1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_inlines.h"
29 #include "util/u_memory.h"
30 #include "util/simple_list.h"
31
32 #include "tgsi/tgsi_parse.h"
33
34 #include "rbug_screen.h"
35 #include "rbug_objects.h"
36 #include "rbug_context.h"
37
38
39
40 struct pipe_resource *
rbug_resource_create(struct rbug_screen * rb_screen,struct pipe_resource * resource)41 rbug_resource_create(struct rbug_screen *rb_screen,
42 struct pipe_resource *resource)
43 {
44 struct rbug_resource *rb_resource;
45
46 if (!resource)
47 goto error;
48
49 assert(resource->screen == rb_screen->screen);
50
51 rb_resource = CALLOC_STRUCT(rbug_resource);
52 if (!rb_resource)
53 goto error;
54
55 memcpy(&rb_resource->base, resource, sizeof(struct pipe_resource));
56
57 pipe_reference_init(&rb_resource->base.reference, 1);
58 rb_resource->base.screen = &rb_screen->base;
59 rb_resource->resource = resource;
60
61 if (resource->target != PIPE_BUFFER)
62 rbug_screen_add_to_list(rb_screen, resources, rb_resource);
63
64 return &rb_resource->base;
65
66 error:
67 pipe_resource_reference(&resource, NULL);
68 return NULL;
69 }
70
71 void
rbug_resource_destroy(struct rbug_resource * rb_resource)72 rbug_resource_destroy(struct rbug_resource *rb_resource)
73 {
74 struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen);
75
76 if (rb_resource->base.target != PIPE_BUFFER)
77 rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
78
79 pipe_resource_reference(&rb_resource->resource, NULL);
80 FREE(rb_resource);
81 }
82
83
84 struct pipe_surface *
rbug_surface_create(struct rbug_context * rb_context,struct rbug_resource * rb_resource,struct pipe_surface * surface)85 rbug_surface_create(struct rbug_context *rb_context,
86 struct rbug_resource *rb_resource,
87 struct pipe_surface *surface)
88 {
89 struct rbug_surface *rb_surface;
90
91 if (!surface)
92 goto error;
93
94 assert(surface->texture == rb_resource->resource);
95
96 rb_surface = CALLOC_STRUCT(rbug_surface);
97 if (!rb_surface)
98 goto error;
99
100 memcpy(&rb_surface->base, surface, sizeof(struct pipe_surface));
101
102 pipe_reference_init(&rb_surface->base.reference, 1);
103 rb_surface->base.texture = NULL;
104 rb_surface->base.context = &rb_context->base;
105 rb_surface->surface = surface; /* we own the surface already */
106 pipe_resource_reference(&rb_surface->base.texture, &rb_resource->base);
107
108 return &rb_surface->base;
109
110 error:
111 pipe_surface_reference(&surface, NULL);
112 return NULL;
113 }
114
115 void
rbug_surface_destroy(struct rbug_context * rb_context,struct rbug_surface * rb_surface)116 rbug_surface_destroy(struct rbug_context *rb_context,
117 struct rbug_surface *rb_surface)
118 {
119 pipe_resource_reference(&rb_surface->base.texture, NULL);
120 pipe_surface_reference(&rb_surface->surface, NULL);
121 FREE(rb_surface);
122 }
123
124
125 struct pipe_sampler_view *
rbug_sampler_view_create(struct rbug_context * rb_context,struct rbug_resource * rb_resource,struct pipe_sampler_view * view)126 rbug_sampler_view_create(struct rbug_context *rb_context,
127 struct rbug_resource *rb_resource,
128 struct pipe_sampler_view *view)
129 {
130 struct rbug_sampler_view *rb_view;
131
132 if (!view)
133 goto error;
134
135 assert(view->texture == rb_resource->resource);
136
137 rb_view = MALLOC(sizeof(struct rbug_sampler_view));
138
139 rb_view->base = *view;
140 rb_view->base.reference.count = 1;
141 rb_view->base.texture = NULL;
142 pipe_resource_reference(&rb_view->base.texture, &rb_resource->base);
143 rb_view->base.context = &rb_context->base;
144 rb_view->sampler_view = view;
145
146 return &rb_view->base;
147 error:
148 return NULL;
149 }
150
151 void
rbug_sampler_view_destroy(struct rbug_context * rb_context,struct rbug_sampler_view * rb_view)152 rbug_sampler_view_destroy(struct rbug_context *rb_context,
153 struct rbug_sampler_view *rb_view)
154 {
155 pipe_resource_reference(&rb_view->base.texture, NULL);
156 pipe_sampler_view_reference(&rb_view->sampler_view, NULL);
157 FREE(rb_view);
158 }
159
160
161 struct pipe_transfer *
rbug_transfer_create(struct rbug_context * rb_context,struct rbug_resource * rb_resource,struct pipe_transfer * transfer)162 rbug_transfer_create(struct rbug_context *rb_context,
163 struct rbug_resource *rb_resource,
164 struct pipe_transfer *transfer)
165 {
166 struct rbug_transfer *rb_transfer;
167
168 if (!transfer)
169 goto error;
170
171 assert(transfer->resource == rb_resource->resource);
172
173 rb_transfer = CALLOC_STRUCT(rbug_transfer);
174 if (!rb_transfer)
175 goto error;
176
177 memcpy(&rb_transfer->base, transfer, sizeof(struct pipe_transfer));
178
179 rb_transfer->base.resource = NULL;
180 rb_transfer->transfer = transfer;
181 rb_transfer->pipe = rb_context->pipe;
182
183 pipe_resource_reference(&rb_transfer->base.resource, &rb_resource->base);
184 assert(rb_transfer->base.resource == &rb_resource->base);
185
186 return &rb_transfer->base;
187
188 error:
189 if (rb_resource->base.target == PIPE_BUFFER)
190 rb_context->pipe->buffer_unmap(rb_context->pipe, transfer);
191 else
192 rb_context->pipe->texture_unmap(rb_context->pipe, transfer);
193 return NULL;
194 }
195
196 void
rbug_transfer_destroy(struct rbug_context * rb_context,struct rbug_transfer * rb_transfer)197 rbug_transfer_destroy(struct rbug_context *rb_context,
198 struct rbug_transfer *rb_transfer)
199 {
200 pipe_resource_reference(&rb_transfer->base.resource, NULL);
201 FREE(rb_transfer);
202 }
203
204 void *
rbug_shader_create(struct rbug_context * rb_context,const struct pipe_shader_state * state,void * result,enum rbug_shader_type type)205 rbug_shader_create(struct rbug_context *rb_context,
206 const struct pipe_shader_state *state,
207 void *result, enum rbug_shader_type type)
208 {
209 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader);
210
211 rb_shader->type = type;
212 rb_shader->shader = result;
213 if (state->tokens)
214 rb_shader->tokens = tgsi_dup_tokens(state->tokens);
215
216 /* works on context as well since its just a macro */
217 rbug_screen_add_to_list(rb_context, shaders, rb_shader);
218
219 return rb_shader;
220 }
221
222 void
rbug_shader_destroy(struct rbug_context * rb_context,struct rbug_shader * rb_shader)223 rbug_shader_destroy(struct rbug_context *rb_context,
224 struct rbug_shader *rb_shader)
225 {
226 struct pipe_context *pipe = rb_context->pipe;
227
228 /* works on context as well since its just a macro */
229 rbug_screen_remove_from_list(rb_context, shaders, rb_shader);
230
231 switch(rb_shader->type) {
232 case RBUG_SHADER_FRAGMENT:
233 if (rb_shader->replaced_shader)
234 pipe->delete_fs_state(pipe, rb_shader->replaced_shader);
235 pipe->delete_fs_state(pipe, rb_shader->shader);
236 break;
237 case RBUG_SHADER_VERTEX:
238 if (rb_shader->replaced_shader)
239 pipe->delete_vs_state(pipe, rb_shader->replaced_shader);
240 pipe->delete_vs_state(pipe, rb_shader->shader);
241 break;
242 case RBUG_SHADER_GEOM:
243 if (rb_shader->replaced_shader)
244 pipe->delete_gs_state(pipe, rb_shader->replaced_shader);
245 pipe->delete_gs_state(pipe, rb_shader->shader);
246 break;
247 default:
248 assert(0);
249 }
250
251 FREE(rb_shader->replaced_tokens);
252 FREE(rb_shader->tokens);
253 FREE(rb_shader);
254 }
255