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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_info.h"
31 #include "tgsi_parse.h"
32 #include "tgsi_util.h"
33 #include "tgsi_exec.h"
34 #include "util/bitscan.h"
35 
36 union pointer_hack
37 {
38    void *pointer;
39    uint64_t uint64;
40 };
41 
42 void *
tgsi_align_128bit(void * unaligned)43 tgsi_align_128bit(void *unaligned)
44 {
45    union pointer_hack ph;
46 
47    ph.uint64 = 0;
48    ph.pointer = unaligned;
49    ph.uint64 = (ph.uint64 + 15) & ~15;
50    return ph.pointer;
51 }
52 
53 unsigned
tgsi_util_get_src_register_swizzle(const struct tgsi_src_register * reg,unsigned component)54 tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg,
55                                    unsigned component)
56 {
57    switch (component) {
58    case TGSI_CHAN_X:
59       return reg->SwizzleX;
60    case TGSI_CHAN_Y:
61       return reg->SwizzleY;
62    case TGSI_CHAN_Z:
63       return reg->SwizzleZ;
64    case TGSI_CHAN_W:
65       return reg->SwizzleW;
66    default:
67       assert(0);
68    }
69    return 0;
70 }
71 
72 
73 unsigned
tgsi_util_get_full_src_register_swizzle(const struct tgsi_full_src_register * reg,unsigned component)74 tgsi_util_get_full_src_register_swizzle(
75    const struct tgsi_full_src_register *reg,
76    unsigned component)
77 {
78    return tgsi_util_get_src_register_swizzle(&reg->Register, component);
79 }
80 
81 
82 void
tgsi_util_set_src_register_swizzle(struct tgsi_src_register * reg,unsigned swizzle,unsigned component)83 tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg,
84                                    unsigned swizzle,
85                                    unsigned component)
86 {
87    switch (component) {
88    case 0:
89       reg->SwizzleX = swizzle;
90       break;
91    case 1:
92       reg->SwizzleY = swizzle;
93       break;
94    case 2:
95       reg->SwizzleZ = swizzle;
96       break;
97    case 3:
98       reg->SwizzleW = swizzle;
99       break;
100    default:
101       assert(0);
102    }
103 }
104 
105 
106 /**
107  * Determine which channels of the specificed src register are effectively
108  * used by this instruction.
109  */
110 unsigned
tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction * inst,unsigned src_idx)111 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
112                               unsigned src_idx)
113 {
114    const struct tgsi_full_src_register *src = &inst->Src[src_idx];
115    unsigned write_mask = inst->Dst[0].Register.WriteMask;
116    unsigned read_mask;
117    unsigned usage_mask;
118    unsigned chan;
119 
120    switch (inst->Instruction.Opcode) {
121    case TGSI_OPCODE_IF:
122    case TGSI_OPCODE_UIF:
123    case TGSI_OPCODE_EMIT:
124    case TGSI_OPCODE_ENDPRIM:
125    case TGSI_OPCODE_RCP:
126    case TGSI_OPCODE_RSQ:
127    case TGSI_OPCODE_SQRT:
128    case TGSI_OPCODE_EX2:
129    case TGSI_OPCODE_LG2:
130    case TGSI_OPCODE_SIN:
131    case TGSI_OPCODE_COS:
132    case TGSI_OPCODE_POW: /* reads src0.x and src1.x */
133    case TGSI_OPCODE_UP2H:
134    case TGSI_OPCODE_UP2US:
135    case TGSI_OPCODE_UP4B:
136    case TGSI_OPCODE_UP4UB:
137    case TGSI_OPCODE_MEMBAR:
138    case TGSI_OPCODE_BALLOT:
139       read_mask = TGSI_WRITEMASK_X;
140       break;
141 
142    case TGSI_OPCODE_DP2:
143    case TGSI_OPCODE_PK2H:
144    case TGSI_OPCODE_PK2US:
145    case TGSI_OPCODE_DFRACEXP:
146    case TGSI_OPCODE_F2D:
147    case TGSI_OPCODE_I2D:
148    case TGSI_OPCODE_U2D:
149    case TGSI_OPCODE_F2U64:
150    case TGSI_OPCODE_F2I64:
151    case TGSI_OPCODE_U2I64:
152    case TGSI_OPCODE_I2I64:
153    case TGSI_OPCODE_TXQS: /* bindless handle possible */
154    case TGSI_OPCODE_RESQ: /* bindless handle possible */
155       read_mask = TGSI_WRITEMASK_XY;
156       break;
157 
158    case TGSI_OPCODE_TXQ:
159       if (src_idx == 0)
160          read_mask = TGSI_WRITEMASK_X;
161       else
162          read_mask = TGSI_WRITEMASK_XY;  /* bindless handle possible */
163       break;
164 
165    case TGSI_OPCODE_DP3:
166       read_mask = TGSI_WRITEMASK_XYZ;
167       break;
168 
169    case TGSI_OPCODE_DSEQ:
170    case TGSI_OPCODE_DSNE:
171    case TGSI_OPCODE_DSLT:
172    case TGSI_OPCODE_DSGE:
173    case TGSI_OPCODE_DP4:
174    case TGSI_OPCODE_PK4B:
175    case TGSI_OPCODE_PK4UB:
176    case TGSI_OPCODE_D2F:
177    case TGSI_OPCODE_D2I:
178    case TGSI_OPCODE_D2U:
179    case TGSI_OPCODE_I2F:
180    case TGSI_OPCODE_U2F:
181    case TGSI_OPCODE_U64SEQ:
182    case TGSI_OPCODE_U64SNE:
183    case TGSI_OPCODE_U64SLT:
184    case TGSI_OPCODE_U64SGE:
185    case TGSI_OPCODE_U642F:
186    case TGSI_OPCODE_I64SLT:
187    case TGSI_OPCODE_I64SGE:
188    case TGSI_OPCODE_I642F:
189       read_mask = TGSI_WRITEMASK_XYZW;
190       break;
191 
192    case TGSI_OPCODE_LIT:
193       read_mask = write_mask & TGSI_WRITEMASK_YZ ?
194                      TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0;
195       break;
196 
197    case TGSI_OPCODE_EXP:
198    case TGSI_OPCODE_LOG:
199       read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
200       break;
201 
202    case TGSI_OPCODE_DST:
203       if (src_idx == 0)
204          read_mask = TGSI_WRITEMASK_YZ;
205       else
206          read_mask = TGSI_WRITEMASK_YW;
207       break;
208 
209    case TGSI_OPCODE_DLDEXP:
210       if (src_idx == 0) {
211          read_mask = write_mask;
212       } else {
213          read_mask =
214             (write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) |
215             (write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0);
216       }
217       break;
218 
219    case TGSI_OPCODE_READ_INVOC:
220       if (src_idx == 0)
221          read_mask = write_mask;
222       else
223          read_mask = TGSI_WRITEMASK_X;
224       break;
225 
226    case TGSI_OPCODE_FBFETCH:
227       read_mask = 0; /* not a real register read */
228       break;
229 
230    case TGSI_OPCODE_TEX:
231    case TGSI_OPCODE_TEX_LZ:
232    case TGSI_OPCODE_TXF_LZ:
233    case TGSI_OPCODE_TXF:
234    case TGSI_OPCODE_TXB:
235    case TGSI_OPCODE_TXL:
236    case TGSI_OPCODE_TXP:
237    case TGSI_OPCODE_TXD:
238    case TGSI_OPCODE_TEX2:
239    case TGSI_OPCODE_TXB2:
240    case TGSI_OPCODE_TXL2:
241    case TGSI_OPCODE_LODQ:
242    case TGSI_OPCODE_TG4: {
243       unsigned dim_layer =
244          tgsi_util_get_texture_coord_dim(inst->Texture.Texture);
245       unsigned dim_layer_shadow, dim;
246 
247       /* Add shadow. */
248       if (tgsi_is_shadow_target(inst->Texture.Texture)) {
249          dim_layer_shadow = dim_layer + 1;
250          if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
251             dim_layer_shadow = 3;
252       } else {
253          dim_layer_shadow = dim_layer;
254       }
255 
256       /* Remove layer. */
257       if (tgsi_is_array_sampler(inst->Texture.Texture))
258          dim = dim_layer - 1;
259       else
260          dim = dim_layer;
261 
262       read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */
263 
264       switch (src_idx) {
265       case 0:
266          if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ)
267             read_mask = u_bit_consecutive(0, dim);
268          else
269             read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf;
270 
271          if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
272             read_mask &= ~TGSI_WRITEMASK_Y;
273 
274          if (inst->Instruction.Opcode == TGSI_OPCODE_TXF ||
275              inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
276              inst->Instruction.Opcode == TGSI_OPCODE_TXL ||
277              inst->Instruction.Opcode == TGSI_OPCODE_TXP)
278             read_mask |= TGSI_WRITEMASK_W;
279          break;
280 
281       case 1:
282          if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
283             read_mask = u_bit_consecutive(0, dim);
284          else if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
285                   inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
286                   inst->Instruction.Opcode == TGSI_OPCODE_TXL2 ||
287                   inst->Instruction.Opcode == TGSI_OPCODE_TG4)
288             read_mask = TGSI_WRITEMASK_X;
289          break;
290 
291       case 2:
292          if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
293             read_mask = u_bit_consecutive(0, dim);
294          break;
295       }
296       break;
297    }
298 
299    case TGSI_OPCODE_LOAD:
300       if (src_idx == 0) {
301          read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
302       } else {
303          unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
304          read_mask = u_bit_consecutive(0, dim);
305       }
306       break;
307 
308    case TGSI_OPCODE_STORE:
309       if (src_idx == 0) {
310          unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
311          read_mask = u_bit_consecutive(0, dim);
312       } else {
313          read_mask = TGSI_WRITEMASK_XYZW;
314       }
315       break;
316 
317    case TGSI_OPCODE_ATOMUADD:
318    case TGSI_OPCODE_ATOMXCHG:
319    case TGSI_OPCODE_ATOMCAS:
320    case TGSI_OPCODE_ATOMAND:
321    case TGSI_OPCODE_ATOMOR:
322    case TGSI_OPCODE_ATOMXOR:
323    case TGSI_OPCODE_ATOMUMIN:
324    case TGSI_OPCODE_ATOMUMAX:
325    case TGSI_OPCODE_ATOMIMIN:
326    case TGSI_OPCODE_ATOMIMAX:
327    case TGSI_OPCODE_ATOMFADD:
328       if (src_idx == 0) {
329          read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
330       } else if (src_idx == 1) {
331          unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
332          read_mask = u_bit_consecutive(0, dim);
333       } else {
334          read_mask = TGSI_WRITEMASK_XYZW;
335       }
336       break;
337 
338    case TGSI_OPCODE_INTERP_CENTROID:
339    case TGSI_OPCODE_INTERP_SAMPLE:
340    case TGSI_OPCODE_INTERP_OFFSET:
341       if (src_idx == 0)
342          read_mask = write_mask;
343       else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET)
344          read_mask = TGSI_WRITEMASK_XY; /* offset */
345       else
346          read_mask = TGSI_WRITEMASK_X; /* sample */
347       break;
348 
349    default:
350       if (tgsi_get_opcode_info(inst->Instruction.Opcode)->output_mode ==
351           TGSI_OUTPUT_COMPONENTWISE)
352          read_mask = write_mask;
353       else
354          read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */
355       break;
356    }
357 
358    usage_mask = 0;
359    for (chan = 0; chan < 4; ++chan) {
360       if (read_mask & (1 << chan)) {
361          usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
362       }
363    }
364 
365    return usage_mask;
366 }
367 
368 /**
369  * Convert a tgsi_ind_register into a tgsi_src_register
370  */
371 struct tgsi_src_register
tgsi_util_get_src_from_ind(const struct tgsi_ind_register * reg)372 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
373 {
374    struct tgsi_src_register src = { 0 };
375 
376    src.File = reg->File;
377    src.Index = reg->Index;
378    src.SwizzleX = reg->Swizzle;
379    src.SwizzleY = reg->Swizzle;
380    src.SwizzleZ = reg->Swizzle;
381    src.SwizzleW = reg->Swizzle;
382 
383    return src;
384 }
385 
386 /**
387  * Return the dimension of the texture coordinates (layer included for array
388  * textures), as well as the location of the shadow reference value or the
389  * sample index.
390  */
391 int
tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)392 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)
393 {
394    /*
395     * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
396     * differently:
397     *
398     *   (s, X, X, X, X),               for BUFFER
399     *   (s, X, X, X, X),               for 1D
400     *   (s, t, X, X, X),               for 2D, RECT
401     *   (s, t, r, X, X),               for 3D, CUBE
402     *
403     *   (s, layer, X, X, X),           for 1D_ARRAY
404     *   (s, t, layer, X, X),           for 2D_ARRAY
405     *   (s, t, r, layer, X),           for CUBE_ARRAY
406     *
407     *   (s, X, shadow, X, X),          for SHADOW1D
408     *   (s, t, shadow, X, X),          for SHADOW2D, SHADOWRECT
409     *   (s, t, r, shadow, X),          for SHADOWCUBE
410     *
411     *   (s, layer, shadow, X, X),      for SHADOW1D_ARRAY
412     *   (s, t, layer, shadow, X),      for SHADOW2D_ARRAY
413     *   (s, t, r, layer, shadow),      for SHADOWCUBE_ARRAY
414     *
415     *   (s, t, sample, X, X),          for 2D_MSAA
416     *   (s, t, layer, sample, X),      for 2D_ARRAY_MSAA
417     */
418    switch (tgsi_tex) {
419    case TGSI_TEXTURE_BUFFER:
420    case TGSI_TEXTURE_1D:
421    case TGSI_TEXTURE_SHADOW1D:
422       return 1;
423    case TGSI_TEXTURE_2D:
424    case TGSI_TEXTURE_RECT:
425    case TGSI_TEXTURE_1D_ARRAY:
426    case TGSI_TEXTURE_SHADOW2D:
427    case TGSI_TEXTURE_SHADOWRECT:
428    case TGSI_TEXTURE_SHADOW1D_ARRAY:
429    case TGSI_TEXTURE_2D_MSAA:
430       return 2;
431    case TGSI_TEXTURE_3D:
432    case TGSI_TEXTURE_CUBE:
433    case TGSI_TEXTURE_2D_ARRAY:
434    case TGSI_TEXTURE_SHADOWCUBE:
435    case TGSI_TEXTURE_SHADOW2D_ARRAY:
436    case TGSI_TEXTURE_2D_ARRAY_MSAA:
437       return 3;
438    case TGSI_TEXTURE_CUBE_ARRAY:
439    case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
440       return 4;
441    default:
442       assert(!"unknown texture target");
443       return 0;
444    }
445 }
446 
447 
448 /**
449  * Given a TGSI_TEXTURE_x target, return register component where the
450  * shadow reference/distance coordinate is found.  Typically, components
451  * 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow
452  * reference value.  But if we return 4, it means the reference value is
453  * found in the 0th component of the second coordinate argument to the
454  * TEX2 instruction.
455  */
456 int
tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)457 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)
458 {
459    switch (tgsi_tex) {
460    case TGSI_TEXTURE_SHADOW1D:
461    case TGSI_TEXTURE_SHADOW2D:
462    case TGSI_TEXTURE_SHADOWRECT:
463    case TGSI_TEXTURE_SHADOW1D_ARRAY:
464       return 2;
465    case TGSI_TEXTURE_SHADOWCUBE:
466    case TGSI_TEXTURE_SHADOW2D_ARRAY:
467    case TGSI_TEXTURE_2D_MSAA:
468    case TGSI_TEXTURE_2D_ARRAY_MSAA:
469       return 3;
470    case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
471       return 4;
472    default:
473       /* no shadow nor sample */
474       return -1;
475    }
476 }
477 
478 
479 bool
tgsi_is_shadow_target(enum tgsi_texture_type target)480 tgsi_is_shadow_target(enum tgsi_texture_type target)
481 {
482    switch (target) {
483    case TGSI_TEXTURE_SHADOW1D:
484    case TGSI_TEXTURE_SHADOW2D:
485    case TGSI_TEXTURE_SHADOWRECT:
486    case TGSI_TEXTURE_SHADOW1D_ARRAY:
487    case TGSI_TEXTURE_SHADOW2D_ARRAY:
488    case TGSI_TEXTURE_SHADOWCUBE:
489    case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
490       return TRUE;
491    default:
492       return FALSE;
493    }
494 }
495