1# Note: flakes lists for CI are just a list of lines that, when 2# non-zero-length and not starting with '#', will regex match to 3# delete lines from the test list. Be careful. 4 5# unstable results (probably related to the iommu faults). 6dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil 7dEQP-GLES3.functional.texture.filtering.3d.* 8dEQP-GLES3.functional.texture.vertex.3d.filtering.* 9dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment 10 11# unstable results once we enabled SMP -- some state not being reset reliably? 12dEQP-GLES3.functional.transform_feedback.* 13 14dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70 15 16# First appeared 2021-06-11 on an unrelated MR. 17dEQP-GLES31.functional.image_load_store.3d.load_store.*_single_layer 18 19# These are in the xfails list (they usually do), but the random 20# behavior occasionally results in UnexpectedPass results. 21dEQP-GLES31.functional.separate_shader.random.99 22dEQP-GLES31.functional.separate_shader.random.69 23dEQP-GLES31.functional.separate_shader.random.119 24 25# Usually passes 26dEQP-GLES31.functional.separate_shader.random.13 27dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid 28 29# Flaky since running more of GLES31 30dEQP-GLES31.functional.texture.border_clamp.* 31KHR-GLES31.core.texture_border_clamp.* 32 33# Occasionally passes 34KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1 35KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2 36 37# Occasionally passes 38KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader 39KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader 40 41# " Counter value is 1024 should be 896." 42# 1. Create atomic counter buffers and init them with start values. 43# 2. Increment (decrement) buffer values in the shader. 44# 3. Map buffers with MapBufferRange command. Increment (decrement) buffer values manually. 45# 4. Unmap buffers with UnmapBuffer command. 46# 5. Again increment (decrement) buffer values in the shader. 47# Verify that this scenario works as expected and final values in the buffer objects are correct. 48KHR-GLES31.core.shader_atomic_counters.advanced-usage-draw-update-draw 49 50KHR-GLES31.core.shader_image_load_store.basic-allTargets-atomicCS 51KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-cs 52KHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-cs 53KHR-GLES31.core.shader_storage_buffer_object.advanced-switchPrograms-cs 54KHR-GLES31.core.shader_storage_buffer_object.basic-syntax-cs 55 56# Flaky since around Feb 26, first appearing on a seemingly-unrelated CI change 57# (ci-fd-fastboot-nfs) 58dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.* 59 60dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear 61 62glx@glx-swap-event_interval 63glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero 64glx@glx_arb_sync_control@waitformsc 65glx@glx-copy-sub-buffer.* 66glx@glx-multithread-texture 67glx@glx-swap-event_async 68shaders@glsl-uniform-interstage-limits@subdivide 5 69spec@!opengl 1.0@gl-1.0-blend-func 70spec@!opengl_1.1@texsubimage 71spec@!opengl 1.1@user-clip 72spec@arb_framebuffer_object@fbo-drawbuffers-none glblendfunci 73spec@arb_pixel_buffer_object@texsubimage pbo 74spec@arb_vertex_type_2_10_10_10_rev@attribs 75spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-24_8 76spec@arb_texture_cube_map_array@texsubimage cube_map_array 77 78# Flakes since around when the go-fast branch landed 79spec@arb_copy_buffer@copy_buffer_coherency 80.*tex-miplevel-selection.* 81.*glsl-1.30@execution@texelfetch.* 82 83# Flakes since introduction of piglit testing, possibly increased in frequency 84# around Apr 16 or more likely Apr 23 85spec@arb_texture_gather@texturegather.* 86 87# Flakes since around Apr 30th on a clearly innocent MR. 88.*texwrap.formats.*bordercolor 89 90# First flake on Apr 29th on a clearly innocent MR 91spec@arb_direct_state_access@dsa-textures 92spec@arb_depth_buffer_float@depthstencil-render-miplevels_292_ds=z32f_s8 93 94# First flaked on May 3 on a clearly innocent MR. 95spec@arb_draw_instanced@arb_draw_instanced-drawarrays 96 97# Intermittent crashes. First flaked on May 11th in the piglit 3351e8952 98# uprev, so presumably it regressed some time earlier and then showed up in the 99# piglit reshuffle. 100spec@arb_copy_buffer@intra-buffer-copy 101spec@arb_copy_buffer@dlist 102 103# Intermittent failure, mostly passes but sometimes fails. Was noticed on May 26th. 104spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420 105 106# Crashes, possibly after the final piglit report caught by new piglit runner. 107spec@ext_transform_feedback@api-errors.* 108 109spec@!opengl 2.0@gl-2.0-two-sided-stencil 110