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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #include "glheader.h"
27 #include "clip.h"
28 #include "context.h"
29 #include "macros.h"
30 #include "mtypes.h"
31 
32 #include "math/m_matrix.h"
33 
34 
35 /**
36  * Update derived clip plane state.
37  */
38 void
_mesa_update_clip_plane(struct gl_context * ctx,GLuint plane)39 _mesa_update_clip_plane(struct gl_context *ctx, GLuint plane)
40 {
41    /* make sure the inverse is up to date */
42    if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
43       _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
44 
45    /* Clip-Space Plane = Eye-Space Plane * Projection Matrix */
46    _mesa_transform_vector(ctx->Transform._ClipUserPlane[plane],
47                           ctx->Transform.EyeUserPlane[plane],
48                           ctx->ProjectionMatrixStack.Top->inv);
49 }
50 
51 
52 void GLAPIENTRY
_mesa_ClipPlane(GLenum plane,const GLdouble * eq)53 _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
54 {
55    GET_CURRENT_CONTEXT(ctx);
56    GLint p;
57    GLfloat equation[4];
58 
59    p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
60    if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
61       _mesa_error( ctx, GL_INVALID_ENUM, "glClipPlane" );
62       return;
63    }
64 
65    equation[0] = (GLfloat) eq[0];
66    equation[1] = (GLfloat) eq[1];
67    equation[2] = (GLfloat) eq[2];
68    equation[3] = (GLfloat) eq[3];
69 
70    /*
71     * The equation is transformed by the transpose of the inverse of the
72     * current modelview matrix and stored in the resulting eye coordinates.
73     *
74     * KW: Eqn is then transformed to the current clip space, where user
75     * clipping now takes place.  The clip-space equations are recalculated
76     * whenever the projection matrix changes.
77     */
78    if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
79       _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
80 
81    _mesa_transform_vector( equation, equation,
82                            ctx->ModelviewMatrixStack.Top->inv );
83 
84    if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
85       return;
86 
87    /* EyeUserPlane is used by program state constants. */
88    FLUSH_VERTICES(ctx, _NEW_TRANSFORM, GL_TRANSFORM_BIT);
89    ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane;
90    COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
91 
92    if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
93       _mesa_update_clip_plane(ctx, p);
94    }
95 
96    if (ctx->Driver.ClipPlane)
97       ctx->Driver.ClipPlane( ctx, plane, equation );
98 }
99 
100 
101 void GLAPIENTRY
_mesa_GetClipPlane(GLenum plane,GLdouble * equation)102 _mesa_GetClipPlane( GLenum plane, GLdouble *equation )
103 {
104    GET_CURRENT_CONTEXT(ctx);
105    GLint p;
106 
107    p = (GLint) (plane - GL_CLIP_PLANE0);
108    if (p < 0 || p >= (GLint) ctx->Const.MaxClipPlanes) {
109       _mesa_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" );
110       return;
111    }
112 
113    equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0];
114    equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1];
115    equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2];
116    equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3];
117 }
118