LINE
34-  `Bug 90734 <https://bugs.freedesktop.org/show_bug.cgi?id=90734>`__ -
35   glBufferSubData is corrupting data when buffer is > 32k
36-  `Bug 90748 <https://bugs.freedesktop.org/show_bug.cgi?id=90748>`__ -
37   [BDW
38   Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes
39   fails
40-  `Bug 90902 <https://bugs.freedesktop.org/show_bug.cgi?id=90902>`__ -
41   [bsw][regression] dEQP: "Found invalid pixel values"
42-  `Bug 90925 <https://bugs.freedesktop.org/show_bug.cgi?id=90925>`__ -
43   "high fidelity": Segfault in \_mesa_program_resource_find_name
44-  `Bug 91254 <https://bugs.freedesktop.org/show_bug.cgi?id=91254>`__ -
45   (regresion) video using VA-API on Intel slow and freeze system with
46   mesa 10.6 or 10.6.1
47-  `Bug 91292 <https://bugs.freedesktop.org/show_bug.cgi?id=91292>`__ -
48   [BDW+] glVertexAttribDivisor not working in combination with
49   glPolygonMode
50-  `Bug 91673 <https://bugs.freedesktop.org/show_bug.cgi?id=91673>`__ -
51   Segfault when calling glTexSubImage2D on storage texture to bound FBO
52-  `Bug 91726 <https://bugs.freedesktop.org/show_bug.cgi?id=91726>`__ -
53   R600 asserts in tgsi_cmp/make_src_for_op3
54
55Changes
56-------
57
58Chris Wilson (2):
59
60-  i965: Prevent coordinate overflow in intel_emit_linear_blit
61-  i965: Always re-emit the pipeline select during invariant state
62   emission
63
64Daniel Scharrer (1):
65
66-  mesa: add missing queries for ARB_direct_state_access
67
68Dave Airlie (8):
69
70-  mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
71-  mesa/texgetimage: fix missing stencil check
72-  st/readpixels: fix accel path for skipimages.
73-  texcompress_s3tc/fxt1: fix stride checks (v1.1)
74-  mesa/readpixels: check strides are equal before skipping conversion
75-  mesa: enable texture stencil8 for multisample
76-  r600/sb: update last_cf for finalize if.
77-  r600g: fix calculation for gpr allocation
78
79David Heidelberg (1):
80
81-  st/nine: Require gcc >= 4.6
82
83Emil Velikov (2):
84
85-  docs: add sha256 checksums for 10.6.5
86-  get-pick-list.sh: Require explicit "10.6" for nominating stable
87   patches
88
89Glenn Kennard (4):
90
91-  r600g: Fix assert in tgsi_cmp
92-  r600g/sb: Handle undef in read port tracker
93-  r600g/sb: Don't read junk after EOP
94-  r600g/sb: Don't crash on empty if jump target
95
96Ilia Mirkin (5):
97
98-  st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
99-  st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
100-  nv50,nvc0: disable depth bounds test on blit
101-  nv50: fix 2d engine blits for 64- and 128-bit formats
102-  mesa: only copy the requested teximage faces
103
104Jason Ekstrand (1):
105
106-  i965/fs: Split VGRFs after lowering pull constants
107
108Kenneth Graunke (3):
109
110-  i965: Fix copy propagation type changes.
111-  Revert "i965: Advertise a line width of 40.0 on Cherryview and
112   Skylake."
113-  i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
114
115Marek Olšák (3):
116
117-  gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets
118-  mesa: create multisample fallback textures like normal textures
119-  radeonsi: fix a Unigine Heaven hang when drirc is missing
120
121Matt Turner (1):
122
123-  i965/fs: Handle MRF destinations in lower_integer_multiplication().
124
125Neil Roberts (2):
126
127-  i965: Swap the order of the vertex ID and edge flag attributes
128-  i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used
129
130Tapani Pälli (5):
131
132-  mesa: update fbo state in glTexStorage
133-  glsl: build stageref mask using IR, not symbol table
134-  glsl: expose build_program_resource_list function
135-  glsl: create program resource list after LinkShader
136-  mesa: add GL_RED, GL_RG support for floating point textures
137