1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "pipe/p_screen.h"
29 #include "util/u_inlines.h"
30 #include "util/u_surface.h"
31 #include "util/format/u_format.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/ralloc.h"
34 #include "crocus_context.h"
35 #include "crocus_resource.h"
36 #include "crocus_screen.h"
37 #include "intel/compiler/brw_compiler.h"
38 #include "util/format_srgb.h"
39
40 static bool
crocus_is_color_fast_clear_compatible(struct crocus_context * ice,enum isl_format format,const union isl_color_value color)41 crocus_is_color_fast_clear_compatible(struct crocus_context *ice,
42 enum isl_format format,
43 const union isl_color_value color)
44 {
45 if (isl_format_has_int_channel(format)) {
46 perf_debug(&ice->dbg, "Integer fast clear not enabled for %s",
47 isl_format_get_name(format));
48 return false;
49 }
50
51 for (int i = 0; i < 4; i++) {
52 if (!isl_format_has_color_component(format, i)) {
53 continue;
54 }
55
56 if (color.f32[i] != 0.0f && color.f32[i] != 1.0f) {
57 return false;
58 }
59 }
60
61 return true;
62 }
63
64 static bool
can_fast_clear_color(struct crocus_context * ice,struct pipe_resource * p_res,unsigned level,const struct pipe_box * box,bool render_condition_enabled,enum isl_format format,enum isl_format render_format,union isl_color_value color)65 can_fast_clear_color(struct crocus_context *ice,
66 struct pipe_resource *p_res,
67 unsigned level,
68 const struct pipe_box *box,
69 bool render_condition_enabled,
70 enum isl_format format,
71 enum isl_format render_format,
72 union isl_color_value color)
73 {
74 struct crocus_resource *res = (void *) p_res;
75
76 if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
77 return false;
78
79 if (!isl_aux_usage_has_fast_clears(res->aux.usage))
80 return false;
81
82 /* Check for partial clear */
83 if (box->x > 0 || box->y > 0 ||
84 box->width < minify(p_res->width0, level) ||
85 box->height < minify(p_res->height0, level)) {
86 return false;
87 }
88
89 /* Avoid conditional fast clears to maintain correct tracking of the aux
90 * state (see iris_resource_finish_write for more info). Note that partial
91 * fast clears (if they existed) would not pose a problem with conditional
92 * rendering.
93 */
94 if (render_condition_enabled &&
95 ice->state.predicate == CROCUS_PREDICATE_STATE_USE_BIT) {
96 return false;
97 }
98
99 /* We store clear colors as floats or uints as needed. If there are
100 * texture views in play, the formats will not properly be respected
101 * during resolves because the resolve operations only know about the
102 * resource and not the renderbuffer.
103 */
104 if (isl_format_srgb_to_linear(render_format) !=
105 isl_format_srgb_to_linear(format)) {
106 return false;
107 }
108
109 /* XXX: if (irb->mt->supports_fast_clear)
110 * see intel_miptree_create_for_dri_image()
111 */
112
113 if (!crocus_is_color_fast_clear_compatible(ice, format, color))
114 return false;
115
116 return true;
117 }
118
119 static union isl_color_value
convert_fast_clear_color(struct crocus_context * ice,struct crocus_resource * res,enum isl_format render_format,const union isl_color_value color)120 convert_fast_clear_color(struct crocus_context *ice,
121 struct crocus_resource *res,
122 enum isl_format render_format,
123 const union isl_color_value color)
124 {
125 union isl_color_value override_color = color;
126 struct pipe_resource *p_res = (void *) res;
127
128 const enum pipe_format format = p_res->format;
129 const struct util_format_description *desc =
130 util_format_description(format);
131 unsigned colormask = util_format_colormask(desc);
132
133 if (util_format_is_intensity(format) ||
134 util_format_is_luminance(format) ||
135 util_format_is_luminance_alpha(format)) {
136 override_color.u32[1] = override_color.u32[0];
137 override_color.u32[2] = override_color.u32[0];
138 if (util_format_is_intensity(format))
139 override_color.u32[3] = override_color.u32[0];
140 } else {
141 for (int chan = 0; chan < 3; chan++) {
142 if (!(colormask & (1 << chan)))
143 override_color.u32[chan] = 0;
144 }
145 }
146
147 if (util_format_is_unorm(format)) {
148 for (int i = 0; i < 4; i++)
149 override_color.f32[i] = CLAMP(override_color.f32[i], 0.0f, 1.0f);
150 } else if (util_format_is_snorm(format)) {
151 for (int i = 0; i < 4; i++)
152 override_color.f32[i] = CLAMP(override_color.f32[i], -1.0f, 1.0f);
153 } else if (util_format_is_pure_uint(format)) {
154 for (int i = 0; i < 4; i++) {
155 unsigned bits = util_format_get_component_bits(
156 format, UTIL_FORMAT_COLORSPACE_RGB, i);
157 if (bits < 32) {
158 uint32_t max = (1u << bits) - 1;
159 override_color.u32[i] = MIN2(override_color.u32[i], max);
160 }
161 }
162 } else if (util_format_is_pure_sint(format)) {
163 for (int i = 0; i < 4; i++) {
164 unsigned bits = util_format_get_component_bits(
165 format, UTIL_FORMAT_COLORSPACE_RGB, i);
166 if (bits < 32) {
167 int32_t max = (1 << (bits - 1)) - 1;
168 int32_t min = -(1 << (bits - 1));
169 override_color.i32[i] = CLAMP(override_color.i32[i], min, max);
170 }
171 }
172 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT ||
173 format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
174 /* these packed float formats only store unsigned values */
175 for (int i = 0; i < 4; i++)
176 override_color.f32[i] = MAX2(override_color.f32[i], 0.0f);
177 }
178
179 if (!(colormask & 1 << 3)) {
180 if (util_format_is_pure_integer(format))
181 override_color.u32[3] = 1;
182 else
183 override_color.f32[3] = 1.0f;
184 }
185
186 /* Handle linear to SRGB conversion */
187 if (isl_format_is_srgb(render_format)) {
188 for (int i = 0; i < 3; i++) {
189 override_color.f32[i] =
190 util_format_linear_to_srgb_float(override_color.f32[i]);
191 }
192 }
193
194 return override_color;
195 }
196
197 static void
fast_clear_color(struct crocus_context * ice,struct crocus_resource * res,unsigned level,const struct pipe_box * box,enum isl_format format,union isl_color_value color,enum blorp_batch_flags blorp_flags)198 fast_clear_color(struct crocus_context *ice,
199 struct crocus_resource *res,
200 unsigned level,
201 const struct pipe_box *box,
202 enum isl_format format,
203 union isl_color_value color,
204 enum blorp_batch_flags blorp_flags)
205 {
206 struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
207 struct crocus_screen *screen = batch->screen;
208 struct pipe_resource *p_res = (void *) res;
209
210 color = convert_fast_clear_color(ice, res, format, color);
211
212 bool color_changed = !!memcmp(&res->aux.clear_color, &color,
213 sizeof(color));
214
215 if (color_changed) {
216 /* If we are clearing to a new clear value, we need to resolve fast
217 * clears from other levels/layers first, since we can't have different
218 * levels/layers with different fast clear colors.
219 */
220 for (unsigned res_lvl = 0; res_lvl < res->surf.levels; res_lvl++) {
221 const unsigned level_layers =
222 crocus_get_num_logical_layers(res, res_lvl);
223 for (unsigned layer = 0; layer < level_layers; layer++) {
224 if (res_lvl == level &&
225 layer >= box->z &&
226 layer < box->z + box->depth) {
227 /* We're going to clear this layer anyway. Leave it alone. */
228 continue;
229 }
230
231 enum isl_aux_state aux_state =
232 crocus_resource_get_aux_state(res, res_lvl, layer);
233
234 if (aux_state != ISL_AUX_STATE_CLEAR &&
235 aux_state != ISL_AUX_STATE_PARTIAL_CLEAR &&
236 aux_state != ISL_AUX_STATE_COMPRESSED_CLEAR) {
237 /* This slice doesn't have any fast-cleared bits. */
238 continue;
239 }
240
241 /* If we got here, then the level may have fast-clear bits that use
242 * the old clear value. We need to do a color resolve to get rid
243 * of their use of the clear color before we can change it.
244 * Fortunately, few applications ever change their clear color at
245 * different levels/layers, so this shouldn't happen often.
246 */
247 crocus_resource_prepare_access(ice, res,
248 res_lvl, 1, layer, 1,
249 res->aux.usage,
250 false);
251 perf_debug(&ice->dbg,
252 "Resolving resource (%p) level %d, layer %d: color changing from "
253 "(%0.2f, %0.2f, %0.2f, %0.2f) to "
254 "(%0.2f, %0.2f, %0.2f, %0.2f)\n",
255 res, res_lvl, layer,
256 res->aux.clear_color.f32[0],
257 res->aux.clear_color.f32[1],
258 res->aux.clear_color.f32[2],
259 res->aux.clear_color.f32[3],
260 color.f32[0], color.f32[1], color.f32[2], color.f32[3]);
261 }
262 }
263 }
264
265 crocus_resource_set_clear_color(ice, res, color);
266
267 /* If the buffer is already in ISL_AUX_STATE_CLEAR, and the color hasn't
268 * changed, the clear is redundant and can be skipped.
269 */
270 const enum isl_aux_state aux_state =
271 crocus_resource_get_aux_state(res, level, box->z);
272 if (!color_changed && box->depth == 1 && aux_state == ISL_AUX_STATE_CLEAR)
273 return;
274
275 /* Ivybrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
276 *
277 * "Any transition from any value in {Clear, Render, Resolve} to a
278 * different value in {Clear, Render, Resolve} requires end of pipe
279 * synchronization."
280 *
281 * In other words, fast clear ops are not properly synchronized with
282 * other drawing. We need to use a PIPE_CONTROL to ensure that the
283 * contents of the previous draw hit the render target before we resolve
284 * and again afterwards to ensure that the resolve is complete before we
285 * do any more regular drawing.
286 */
287 crocus_emit_end_of_pipe_sync(batch,
288 "fast clear: pre-flush",
289 PIPE_CONTROL_RENDER_TARGET_FLUSH);
290
291 /* If we reach this point, we need to fast clear to change the state to
292 * ISL_AUX_STATE_CLEAR, or to update the fast clear color (or both).
293 */
294 blorp_flags |= color_changed ? 0 : BLORP_BATCH_NO_UPDATE_CLEAR_COLOR;
295
296 struct blorp_batch blorp_batch;
297 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
298
299 struct blorp_surf surf;
300 crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev, &surf,
301 p_res, res->aux.usage, level, true);
302
303 /* In newer gens (> 9), the hardware will do a linear -> sRGB conversion of
304 * the clear color during the fast clear, if the surface format is of sRGB
305 * type. We use the linear version of the surface format here to prevent
306 * that from happening, since we already do our own linear -> sRGB
307 * conversion in convert_fast_clear_color().
308 */
309 blorp_fast_clear(&blorp_batch, &surf, isl_format_srgb_to_linear(format),
310 ISL_SWIZZLE_IDENTITY,
311 level, box->z, box->depth,
312 box->x, box->y, box->x + box->width,
313 box->y + box->height);
314 blorp_batch_finish(&blorp_batch);
315 crocus_emit_end_of_pipe_sync(batch,
316 "fast clear: post flush",
317 PIPE_CONTROL_RENDER_TARGET_FLUSH);
318
319 crocus_resource_set_aux_state(ice, res, level, box->z,
320 box->depth, ISL_AUX_STATE_CLEAR);
321 ice->state.stage_dirty |= CROCUS_ALL_STAGE_DIRTY_BINDINGS;
322 return;
323 }
324
325 static void
clear_color(struct crocus_context * ice,struct pipe_resource * p_res,unsigned level,const struct pipe_box * box,bool render_condition_enabled,enum isl_format format,struct isl_swizzle swizzle,union isl_color_value color)326 clear_color(struct crocus_context *ice,
327 struct pipe_resource *p_res,
328 unsigned level,
329 const struct pipe_box *box,
330 bool render_condition_enabled,
331 enum isl_format format,
332 struct isl_swizzle swizzle,
333 union isl_color_value color)
334 {
335 struct crocus_resource *res = (void *) p_res;
336 struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
337 struct crocus_screen *screen = batch->screen;
338 const struct intel_device_info *devinfo = &batch->screen->devinfo;
339 enum blorp_batch_flags blorp_flags = 0;
340
341 if (render_condition_enabled) {
342 if (!crocus_check_conditional_render(ice))
343 return;
344
345 if (ice->state.predicate == CROCUS_PREDICATE_STATE_USE_BIT)
346 blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
347 }
348
349 if (p_res->target == PIPE_BUFFER)
350 util_range_add(&res->base.b, &res->valid_buffer_range, box->x, box->x + box->width);
351
352 crocus_batch_maybe_flush(batch, 1500);
353
354 bool can_fast_clear = can_fast_clear_color(ice, p_res, level, box,
355 render_condition_enabled,
356 res->surf.format, format, color);
357 if (can_fast_clear) {
358 fast_clear_color(ice, res, level, box, format, color,
359 blorp_flags);
360 return;
361 }
362
363 enum isl_aux_usage aux_usage =
364 crocus_resource_render_aux_usage(ice, res, level, format, false);
365
366 crocus_resource_prepare_render(ice, res, level,
367 box->z, box->depth, aux_usage);
368
369 struct blorp_surf surf;
370 crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev, &surf,
371 p_res, aux_usage, level, true);
372
373 struct blorp_batch blorp_batch;
374 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
375
376 if (!isl_format_supports_rendering(devinfo, format) &&
377 isl_format_is_rgbx(format))
378 format = isl_format_rgbx_to_rgba(format);
379
380 blorp_clear(&blorp_batch, &surf, format, swizzle,
381 level, box->z, box->depth, box->x, box->y,
382 box->x + box->width, box->y + box->height,
383 color, 0 /* color_write_disable */);
384
385 blorp_batch_finish(&blorp_batch);
386 crocus_flush_and_dirty_for_history(ice, batch, res,
387 PIPE_CONTROL_RENDER_TARGET_FLUSH,
388 "cache history: post color clear");
389
390 crocus_resource_finish_render(ice, res, level,
391 box->z, box->depth, aux_usage);
392 }
393
394 static bool
can_fast_clear_depth(struct crocus_context * ice,struct crocus_resource * res,unsigned level,const struct pipe_box * box,bool render_condition_enabled,float depth)395 can_fast_clear_depth(struct crocus_context *ice,
396 struct crocus_resource *res,
397 unsigned level,
398 const struct pipe_box *box,
399 bool render_condition_enabled,
400 float depth)
401 {
402 struct pipe_resource *p_res = (void *) res;
403 struct pipe_context *ctx = (void *) ice;
404 struct crocus_screen *screen = (void *) ctx->screen;
405 const struct intel_device_info *devinfo = &screen->devinfo;
406
407 if (devinfo->ver < 6)
408 return false;
409
410 if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
411 return false;
412
413 /* Check for partial clears */
414 if (box->x > 0 || box->y > 0 ||
415 box->width < u_minify(p_res->width0, level) ||
416 box->height < u_minify(p_res->height0, level)) {
417 return false;
418 }
419
420 /* Avoid conditional fast clears to maintain correct tracking of the aux
421 * state (see iris_resource_finish_write for more info). Note that partial
422 * fast clears would not pose a problem with conditional rendering.
423 */
424 if (render_condition_enabled &&
425 ice->state.predicate == CROCUS_PREDICATE_STATE_USE_BIT) {
426 return false;
427 }
428
429 if (!crocus_resource_level_has_hiz(res, level))
430 return false;
431
432 if (res->base.b.format == PIPE_FORMAT_Z16_UNORM) {
433 /* From the Sandy Bridge PRM, volume 2 part 1, page 314:
434 *
435 * "[DevSNB+]: Several cases exist where Depth Buffer Clear cannot be
436 * enabled (the legacy method of clearing must be performed):
437 *
438 * - DevSNB{W/A}]: When depth buffer format is D16_UNORM and the
439 * width of the map (LOD0) is not multiple of 16, fast clear
440 * optimization must be disabled.
441 */
442 if (devinfo->ver == 6 &&
443 (minify(res->surf.phys_level0_sa.width,
444 level) % 16) != 0)
445 return false;
446 }
447 return true;
448 }
449
450 static void
fast_clear_depth(struct crocus_context * ice,struct crocus_resource * res,unsigned level,const struct pipe_box * box,float depth)451 fast_clear_depth(struct crocus_context *ice,
452 struct crocus_resource *res,
453 unsigned level,
454 const struct pipe_box *box,
455 float depth)
456 {
457 struct pipe_resource *p_res = (void *) res;
458 struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
459
460 /* Quantize the clear value to what can be stored in the actual depth
461 * buffer. This makes the following check more accurate because it now
462 * checks if the actual depth bits will match. It also prevents us from
463 * getting a too-accurate depth value during depth testing or when sampling
464 * with HiZ enabled.
465 */
466 const unsigned nbits = p_res->format == PIPE_FORMAT_Z16_UNORM ? 16 : 24;
467 const uint32_t depth_max = (1 << nbits) - 1;
468 depth = p_res->format == PIPE_FORMAT_Z32_FLOAT ? depth :
469 (unsigned)(depth * depth_max) / (float)depth_max;
470
471 bool update_clear_depth = false;
472
473 /* If we're clearing to a new clear value, then we need to resolve any clear
474 * flags out of the HiZ buffer into the real depth buffer.
475 */
476 if (res->aux.clear_color.f32[0] != depth) {
477 for (unsigned res_level = 0; res_level < res->surf.levels; res_level++) {
478 if (!crocus_resource_level_has_hiz(res, res_level))
479 continue;
480
481 const unsigned level_layers =
482 crocus_get_num_logical_layers(res, res_level);
483 for (unsigned layer = 0; layer < level_layers; layer++) {
484 if (res_level == level &&
485 layer >= box->z &&
486 layer < box->z + box->depth) {
487 /* We're going to clear this layer anyway. Leave it alone. */
488 continue;
489 }
490
491 enum isl_aux_state aux_state =
492 crocus_resource_get_aux_state(res, res_level, layer);
493
494 if (aux_state != ISL_AUX_STATE_CLEAR &&
495 aux_state != ISL_AUX_STATE_COMPRESSED_CLEAR) {
496 /* This slice doesn't have any fast-cleared bits. */
497 continue;
498 }
499
500 /* If we got here, then the level may have fast-clear bits that
501 * use the old clear value. We need to do a depth resolve to get
502 * rid of their use of the clear value before we can change it.
503 * Fortunately, few applications ever change their depth clear
504 * value so this shouldn't happen often.
505 */
506 crocus_hiz_exec(ice, batch, res, res_level, layer, 1,
507 ISL_AUX_OP_FULL_RESOLVE, false);
508 crocus_resource_set_aux_state(ice, res, res_level, layer, 1,
509 ISL_AUX_STATE_RESOLVED);
510 }
511 }
512 const union isl_color_value clear_value = { .f32 = {depth, } };
513 crocus_resource_set_clear_color(ice, res, clear_value);
514 update_clear_depth = true;
515 }
516
517 for (unsigned l = 0; l < box->depth; l++) {
518 enum isl_aux_state aux_state =
519 crocus_resource_level_has_hiz(res, level) ?
520 crocus_resource_get_aux_state(res, level, box->z + l) :
521 ISL_AUX_STATE_AUX_INVALID;
522 if (update_clear_depth || aux_state != ISL_AUX_STATE_CLEAR) {
523 if (aux_state == ISL_AUX_STATE_CLEAR) {
524 perf_debug(&ice->dbg, "Performing HiZ clear just to update the "
525 "depth clear value\n");
526 }
527 crocus_hiz_exec(ice, batch, res, level,
528 box->z + l, 1, ISL_AUX_OP_FAST_CLEAR,
529 update_clear_depth);
530 }
531 }
532
533 crocus_resource_set_aux_state(ice, res, level, box->z, box->depth,
534 ISL_AUX_STATE_CLEAR);
535 ice->state.dirty |= CROCUS_DIRTY_DEPTH_BUFFER;
536 }
537
538 static void
clear_depth_stencil(struct crocus_context * ice,struct pipe_resource * p_res,unsigned level,const struct pipe_box * box,bool render_condition_enabled,bool clear_depth,bool clear_stencil,float depth,uint8_t stencil)539 clear_depth_stencil(struct crocus_context *ice,
540 struct pipe_resource *p_res,
541 unsigned level,
542 const struct pipe_box *box,
543 bool render_condition_enabled,
544 bool clear_depth,
545 bool clear_stencil,
546 float depth,
547 uint8_t stencil)
548 {
549 struct crocus_resource *res = (void *) p_res;
550 struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER];
551 struct crocus_screen *screen = batch->screen;
552 enum blorp_batch_flags blorp_flags = 0;
553
554 if (render_condition_enabled) {
555 if (!crocus_check_conditional_render(ice))
556 return;
557
558 if (ice->state.predicate == CROCUS_PREDICATE_STATE_USE_BIT)
559 blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
560 }
561
562 crocus_batch_maybe_flush(batch, 1500);
563
564 struct crocus_resource *z_res;
565 struct crocus_resource *stencil_res;
566 struct blorp_surf z_surf;
567 struct blorp_surf stencil_surf;
568
569 crocus_get_depth_stencil_resources(&batch->screen->devinfo, p_res, &z_res, &stencil_res);
570 if (z_res && clear_depth &&
571 can_fast_clear_depth(ice, z_res, level, box, render_condition_enabled,
572 depth)) {
573 fast_clear_depth(ice, z_res, level, box, depth);
574 crocus_flush_and_dirty_for_history(ice, batch, res, 0,
575 "cache history: post fast Z clear");
576 clear_depth = false;
577 z_res = NULL;
578 }
579
580 /* At this point, we might have fast cleared the depth buffer. So if there's
581 * no stencil clear pending, return early.
582 */
583 if (!(clear_depth || (clear_stencil && stencil_res))) {
584 return;
585 }
586
587 if (clear_depth && z_res) {
588 const enum isl_aux_usage aux_usage =
589 crocus_resource_render_aux_usage(ice, z_res, level, z_res->surf.format,
590 false);
591 crocus_resource_prepare_render(ice, z_res, level, box->z, box->depth,
592 aux_usage);
593 crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev,
594 &z_surf, &z_res->base.b, aux_usage,
595 level, true);
596 }
597
598 struct blorp_batch blorp_batch;
599 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
600
601 uint8_t stencil_mask = clear_stencil && stencil_res ? 0xff : 0;
602 if (stencil_mask) {
603 crocus_resource_prepare_access(ice, stencil_res, level, 1, box->z,
604 box->depth, stencil_res->aux.usage, false);
605 crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev,
606 &stencil_surf, &stencil_res->base.b,
607 stencil_res->aux.usage, level, true);
608 }
609
610 blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf,
611 level, box->z, box->depth,
612 box->x, box->y,
613 box->x + box->width,
614 box->y + box->height,
615 clear_depth && z_res, depth,
616 stencil_mask, stencil);
617
618 blorp_batch_finish(&blorp_batch);
619 crocus_flush_and_dirty_for_history(ice, batch, res, 0,
620 "cache history: post slow ZS clear");
621
622 if (clear_depth && z_res) {
623 crocus_resource_finish_render(ice, z_res, level,
624 box->z, box->depth, z_surf.aux_usage);
625 }
626
627 if (stencil_mask) {
628 crocus_resource_finish_write(ice, stencil_res, level, box->z, box->depth,
629 stencil_res->aux.usage);
630 }
631 }
632
633 /**
634 * The pipe->clear() driver hook.
635 *
636 * This clears buffers attached to the current draw framebuffer.
637 */
638 static void
crocus_clear(struct pipe_context * ctx,unsigned buffers,const struct pipe_scissor_state * scissor_state,const union pipe_color_union * p_color,double depth,unsigned stencil)639 crocus_clear(struct pipe_context *ctx,
640 unsigned buffers,
641 const struct pipe_scissor_state *scissor_state,
642 const union pipe_color_union *p_color,
643 double depth,
644 unsigned stencil)
645 {
646 struct crocus_context *ice = (void *) ctx;
647 struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
648 struct crocus_screen *screen = (void *) ctx->screen;
649 const struct intel_device_info *devinfo = &screen->devinfo;
650 assert(buffers != 0);
651
652 struct pipe_box box = {
653 .width = cso_fb->width,
654 .height = cso_fb->height,
655 };
656
657 if (scissor_state) {
658 box.x = scissor_state->minx;
659 box.y = scissor_state->miny;
660 box.width = MIN2(box.width, scissor_state->maxx - scissor_state->minx);
661 box.height = MIN2(box.height, scissor_state->maxy - scissor_state->miny);
662 }
663
664 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
665 if (devinfo->ver < 6) {
666 crocus_blitter_begin(ice, CROCUS_SAVE_FRAGMENT_STATE, true);
667 util_blitter_clear(ice->blitter, cso_fb->width, cso_fb->height,
668 util_framebuffer_get_num_layers(cso_fb),
669 buffers & PIPE_CLEAR_DEPTHSTENCIL, p_color, depth, stencil, false);
670 } else {
671 struct pipe_surface *psurf = cso_fb->zsbuf;
672 box.depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1;
673 box.z = psurf->u.tex.first_layer;
674
675 clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box, true,
676 buffers & PIPE_CLEAR_DEPTH,
677 buffers & PIPE_CLEAR_STENCIL,
678 depth, stencil);
679 }
680 buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
681 }
682
683 if (buffers & PIPE_CLEAR_COLOR) {
684 /* pipe_color_union and isl_color_value are interchangeable */
685 union isl_color_value *color = (void *) p_color;
686
687 for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) {
688 if (buffers & (PIPE_CLEAR_COLOR0 << i)) {
689 struct pipe_surface *psurf = cso_fb->cbufs[i];
690 struct crocus_surface *isurf = (void *) psurf;
691 box.depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1,
692 box.z = psurf->u.tex.first_layer,
693
694 clear_color(ice, psurf->texture, psurf->u.tex.level, &box,
695 true, isurf->view.format, isurf->view.swizzle,
696 *color);
697 }
698 }
699 }
700 }
701
702 /**
703 * The pipe->clear_texture() driver hook.
704 *
705 * This clears the given texture resource.
706 */
707 static void
crocus_clear_texture(struct pipe_context * ctx,struct pipe_resource * p_res,unsigned level,const struct pipe_box * box,const void * data)708 crocus_clear_texture(struct pipe_context *ctx,
709 struct pipe_resource *p_res,
710 unsigned level,
711 const struct pipe_box *box,
712 const void *data)
713 {
714 struct crocus_context *ice = (void *) ctx;
715 struct crocus_screen *screen = (void *) ctx->screen;
716 const struct intel_device_info *devinfo = &screen->devinfo;
717 struct crocus_resource *res = (void *) p_res;
718
719 if (devinfo->ver < 6) {
720 util_clear_texture(ctx, p_res,
721 level, box, data);
722 return;
723 }
724
725 if (crocus_resource_unfinished_aux_import(res))
726 crocus_resource_finish_aux_import(ctx->screen, res);
727
728 if (util_format_is_depth_or_stencil(p_res->format)) {
729 const struct util_format_unpack_description *fmt_unpack =
730 util_format_unpack_description(p_res->format);
731
732 float depth = 0.0;
733 uint8_t stencil = 0;
734
735 if (fmt_unpack->unpack_z_float)
736 fmt_unpack->unpack_z_float(&depth, 0, data, 0, 1, 1);
737
738 if (fmt_unpack->unpack_s_8uint)
739 fmt_unpack->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
740
741 clear_depth_stencil(ice, p_res, level, box, true, true, true,
742 depth, stencil);
743 } else {
744 union isl_color_value color;
745 struct crocus_resource *res = (void *) p_res;
746 enum isl_format format = res->surf.format;
747
748 if (!isl_format_supports_rendering(devinfo, format)) {
749 const struct isl_format_layout *fmtl = isl_format_get_layout(format);
750 // XXX: actually just get_copy_format_for_bpb from BLORP
751 // XXX: don't cut and paste this
752 switch (fmtl->bpb) {
753 case 8: format = ISL_FORMAT_R8_UINT; break;
754 case 16: format = ISL_FORMAT_R8G8_UINT; break;
755 case 24: format = ISL_FORMAT_R8G8B8_UINT; break;
756 case 32: format = ISL_FORMAT_R8G8B8A8_UINT; break;
757 case 48: format = ISL_FORMAT_R16G16B16_UINT; break;
758 case 64: format = ISL_FORMAT_R16G16B16A16_UINT; break;
759 case 96: format = ISL_FORMAT_R32G32B32_UINT; break;
760 case 128: format = ISL_FORMAT_R32G32B32A32_UINT; break;
761 default:
762 unreachable("Unknown format bpb");
763 }
764
765 /* No aux surfaces for non-renderable surfaces */
766 assert(res->aux.usage == ISL_AUX_USAGE_NONE);
767 }
768
769 isl_color_value_unpack(&color, format, data);
770
771 clear_color(ice, p_res, level, box, true, format,
772 ISL_SWIZZLE_IDENTITY, color);
773 }
774 }
775
776 /**
777 * The pipe->clear_render_target() driver hook.
778 *
779 * This clears the given render target surface.
780 */
781 static void
crocus_clear_render_target(struct pipe_context * ctx,struct pipe_surface * psurf,const union pipe_color_union * p_color,unsigned dst_x,unsigned dst_y,unsigned width,unsigned height,bool render_condition_enabled)782 crocus_clear_render_target(struct pipe_context *ctx,
783 struct pipe_surface *psurf,
784 const union pipe_color_union *p_color,
785 unsigned dst_x, unsigned dst_y,
786 unsigned width, unsigned height,
787 bool render_condition_enabled)
788 {
789 struct crocus_context *ice = (void *) ctx;
790 struct crocus_surface *isurf = (void *) psurf;
791 struct pipe_box box = {
792 .x = dst_x,
793 .y = dst_y,
794 .z = psurf->u.tex.first_layer,
795 .width = width,
796 .height = height,
797 .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1
798 };
799
800 /* pipe_color_union and isl_color_value are interchangeable */
801 union isl_color_value *color = (void *) p_color;
802
803 clear_color(ice, psurf->texture, psurf->u.tex.level, &box,
804 render_condition_enabled,
805 isurf->view.format, isurf->view.swizzle, *color);
806 }
807
808 /**
809 * The pipe->clear_depth_stencil() driver hook.
810 *
811 * This clears the given depth/stencil surface.
812 */
813 static void
crocus_clear_depth_stencil(struct pipe_context * ctx,struct pipe_surface * psurf,unsigned flags,double depth,unsigned stencil,unsigned dst_x,unsigned dst_y,unsigned width,unsigned height,bool render_condition_enabled)814 crocus_clear_depth_stencil(struct pipe_context *ctx,
815 struct pipe_surface *psurf,
816 unsigned flags,
817 double depth,
818 unsigned stencil,
819 unsigned dst_x, unsigned dst_y,
820 unsigned width, unsigned height,
821 bool render_condition_enabled)
822 {
823 return;
824 #if 0
825 struct crocus_context *ice = (void *) ctx;
826 struct pipe_box box = {
827 .x = dst_x,
828 .y = dst_y,
829 .z = psurf->u.tex.first_layer,
830 .width = width,
831 .height = height,
832 .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1
833 };
834 uint32_t blit_flags = 0;
835
836 assert(util_format_is_depth_or_stencil(psurf->texture->format));
837
838 crocus_blitter_begin(ice, CROCUS_SAVE_FRAGMENT_STATE);
839 util_blitter_clear(ice->blitter, width, height,
840 1, flags, NULL, depth, stencil, render_condition_enabled);
841 #if 0
842 clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box,
843 render_condition_enabled,
844 flags & PIPE_CLEAR_DEPTH, flags & PIPE_CLEAR_STENCIL,
845 depth, stencil);
846 #endif
847 #endif
848 }
849
850 void
crocus_init_clear_functions(struct pipe_context * ctx)851 crocus_init_clear_functions(struct pipe_context *ctx)
852 {
853 ctx->clear = crocus_clear;
854 ctx->clear_texture = crocus_clear_texture;
855 ctx->clear_render_target = crocus_clear_render_target;
856 ctx->clear_depth_stencil = crocus_clear_depth_stencil;
857 }
858