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1.softpipe-deqp-test:
2  extends:
3    - .test-gl
4    - .deqp-test
5    # this must be last to avoid breaking dependency rules
6    - .softpipe-rules
7  variables:
8    GPU_VERSION: softpipe
9    LIBGL_ALWAYS_SOFTWARE: "true"
10    GALLIUM_DRIVER: "softpipe"
11    DEQP_EXPECTED_RENDERER: softpipe
12    FLAKES_CHANNEL: "#mesa-swrast-ci"
13
14softpipe-deqp:
15  variables:
16    DEQP_SUITE: softpipe
17  parallel: 2
18  extends: .softpipe-deqp-test
19
20softpipe-asan-gles31:
21  variables:
22    GPU_VERSION: softpipe-asan
23    DEQP_FRACTION: 10
24    DEQP_VER: gles31
25    DEQP_RUNNER_OPTIONS: "--env LD_PRELOAD=libasan.so.6"
26  extends: .softpipe-deqp-test
27  needs:
28    - debian/x86_test-gl
29    - debian-testing-asan
30
31softpipe-piglit-quick:
32  extends:
33    - .test-gl
34    - .piglit-test
35    - .softpipe-rules
36  variables:
37    GALLIUM_DRIVER: softpipe
38    # rasterpos skipped until we uprev piglit (commit ff2a7650be7349)
39    # triangle-rasterization skipped due to flakes thanks to it using a time-based random seed.
40    # glx-multithread-texture is flaky, undiagnosed
41    PIGLIT_TESTS: >
42      -x rasterpos
43      -x triangle-rasterization
44      -x glx-multithread-texture
45      -x egl_ext_device_
46      -x egl_ext_platform_device
47      -x ext_timer_query@time-elapsed
48      -x glx-multithread-clearbuffer
49      -x glx-multithread-shader-compile
50      -x max-texture-size
51      -x maxsize
52      -x fs-execution-ordering
53      -x local-id-explosion
54      -x arb_pipeline_statistics_query-comp
55      -x streaming-texture-leak
56      -x longprim
57      -x shader-mem-barrier
58      -x arb_gpu_shader_fp64
59      -x arb_gpu_shader_int64
60      -x arb_tessellation_shader
61      -x glsl-4.00
62      -x glsl-4.10
63      -x glsl-4.20
64      -x glsl-4.30
65      -x glsl-4.40
66      -x glsl-4.50
67      -x gpu_shader4
68      -x gpu_shader5
69      -x glsl-uniform-interstage-limits
70    PIGLIT_PROFILES: quick_gl quick_shader
71    PIGLIT_RESULTS: softpipe-quick
72