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1 /*
2  * (C) Copyright 2016, NVIDIA CORPORATION.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19  * IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Kyle Brenneman <kbrenneman@nvidia.com>
26  */
27 
28 #include <string.h>
29 #include <assert.h>
30 
31 #include <glvnd/libeglabi.h>
32 
33 #include "eglcurrent.h"
34 #include "egldispatchstubs.h"
35 #include "eglglobals.h"
36 
37 static const __EGLapiExports *__eglGLVNDApiExports = NULL;
38 
39 static const char * EGLAPIENTRY
__eglGLVNDQueryString(EGLDisplay dpy,EGLenum name)40 __eglGLVNDQueryString(EGLDisplay dpy, EGLenum name)
41 {
42    // For client extensions, return the list of non-platform extensions. The
43    // platform extensions are returned by __eglGLVNDGetVendorString.
44    if (dpy == EGL_NO_DISPLAY && name == EGL_EXTENSIONS)
45       return _eglGlobal.ClientOnlyExtensionString;
46 
47    // For everything else, forward to the normal eglQueryString function.
48    return eglQueryString(dpy, name);
49 }
50 
51 static const char *
__eglGLVNDGetVendorString(int name)52 __eglGLVNDGetVendorString(int name)
53 {
54    if (name == __EGL_VENDOR_STRING_PLATFORM_EXTENSIONS)
55       return _eglGlobal.PlatformExtensionString;
56 
57    return NULL;
58 }
59 
60 static EGLDisplay
__eglGLVNDGetPlatformDisplay(EGLenum platform,void * native_display,const EGLAttrib * attrib_list)61 __eglGLVNDGetPlatformDisplay(EGLenum platform, void *native_display,
62       const EGLAttrib *attrib_list)
63 {
64    if (platform == EGL_NONE) {
65       assert(native_display == (void *) EGL_DEFAULT_DISPLAY);
66       assert(attrib_list == NULL);
67       return eglGetDisplay((EGLNativeDisplayType) native_display);
68    } else {
69       return eglGetPlatformDisplay(platform, native_display, attrib_list);
70    }
71 }
72 
73 static void *
__eglGLVNDGetProcAddress(const char * procName)74 __eglGLVNDGetProcAddress(const char *procName)
75 {
76    if (strcmp(procName, "eglQueryString") == 0)
77       return (void *) __eglGLVNDQueryString;
78 
79    return (void *) eglGetProcAddress(procName);
80 }
81 
82 EGLAPI EGLBoolean
__egl_Main(uint32_t version,const __EGLapiExports * exports,__EGLvendorInfo * vendor,__EGLapiImports * imports)83 __egl_Main(uint32_t version, const __EGLapiExports *exports,
84      __EGLvendorInfo *vendor, __EGLapiImports *imports)
85 {
86    if (EGL_VENDOR_ABI_GET_MAJOR_VERSION(version) !=
87        EGL_VENDOR_ABI_MAJOR_VERSION)
88       return EGL_FALSE;
89 
90    __eglGLVNDApiExports = exports;
91    __eglInitDispatchStubs(exports);
92 
93    imports->getPlatformDisplay = __eglGLVNDGetPlatformDisplay;
94    imports->getSupportsAPI = _eglIsApiValid;
95    imports->getVendorString = __eglGLVNDGetVendorString;
96    imports->getProcAddress = __eglGLVNDGetProcAddress;
97    imports->getDispatchAddress = __eglDispatchFindDispatchFunction;
98    imports->setDispatchIndex = __eglSetDispatchIndex;
99 
100    return EGL_TRUE;
101 }
102 
103