1.softpipe-deqp-test: 2 extends: 3 - .test-gl 4 - .deqp-test 5 # this must be last to avoid breaking dependency rules 6 - .softpipe-rules 7 variables: 8 GPU_VERSION: softpipe 9 LIBGL_ALWAYS_SOFTWARE: "true" 10 GALLIUM_DRIVER: "softpipe" 11 DEQP_EXPECTED_RENDERER: softpipe 12 FLAKES_CHANNEL: "#mesa-swrast-ci" 13 14softpipe-deqp: 15 variables: 16 DEQP_SUITE: softpipe 17 parallel: 2 18 extends: .softpipe-deqp-test 19 20softpipe-asan-gles31: 21 variables: 22 GPU_VERSION: softpipe-asan 23 DEQP_FRACTION: 10 24 DEQP_VER: gles31 25 DEQP_RUNNER_OPTIONS: "--env LD_PRELOAD=libasan.so.6" 26 extends: .softpipe-deqp-test 27 needs: 28 - debian/x86_test-gl 29 - debian-testing-asan 30 31softpipe-piglit-quick: 32 extends: 33 - .test-gl 34 - .piglit-test 35 - .softpipe-rules 36 variables: 37 GALLIUM_DRIVER: softpipe 38 # rasterpos skipped until we uprev piglit (commit ff2a7650be7349) 39 # triangle-rasterization skipped due to flakes thanks to it using a time-based random seed. 40 # glx-multithread-texture is flaky, undiagnosed 41 PIGLIT_TESTS: > 42 -x rasterpos 43 -x triangle-rasterization 44 -x glx-multithread-texture 45 -x egl_ext_device_ 46 -x egl_ext_platform_device 47 -x ext_timer_query@time-elapsed 48 -x glx-multithread-clearbuffer 49 -x glx-multithread-shader-compile 50 -x max-texture-size 51 -x maxsize 52 -x fs-execution-ordering 53 -x local-id-explosion 54 -x arb_pipeline_statistics_query-comp 55 -x streaming-texture-leak 56 -x longprim 57 -x shader-mem-barrier 58 -x arb_gpu_shader_fp64 59 -x arb_gpu_shader_int64 60 -x arb_tessellation_shader 61 -x glsl-4.00 62 -x glsl-4.10 63 -x glsl-4.20 64 -x glsl-4.30 65 -x glsl-4.40 66 -x glsl-4.50 67 -x gpu_shader4 68 -x gpu_shader5 69 -x glsl-uniform-interstage-limits 70 PIGLIT_PROFILES: quick_gl quick_shader 71 PIGLIT_RESULTS: softpipe-quick 72