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1 /*
2  * Copyright © 2016 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir_builder.h"
25 #include "program/prog_instruction.h"
26 
27 static nir_variable *
make_uniform(nir_shader * nir,const gl_state_index16 * tokens)28 make_uniform(nir_shader *nir, const gl_state_index16 *tokens)
29 {
30    /* Note: name must be prefixed with "gl_" to trigger slot based
31     * special handling in uniform setup.
32     */
33    nir_variable *var =
34       nir_variable_create(nir, nir_var_uniform, glsl_int_type(),
35                           "gl_PatchVerticesIn");
36    var->num_state_slots = 1;
37    var->state_slots = ralloc_array(var, nir_state_slot, var->num_state_slots);
38    memcpy(var->state_slots[0].tokens, tokens, sizeof(*tokens) * STATE_LENGTH);
39    var->state_slots[0].swizzle = SWIZZLE_XXXX;
40 
41    return var;
42 }
43 
44 /**
45  * This pass lowers the load_patch_vertices_in intrinsic.
46  *
47  * - If we statically know the value, we lower it to a constant.
48  *   (If a TES is linked against a TCS, the TCS tells us the TES input count.)
49  *
50  * - If not, and we're given Mesa state slots, we lower it to a uniform.
51  *
52  * - Otherwise, we leave it as a system value.
53  *
54  * This pass must be run after nir_lower_system_values().
55  */
56 bool
nir_lower_patch_vertices(nir_shader * nir,unsigned static_count,const gl_state_index16 * uniform_state_tokens)57 nir_lower_patch_vertices(nir_shader *nir,
58                          unsigned static_count,
59                          const gl_state_index16 *uniform_state_tokens)
60 {
61    bool progress = false;
62    nir_variable *var = NULL;
63 
64    /* If there's no static count and we don't want uniforms, there's no
65     * lowering to do...just bail early.
66     */
67    if (static_count == 0 && !uniform_state_tokens)
68       return false;
69 
70    nir_foreach_function(function, nir) {
71       if (function->impl) {
72          nir_foreach_block(block, function->impl) {
73             nir_builder b;
74             nir_builder_init(&b, function->impl);
75             nir_foreach_instr_safe(instr, block) {
76                if (instr->type == nir_instr_type_intrinsic) {
77                   nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
78                   if (intr->intrinsic != nir_intrinsic_load_patch_vertices_in)
79                      continue;
80 
81                   b.cursor = nir_before_instr(&intr->instr);
82 
83                   nir_ssa_def *val = NULL;
84                   if (static_count) {
85                      val = nir_imm_int(&b, static_count);
86                   } else {
87                      if (!var)
88                         var = make_uniform(nir, uniform_state_tokens);
89 
90                      val = nir_load_var(&b, var);
91                   }
92 
93                   progress = true;
94                   nir_ssa_def_rewrite_uses(&intr->dest.ssa,
95                                            val);
96                   nir_instr_remove(instr);
97                }
98             }
99          }
100 
101          if (progress) {
102             nir_metadata_preserve(function->impl, nir_metadata_block_index |
103                                                   nir_metadata_dominance);
104          }
105       }
106    }
107 
108    return progress;
109 }
110