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1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #include "draw/draw_context.h"
24 
25 #include "util/u_memory.h"
26 #include "util/u_sampler.h"
27 #include "util/simple_list.h"
28 #include "util/u_upload_mgr.h"
29 #include "util/os_time.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32 
33 #include "r300_cb.h"
34 #include "r300_context.h"
35 #include "r300_emit.h"
36 #include "r300_screen.h"
37 #include "r300_screen_buffer.h"
38 #include "compiler/radeon_regalloc.h"
39 
40 #include <inttypes.h>
41 
r300_release_referenced_objects(struct r300_context * r300)42 static void r300_release_referenced_objects(struct r300_context *r300)
43 {
44     struct pipe_framebuffer_state *fb =
45             (struct pipe_framebuffer_state*)r300->fb_state.state;
46     struct r300_textures_state *textures =
47             (struct r300_textures_state*)r300->textures_state.state;
48     unsigned i;
49 
50     /* Framebuffer state. */
51     util_unreference_framebuffer_state(fb);
52 
53     /* Textures. */
54     for (i = 0; i < textures->sampler_view_count; i++)
55         pipe_sampler_view_reference(
56                 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
57 
58     /* The special dummy texture for texkill. */
59     if (r300->texkill_sampler) {
60         pipe_sampler_view_reference(
61                 (struct pipe_sampler_view**)&r300->texkill_sampler,
62                 NULL);
63     }
64 
65     /* Manually-created vertex buffers. */
66     pipe_vertex_buffer_unreference(&r300->dummy_vb);
67     pb_reference(&r300->vbo, NULL);
68 
69     r300->context.delete_depth_stencil_alpha_state(&r300->context,
70                                                    r300->dsa_decompress_zmask);
71 }
72 
r300_destroy_context(struct pipe_context * context)73 static void r300_destroy_context(struct pipe_context* context)
74 {
75     struct r300_context* r300 = r300_context(context);
76 
77     if (r300->cs.priv && r300->hyperz_enabled) {
78         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE);
79     }
80     if (r300->cs.priv && r300->cmask_access) {
81         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_CMASK_ACCESS, FALSE);
82     }
83 
84     if (r300->blitter)
85         util_blitter_destroy(r300->blitter);
86     if (r300->draw)
87         draw_destroy(r300->draw);
88 
89     if (r300->uploader)
90         u_upload_destroy(r300->uploader);
91     if (r300->context.stream_uploader)
92         u_upload_destroy(r300->context.stream_uploader);
93 
94     /* XXX: This function assumes r300->query_list was initialized */
95     r300_release_referenced_objects(r300);
96 
97     r300->rws->cs_destroy(&r300->cs);
98     if (r300->ctx)
99         r300->rws->ctx_destroy(r300->ctx);
100 
101     rc_destroy_regalloc_state(&r300->fs_regalloc_state);
102 
103     /* XXX: No way to tell if this was initialized or not? */
104     slab_destroy_child(&r300->pool_transfers);
105 
106     /* Free the structs allocated in r300_setup_atoms() */
107     if (r300->aa_state.state) {
108         FREE(r300->aa_state.state);
109         FREE(r300->blend_color_state.state);
110         FREE(r300->clip_state.state);
111         FREE(r300->fb_state.state);
112         FREE(r300->gpu_flush.state);
113         FREE(r300->hyperz_state.state);
114         FREE(r300->invariant_state.state);
115         FREE(r300->rs_block_state.state);
116         FREE(r300->sample_mask.state);
117         FREE(r300->scissor_state.state);
118         FREE(r300->textures_state.state);
119         FREE(r300->vap_invariant_state.state);
120         FREE(r300->viewport_state.state);
121         FREE(r300->ztop_state.state);
122         FREE(r300->fs_constants.state);
123         FREE(r300->vs_constants.state);
124         if (!r300->screen->caps.has_tcl) {
125             FREE(r300->vertex_stream_state.state);
126         }
127     }
128     FREE(r300);
129 }
130 
r300_flush_callback(void * data,unsigned flags,struct pipe_fence_handle ** fence)131 static void r300_flush_callback(void *data, unsigned flags,
132 				struct pipe_fence_handle **fence)
133 {
134     struct r300_context* const cs_context_copy = data;
135 
136     r300_flush(&cs_context_copy->context, flags, fence);
137 }
138 
139 #define R300_INIT_ATOM(atomname, atomsize) \
140  do { \
141     r300->atomname.name = #atomname; \
142     r300->atomname.state = NULL; \
143     r300->atomname.size = atomsize; \
144     r300->atomname.emit = r300_emit_##atomname; \
145     r300->atomname.dirty = FALSE; \
146  } while (0)
147 
148 #define R300_ALLOC_ATOM(atomname, statetype) \
149 do { \
150     r300->atomname.state = CALLOC_STRUCT(statetype); \
151     if (r300->atomname.state == NULL) \
152         return FALSE; \
153 } while (0)
154 
r300_setup_atoms(struct r300_context * r300)155 static boolean r300_setup_atoms(struct r300_context* r300)
156 {
157     boolean is_rv350 = r300->screen->caps.is_rv350;
158     boolean is_r500 = r300->screen->caps.is_r500;
159     boolean has_tcl = r300->screen->caps.has_tcl;
160 
161     /* Create the actual atom list.
162      *
163      * Some atoms never change size, others change every emit - those have
164      * the size of 0 here.
165      *
166      * NOTE: The framebuffer state is split into these atoms:
167      * - gpu_flush          (unpipelined regs)
168      * - aa_state           (unpipelined regs)
169      * - fb_state           (unpipelined regs)
170      * - hyperz_state       (unpipelined regs followed by pipelined ones)
171      * - fb_state_pipelined (pipelined regs)
172      * The motivation behind this is to be able to emit a strict
173      * subset of the regs, and to have reasonable register ordering. */
174     /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
175     R300_INIT_ATOM(gpu_flush, 9);
176     R300_INIT_ATOM(aa_state, 4);
177     R300_INIT_ATOM(fb_state, 0);
178     R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
179     /* ZB (unpipelined), SC. */
180     R300_INIT_ATOM(ztop_state, 2);
181     /* ZB, FG. */
182     R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
183     /* RB3D. */
184     R300_INIT_ATOM(blend_state, 8);
185     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
186     /* SC. */
187     R300_INIT_ATOM(sample_mask, 2);
188     R300_INIT_ATOM(scissor_state, 3);
189     /* GB, FG, GA, SU, SC, RB3D. */
190     R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
191     /* VAP. */
192     R300_INIT_ATOM(viewport_state, 9);
193     R300_INIT_ATOM(pvs_flush, 2);
194     R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
195     R300_INIT_ATOM(vertex_stream_state, 0);
196     R300_INIT_ATOM(vs_state, 0);
197     R300_INIT_ATOM(vs_constants, 0);
198     R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
199     /* VAP, RS, GA, GB, SU, SC. */
200     R300_INIT_ATOM(rs_block_state, 0);
201     R300_INIT_ATOM(rs_state, 0);
202     /* SC, US. */
203     R300_INIT_ATOM(fb_state_pipelined, 8);
204     /* US. */
205     R300_INIT_ATOM(fs, 0);
206     R300_INIT_ATOM(fs_rc_constant_state, 0);
207     R300_INIT_ATOM(fs_constants, 0);
208     /* TX. */
209     R300_INIT_ATOM(texture_cache_inval, 2);
210     R300_INIT_ATOM(textures_state, 0);
211     /* Clear commands */
212     R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
213     R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
214     R300_INIT_ATOM(cmask_clear, 4);
215     /* ZB (unpipelined), SU. */
216     R300_INIT_ATOM(query_start, 4);
217 
218     /* Replace emission functions for r500. */
219     if (is_r500) {
220         r300->fs.emit = r500_emit_fs;
221         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
222         r300->fs_constants.emit = r500_emit_fs_constants;
223     }
224 
225     /* Some non-CSO atoms need explicit space to store the state locally. */
226     R300_ALLOC_ATOM(aa_state, r300_aa_state);
227     R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
228     R300_ALLOC_ATOM(clip_state, r300_clip_state);
229     R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
230     R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
231     R300_ALLOC_ATOM(textures_state, r300_textures_state);
232     R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
233     R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
234     R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
235     R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
236     R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
237     r300->sample_mask.state = malloc(4);
238     R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
239     R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
240     R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
241     R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
242     if (!r300->screen->caps.has_tcl) {
243         R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
244     }
245 
246     /* Some non-CSO atoms don't use the state pointer. */
247     r300->fb_state_pipelined.allow_null_state = TRUE;
248     r300->fs_rc_constant_state.allow_null_state = TRUE;
249     r300->pvs_flush.allow_null_state = TRUE;
250     r300->query_start.allow_null_state = TRUE;
251     r300->texture_cache_inval.allow_null_state = TRUE;
252 
253     /* Some states must be marked as dirty here to properly set up
254      * hardware in the first command stream. */
255     r300_mark_atom_dirty(r300, &r300->invariant_state);
256     r300_mark_atom_dirty(r300, &r300->pvs_flush);
257     r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
258     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
259     r300_mark_atom_dirty(r300, &r300->textures_state);
260 
261     return TRUE;
262 }
263 
264 /* Not every gallium frontend calls every driver function before the first draw
265  * call and we must initialize the command buffers somehow. */
r300_init_states(struct pipe_context * pipe)266 static void r300_init_states(struct pipe_context *pipe)
267 {
268     struct r300_context *r300 = r300_context(pipe);
269     struct pipe_blend_color bc = {{0}};
270     struct pipe_clip_state cs = {{{0}}};
271     struct pipe_scissor_state ss = {0};
272     struct r300_gpu_flush *gpuflush =
273             (struct r300_gpu_flush*)r300->gpu_flush.state;
274     struct r300_vap_invariant_state *vap_invariant =
275             (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
276     struct r300_invariant_state *invariant =
277             (struct r300_invariant_state*)r300->invariant_state.state;
278 
279     CB_LOCALS;
280 
281     pipe->set_blend_color(pipe, &bc);
282     pipe->set_clip_state(pipe, &cs);
283     pipe->set_scissor_states(pipe, 0, 1, &ss);
284     pipe->set_sample_mask(pipe, ~0);
285 
286     /* Initialize the GPU flush. */
287     {
288         BEGIN_CB(gpuflush->cb_flush_clean, 6);
289 
290         /* Flush and free renderbuffer caches. */
291         OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
292             R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
293             R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
294         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
295             R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
296             R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
297 
298         /* Wait until the GPU is idle.
299          * This fixes random pixels sometimes appearing probably caused
300          * by incomplete rendering. */
301         OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
302         END_CB;
303     }
304 
305     /* Initialize the VAP invariant state. */
306     {
307         BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
308         OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
309         OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
310         OUT_CB_32F(1.0);
311         OUT_CB_32F(1.0);
312         OUT_CB_32F(1.0);
313         OUT_CB_32F(1.0);
314         OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
315 
316         if (r300->screen->caps.is_r500) {
317             OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
318         } else if (!r300->screen->caps.has_tcl) {
319             /* RSxxx:
320              * Static VAP setup since r300_emit_vs_state() is never called.
321              */
322             OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
323                                       R300_PVS_NUM_CNTLRS(5) |
324                                       R300_PVS_NUM_FPUS(2) |
325                                       R300_PVS_VF_MAX_VTX_NUM(5));
326         }
327         END_CB;
328     }
329 
330     /* Initialize the invariant state. */
331     {
332         BEGIN_CB(invariant->cb, r300->invariant_state.size);
333         OUT_CB_REG(R300_GB_SELECT, 0);
334         OUT_CB_REG(R300_FG_FOG_BLEND, 0);
335         OUT_CB_REG(R300_GA_OFFSET, 0);
336         OUT_CB_REG(R300_SU_TEX_WRAP, 0);
337         OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
338         OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
339         OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
340 
341         if (r300->screen->caps.is_rv350) {
342             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
343             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
344         }
345 
346         if (r300->screen->caps.is_r500) {
347             OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
348             OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
349         }
350         END_CB;
351     }
352 
353     /* Initialize the hyperz state. */
354     {
355         struct r300_hyperz_state *hyperz =
356             (struct r300_hyperz_state*)r300->hyperz_state.state;
357         BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
358         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
359                    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
360         OUT_CB_REG(R300_ZB_BW_CNTL, 0);
361         OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
362         OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
363 
364         if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
365             OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
366         }
367         END_CB;
368     }
369 }
370 
r300_create_context(struct pipe_screen * screen,void * priv,unsigned flags)371 struct pipe_context* r300_create_context(struct pipe_screen* screen,
372                                          void *priv, unsigned flags)
373 {
374     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
375     struct r300_screen* r300screen = r300_screen(screen);
376     struct radeon_winsys *rws = r300screen->rws;
377 
378     if (!r300)
379         return NULL;
380 
381     r300->rws = rws;
382     r300->screen = r300screen;
383 
384     r300->context.screen = screen;
385     r300->context.priv = priv;
386 
387     r300->context.destroy = r300_destroy_context;
388 
389     slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
390 
391     r300->ctx = rws->ctx_create(rws);
392     if (!r300->ctx)
393         goto fail;
394 
395 
396     if (!rws->cs_create(&r300->cs, r300->ctx, RING_GFX, r300_flush_callback, r300, false))
397         goto fail;
398 
399     if (!r300screen->caps.has_tcl) {
400         /* Create a Draw. This is used for SW TCL. */
401         r300->draw = draw_create(&r300->context);
402         if (r300->draw == NULL)
403             goto fail;
404         /* Enable our renderer. */
405         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
406         /* Disable converting points/lines to triangles. */
407         draw_wide_line_threshold(r300->draw, 10000000.f);
408         draw_wide_point_threshold(r300->draw, 10000000.f);
409         draw_wide_point_sprites(r300->draw, FALSE);
410         draw_enable_line_stipple(r300->draw, TRUE);
411         draw_enable_point_sprites(r300->draw, FALSE);
412     }
413 
414     if (!r300_setup_atoms(r300))
415         goto fail;
416 
417     r300_init_blit_functions(r300);
418     r300_init_flush_functions(r300);
419     r300_init_query_functions(r300);
420     r300_init_state_functions(r300);
421     r300_init_resource_functions(r300);
422     r300_init_render_functions(r300);
423     r300_init_states(&r300->context);
424 
425     r300->context.create_video_codec = vl_create_decoder;
426     r300->context.create_video_buffer = vl_video_buffer_create;
427 
428     r300->uploader = u_upload_create(&r300->context, 128 * 1024,
429                                      PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
430     r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
431                                                     0, PIPE_USAGE_STREAM, 0);
432     r300->context.const_uploader = r300->context.stream_uploader;
433 
434     r300->blitter = util_blitter_create(&r300->context);
435     if (r300->blitter == NULL)
436         goto fail;
437     r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
438 
439     /* The KIL opcode needs the first texture unit to be enabled
440      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
441      * dummy texture there. */
442     if (!r300->screen->caps.is_r500) {
443         struct pipe_resource *tex;
444         struct pipe_resource rtempl = {0};
445         struct pipe_sampler_view vtempl = {0};
446 
447         rtempl.target = PIPE_TEXTURE_2D;
448         rtempl.format = PIPE_FORMAT_I8_UNORM;
449         rtempl.usage = PIPE_USAGE_IMMUTABLE;
450         rtempl.width0 = 1;
451         rtempl.height0 = 1;
452         rtempl.depth0 = 1;
453         tex = screen->resource_create(screen, &rtempl);
454 
455         u_sampler_view_default_template(&vtempl, tex, tex->format);
456 
457         r300->texkill_sampler = (struct r300_sampler_view*)
458             r300->context.create_sampler_view(&r300->context, tex, &vtempl);
459 
460         pipe_resource_reference(&tex, NULL);
461     }
462 
463     if (r300screen->caps.has_tcl) {
464         struct pipe_resource vb;
465         memset(&vb, 0, sizeof(vb));
466         vb.target = PIPE_BUFFER;
467         vb.format = PIPE_FORMAT_R8_UNORM;
468         vb.usage = PIPE_USAGE_DEFAULT;
469         vb.width0 = sizeof(float) * 16;
470         vb.height0 = 1;
471         vb.depth0 = 1;
472 
473         r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
474         r300->context.set_vertex_buffers(&r300->context, 0, 1, 0, false, &r300->dummy_vb);
475     }
476 
477     {
478         struct pipe_depth_stencil_alpha_state dsa;
479         memset(&dsa, 0, sizeof(dsa));
480         dsa.depth_writemask = 1;
481 
482         r300->dsa_decompress_zmask =
483             r300->context.create_depth_stencil_alpha_state(&r300->context,
484                                                            &dsa);
485     }
486 
487     r300->hyperz_time_of_last_flush = os_time_get();
488 
489     /* Register allocator state */
490     rc_init_regalloc_state(&r300->fs_regalloc_state);
491 
492     /* Print driver info. */
493 #ifdef DEBUG
494     {
495 #else
496     if (DBG_ON(r300, DBG_INFO)) {
497 #endif
498         fprintf(stderr,
499                 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
500                 "r300: GART size: %"PRIu64" MB, VRAM size: %"PRIu64" MB\n"
501                 "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
502                 r300->screen->info.drm_major,
503                 r300->screen->info.drm_minor,
504                 r300->screen->info.drm_patchlevel,
505                 screen->get_name(screen),
506                 r300->screen->info.pci_id,
507                 r300->screen->info.r300_num_gb_pipes,
508                 r300->screen->info.r300_num_z_pipes,
509                 r300->screen->info.gart_size >> 20,
510                 r300->screen->info.vram_size >> 20,
511                 "YES", /* XXX really? */
512                 r300->screen->caps.zmask_ram ? "YES" : "NO",
513                 r300->screen->caps.hiz_ram ? "YES" : "NO");
514     }
515 
516     return &r300->context;
517 
518 fail:
519     r300_destroy_context(&r300->context);
520     return NULL;
521 }
522