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1# Note: flakes lists for CI are just a list of lines that, when
2# non-zero-length and not starting with '#', will regex match to
3# delete lines from the test list.  Be careful.
4
5# unstable results (probably related to the iommu faults).
6dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
7dEQP-GLES3.functional.texture.filtering.3d.*
8dEQP-GLES3.functional.texture.vertex.3d.filtering.*
9dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
10
11# unstable results once we enabled SMP -- some state not being reset reliably?
12dEQP-GLES3.functional.transform_feedback.*
13
14dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70
15
16# First appeared 2021-06-11 on an unrelated MR.
17dEQP-GLES31.functional.image_load_store.3d.load_store.*_single_layer
18
19# These are in the xfails list (they usually do), but the random
20# behavior occasionally results in UnexpectedPass results.
21dEQP-GLES31.functional.separate_shader.random.99
22dEQP-GLES31.functional.separate_shader.random.69
23dEQP-GLES31.functional.separate_shader.random.119
24
25# Usually passes
26dEQP-GLES31.functional.separate_shader.random.13
27dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid
28
29# Flaky since running more of GLES31
30dEQP-GLES31.functional.texture.border_clamp.*
31KHR-GLES31.core.texture_border_clamp.*
32
33# Occasionally passes
34KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1
35KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2
36
37# Occasionally passes
38KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader
39KHR-GLES31.core.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader
40
41# " Counter value is 1024 should be 896."
42# 1. Create atomic counter buffers and init them with start values.
43# 2. Increment (decrement) buffer values in the shader.
44# 3. Map buffers with MapBufferRange command. Increment (decrement) buffer values manually.
45# 4. Unmap buffers with UnmapBuffer command.
46# 5. Again increment (decrement) buffer values in the shader.
47# Verify that this scenario works as expected and final values in the buffer objects are correct.
48KHR-GLES31.core.shader_atomic_counters.advanced-usage-draw-update-draw
49
50KHR-GLES31.core.shader_image_load_store.basic-allTargets-atomicCS
51KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-cs
52KHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-cs
53KHR-GLES31.core.shader_storage_buffer_object.advanced-switchPrograms-cs
54KHR-GLES31.core.shader_storage_buffer_object.basic-syntax-cs
55
56# Flaky since around Feb 26, first appearing on a seemingly-unrelated CI change
57# (ci-fd-fastboot-nfs)
58dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.*
59
60dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8.filter_mode.min_nearest_mipmap_nearest_mag_linear
61
62glx@glx-swap-event_interval
63glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
64glx@glx_arb_sync_control@waitformsc
65glx@glx-copy-sub-buffer.*
66glx@glx-multithread-texture
67glx@glx-swap-event_async
68shaders@glsl-uniform-interstage-limits@subdivide 5
69spec@!opengl 1.0@gl-1.0-blend-func
70spec@!opengl_1.1@texsubimage
71spec@!opengl 1.1@user-clip
72spec@arb_framebuffer_object@fbo-drawbuffers-none glblendfunci
73spec@arb_pixel_buffer_object@texsubimage pbo
74spec@arb_vertex_type_2_10_10_10_rev@attribs
75spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-24_8
76spec@arb_texture_cube_map_array@texsubimage cube_map_array
77
78# Flakes since around when the go-fast branch landed
79spec@arb_copy_buffer@copy_buffer_coherency
80.*tex-miplevel-selection.*
81.*glsl-1.30@execution@texelfetch.*
82
83# Flakes since introduction of piglit testing, possibly increased in frequency
84# around Apr 16 or more likely Apr 23
85spec@arb_texture_gather@texturegather.*
86
87# Flakes since around Apr 30th on a clearly innocent MR.
88.*texwrap.formats.*bordercolor
89
90# First flake on Apr 29th on a clearly innocent MR
91spec@arb_direct_state_access@dsa-textures
92spec@arb_depth_buffer_float@depthstencil-render-miplevels_292_ds=z32f_s8
93
94# First flaked on May 3 on a clearly innocent MR.
95spec@arb_draw_instanced@arb_draw_instanced-drawarrays
96
97# Intermittent crashes.  First flaked on May 11th in the piglit 3351e8952
98# uprev, so presumably it regressed some time earlier and then showed up in the
99# piglit reshuffle.
100spec@arb_copy_buffer@intra-buffer-copy
101spec@arb_copy_buffer@dlist
102
103# Intermittent failure, mostly passes but sometimes fails. Was noticed on May 26th.
104spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420
105
106# Crashes, possibly after the final piglit report caught by new piglit runner.
107spec@ext_transform_feedback@api-errors.*
108
109spec@!opengl 2.0@gl-2.0-two-sided-stencil
110