1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All rights reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * Texture sampling code generation
30 *
31 * This file is nothing more than ugly glue between three largely independent
32 * entities:
33 * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
34 * - texture sampling code generation (i.e., lp_build_sample_soa)
35 * - LLVM pipe driver
36 *
37 * All interesting code is in the functions mentioned above. There is really
38 * nothing to see here.
39 *
40 * @author Jose Fonseca <jfonseca@vmware.com>
41 */
42
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "gallivm/lp_bld_debug.h"
46 #include "gallivm/lp_bld_const.h"
47 #include "gallivm/lp_bld_type.h"
48 #include "gallivm/lp_bld_sample.h"
49 #include "gallivm/lp_bld_tgsi.h"
50 #include "lp_jit.h"
51 #include "lp_tex_sample.h"
52 #include "lp_state_fs.h"
53 #include "lp_debug.h"
54
55
56 /**
57 * This provides the bridge between the sampler state store in
58 * lp_jit_context and lp_jit_texture and the sampler code
59 * generator. It provides the texture layout information required by
60 * the texture sampler code generator in terms of the state stored in
61 * lp_jit_context and lp_jit_texture in runtime.
62 */
63 struct llvmpipe_sampler_dynamic_state
64 {
65 struct lp_sampler_dynamic_state base;
66
67 const struct lp_sampler_static_state *static_state;
68 };
69
70
71 /**
72 * This is the bridge between our sampler and the TGSI translator.
73 */
74 struct lp_llvm_sampler_soa
75 {
76 struct lp_build_sampler_soa base;
77
78 struct llvmpipe_sampler_dynamic_state dynamic_state;
79 unsigned nr_samplers;
80 };
81
82 struct llvmpipe_image_dynamic_state
83 {
84 struct lp_sampler_dynamic_state base;
85
86 const struct lp_image_static_state *static_state;
87 };
88
89 /**
90 * This is the bridge between our sampler and the TGSI translator.
91 */
92 struct lp_llvm_image_soa
93 {
94 struct lp_build_image_soa base;
95
96 struct llvmpipe_image_dynamic_state dynamic_state;
97 unsigned nr_images;
98 };
99
100
101 /**
102 * Fetch the specified member of the lp_jit_texture structure.
103 * \param emit_load if TRUE, emit the LLVM load instruction to actually
104 * fetch the field's value. Otherwise, just emit the
105 * GEP code to address the field.
106 *
107 * @sa http://llvm.org/docs/GetElementPtr.html
108 */
109 static LLVMValueRef
lp_llvm_texture_member(const struct lp_sampler_dynamic_state * base,struct gallivm_state * gallivm,LLVMValueRef context_ptr,unsigned texture_unit,LLVMValueRef texture_unit_offset,unsigned member_index,const char * member_name,boolean emit_load)110 lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
111 struct gallivm_state *gallivm,
112 LLVMValueRef context_ptr,
113 unsigned texture_unit,
114 LLVMValueRef texture_unit_offset,
115 unsigned member_index,
116 const char *member_name,
117 boolean emit_load)
118 {
119 LLVMBuilderRef builder = gallivm->builder;
120 LLVMValueRef indices[4];
121 LLVMValueRef ptr;
122 LLVMValueRef res;
123
124 assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
125
126 /* context[0] */
127 indices[0] = lp_build_const_int32(gallivm, 0);
128 /* context[0].textures */
129 indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_TEXTURES);
130 /* context[0].textures[unit] */
131 indices[2] = lp_build_const_int32(gallivm, texture_unit);
132 if (texture_unit_offset) {
133 indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], texture_unit_offset, "");
134 LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_SAMPLER_VIEWS), "");
135 indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, texture_unit), "");
136 }
137 /* context[0].textures[unit].member */
138 indices[3] = lp_build_const_int32(gallivm, member_index);
139
140 ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
141
142 if (emit_load)
143 res = LLVMBuildLoad(builder, ptr, "");
144 else
145 res = ptr;
146
147 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name);
148
149 return res;
150 }
151
152
153 /**
154 * Helper macro to instantiate the functions that generate the code to
155 * fetch the members of lp_jit_texture to fulfill the sampler code
156 * generator requests.
157 *
158 * This complexity is the price we have to pay to keep the texture
159 * sampler code generator a reusable module without dependencies to
160 * llvmpipe internals.
161 */
162 #define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
163 static LLVMValueRef \
164 lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
165 struct gallivm_state *gallivm, \
166 LLVMValueRef context_ptr, \
167 unsigned texture_unit, \
168 LLVMValueRef texture_unit_offset) \
169 { \
170 return lp_llvm_texture_member(base, gallivm, context_ptr, \
171 texture_unit, texture_unit_offset, \
172 _index, #_name, _emit_load ); \
173 }
174
175
LP_LLVM_TEXTURE_MEMBER(width,LP_JIT_TEXTURE_WIDTH,TRUE)176 LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
177 LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
178 LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
179 LP_LLVM_TEXTURE_MEMBER(first_level, LP_JIT_TEXTURE_FIRST_LEVEL, TRUE)
180 LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
181 LP_LLVM_TEXTURE_MEMBER(base_ptr, LP_JIT_TEXTURE_BASE, TRUE)
182 LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
183 LP_LLVM_TEXTURE_MEMBER(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE)
184 LP_LLVM_TEXTURE_MEMBER(mip_offsets, LP_JIT_TEXTURE_MIP_OFFSETS, FALSE)
185 LP_LLVM_TEXTURE_MEMBER(num_samples, LP_JIT_TEXTURE_NUM_SAMPLES, TRUE)
186 LP_LLVM_TEXTURE_MEMBER(sample_stride, LP_JIT_TEXTURE_SAMPLE_STRIDE, TRUE)
187
188
189 /**
190 * Fetch the specified member of the lp_jit_sampler structure.
191 * \param emit_load if TRUE, emit the LLVM load instruction to actually
192 * fetch the field's value. Otherwise, just emit the
193 * GEP code to address the field.
194 *
195 * @sa http://llvm.org/docs/GetElementPtr.html
196 */
197 static LLVMValueRef
198 lp_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
199 struct gallivm_state *gallivm,
200 LLVMValueRef context_ptr,
201 unsigned sampler_unit,
202 unsigned member_index,
203 const char *member_name,
204 boolean emit_load)
205 {
206 LLVMBuilderRef builder = gallivm->builder;
207 LLVMValueRef indices[4];
208 LLVMValueRef ptr;
209 LLVMValueRef res;
210
211 assert(sampler_unit < PIPE_MAX_SAMPLERS);
212
213 /* context[0] */
214 indices[0] = lp_build_const_int32(gallivm, 0);
215 /* context[0].samplers */
216 indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_SAMPLERS);
217 /* context[0].samplers[unit] */
218 indices[2] = lp_build_const_int32(gallivm, sampler_unit);
219 /* context[0].samplers[unit].member */
220 indices[3] = lp_build_const_int32(gallivm, member_index);
221
222 ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
223
224 if (emit_load)
225 res = LLVMBuildLoad(builder, ptr, "");
226 else
227 res = ptr;
228
229 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
230
231 return res;
232 }
233
234
235 #define LP_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
236 static LLVMValueRef \
237 lp_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
238 struct gallivm_state *gallivm, \
239 LLVMValueRef context_ptr, \
240 unsigned sampler_unit) \
241 { \
242 return lp_llvm_sampler_member(base, gallivm, context_ptr, \
243 sampler_unit, _index, #_name, _emit_load ); \
244 }
245
246
LP_LLVM_SAMPLER_MEMBER(min_lod,LP_JIT_SAMPLER_MIN_LOD,TRUE)247 LP_LLVM_SAMPLER_MEMBER(min_lod, LP_JIT_SAMPLER_MIN_LOD, TRUE)
248 LP_LLVM_SAMPLER_MEMBER(max_lod, LP_JIT_SAMPLER_MAX_LOD, TRUE)
249 LP_LLVM_SAMPLER_MEMBER(lod_bias, LP_JIT_SAMPLER_LOD_BIAS, TRUE)
250 LP_LLVM_SAMPLER_MEMBER(border_color, LP_JIT_SAMPLER_BORDER_COLOR, FALSE)
251 LP_LLVM_SAMPLER_MEMBER(max_aniso, LP_JIT_SAMPLER_MAX_ANISO, TRUE)
252
253
254 /**
255 * Fetch the specified member of the lp_jit_image structure.
256 * \param emit_load if TRUE, emit the LLVM load instruction to actually
257 * fetch the field's value. Otherwise, just emit the
258 * GEP code to address the field.
259 *
260 * @sa http://llvm.org/docs/GetElementPtr.html
261 */
262 static LLVMValueRef
263 lp_llvm_image_member(const struct lp_sampler_dynamic_state *base,
264 struct gallivm_state *gallivm,
265 LLVMValueRef context_ptr,
266 unsigned image_unit,
267 LLVMValueRef image_unit_offset,
268 unsigned member_index,
269 const char *member_name,
270 boolean emit_load)
271 {
272 LLVMBuilderRef builder = gallivm->builder;
273 LLVMValueRef indices[4];
274 LLVMValueRef ptr;
275 LLVMValueRef res;
276
277 assert(image_unit < PIPE_MAX_SHADER_IMAGES);
278
279 /* context[0] */
280 indices[0] = lp_build_const_int32(gallivm, 0);
281 /* context[0].images */
282 indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_IMAGES);
283 /* context[0].images[unit] */
284 indices[2] = lp_build_const_int32(gallivm, image_unit);
285 if (image_unit_offset) {
286 indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], image_unit_offset, "");
287 LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_IMAGES), "");
288 indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, image_unit), "");
289 }
290 /* context[0].images[unit].member */
291 indices[3] = lp_build_const_int32(gallivm, member_index);
292
293 ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");
294
295 if (emit_load)
296 res = LLVMBuildLoad(builder, ptr, "");
297 else
298 res = ptr;
299
300 lp_build_name(res, "context.image%u.%s", image_unit, member_name);
301
302 return res;
303 }
304
305
306 /**
307 * Helper macro to instantiate the functions that generate the code to
308 * fetch the members of lp_jit_image to fulfill the sampler code
309 * generator requests.
310 *
311 * This complexity is the price we have to pay to keep the image
312 * sampler code generator a reusable module without dependencies to
313 * llvmpipe internals.
314 */
315 #define LP_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \
316 static LLVMValueRef \
317 lp_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \
318 struct gallivm_state *gallivm, \
319 LLVMValueRef context_ptr, \
320 unsigned image_unit, LLVMValueRef image_unit_offset) \
321 { \
322 return lp_llvm_image_member(base, gallivm, context_ptr, \
323 image_unit, image_unit_offset, \
324 _index, #_name, _emit_load ); \
325 }
326
327
LP_LLVM_IMAGE_MEMBER(width,LP_JIT_IMAGE_WIDTH,TRUE)328 LP_LLVM_IMAGE_MEMBER(width, LP_JIT_IMAGE_WIDTH, TRUE)
329 LP_LLVM_IMAGE_MEMBER(height, LP_JIT_IMAGE_HEIGHT, TRUE)
330 LP_LLVM_IMAGE_MEMBER(depth, LP_JIT_IMAGE_DEPTH, TRUE)
331 LP_LLVM_IMAGE_MEMBER(base_ptr, LP_JIT_IMAGE_BASE, TRUE)
332 LP_LLVM_IMAGE_MEMBER(row_stride, LP_JIT_IMAGE_ROW_STRIDE, TRUE)
333 LP_LLVM_IMAGE_MEMBER(img_stride, LP_JIT_IMAGE_IMG_STRIDE, TRUE)
334 LP_LLVM_IMAGE_MEMBER(num_samples, LP_JIT_IMAGE_NUM_SAMPLES, TRUE)
335 LP_LLVM_IMAGE_MEMBER(sample_stride, LP_JIT_IMAGE_SAMPLE_STRIDE, TRUE)
336
337 #if LP_USE_TEXTURE_CACHE
338 static LLVMValueRef
339 lp_llvm_texture_cache_ptr(const struct lp_sampler_dynamic_state *base,
340 struct gallivm_state *gallivm,
341 LLVMValueRef thread_data_ptr,
342 unsigned unit)
343 {
344 /* We use the same cache for all units */
345 (void)unit;
346
347 return lp_jit_thread_data_cache(gallivm, thread_data_ptr);
348 }
349 #endif
350
351
352 static void
lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa * sampler)353 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
354 {
355 FREE(sampler);
356 }
357
358
359 /**
360 * Fetch filtered values from texture.
361 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
362 */
363 static void
lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa * base,struct gallivm_state * gallivm,const struct lp_sampler_params * params)364 lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
365 struct gallivm_state *gallivm,
366 const struct lp_sampler_params *params)
367 {
368 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
369 unsigned texture_index = params->texture_index;
370 unsigned sampler_index = params->sampler_index;
371
372 assert(sampler_index < PIPE_MAX_SAMPLERS);
373 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
374
375 if (LP_PERF & PERF_NO_TEX) {
376 lp_build_sample_nop(gallivm, params->type, params->coords, params->texel);
377 return;
378 }
379
380 if (params->texture_index_offset) {
381 struct lp_build_sample_array_switch switch_info;
382 memset(&switch_info, 0, sizeof(switch_info));
383 LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->texture_index_offset,
384 lp_build_const_int32(gallivm, texture_index), "");
385 lp_build_sample_array_init_soa(&switch_info, gallivm, params, unit,
386 0, sampler->nr_samplers);
387
388 for (unsigned i = 0; i < sampler->nr_samplers; i++) {
389 lp_build_sample_array_case_soa(&switch_info, i,
390 &sampler->dynamic_state.static_state[i].texture_state,
391 &sampler->dynamic_state.static_state[i].sampler_state,
392 &sampler->dynamic_state.base);
393 }
394 lp_build_sample_array_fini_soa(&switch_info);
395 } else {
396 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
397 &sampler->dynamic_state.static_state[sampler_index].sampler_state,
398 &sampler->dynamic_state.base,
399 gallivm, params);
400 }
401 }
402
403 /**
404 * Fetch the texture size.
405 */
406 static void
lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa * base,struct gallivm_state * gallivm,const struct lp_sampler_size_query_params * params)407 lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
408 struct gallivm_state *gallivm,
409 const struct lp_sampler_size_query_params *params)
410 {
411 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
412
413 assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
414
415 lp_build_size_query_soa(gallivm,
416 &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
417 &sampler->dynamic_state.base,
418 params);
419 }
420
421
422 struct lp_build_sampler_soa *
lp_llvm_sampler_soa_create(const struct lp_sampler_static_state * static_state,unsigned nr_samplers)423 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
424 unsigned nr_samplers)
425 {
426 struct lp_llvm_sampler_soa *sampler;
427
428 sampler = CALLOC_STRUCT(lp_llvm_sampler_soa);
429 if (!sampler)
430 return NULL;
431
432 sampler->base.destroy = lp_llvm_sampler_soa_destroy;
433 sampler->base.emit_tex_sample = lp_llvm_sampler_soa_emit_fetch_texel;
434 sampler->base.emit_size_query = lp_llvm_sampler_soa_emit_size_query;
435 sampler->dynamic_state.base.width = lp_llvm_texture_width;
436 sampler->dynamic_state.base.height = lp_llvm_texture_height;
437 sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
438 sampler->dynamic_state.base.first_level = lp_llvm_texture_first_level;
439 sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
440 sampler->dynamic_state.base.base_ptr = lp_llvm_texture_base_ptr;
441 sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
442 sampler->dynamic_state.base.img_stride = lp_llvm_texture_img_stride;
443 sampler->dynamic_state.base.mip_offsets = lp_llvm_texture_mip_offsets;
444 sampler->dynamic_state.base.num_samples = lp_llvm_texture_num_samples;
445 sampler->dynamic_state.base.sample_stride = lp_llvm_texture_sample_stride;
446 sampler->dynamic_state.base.min_lod = lp_llvm_sampler_min_lod;
447 sampler->dynamic_state.base.max_lod = lp_llvm_sampler_max_lod;
448 sampler->dynamic_state.base.lod_bias = lp_llvm_sampler_lod_bias;
449 sampler->dynamic_state.base.border_color = lp_llvm_sampler_border_color;
450 sampler->dynamic_state.base.max_aniso = lp_llvm_sampler_max_aniso;
451
452 #if LP_USE_TEXTURE_CACHE
453 sampler->dynamic_state.base.cache_ptr = lp_llvm_texture_cache_ptr;
454 #endif
455
456 sampler->dynamic_state.static_state = static_state;
457
458 sampler->nr_samplers = nr_samplers;
459 return &sampler->base;
460 }
461
462 static void
lp_llvm_image_soa_destroy(struct lp_build_image_soa * image)463 lp_llvm_image_soa_destroy(struct lp_build_image_soa *image)
464 {
465 FREE(image);
466 }
467
468 static void
lp_llvm_image_soa_emit_op(const struct lp_build_image_soa * base,struct gallivm_state * gallivm,const struct lp_img_params * params)469 lp_llvm_image_soa_emit_op(const struct lp_build_image_soa *base,
470 struct gallivm_state *gallivm,
471 const struct lp_img_params *params)
472 {
473 struct lp_llvm_image_soa *image = (struct lp_llvm_image_soa *)base;
474 unsigned image_index = params->image_index;
475 assert(image_index < PIPE_MAX_SHADER_IMAGES);
476
477 if (params->image_index_offset) {
478 struct lp_build_img_op_array_switch switch_info;
479 memset(&switch_info, 0, sizeof(switch_info));
480 LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->image_index_offset,
481 lp_build_const_int32(gallivm, image_index), "");
482
483 lp_build_image_op_switch_soa(&switch_info, gallivm, params,
484 unit, 0, image->nr_images);
485
486 for (unsigned i = 0; i < image->nr_images; i++) {
487 lp_build_image_op_array_case(&switch_info, i,
488 &image->dynamic_state.static_state[i].image_state,
489 &image->dynamic_state.base);
490 }
491 lp_build_image_op_array_fini_soa(&switch_info);
492 } else {
493 lp_build_img_op_soa(&image->dynamic_state.static_state[image_index].image_state,
494 &image->dynamic_state.base,
495 gallivm, params, params->outdata);
496 }
497 }
498
499 /**
500 * Fetch the texture size.
501 */
502 static void
lp_llvm_image_soa_emit_size_query(const struct lp_build_image_soa * base,struct gallivm_state * gallivm,const struct lp_sampler_size_query_params * params)503 lp_llvm_image_soa_emit_size_query(const struct lp_build_image_soa *base,
504 struct gallivm_state *gallivm,
505 const struct lp_sampler_size_query_params *params)
506 {
507 struct lp_llvm_image_soa *image = (struct lp_llvm_image_soa *)base;
508
509 assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES);
510
511 lp_build_size_query_soa(gallivm,
512 &image->dynamic_state.static_state[params->texture_unit].image_state,
513 &image->dynamic_state.base,
514 params);
515 }
516
517 struct lp_build_image_soa *
lp_llvm_image_soa_create(const struct lp_image_static_state * static_state,unsigned nr_images)518 lp_llvm_image_soa_create(const struct lp_image_static_state *static_state,
519 unsigned nr_images)
520 {
521 struct lp_llvm_image_soa *image;
522
523 image = CALLOC_STRUCT(lp_llvm_image_soa);
524 if (!image)
525 return NULL;
526
527 image->base.destroy = lp_llvm_image_soa_destroy;
528 image->base.emit_op = lp_llvm_image_soa_emit_op;
529 image->base.emit_size_query = lp_llvm_image_soa_emit_size_query;
530
531 image->dynamic_state.base.width = lp_llvm_image_width;
532 image->dynamic_state.base.height = lp_llvm_image_height;
533
534 image->dynamic_state.base.depth = lp_llvm_image_depth;
535 image->dynamic_state.base.base_ptr = lp_llvm_image_base_ptr;
536 image->dynamic_state.base.row_stride = lp_llvm_image_row_stride;
537 image->dynamic_state.base.img_stride = lp_llvm_image_img_stride;
538 image->dynamic_state.base.num_samples = lp_llvm_image_num_samples;
539 image->dynamic_state.base.sample_stride = lp_llvm_image_sample_stride;
540
541 image->dynamic_state.static_state = static_state;
542
543 image->nr_images = nr_images;
544 return &image->base;
545 }
546