1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_debug.h"
29 #include "pipe/p_shader_tokens.h"
30 #include "tgsi_info.h"
31 #include "tgsi_parse.h"
32 #include "tgsi_util.h"
33 #include "tgsi_exec.h"
34 #include "util/bitscan.h"
35
36 union pointer_hack
37 {
38 void *pointer;
39 uint64_t uint64;
40 };
41
42 void *
tgsi_align_128bit(void * unaligned)43 tgsi_align_128bit(void *unaligned)
44 {
45 union pointer_hack ph;
46
47 ph.uint64 = 0;
48 ph.pointer = unaligned;
49 ph.uint64 = (ph.uint64 + 15) & ~15;
50 return ph.pointer;
51 }
52
53 unsigned
tgsi_util_get_src_register_swizzle(const struct tgsi_src_register * reg,unsigned component)54 tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg,
55 unsigned component)
56 {
57 switch (component) {
58 case TGSI_CHAN_X:
59 return reg->SwizzleX;
60 case TGSI_CHAN_Y:
61 return reg->SwizzleY;
62 case TGSI_CHAN_Z:
63 return reg->SwizzleZ;
64 case TGSI_CHAN_W:
65 return reg->SwizzleW;
66 default:
67 assert(0);
68 }
69 return 0;
70 }
71
72
73 unsigned
tgsi_util_get_full_src_register_swizzle(const struct tgsi_full_src_register * reg,unsigned component)74 tgsi_util_get_full_src_register_swizzle(
75 const struct tgsi_full_src_register *reg,
76 unsigned component)
77 {
78 return tgsi_util_get_src_register_swizzle(®->Register, component);
79 }
80
81
82 void
tgsi_util_set_src_register_swizzle(struct tgsi_src_register * reg,unsigned swizzle,unsigned component)83 tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg,
84 unsigned swizzle,
85 unsigned component)
86 {
87 switch (component) {
88 case 0:
89 reg->SwizzleX = swizzle;
90 break;
91 case 1:
92 reg->SwizzleY = swizzle;
93 break;
94 case 2:
95 reg->SwizzleZ = swizzle;
96 break;
97 case 3:
98 reg->SwizzleW = swizzle;
99 break;
100 default:
101 assert(0);
102 }
103 }
104
105
106 /**
107 * Determine which channels of the specificed src register are effectively
108 * used by this instruction.
109 */
110 unsigned
tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction * inst,unsigned src_idx)111 tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
112 unsigned src_idx)
113 {
114 const struct tgsi_full_src_register *src = &inst->Src[src_idx];
115 unsigned write_mask = inst->Dst[0].Register.WriteMask;
116 unsigned read_mask;
117 unsigned usage_mask;
118 unsigned chan;
119
120 switch (inst->Instruction.Opcode) {
121 case TGSI_OPCODE_IF:
122 case TGSI_OPCODE_UIF:
123 case TGSI_OPCODE_EMIT:
124 case TGSI_OPCODE_ENDPRIM:
125 case TGSI_OPCODE_RCP:
126 case TGSI_OPCODE_RSQ:
127 case TGSI_OPCODE_SQRT:
128 case TGSI_OPCODE_EX2:
129 case TGSI_OPCODE_LG2:
130 case TGSI_OPCODE_SIN:
131 case TGSI_OPCODE_COS:
132 case TGSI_OPCODE_POW: /* reads src0.x and src1.x */
133 case TGSI_OPCODE_UP2H:
134 case TGSI_OPCODE_UP2US:
135 case TGSI_OPCODE_UP4B:
136 case TGSI_OPCODE_UP4UB:
137 case TGSI_OPCODE_MEMBAR:
138 case TGSI_OPCODE_BALLOT:
139 read_mask = TGSI_WRITEMASK_X;
140 break;
141
142 case TGSI_OPCODE_DP2:
143 case TGSI_OPCODE_PK2H:
144 case TGSI_OPCODE_PK2US:
145 case TGSI_OPCODE_DFRACEXP:
146 case TGSI_OPCODE_F2D:
147 case TGSI_OPCODE_I2D:
148 case TGSI_OPCODE_U2D:
149 case TGSI_OPCODE_F2U64:
150 case TGSI_OPCODE_F2I64:
151 case TGSI_OPCODE_U2I64:
152 case TGSI_OPCODE_I2I64:
153 case TGSI_OPCODE_TXQS: /* bindless handle possible */
154 case TGSI_OPCODE_RESQ: /* bindless handle possible */
155 read_mask = TGSI_WRITEMASK_XY;
156 break;
157
158 case TGSI_OPCODE_TXQ:
159 if (src_idx == 0)
160 read_mask = TGSI_WRITEMASK_X;
161 else
162 read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
163 break;
164
165 case TGSI_OPCODE_DP3:
166 read_mask = TGSI_WRITEMASK_XYZ;
167 break;
168
169 case TGSI_OPCODE_DSEQ:
170 case TGSI_OPCODE_DSNE:
171 case TGSI_OPCODE_DSLT:
172 case TGSI_OPCODE_DSGE:
173 case TGSI_OPCODE_DP4:
174 case TGSI_OPCODE_PK4B:
175 case TGSI_OPCODE_PK4UB:
176 case TGSI_OPCODE_D2F:
177 case TGSI_OPCODE_D2I:
178 case TGSI_OPCODE_D2U:
179 case TGSI_OPCODE_I2F:
180 case TGSI_OPCODE_U2F:
181 case TGSI_OPCODE_U64SEQ:
182 case TGSI_OPCODE_U64SNE:
183 case TGSI_OPCODE_U64SLT:
184 case TGSI_OPCODE_U64SGE:
185 case TGSI_OPCODE_U642F:
186 case TGSI_OPCODE_I64SLT:
187 case TGSI_OPCODE_I64SGE:
188 case TGSI_OPCODE_I642F:
189 read_mask = TGSI_WRITEMASK_XYZW;
190 break;
191
192 case TGSI_OPCODE_LIT:
193 read_mask = write_mask & TGSI_WRITEMASK_YZ ?
194 TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0;
195 break;
196
197 case TGSI_OPCODE_EXP:
198 case TGSI_OPCODE_LOG:
199 read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
200 break;
201
202 case TGSI_OPCODE_DST:
203 if (src_idx == 0)
204 read_mask = TGSI_WRITEMASK_YZ;
205 else
206 read_mask = TGSI_WRITEMASK_YW;
207 break;
208
209 case TGSI_OPCODE_DLDEXP:
210 if (src_idx == 0) {
211 read_mask = write_mask;
212 } else {
213 read_mask =
214 (write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) |
215 (write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0);
216 }
217 break;
218
219 case TGSI_OPCODE_READ_INVOC:
220 if (src_idx == 0)
221 read_mask = write_mask;
222 else
223 read_mask = TGSI_WRITEMASK_X;
224 break;
225
226 case TGSI_OPCODE_FBFETCH:
227 read_mask = 0; /* not a real register read */
228 break;
229
230 case TGSI_OPCODE_TEX:
231 case TGSI_OPCODE_TEX_LZ:
232 case TGSI_OPCODE_TXF_LZ:
233 case TGSI_OPCODE_TXF:
234 case TGSI_OPCODE_TXB:
235 case TGSI_OPCODE_TXL:
236 case TGSI_OPCODE_TXP:
237 case TGSI_OPCODE_TXD:
238 case TGSI_OPCODE_TEX2:
239 case TGSI_OPCODE_TXB2:
240 case TGSI_OPCODE_TXL2:
241 case TGSI_OPCODE_LODQ:
242 case TGSI_OPCODE_TG4: {
243 unsigned dim_layer =
244 tgsi_util_get_texture_coord_dim(inst->Texture.Texture);
245 unsigned dim_layer_shadow, dim;
246
247 /* Add shadow. */
248 if (tgsi_is_shadow_target(inst->Texture.Texture)) {
249 dim_layer_shadow = dim_layer + 1;
250 if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
251 dim_layer_shadow = 3;
252 } else {
253 dim_layer_shadow = dim_layer;
254 }
255
256 /* Remove layer. */
257 if (tgsi_is_array_sampler(inst->Texture.Texture))
258 dim = dim_layer - 1;
259 else
260 dim = dim_layer;
261
262 read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */
263
264 switch (src_idx) {
265 case 0:
266 if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ)
267 read_mask = u_bit_consecutive(0, dim);
268 else
269 read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf;
270
271 if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
272 read_mask &= ~TGSI_WRITEMASK_Y;
273
274 if (inst->Instruction.Opcode == TGSI_OPCODE_TXF ||
275 inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
276 inst->Instruction.Opcode == TGSI_OPCODE_TXL ||
277 inst->Instruction.Opcode == TGSI_OPCODE_TXP)
278 read_mask |= TGSI_WRITEMASK_W;
279 break;
280
281 case 1:
282 if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
283 read_mask = u_bit_consecutive(0, dim);
284 else if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
285 inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
286 inst->Instruction.Opcode == TGSI_OPCODE_TXL2 ||
287 inst->Instruction.Opcode == TGSI_OPCODE_TG4)
288 read_mask = TGSI_WRITEMASK_X;
289 break;
290
291 case 2:
292 if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
293 read_mask = u_bit_consecutive(0, dim);
294 break;
295 }
296 break;
297 }
298
299 case TGSI_OPCODE_LOAD:
300 if (src_idx == 0) {
301 read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
302 } else {
303 unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
304 read_mask = u_bit_consecutive(0, dim);
305 }
306 break;
307
308 case TGSI_OPCODE_STORE:
309 if (src_idx == 0) {
310 unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
311 read_mask = u_bit_consecutive(0, dim);
312 } else {
313 read_mask = TGSI_WRITEMASK_XYZW;
314 }
315 break;
316
317 case TGSI_OPCODE_ATOMUADD:
318 case TGSI_OPCODE_ATOMXCHG:
319 case TGSI_OPCODE_ATOMCAS:
320 case TGSI_OPCODE_ATOMAND:
321 case TGSI_OPCODE_ATOMOR:
322 case TGSI_OPCODE_ATOMXOR:
323 case TGSI_OPCODE_ATOMUMIN:
324 case TGSI_OPCODE_ATOMUMAX:
325 case TGSI_OPCODE_ATOMIMIN:
326 case TGSI_OPCODE_ATOMIMAX:
327 case TGSI_OPCODE_ATOMFADD:
328 if (src_idx == 0) {
329 read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
330 } else if (src_idx == 1) {
331 unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
332 read_mask = u_bit_consecutive(0, dim);
333 } else {
334 read_mask = TGSI_WRITEMASK_XYZW;
335 }
336 break;
337
338 case TGSI_OPCODE_INTERP_CENTROID:
339 case TGSI_OPCODE_INTERP_SAMPLE:
340 case TGSI_OPCODE_INTERP_OFFSET:
341 if (src_idx == 0)
342 read_mask = write_mask;
343 else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET)
344 read_mask = TGSI_WRITEMASK_XY; /* offset */
345 else
346 read_mask = TGSI_WRITEMASK_X; /* sample */
347 break;
348
349 default:
350 if (tgsi_get_opcode_info(inst->Instruction.Opcode)->output_mode ==
351 TGSI_OUTPUT_COMPONENTWISE)
352 read_mask = write_mask;
353 else
354 read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */
355 break;
356 }
357
358 usage_mask = 0;
359 for (chan = 0; chan < 4; ++chan) {
360 if (read_mask & (1 << chan)) {
361 usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
362 }
363 }
364
365 return usage_mask;
366 }
367
368 /**
369 * Convert a tgsi_ind_register into a tgsi_src_register
370 */
371 struct tgsi_src_register
tgsi_util_get_src_from_ind(const struct tgsi_ind_register * reg)372 tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
373 {
374 struct tgsi_src_register src = { 0 };
375
376 src.File = reg->File;
377 src.Index = reg->Index;
378 src.SwizzleX = reg->Swizzle;
379 src.SwizzleY = reg->Swizzle;
380 src.SwizzleZ = reg->Swizzle;
381 src.SwizzleW = reg->Swizzle;
382
383 return src;
384 }
385
386 /**
387 * Return the dimension of the texture coordinates (layer included for array
388 * textures), as well as the location of the shadow reference value or the
389 * sample index.
390 */
391 int
tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)392 tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)
393 {
394 /*
395 * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
396 * differently:
397 *
398 * (s, X, X, X, X), for BUFFER
399 * (s, X, X, X, X), for 1D
400 * (s, t, X, X, X), for 2D, RECT
401 * (s, t, r, X, X), for 3D, CUBE
402 *
403 * (s, layer, X, X, X), for 1D_ARRAY
404 * (s, t, layer, X, X), for 2D_ARRAY
405 * (s, t, r, layer, X), for CUBE_ARRAY
406 *
407 * (s, X, shadow, X, X), for SHADOW1D
408 * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
409 * (s, t, r, shadow, X), for SHADOWCUBE
410 *
411 * (s, layer, shadow, X, X), for SHADOW1D_ARRAY
412 * (s, t, layer, shadow, X), for SHADOW2D_ARRAY
413 * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
414 *
415 * (s, t, sample, X, X), for 2D_MSAA
416 * (s, t, layer, sample, X), for 2D_ARRAY_MSAA
417 */
418 switch (tgsi_tex) {
419 case TGSI_TEXTURE_BUFFER:
420 case TGSI_TEXTURE_1D:
421 case TGSI_TEXTURE_SHADOW1D:
422 return 1;
423 case TGSI_TEXTURE_2D:
424 case TGSI_TEXTURE_RECT:
425 case TGSI_TEXTURE_1D_ARRAY:
426 case TGSI_TEXTURE_SHADOW2D:
427 case TGSI_TEXTURE_SHADOWRECT:
428 case TGSI_TEXTURE_SHADOW1D_ARRAY:
429 case TGSI_TEXTURE_2D_MSAA:
430 return 2;
431 case TGSI_TEXTURE_3D:
432 case TGSI_TEXTURE_CUBE:
433 case TGSI_TEXTURE_2D_ARRAY:
434 case TGSI_TEXTURE_SHADOWCUBE:
435 case TGSI_TEXTURE_SHADOW2D_ARRAY:
436 case TGSI_TEXTURE_2D_ARRAY_MSAA:
437 return 3;
438 case TGSI_TEXTURE_CUBE_ARRAY:
439 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
440 return 4;
441 default:
442 assert(!"unknown texture target");
443 return 0;
444 }
445 }
446
447
448 /**
449 * Given a TGSI_TEXTURE_x target, return register component where the
450 * shadow reference/distance coordinate is found. Typically, components
451 * 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow
452 * reference value. But if we return 4, it means the reference value is
453 * found in the 0th component of the second coordinate argument to the
454 * TEX2 instruction.
455 */
456 int
tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)457 tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)
458 {
459 switch (tgsi_tex) {
460 case TGSI_TEXTURE_SHADOW1D:
461 case TGSI_TEXTURE_SHADOW2D:
462 case TGSI_TEXTURE_SHADOWRECT:
463 case TGSI_TEXTURE_SHADOW1D_ARRAY:
464 return 2;
465 case TGSI_TEXTURE_SHADOWCUBE:
466 case TGSI_TEXTURE_SHADOW2D_ARRAY:
467 case TGSI_TEXTURE_2D_MSAA:
468 case TGSI_TEXTURE_2D_ARRAY_MSAA:
469 return 3;
470 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
471 return 4;
472 default:
473 /* no shadow nor sample */
474 return -1;
475 }
476 }
477
478
479 bool
tgsi_is_shadow_target(enum tgsi_texture_type target)480 tgsi_is_shadow_target(enum tgsi_texture_type target)
481 {
482 switch (target) {
483 case TGSI_TEXTURE_SHADOW1D:
484 case TGSI_TEXTURE_SHADOW2D:
485 case TGSI_TEXTURE_SHADOWRECT:
486 case TGSI_TEXTURE_SHADOW1D_ARRAY:
487 case TGSI_TEXTURE_SHADOW2D_ARRAY:
488 case TGSI_TEXTURE_SHADOWCUBE:
489 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
490 return TRUE;
491 default:
492 return FALSE;
493 }
494 }
495