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1 /*
2  * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_state.h"
28 #include "util/format/u_format.h"
29 #include "util/u_helpers.h"
30 #include "util/u_memory.h"
31 #include "util/u_string.h"
32 #include "util/u_viewport.h"
33 
34 #include "freedreno_query_hw.h"
35 #include "freedreno_resource.h"
36 
37 #include "fd3_blend.h"
38 #include "fd3_context.h"
39 #include "fd3_emit.h"
40 #include "fd3_format.h"
41 #include "fd3_program.h"
42 #include "fd3_rasterizer.h"
43 #include "fd3_texture.h"
44 #include "fd3_zsa.h"
45 
46 #define emit_const_user fd3_emit_const_user
47 #define emit_const_bo   fd3_emit_const_bo
48 #include "ir3_const.h"
49 
50 static const enum adreno_state_block sb[] = {
51    [MESA_SHADER_VERTEX] = SB_VERT_SHADER,
52    [MESA_SHADER_FRAGMENT] = SB_FRAG_SHADER,
53 };
54 
55 /* regid:          base const register
56  * prsc or dwords: buffer containing constant values
57  * sizedwords:     size of const value buffer
58  */
59 static void
fd3_emit_const_user(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t regid,uint32_t sizedwords,const uint32_t * dwords)60 fd3_emit_const_user(struct fd_ringbuffer *ring,
61                     const struct ir3_shader_variant *v, uint32_t regid,
62                     uint32_t sizedwords, const uint32_t *dwords)
63 {
64    emit_const_asserts(ring, v, regid, sizedwords);
65 
66    OUT_PKT3(ring, CP_LOAD_STATE, 2 + sizedwords);
67    OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid / 2) |
68                      CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
69                      CP_LOAD_STATE_0_STATE_BLOCK(sb[v->type]) |
70                      CP_LOAD_STATE_0_NUM_UNIT(sizedwords / 2));
71    OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
72                      CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
73    for (int i = 0; i < sizedwords; i++)
74       OUT_RING(ring, dwords[i]);
75 }
76 
77 static void
fd3_emit_const_bo(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t regid,uint32_t offset,uint32_t sizedwords,struct fd_bo * bo)78 fd3_emit_const_bo(struct fd_ringbuffer *ring,
79                   const struct ir3_shader_variant *v, uint32_t regid,
80                   uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
81 {
82    uint32_t dst_off = regid / 2;
83    /* The blob driver aligns all const uploads dst_off to 64.  We've been
84     * successfully aligning to 8 vec4s as const_upload_unit so far with no
85     * ill effects.
86     */
87    assert(dst_off % 16 == 0);
88    uint32_t num_unit = sizedwords / 2;
89    assert(num_unit % 2 == 0);
90 
91    emit_const_asserts(ring, v, regid, sizedwords);
92 
93    OUT_PKT3(ring, CP_LOAD_STATE, 2);
94    OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(dst_off) |
95                      CP_LOAD_STATE_0_STATE_SRC(SS_INDIRECT) |
96                      CP_LOAD_STATE_0_STATE_BLOCK(sb[v->type]) |
97                      CP_LOAD_STATE_0_NUM_UNIT(num_unit));
98    OUT_RELOC(ring, bo, offset, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
99 }
100 
101 static void
fd3_emit_const_ptrs(struct fd_ringbuffer * ring,gl_shader_stage type,uint32_t regid,uint32_t num,struct fd_bo ** bos,uint32_t * offsets)102 fd3_emit_const_ptrs(struct fd_ringbuffer *ring, gl_shader_stage type,
103                     uint32_t regid, uint32_t num, struct fd_bo **bos,
104                     uint32_t *offsets)
105 {
106    uint32_t anum = align(num, 4);
107    uint32_t i;
108 
109    debug_assert((regid % 4) == 0);
110 
111    OUT_PKT3(ring, CP_LOAD_STATE, 2 + anum);
112    OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid / 2) |
113                      CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
114                      CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) |
115                      CP_LOAD_STATE_0_NUM_UNIT(anum / 2));
116    OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
117                      CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
118 
119    for (i = 0; i < num; i++) {
120       if (bos[i]) {
121          OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
122       } else {
123          OUT_RING(ring, 0xbad00000 | (i << 16));
124       }
125    }
126 
127    for (; i < anum; i++)
128       OUT_RING(ring, 0xffffffff);
129 }
130 
131 static bool
is_stateobj(struct fd_ringbuffer * ring)132 is_stateobj(struct fd_ringbuffer *ring)
133 {
134    return false;
135 }
136 
137 static void
emit_const_ptrs(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t dst_offset,uint32_t num,struct fd_bo ** bos,uint32_t * offsets)138 emit_const_ptrs(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
139                 uint32_t dst_offset, uint32_t num, struct fd_bo **bos,
140                 uint32_t *offsets)
141 {
142    /* TODO inline this */
143    assert(dst_offset + num <= v->constlen * 4);
144    fd3_emit_const_ptrs(ring, v->type, dst_offset, num, bos, offsets);
145 }
146 
147 #define VERT_TEX_OFF 0
148 #define FRAG_TEX_OFF 16
149 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
150 
151 static void
emit_textures(struct fd_context * ctx,struct fd_ringbuffer * ring,enum adreno_state_block sb,struct fd_texture_stateobj * tex)152 emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
153               enum adreno_state_block sb, struct fd_texture_stateobj *tex)
154 {
155    static const unsigned tex_off[] = {
156       [SB_VERT_TEX] = VERT_TEX_OFF,
157       [SB_FRAG_TEX] = FRAG_TEX_OFF,
158    };
159    static const enum adreno_state_block mipaddr[] = {
160       [SB_VERT_TEX] = SB_VERT_MIPADDR,
161       [SB_FRAG_TEX] = SB_FRAG_MIPADDR,
162    };
163    static const uint32_t bcolor_reg[] = {
164       [SB_VERT_TEX] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
165       [SB_FRAG_TEX] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
166    };
167    struct fd3_context *fd3_ctx = fd3_context(ctx);
168    bool needs_border = false;
169    unsigned i, j;
170 
171    if (tex->num_samplers > 0) {
172       /* output sampler state: */
173       OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
174       OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
175                         CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
176                         CP_LOAD_STATE_0_STATE_BLOCK(sb) |
177                         CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
178       OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
179                         CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
180       for (i = 0; i < tex->num_samplers; i++) {
181          static const struct fd3_sampler_stateobj dummy_sampler = {};
182          const struct fd3_sampler_stateobj *sampler =
183             tex->samplers[i] ? fd3_sampler_stateobj(tex->samplers[i])
184                              : &dummy_sampler;
185 
186          OUT_RING(ring, sampler->texsamp0);
187          OUT_RING(ring, sampler->texsamp1);
188 
189          needs_border |= sampler->needs_border;
190       }
191    }
192 
193    if (tex->num_textures > 0) {
194       /* emit texture state: */
195       OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
196       OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
197                         CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
198                         CP_LOAD_STATE_0_STATE_BLOCK(sb) |
199                         CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
200       OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
201                         CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
202       for (i = 0; i < tex->num_textures; i++) {
203          static const struct fd3_pipe_sampler_view dummy_view = {};
204          const struct fd3_pipe_sampler_view *view =
205             tex->textures[i] ? fd3_pipe_sampler_view(tex->textures[i])
206                              : &dummy_view;
207          OUT_RING(ring, view->texconst0);
208          OUT_RING(ring, view->texconst1);
209          OUT_RING(ring,
210                   view->texconst2 | A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
211          OUT_RING(ring, view->texconst3);
212       }
213 
214       /* emit mipaddrs: */
215       OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
216       OUT_RING(ring,
217                CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
218                   CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
219                   CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
220                   CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
221       OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
222                         CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
223       for (i = 0; i < tex->num_textures; i++) {
224          static const struct fd3_pipe_sampler_view dummy_view = {
225             .base.target = PIPE_TEXTURE_1D, /* anything !PIPE_BUFFER */
226             .base.u.tex.first_level = 1,
227          };
228          const struct fd3_pipe_sampler_view *view =
229             tex->textures[i] ? fd3_pipe_sampler_view(tex->textures[i])
230                              : &dummy_view;
231          struct fd_resource *rsc = fd_resource(view->base.texture);
232          if (rsc && rsc->b.b.target == PIPE_BUFFER) {
233             OUT_RELOC(ring, rsc->bo, view->base.u.buf.offset, 0, 0);
234             j = 1;
235          } else {
236             unsigned start = fd_sampler_first_level(&view->base);
237             unsigned end = fd_sampler_last_level(&view->base);
238 
239             for (j = 0; j < (end - start + 1); j++) {
240                struct fdl_slice *slice = fd_resource_slice(rsc, j + start);
241                OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
242             }
243          }
244 
245          /* pad the remaining entries w/ null: */
246          for (; j < BASETABLE_SZ; j++) {
247             OUT_RING(ring, 0x00000000);
248          }
249       }
250    }
251 
252    if (needs_border) {
253       unsigned off;
254       void *ptr;
255 
256       u_upload_alloc(fd3_ctx->border_color_uploader, 0,
257                      BORDER_COLOR_UPLOAD_SIZE, BORDER_COLOR_UPLOAD_SIZE, &off,
258                      &fd3_ctx->border_color_buf, &ptr);
259 
260       fd_setup_border_colors(tex, ptr, tex_off[sb]);
261 
262       OUT_PKT0(ring, bcolor_reg[sb], 1);
263       OUT_RELOC(ring, fd_resource(fd3_ctx->border_color_buf)->bo, off, 0, 0);
264 
265       u_upload_unmap(fd3_ctx->border_color_uploader);
266    }
267 }
268 
269 /* emit texture state for mem->gmem restore operation.. eventually it would
270  * be good to get rid of this and use normal CSO/etc state for more of these
271  * special cases, but for now the compiler is not sufficient..
272  *
273  * Also, for using normal state, not quite sure how to handle the special
274  * case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
275  */
276 void
fd3_emit_gmem_restore_tex(struct fd_ringbuffer * ring,struct pipe_surface ** psurf,int bufs)277 fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
278                           struct pipe_surface **psurf, int bufs)
279 {
280    int i, j;
281 
282    /* output sampler state: */
283    OUT_PKT3(ring, CP_LOAD_STATE, 2 + 2 * bufs);
284    OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
285                      CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
286                      CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
287                      CP_LOAD_STATE_0_NUM_UNIT(bufs));
288    OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
289                      CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
290    for (i = 0; i < bufs; i++) {
291       OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
292                         A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
293                         A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
294                         A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
295                         A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
296       OUT_RING(ring, 0x00000000);
297    }
298 
299    /* emit texture state: */
300    OUT_PKT3(ring, CP_LOAD_STATE, 2 + 4 * bufs);
301    OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
302                      CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
303                      CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
304                      CP_LOAD_STATE_0_NUM_UNIT(bufs));
305    OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
306                      CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
307    for (i = 0; i < bufs; i++) {
308       if (!psurf[i]) {
309          OUT_RING(ring, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
310                            A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE) |
311                            A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE) |
312                            A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE) |
313                            A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE));
314          OUT_RING(ring, 0x00000000);
315          OUT_RING(ring, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
316          OUT_RING(ring, 0x00000000);
317          continue;
318       }
319 
320       struct fd_resource *rsc = fd_resource(psurf[i]->texture);
321       enum pipe_format format = fd_gmem_restore_format(psurf[i]->format);
322       /* The restore blit_zs shader expects stencil in sampler 0, and depth
323        * in sampler 1
324        */
325       if (rsc->stencil && i == 0) {
326          rsc = rsc->stencil;
327          format = fd_gmem_restore_format(rsc->b.b.format);
328       }
329 
330       /* note: PIPE_BUFFER disallowed for surfaces */
331       unsigned lvl = psurf[i]->u.tex.level;
332 
333       debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer);
334 
335       OUT_RING(ring, A3XX_TEX_CONST_0_TILE_MODE(rsc->layout.tile_mode) |
336                         A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format)) |
337                         A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
338                         fd3_tex_swiz(format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
339                                      PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
340       OUT_RING(ring, A3XX_TEX_CONST_1_WIDTH(psurf[i]->width) |
341                         A3XX_TEX_CONST_1_HEIGHT(psurf[i]->height));
342       OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl)) |
343                         A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
344       OUT_RING(ring, 0x00000000);
345    }
346 
347    /* emit mipaddrs: */
348    OUT_PKT3(ring, CP_LOAD_STATE, 2 + BASETABLE_SZ * bufs);
349    OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
350                      CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
351                      CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
352                      CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * bufs));
353    OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
354                      CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
355    for (i = 0; i < bufs; i++) {
356       if (psurf[i]) {
357          struct fd_resource *rsc = fd_resource(psurf[i]->texture);
358          /* Matches above logic for blit_zs shader */
359          if (rsc->stencil && i == 0)
360             rsc = rsc->stencil;
361          unsigned lvl = psurf[i]->u.tex.level;
362          uint32_t offset =
363             fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer);
364          OUT_RELOC(ring, rsc->bo, offset, 0, 0);
365       } else {
366          OUT_RING(ring, 0x00000000);
367       }
368 
369       /* pad the remaining entries w/ null: */
370       for (j = 1; j < BASETABLE_SZ; j++) {
371          OUT_RING(ring, 0x00000000);
372       }
373    }
374 }
375 
376 void
fd3_emit_vertex_bufs(struct fd_ringbuffer * ring,struct fd3_emit * emit)377 fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
378 {
379    int32_t i, j, last = -1;
380    uint32_t total_in = 0;
381    const struct fd_vertex_state *vtx = emit->vtx;
382    const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
383    unsigned vertex_regid = regid(63, 0);
384    unsigned instance_regid = regid(63, 0);
385    unsigned vtxcnt_regid = regid(63, 0);
386 
387    /* Note that sysvals come *after* normal inputs: */
388    for (i = 0; i < vp->inputs_count; i++) {
389       if (!vp->inputs[i].compmask)
390          continue;
391       if (vp->inputs[i].sysval) {
392          switch (vp->inputs[i].slot) {
393          case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
394             vertex_regid = vp->inputs[i].regid;
395             break;
396          case SYSTEM_VALUE_INSTANCE_ID:
397             instance_regid = vp->inputs[i].regid;
398             break;
399          case SYSTEM_VALUE_VERTEX_CNT:
400             vtxcnt_regid = vp->inputs[i].regid;
401             break;
402          default:
403             unreachable("invalid system value");
404             break;
405          }
406       } else if (i < vtx->vtx->num_elements) {
407          last = i;
408       }
409    }
410 
411    for (i = 0, j = 0; i <= last; i++) {
412       assert(!vp->inputs[i].sysval);
413       if (vp->inputs[i].compmask) {
414          struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
415          const struct pipe_vertex_buffer *vb =
416             &vtx->vertexbuf.vb[elem->vertex_buffer_index];
417          struct fd_resource *rsc = fd_resource(vb->buffer.resource);
418          enum pipe_format pfmt = elem->src_format;
419          enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt);
420          bool switchnext = (i != last) || (vertex_regid != regid(63, 0)) ||
421                            (instance_regid != regid(63, 0)) ||
422                            (vtxcnt_regid != regid(63, 0));
423          bool isint = util_format_is_pure_integer(pfmt);
424          uint32_t off = vb->buffer_offset + elem->src_offset;
425          uint32_t fs = util_format_get_blocksize(pfmt);
426 
427 #ifdef DEBUG
428          /* see
429           * dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
430           * should mesa/st be protecting us from this?
431           */
432          if (off > fd_bo_size(rsc->bo))
433             continue;
434 #endif
435 
436          debug_assert(fmt != VFMT_NONE);
437 
438          OUT_PKT0(ring, REG_A3XX_VFD_FETCH(j), 2);
439          OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
440                            A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
441                            COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
442                            A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j) |
443                            COND(elem->instance_divisor,
444                                 A3XX_VFD_FETCH_INSTR_0_INSTANCED) |
445                            A3XX_VFD_FETCH_INSTR_0_STEPRATE(
446                               MAX2(1, elem->instance_divisor)));
447          OUT_RELOC(ring, rsc->bo, off, 0, 0);
448 
449          OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(j), 1);
450          OUT_RING(ring,
451                   A3XX_VFD_DECODE_INSTR_CONSTFILL |
452                      A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
453                      A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
454                      A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt)) |
455                      A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
456                      A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
457                      A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
458                      COND(isint, A3XX_VFD_DECODE_INSTR_INT) |
459                      COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
460 
461          total_in += util_bitcount(vp->inputs[i].compmask);
462          j++;
463       }
464    }
465 
466    /* hw doesn't like to be configured for zero vbo's, it seems: */
467    if (last < 0) {
468       /* just recycle the shader bo, we just need to point to *something*
469        * valid:
470        */
471       struct fd_bo *dummy_vbo = vp->bo;
472       bool switchnext = (vertex_regid != regid(63, 0)) ||
473                         (instance_regid != regid(63, 0)) ||
474                         (vtxcnt_regid != regid(63, 0));
475 
476       OUT_PKT0(ring, REG_A3XX_VFD_FETCH(0), 2);
477       OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
478                         A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
479                         COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
480                         A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) |
481                         A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
482       OUT_RELOC(ring, dummy_vbo, 0, 0, 0);
483 
484       OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(0), 1);
485       OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
486                         A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
487                         A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM) |
488                         A3XX_VFD_DECODE_INSTR_SWAP(XYZW) |
489                         A3XX_VFD_DECODE_INSTR_REGID(regid(0, 0)) |
490                         A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
491                         A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
492                         COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
493 
494       total_in = 1;
495       j = 1;
496    }
497 
498    OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
499    OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
500                      A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
501                      A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
502                      A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
503    OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
504                      A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
505                      A3XX_VFD_CONTROL_1_REGID4INST(instance_regid));
506 
507    OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
508    OUT_RING(ring,
509             A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
510                A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid));
511 }
512 
513 void
fd3_emit_state(struct fd_context * ctx,struct fd_ringbuffer * ring,struct fd3_emit * emit)514 fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
515                struct fd3_emit *emit)
516 {
517    const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
518    const struct ir3_shader_variant *fp = fd3_emit_get_fp(emit);
519    const enum fd_dirty_3d_state dirty = emit->dirty;
520 
521    emit_marker(ring, 5);
522 
523    if (dirty & FD_DIRTY_SAMPLE_MASK) {
524       OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
525       OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
526                         A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
527                         A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
528    }
529 
530    if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG |
531                  FD_DIRTY_BLEND_DUAL)) &&
532        !emit->binning_pass) {
533       uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_render_control |
534                      fd3_blend_stateobj(ctx->blend)->rb_render_control;
535 
536       val |= COND(fp->frag_face, A3XX_RB_RENDER_CONTROL_FACENESS);
537       val |= COND(fp->fragcoord_compmask != 0,
538                   A3XX_RB_RENDER_CONTROL_COORD_MASK(fp->fragcoord_compmask));
539       val |= COND(ctx->rasterizer->rasterizer_discard,
540                   A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
541 
542       /* I suppose if we needed to (which I don't *think* we need
543        * to), we could emit this for binning pass too.  But we
544        * would need to keep a different patch-list for binning
545        * vs render pass.
546        */
547 
548       OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
549       OUT_RINGP(ring, val, &ctx->batch->rbrc_patches);
550    }
551 
552    if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
553       struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
554       struct pipe_stencil_ref *sr = &ctx->stencil_ref;
555 
556       OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1);
557       OUT_RING(ring, zsa->rb_alpha_ref);
558 
559       OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
560       OUT_RING(ring, zsa->rb_stencil_control);
561 
562       OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
563       OUT_RING(ring, zsa->rb_stencilrefmask |
564                         A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
565       OUT_RING(ring, zsa->rb_stencilrefmask_bf |
566                         A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
567    }
568 
569    if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
570       uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
571       if (fp->writes_pos) {
572          val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
573          val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
574       }
575       if (fp->no_earlyz || fp->has_kill) {
576          val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
577       }
578       if (!ctx->rasterizer->depth_clip_near) {
579          val |= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE;
580       }
581       OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
582       OUT_RING(ring, val);
583    }
584 
585    if (dirty & FD_DIRTY_RASTERIZER) {
586       struct fd3_rasterizer_stateobj *rasterizer =
587          fd3_rasterizer_stateobj(ctx->rasterizer);
588 
589       OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
590       OUT_RING(ring, rasterizer->gras_su_mode_control);
591 
592       OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
593       OUT_RING(ring, rasterizer->gras_su_point_minmax);
594       OUT_RING(ring, rasterizer->gras_su_point_size);
595 
596       OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
597       OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
598       OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
599    }
600 
601    if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
602       uint32_t val =
603          fd3_rasterizer_stateobj(ctx->rasterizer)->gras_cl_clip_cntl;
604       uint8_t planes = ctx->rasterizer->clip_plane_enable;
605       val |= CONDREG(
606          ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL),
607          A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER);
608       val |= CONDREG(
609          ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL),
610          A3XX_GRAS_CL_CLIP_CNTL_IJ_NON_PERSP_CENTER);
611       val |= CONDREG(
612          ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID),
613          A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTROID);
614       val |= CONDREG(
615          ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID),
616          A3XX_GRAS_CL_CLIP_CNTL_IJ_NON_PERSP_CENTROID);
617       /* docs say enable at least one of IJ_PERSP_CENTER/CENTROID when fragcoord
618        * is used */
619       val |= CONDREG(ir3_find_sysval_regid(fp, SYSTEM_VALUE_FRAG_COORD),
620                      A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER);
621       val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE);
622       val |=
623          COND(fp->fragcoord_compmask != 0,
624               A3XX_GRAS_CL_CLIP_CNTL_ZCOORD | A3XX_GRAS_CL_CLIP_CNTL_WCOORD);
625       if (!emit->key.key.ucp_enables)
626          val |= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES(
627             MIN2(util_bitcount(planes), 6));
628       OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
629       OUT_RING(ring, val);
630    }
631 
632    if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG | FD_DIRTY_UCP)) {
633       uint32_t planes = ctx->rasterizer->clip_plane_enable;
634       int count = 0;
635 
636       if (emit->key.key.ucp_enables)
637          planes = 0;
638 
639       while (planes && count < 6) {
640          int i = ffs(planes) - 1;
641 
642          planes &= ~(1U << i);
643          fd_wfi(ctx->batch, ring);
644          OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(count++), 4);
645          OUT_RING(ring, fui(ctx->ucp.ucp[i][0]));
646          OUT_RING(ring, fui(ctx->ucp.ucp[i][1]));
647          OUT_RING(ring, fui(ctx->ucp.ucp[i][2]));
648          OUT_RING(ring, fui(ctx->ucp.ucp[i][3]));
649       }
650    }
651 
652    /* NOTE: since primitive_restart is not actually part of any
653     * state object, we need to make sure that we always emit
654     * PRIM_VTX_CNTL.. either that or be more clever and detect
655     * when it changes.
656     */
657    if (emit->info) {
658       const struct pipe_draw_info *info = emit->info;
659       uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)->pc_prim_vtx_cntl;
660 
661       if (!emit->binning_pass) {
662          uint32_t stride_in_vpc = align(fp->total_in, 4) / 4;
663          if (stride_in_vpc > 0)
664             stride_in_vpc = MAX2(stride_in_vpc, 2);
665          val |= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc);
666       }
667 
668       if (info->index_size && info->primitive_restart) {
669          val |= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
670       }
671 
672       val |= COND(vp->writes_psize, A3XX_PC_PRIM_VTX_CNTL_PSIZE);
673 
674       OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
675       OUT_RING(ring, val);
676    }
677 
678    if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER | FD_DIRTY_VIEWPORT)) {
679       struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
680       int minx = scissor->minx;
681       int miny = scissor->miny;
682       int maxx = scissor->maxx;
683       int maxy = scissor->maxy;
684 
685       /* Unfortunately there is no separate depth clip disable, only an all
686        * or nothing deal. So when we disable clipping, we must handle the
687        * viewport clip via scissors.
688        */
689       if (!ctx->rasterizer->depth_clip_near) {
690          struct pipe_viewport_state *vp = &ctx->viewport;
691          minx = MAX2(minx, (int)floorf(vp->translate[0] - fabsf(vp->scale[0])));
692          miny = MAX2(miny, (int)floorf(vp->translate[1] - fabsf(vp->scale[1])));
693          maxx = MIN2(maxx, (int)ceilf(vp->translate[0] + fabsf(vp->scale[0])));
694          maxy = MIN2(maxy, (int)ceilf(vp->translate[1] + fabsf(vp->scale[1])));
695       }
696 
697       OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
698       OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(minx) |
699                         A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(miny));
700       OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(maxx - 1) |
701                         A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(maxy - 1));
702 
703       ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, minx);
704       ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, miny);
705       ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, maxx);
706       ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, maxy);
707    }
708 
709    if (dirty & FD_DIRTY_VIEWPORT) {
710       fd_wfi(ctx->batch, ring);
711       OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
712       OUT_RING(ring,
713                A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
714       OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
715       OUT_RING(ring,
716                A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
717       OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
718       OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
719       OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
720    }
721 
722    if (dirty &
723        (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
724       float zmin, zmax;
725       int depth = 24;
726       if (ctx->batch->framebuffer.zsbuf) {
727          depth = util_format_get_component_bits(
728             pipe_surface_format(ctx->batch->framebuffer.zsbuf),
729             UTIL_FORMAT_COLORSPACE_ZS, 0);
730       }
731       util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
732                               &zmin, &zmax);
733 
734       OUT_PKT0(ring, REG_A3XX_RB_Z_CLAMP_MIN, 2);
735       if (depth == 32) {
736          OUT_RING(ring, (uint32_t)(zmin * 0xffffffff));
737          OUT_RING(ring, (uint32_t)(zmax * 0xffffffff));
738       } else if (depth == 16) {
739          OUT_RING(ring, (uint32_t)(zmin * 0xffff));
740          OUT_RING(ring, (uint32_t)(zmax * 0xffff));
741       } else {
742          OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
743          OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
744       }
745    }
746 
747    if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) {
748       struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
749       int nr_cbufs = pfb->nr_cbufs;
750       if (fd3_blend_stateobj(ctx->blend)->rb_render_control &
751           A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE)
752          nr_cbufs++;
753       fd3_program_emit(ring, emit, nr_cbufs, pfb->cbufs);
754    }
755 
756    /* TODO we should not need this or fd_wfi() before emit_constants():
757     */
758    OUT_PKT3(ring, CP_EVENT_WRITE, 1);
759    OUT_RING(ring, HLSQ_FLUSH);
760 
761    if (!emit->skip_consts) {
762       ir3_emit_vs_consts(vp, ring, ctx, emit->info, emit->indirect, emit->draw);
763       if (!emit->binning_pass)
764          ir3_emit_fs_consts(fp, ring, ctx);
765    }
766 
767    if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) {
768       struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
769       uint32_t i;
770 
771       for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
772          enum pipe_format format =
773             pipe_surface_format(ctx->batch->framebuffer.cbufs[i]);
774          const struct util_format_description *desc =
775             util_format_description(format);
776          bool is_float = util_format_is_float(format);
777          bool is_int = util_format_is_pure_integer(format);
778          bool has_alpha = util_format_has_alpha(format);
779          uint32_t control = blend->rb_mrt[i].control;
780 
781          if (is_int) {
782             control &= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK |
783                         A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK);
784             control |= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
785          }
786 
787          if (format == PIPE_FORMAT_NONE)
788             control &= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
789 
790          if (!has_alpha) {
791             control &= ~A3XX_RB_MRT_CONTROL_BLEND2;
792          }
793 
794          if (format && util_format_get_component_bits(
795                           format, UTIL_FORMAT_COLORSPACE_RGB, 0) < 8) {
796             const struct pipe_rt_blend_state *rt;
797             if (ctx->blend->independent_blend_enable)
798                rt = &ctx->blend->rt[i];
799             else
800                rt = &ctx->blend->rt[0];
801 
802             if (!util_format_colormask_full(desc, rt->colormask))
803                control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
804          }
805 
806          OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
807          OUT_RING(ring, control);
808 
809          OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
810          OUT_RING(ring,
811                   blend->rb_mrt[i].blend_control |
812                      COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE));
813       }
814    }
815 
816    if (dirty & FD_DIRTY_BLEND_COLOR) {
817       struct pipe_blend_color *bcolor = &ctx->blend_color;
818       OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
819       OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) |
820                         A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
821       OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) |
822                         A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
823       OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) |
824                         A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
825       OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) |
826                         A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
827    }
828 
829    if (dirty & FD_DIRTY_TEX)
830       fd_wfi(ctx->batch, ring);
831 
832    if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
833       emit_textures(ctx, ring, SB_VERT_TEX, &ctx->tex[PIPE_SHADER_VERTEX]);
834 
835    if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
836       emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT]);
837 }
838 
839 /* emit setup at begin of new cmdstream buffer (don't rely on previous
840  * state, there could have been a context switch between ioctls):
841  */
842 void
fd3_emit_restore(struct fd_batch * batch,struct fd_ringbuffer * ring)843 fd3_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
844 {
845    struct fd_context *ctx = batch->ctx;
846    struct fd3_context *fd3_ctx = fd3_context(ctx);
847    int i;
848 
849    if (ctx->screen->gpu_id == 320) {
850       OUT_PKT3(ring, CP_REG_RMW, 3);
851       OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
852       OUT_RING(ring, 0xfffcffff);
853       OUT_RING(ring, 0x00000000);
854    }
855 
856    fd_wfi(batch, ring);
857    OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
858    OUT_RING(ring, 0x00007fff);
859 
860    OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3);
861    OUT_RING(ring, 0x08000001);                    /* SP_VS_PVT_MEM_CTRL_REG */
862    OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0, 0, 0); /* SP_VS_PVT_MEM_ADDR_REG */
863    OUT_RING(ring, 0x00000000);                    /* SP_VS_PVT_MEM_SIZE_REG */
864 
865    OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3);
866    OUT_RING(ring, 0x08000001);                    /* SP_FS_PVT_MEM_CTRL_REG */
867    OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0, 0, 0); /* SP_FS_PVT_MEM_ADDR_REG */
868    OUT_RING(ring, 0x00000000);                    /* SP_FS_PVT_MEM_SIZE_REG */
869 
870    OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
871    OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
872 
873    OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
874    OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
875                      A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
876                      A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
877 
878    OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
879    OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
880                      A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
881                      A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
882    OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */
883 
884    OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
885    OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
886                      A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
887 
888    OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1);
889    OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
890 
891    OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
892    OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
893                      A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
894                      A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ *
895                                                              VERT_TEX_OFF));
896 
897    OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
898    OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
899                      A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
900                      A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ *
901                                                              FRAG_TEX_OFF));
902 
903    OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
904    OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
905    OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
906 
907    OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
908    OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */
909 
910    OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
911    OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */
912 
913    OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
914    OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */
915 
916    OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
917    OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */
918 
919    OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1);
920    OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
921 
922    OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
923    OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
924                      A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
925    OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
926                      A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
927 
928    fd3_emit_cache_flush(batch, ring);
929 
930    OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
931    OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
932 
933    OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
934    OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
935    OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */
936 
937    OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
938    OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
939 
940    OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
941    OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) | A3XX_RB_WINDOW_OFFSET_Y(0));
942 
943    OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
944    OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) | A3XX_RB_BLEND_RED_FLOAT(0.0));
945    OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) | A3XX_RB_BLEND_GREEN_FLOAT(0.0));
946    OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) | A3XX_RB_BLEND_BLUE_FLOAT(0.0));
947    OUT_RING(ring,
948             A3XX_RB_BLEND_ALPHA_UINT(0xff) | A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
949 
950    for (i = 0; i < 6; i++) {
951       OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
952       OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
953       OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
954       OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
955       OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
956    }
957 
958    OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
959    OUT_RING(ring, 0x00000000);
960 
961    fd_event_write(batch, ring, CACHE_FLUSH);
962 
963    if (is_a3xx_p0(ctx->screen)) {
964       OUT_PKT3(ring, CP_DRAW_INDX, 3);
965       OUT_RING(ring, 0x00000000);
966       OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX, INDEX_SIZE_IGN,
967                           IGNORE_VISIBILITY, 0));
968       OUT_RING(ring, 0); /* NumIndices */
969    }
970 
971    OUT_PKT3(ring, CP_NOP, 4);
972    OUT_RING(ring, 0x00000000);
973    OUT_RING(ring, 0x00000000);
974    OUT_RING(ring, 0x00000000);
975    OUT_RING(ring, 0x00000000);
976 
977    fd_wfi(batch, ring);
978 
979    fd_hw_query_enable(batch, ring);
980 }
981 
982 void
fd3_emit_init_screen(struct pipe_screen * pscreen)983 fd3_emit_init_screen(struct pipe_screen *pscreen)
984 {
985    struct fd_screen *screen = fd_screen(pscreen);
986    screen->emit_ib = fd3_emit_ib;
987 }
988 
989 void
fd3_emit_init(struct pipe_context * pctx)990 fd3_emit_init(struct pipe_context *pctx)
991 {
992 }
993