1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "pipe/p_format.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31
32 #include "util/format/u_format.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35
36 #include <GL/gl.h>
37 #include "gldrv.h"
38 #include "stw_device.h"
39 #include "stw_pixelformat.h"
40 #include "stw_tls.h"
41 #include "stw_winsys.h"
42
43
44 struct stw_pf_color_info
45 {
46 enum pipe_format format;
47 struct {
48 unsigned char red;
49 unsigned char green;
50 unsigned char blue;
51 unsigned char alpha;
52 } bits;
53 struct {
54 unsigned char red;
55 unsigned char green;
56 unsigned char blue;
57 unsigned char alpha;
58 } shift;
59 };
60
61 struct stw_pf_depth_info
62 {
63 enum pipe_format format;
64 struct {
65 unsigned char depth;
66 unsigned char stencil;
67 } bits;
68 };
69
70
71 /* NOTE: order matters, since in otherwise equal circumstances the first
72 * format listed will get chosen */
73
74 static const struct stw_pf_color_info
75 stw_pf_color[] = {
76 /* no-alpha */
77 { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
78 { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
79 /* alpha */
80 { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
81 { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
82 /* shallow bit depths */
83 { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
84 #if 0
85 { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
86 #endif
87 { PIPE_FORMAT_B5G5R5A1_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
88 { PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
89 };
90
91 static const struct stw_pf_color_info
92 stw_pf_color_extended[] = {
93 { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} }
94 };
95
96 static const struct stw_pf_depth_info
97 stw_pf_depth_stencil[] = {
98 /* pure depth */
99 { PIPE_FORMAT_Z32_UNORM, {32, 0} },
100 { PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
101 { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
102 { PIPE_FORMAT_Z16_UNORM, {16, 0} },
103 /* combined depth-stencil */
104 { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} },
105 { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} }
106 };
107
108
109 static const boolean
110 stw_pf_doublebuffer[] = {
111 FALSE,
112 TRUE,
113 };
114
115
116 static const stw_pfd_flag
117 stw_pf_flag[] = {
118 stw_pfd_double_buffer,
119 stw_pfd_gdi_support,
120 };
121
122
123 const unsigned
124 stw_pf_multisample[] = {
125 0,
126 4,
127 8,
128 16
129 };
130
131
132 static void
stw_pixelformat_add(struct stw_device * stw_dev,boolean extended,const struct stw_pf_color_info * color,const struct stw_pf_depth_info * depth,unsigned accum,boolean doublebuffer,boolean gdi,unsigned samples)133 stw_pixelformat_add(struct stw_device *stw_dev,
134 boolean extended,
135 const struct stw_pf_color_info *color,
136 const struct stw_pf_depth_info *depth,
137 unsigned accum,
138 boolean doublebuffer,
139 boolean gdi,
140 unsigned samples)
141 {
142 struct stw_pixelformat_info *pfi;
143
144 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
145 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green);
146 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue);
147 assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
148 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
149 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
150
151 pfi = util_dynarray_grow(&stw_dev->pixelformats,
152 struct stw_pixelformat_info,
153 1);
154
155 memset(pfi, 0, sizeof *pfi);
156
157 pfi->iPixelFormat = util_dynarray_num_elements(&stw_dev->pixelformats, struct stw_pixelformat_info);
158 pfi->pfd.nSize = sizeof pfi->pfd;
159 pfi->pfd.nVersion = 1;
160
161 pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
162
163 /* TODO: also support non-native pixel formats */
164 if (!extended) {
165 pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
166 }
167
168 /* See http://www.opengl.org/pipeline/article/vol003_7/ */
169 pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
170
171 if (doublebuffer)
172 pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE;
173
174 if (gdi)
175 pfi->pfd.dwFlags |= PFD_SUPPORT_GDI;
176
177 pfi->pfd.iPixelType = PFD_TYPE_RGBA;
178
179 pfi->pfd.cColorBits =
180 color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
181 pfi->pfd.cRedBits = color->bits.red;
182 pfi->pfd.cRedShift = color->shift.red;
183 pfi->pfd.cGreenBits = color->bits.green;
184 pfi->pfd.cGreenShift = color->shift.green;
185 pfi->pfd.cBlueBits = color->bits.blue;
186 pfi->pfd.cBlueShift = color->shift.blue;
187 pfi->pfd.cAlphaBits = color->bits.alpha;
188 pfi->pfd.cAlphaShift = color->shift.alpha;
189 pfi->pfd.cAccumBits = 4*accum;
190 pfi->pfd.cAccumRedBits = accum;
191 pfi->pfd.cAccumGreenBits = accum;
192 pfi->pfd.cAccumBlueBits = accum;
193 pfi->pfd.cAccumAlphaBits = accum;
194 pfi->pfd.cDepthBits = depth->bits.depth;
195 pfi->pfd.cStencilBits = depth->bits.stencil;
196 pfi->pfd.cAuxBuffers = 0;
197 pfi->pfd.iLayerType = 0;
198 pfi->pfd.bReserved = 0;
199 pfi->pfd.dwLayerMask = 0;
200 pfi->pfd.dwVisibleMask = 0;
201 pfi->pfd.dwDamageMask = 0;
202
203 /*
204 * since gallium frontend can allocate depth/stencil/accum buffers, we provide
205 * only color buffers here
206 */
207 pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
208 if (doublebuffer)
209 pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
210
211 pfi->stvis.color_format = color->format;
212 pfi->stvis.depth_stencil_format = depth->format;
213
214 pfi->stvis.accum_format = (accum) ?
215 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
216
217 pfi->stvis.samples = samples;
218
219 /* WGL_ARB_render_texture */
220 if (color->bits.alpha)
221 pfi->bindToTextureRGBA = TRUE;
222
223 pfi->bindToTextureRGB = TRUE;
224
225 if (!extended) {
226 ++stw_dev->pixelformat_count;
227 assert(stw_dev->pixelformat_count ==
228 util_dynarray_num_elements(&stw_dev->pixelformats,
229 struct stw_pixelformat_info));
230 }
231 }
232
233
234 /**
235 * Add the depth/stencil/accum/ms variants for a list of color formats.
236 */
237 static unsigned
add_color_format_variants(const struct stw_pf_color_info * color_formats,unsigned num_color_formats,boolean extended)238 add_color_format_variants(const struct stw_pf_color_info *color_formats,
239 unsigned num_color_formats, boolean extended)
240 {
241 struct pipe_screen *screen = stw_dev->screen;
242 unsigned cfmt, ms, db, ds, acc, f;
243 unsigned bind_flags = PIPE_BIND_RENDER_TARGET;
244 unsigned num_added = 0;
245 int force_samples = 0;
246
247 unsigned supported_flags = 0;
248 if (stw_dev->stw_winsys && stw_dev->stw_winsys->get_pfd_flags)
249 supported_flags = stw_dev->stw_winsys->get_pfd_flags(screen);
250
251 /* Since GLUT for Windows doesn't support MSAA we have an env var
252 * to force all pixel formats to have a particular number of samples.
253 */
254 {
255 const char *samples= getenv("SVGA_FORCE_MSAA");
256 if (samples)
257 force_samples = atoi(samples);
258 }
259
260 if (!extended) {
261 bind_flags |= PIPE_BIND_DISPLAY_TARGET;
262 }
263
264 for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) {
265 unsigned samples = stw_pf_multisample[ms];
266
267 if (force_samples && samples != force_samples)
268 continue;
269
270 for (cfmt = 0; cfmt < num_color_formats; cfmt++) {
271 if (!screen->is_format_supported(screen, color_formats[cfmt].format,
272 PIPE_TEXTURE_2D, samples, samples,
273 bind_flags)) {
274 continue;
275 }
276
277 for (db = 0; db < ARRAY_SIZE(stw_pf_doublebuffer); db++) {
278 unsigned doublebuffer = stw_pf_doublebuffer[db];
279
280 for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) {
281 const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds];
282
283 if (!screen->is_format_supported(screen, depth->format,
284 PIPE_TEXTURE_2D, samples,
285 samples,
286 PIPE_BIND_DEPTH_STENCIL)) {
287 continue;
288 }
289
290 for (f = 0; f < ARRAY_SIZE(stw_pf_flag); f++) {
291 stw_pfd_flag flag = stw_pf_flag[f];
292 if (!(supported_flags & flag) || (flag == stw_pfd_double_buffer && !doublebuffer))
293 continue;
294 for (acc = 0; acc < 2; acc++) {
295 stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt],
296 depth, acc * 16, doublebuffer,
297 (flag == stw_pfd_gdi_support), samples);
298 num_added++;
299 }
300 }
301 }
302 }
303 }
304 }
305
306 return num_added;
307 }
308
309
310 void
stw_pixelformat_init(void)311 stw_pixelformat_init(void)
312 {
313 unsigned num_formats;
314
315 assert(!stw_dev->pixelformat_count);
316
317 util_dynarray_init(&stw_dev->pixelformats, NULL);
318
319 /* normal, displayable formats */
320 num_formats = add_color_format_variants(stw_pf_color,
321 ARRAY_SIZE(stw_pf_color), FALSE);
322 assert(num_formats > 0);
323
324 /* extended, pbuffer-only formats */
325 add_color_format_variants(stw_pf_color_extended,
326 ARRAY_SIZE(stw_pf_color_extended), TRUE);
327
328 assert(stw_dev->pixelformat_count <=
329 util_dynarray_num_elements(&stw_dev->pixelformats,
330 struct stw_pixelformat_info));
331 }
332
333
334 uint
stw_pixelformat_get_count(HDC hdc)335 stw_pixelformat_get_count(HDC hdc)
336 {
337 if (!stw_init_screen(hdc))
338 return 0;
339
340 return stw_dev->pixelformat_count;
341 }
342
343
344 uint
stw_pixelformat_get_extended_count(HDC hdc)345 stw_pixelformat_get_extended_count(HDC hdc)
346 {
347 if (!stw_init_screen(hdc))
348 return 0;
349
350 return util_dynarray_num_elements(&stw_dev->pixelformats,
351 struct stw_pixelformat_info);
352 }
353
354
355 const struct stw_pixelformat_info *
stw_pixelformat_get_info(int iPixelFormat)356 stw_pixelformat_get_info(int iPixelFormat)
357 {
358 unsigned index;
359
360 if (iPixelFormat <= 0) {
361 return NULL;
362 }
363
364 index = iPixelFormat - 1;
365 if (index >= util_dynarray_num_elements(&stw_dev->pixelformats,
366 struct stw_pixelformat_info)) {
367 return NULL;
368 }
369
370 return util_dynarray_element(&stw_dev->pixelformats,
371 struct stw_pixelformat_info,
372 index);
373 }
374
375
376 LONG APIENTRY
DrvDescribePixelFormat(HDC hdc,INT iPixelFormat,ULONG cjpfd,PIXELFORMATDESCRIPTOR * ppfd)377 DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd,
378 PIXELFORMATDESCRIPTOR *ppfd)
379 {
380 uint count;
381 const struct stw_pixelformat_info *pfi;
382
383 if (!stw_dev)
384 return 0;
385
386 count = stw_pixelformat_get_count(hdc);
387
388 if (ppfd == NULL)
389 return count;
390
391 if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR))
392 return 0;
393
394 pfi = stw_pixelformat_get_info(iPixelFormat);
395 if (!pfi) {
396 return 0;
397 }
398
399 memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR));
400
401 return count;
402 }
403
404
405 BOOL APIENTRY
DrvDescribeLayerPlane(HDC hdc,INT iPixelFormat,INT iLayerPlane,UINT nBytes,LPLAYERPLANEDESCRIPTOR plpd)406 DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane,
407 UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
408 {
409 assert(0);
410 return FALSE;
411 }
412
413
414 int APIENTRY
DrvGetLayerPaletteEntries(HDC hdc,INT iLayerPlane,INT iStart,INT cEntries,COLORREF * pcr)415 DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
416 INT cEntries, COLORREF *pcr)
417 {
418 assert(0);
419 return 0;
420 }
421
422
423 int APIENTRY
DrvSetLayerPaletteEntries(HDC hdc,INT iLayerPlane,INT iStart,INT cEntries,CONST COLORREF * pcr)424 DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
425 INT cEntries, CONST COLORREF *pcr)
426 {
427 assert(0);
428 return 0;
429 }
430
431
432 BOOL APIENTRY
DrvRealizeLayerPalette(HDC hdc,INT iLayerPlane,BOOL bRealize)433 DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize)
434 {
435 assert(0);
436 return FALSE;
437 }
438
439
440 /* Only used by the wgl code, but have it here to avoid exporting the
441 * pixelformat.h functionality.
442 */
443 int
stw_pixelformat_choose(HDC hdc,CONST PIXELFORMATDESCRIPTOR * ppfd)444 stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd)
445 {
446 uint count;
447 uint index;
448 uint bestindex;
449 uint bestdelta;
450
451 count = stw_pixelformat_get_extended_count(hdc);
452 bestindex = 0;
453 bestdelta = ~0U;
454
455 for (index = 1; index <= count; index++) {
456 uint delta = 0;
457 const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index);
458
459 if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
460 !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
461 !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
462 continue;
463
464 /* Selection logic:
465 * - Enabling a feature (depth, stencil...) is given highest priority.
466 * - Giving as many bits as requested is given medium priority.
467 * - Giving no more bits than requested is given lowest priority.
468 */
469
470 /* FIXME: Take in account individual channel bits */
471 if (ppfd->cColorBits && !pfi->pfd.cColorBits)
472 delta += 10000;
473 else if (ppfd->cColorBits > pfi->pfd.cColorBits)
474 delta += 100;
475 else if (ppfd->cColorBits < pfi->pfd.cColorBits)
476 delta++;
477
478 if (ppfd->cDepthBits && !pfi->pfd.cDepthBits)
479 delta += 10000;
480 else if (ppfd->cDepthBits > pfi->pfd.cDepthBits)
481 delta += 200;
482 else if (ppfd->cDepthBits < pfi->pfd.cDepthBits)
483 delta += 2;
484
485 if (ppfd->cStencilBits && !pfi->pfd.cStencilBits)
486 delta += 10000;
487 else if (ppfd->cStencilBits > pfi->pfd.cStencilBits)
488 delta += 400;
489 else if (ppfd->cStencilBits < pfi->pfd.cStencilBits)
490 delta++;
491
492 if (ppfd->cAlphaBits && !pfi->pfd.cAlphaBits)
493 delta += 10000;
494 else if (ppfd->cAlphaBits > pfi->pfd.cAlphaBits)
495 delta += 100;
496 else if (ppfd->cAlphaBits < pfi->pfd.cAlphaBits)
497 delta++;
498
499 if (delta < bestdelta) {
500 bestindex = index;
501 bestdelta = delta;
502 if (bestdelta == 0)
503 break;
504 }
505 }
506
507 return bestindex;
508 }
509