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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef _INTEL_TEX_OBJ_H
29 #define _INTEL_TEX_OBJ_H
30 
31 #include "swrast/s_context.h"
32 
33 
34 struct intel_texture_object
35 {
36    struct gl_texture_object base;
37 
38    /* This is a mirror of base._MaxLevel, updated at validate time,
39     * except that we don't bother with the non-base levels for
40     * non-mipmapped textures.
41     */
42    unsigned int _MaxLevel;
43 
44    /* On validation any active images held in main memory or in other
45     * regions will be copied to this region and the old storage freed.
46     */
47    struct intel_mipmap_tree *mt;
48 
49    /**
50     * Set when mipmap trees in the texture images of this texture object
51     * might not all be the mipmap tree above.
52     */
53    bool needs_validate;
54 };
55 
56 
57 /**
58  * intel_texture_image is a subclass of swrast_texture_image because we
59  * sometimes fall back to using the swrast module for software rendering.
60  */
61 struct intel_texture_image
62 {
63    struct swrast_texture_image base;
64 
65    /* If intelImage->mt != NULL, image data is stored here.
66     * Else if intelImage->base.Buffer != NULL, image is stored there.
67     * Else there is no image data.
68     */
69    struct intel_mipmap_tree *mt;
70 };
71 
72 static inline struct intel_texture_object *
intel_texture_object(struct gl_texture_object * obj)73 intel_texture_object(struct gl_texture_object *obj)
74 {
75    return (struct intel_texture_object *) obj;
76 }
77 
78 static inline struct intel_texture_image *
intel_texture_image(struct gl_texture_image * img)79 intel_texture_image(struct gl_texture_image *img)
80 {
81    return (struct intel_texture_image *) img;
82 }
83 
84 #endif /* _INTEL_TEX_OBJ_H */
85