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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file context.h
28  * Mesa context and visual-related functions.
29  *
30  * There are three large Mesa data types/classes which are meant to be
31  * used by device drivers:
32  * - struct gl_context: this contains the Mesa rendering state
33  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
34  *   or not there's a depth buffer, stencil buffer, etc.
35  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
36  *   buffer, accum buffer and alpha buffers.
37  *
38  * These types should be encapsulated by corresponding device driver
39  * data types.  See xmesa.h and xmesaP.h for an example.
40  *
41  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42  * are base classes which the device driver must derive from.
43  *
44  * The following functions create and destroy these data types.
45  */
46 
47 
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50 
51 
52 #include "errors.h"
53 
54 #include "extensions.h"
55 #include "mtypes.h"
56 #include "vbo/vbo.h"
57 
58 
59 #ifdef __cplusplus
60 extern "C" {
61 #endif
62 
63 
64 struct _glapi_table;
65 
66 
67 /** \name Visual-related functions */
68 /*@{*/
69 
70 extern void
71 _mesa_initialize_visual( struct gl_config *v,
72                          GLboolean dbFlag,
73                          GLboolean stereoFlag,
74                          GLint redBits,
75                          GLint greenBits,
76                          GLint blueBits,
77                          GLint alphaBits,
78                          GLint depthBits,
79                          GLint stencilBits,
80                          GLint accumRedBits,
81                          GLint accumGreenBits,
82                          GLint accumBlueBits,
83                          GLint accumAlphaBits,
84                          GLuint numSamples );
85 
86 /*@}*/
87 
88 
89 /** \name Context-related functions */
90 /*@{*/
91 
92 extern void
93 _mesa_initialize(void);
94 
95 extern GLboolean
96 _mesa_initialize_context( struct gl_context *ctx,
97                           gl_api api,
98                           const struct gl_config *visual,
99                           struct gl_context *share_list,
100                           const struct dd_function_table *driverFunctions);
101 
102 extern void
103 _mesa_free_context_data(struct gl_context *ctx, bool destroy_debug_output);
104 
105 extern void
106 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
107 
108 extern GLboolean
109 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
110                     struct gl_framebuffer *readBuffer );
111 
112 extern GLboolean
113 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
114 
115 extern struct gl_context *
116 _mesa_get_current_context(void);
117 
118 /*@}*/
119 
120 extern void
121 _mesa_init_constants(struct gl_constants *consts, gl_api api);
122 
123 extern struct _glapi_table *
124 _mesa_get_dispatch(struct gl_context *ctx);
125 
126 extern void
127 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
128 
129 
130 
131 /** \name Miscellaneous */
132 /*@{*/
133 
134 extern void
135 _mesa_flush(struct gl_context *ctx);
136 
137 extern void GLAPIENTRY
138 _mesa_Finish( void );
139 
140 extern void GLAPIENTRY
141 _mesa_Flush( void );
142 
143 /*@}*/
144 
145 
146 /**
147  * Are we currently between glBegin and glEnd?
148  * During execution, not display list compilation.
149  */
150 static inline GLboolean
_mesa_inside_begin_end(const struct gl_context * ctx)151 _mesa_inside_begin_end(const struct gl_context *ctx)
152 {
153    return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
154 }
155 
156 
157 /**
158  * Are we currently between glBegin and glEnd in a display list?
159  */
160 static inline GLboolean
_mesa_inside_dlist_begin_end(const struct gl_context * ctx)161 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
162 {
163    return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
164 }
165 
166 
167 
168 /**
169  * \name Macros for flushing buffered rendering commands before state changes,
170  * checking if inside glBegin/glEnd, etc.
171  */
172 /*@{*/
173 
174 /**
175  * Flush vertices.
176  *
177  * \param ctx GL context.
178  * \param newstate new state.
179  *
180  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
181  * and calls dd_function_table::FlushVertices if so. Marks
182  * __struct gl_contextRec::NewState with \p newstate.
183  */
184 #define FLUSH_VERTICES(ctx, newstate, pop_attrib_mask)          \
185 do {								\
186    if (MESA_VERBOSE & VERBOSE_STATE)				\
187       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__);	\
188    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
189       vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
190    ctx->NewState |= newstate;					\
191    ctx->PopAttribState |= pop_attrib_mask;                      \
192 } while (0)
193 
194 /**
195  * Flush current state.
196  *
197  * \param ctx GL context.
198  * \param newstate new state.
199  *
200  * Checks if dd_function_table::NeedFlush is marked to flush current state,
201  * and calls dd_function_table::FlushVertices if so. Marks
202  * __struct gl_contextRec::NewState with \p newstate.
203  */
204 #define FLUSH_CURRENT(ctx, newstate)				\
205 do {								\
206    if (MESA_VERBOSE & VERBOSE_STATE)				\
207       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__);	\
208    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
209       vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
210    ctx->NewState |= newstate;					\
211 } while (0)
212 
213 /**
214  * Flush vertices.
215  *
216  * \param ctx GL context.
217  *
218  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices
219  * or current state and calls dd_function_table::FlushVertices if so.
220  */
221 #define FLUSH_FOR_DRAW(ctx)                                     \
222 do {                                                            \
223    if (MESA_VERBOSE & VERBOSE_STATE)                            \
224       _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__);     \
225    if (ctx->Driver.NeedFlush) {                                 \
226       if (ctx->_AllowDrawOutOfOrder) {                          \
227           if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)     \
228              vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
229       } else {                                                  \
230          vbo_exec_FlushVertices(ctx, ctx->Driver.NeedFlush);    \
231       }                                                         \
232    }                                                            \
233 } while (0)
234 
235 /**
236  * Macro to assert that the API call was made outside the
237  * glBegin()/glEnd() pair, with return value.
238  *
239  * \param ctx GL context.
240  * \param retval value to return in case the assertion fails.
241  */
242 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
243 do {									\
244    if (_mesa_inside_begin_end(ctx)) {					\
245       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
246       return retval;							\
247    }									\
248 } while (0)
249 
250 /**
251  * Macro to assert that the API call was made outside the
252  * glBegin()/glEnd() pair.
253  *
254  * \param ctx GL context.
255  */
256 #define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
257 do {									\
258    if (_mesa_inside_begin_end(ctx)) {					\
259       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
260       return;								\
261    }									\
262 } while (0)
263 
264 /*@}*/
265 
266 
267 /**
268  * Checks if the context is for Desktop GL (Compatibility or Core)
269  */
270 static inline bool
_mesa_is_desktop_gl(const struct gl_context * ctx)271 _mesa_is_desktop_gl(const struct gl_context *ctx)
272 {
273    return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
274 }
275 
276 
277 /**
278  * Checks if the context is for any GLES version
279  */
280 static inline bool
_mesa_is_gles(const struct gl_context * ctx)281 _mesa_is_gles(const struct gl_context *ctx)
282 {
283    return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
284 }
285 
286 
287 /**
288  * Checks if the context is for GLES 3.0 or later
289  */
290 static inline bool
_mesa_is_gles3(const struct gl_context * ctx)291 _mesa_is_gles3(const struct gl_context *ctx)
292 {
293    return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
294 }
295 
296 
297 /**
298  * Checks if the context is for GLES 3.1 or later
299  */
300 static inline bool
_mesa_is_gles31(const struct gl_context * ctx)301 _mesa_is_gles31(const struct gl_context *ctx)
302 {
303    return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
304 }
305 
306 
307 /**
308  * Checks if the context is for GLES 3.2 or later
309  */
310 static inline bool
_mesa_is_gles32(const struct gl_context * ctx)311 _mesa_is_gles32(const struct gl_context *ctx)
312 {
313    return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
314 }
315 
316 
317 static inline bool
_mesa_is_no_error_enabled(const struct gl_context * ctx)318 _mesa_is_no_error_enabled(const struct gl_context *ctx)
319 {
320    return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
321 }
322 
323 
324 static inline bool
_mesa_has_integer_textures(const struct gl_context * ctx)325 _mesa_has_integer_textures(const struct gl_context *ctx)
326 {
327    return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx);
328 }
329 
330 static inline bool
_mesa_has_half_float_textures(const struct gl_context * ctx)331 _mesa_has_half_float_textures(const struct gl_context *ctx)
332 {
333    return _mesa_has_ARB_texture_float(ctx) ||
334           _mesa_has_OES_texture_half_float(ctx);
335 }
336 
337 static inline bool
_mesa_has_float_textures(const struct gl_context * ctx)338 _mesa_has_float_textures(const struct gl_context *ctx)
339 {
340    return _mesa_has_ARB_texture_float(ctx) ||
341           _mesa_has_OES_texture_float(ctx) || _mesa_is_gles3(ctx);
342  }
343 
344 static inline bool
_mesa_has_texture_rgb10_a2ui(const struct gl_context * ctx)345 _mesa_has_texture_rgb10_a2ui(const struct gl_context *ctx)
346 {
347    return _mesa_has_ARB_texture_rgb10_a2ui(ctx) || _mesa_is_gles3(ctx);
348 }
349 
350 static inline bool
_mesa_has_float_depth_buffer(const struct gl_context * ctx)351 _mesa_has_float_depth_buffer(const struct gl_context *ctx)
352 {
353    return _mesa_has_ARB_depth_buffer_float(ctx) || _mesa_is_gles3(ctx);
354 }
355 
356 static inline bool
_mesa_has_packed_float(const struct gl_context * ctx)357 _mesa_has_packed_float(const struct gl_context *ctx)
358 {
359    return _mesa_has_EXT_packed_float(ctx) || _mesa_is_gles3(ctx);
360 }
361 
362 static inline bool
_mesa_has_rg_textures(const struct gl_context * ctx)363 _mesa_has_rg_textures(const struct gl_context *ctx)
364 {
365    return _mesa_has_ARB_texture_rg(ctx) || _mesa_has_EXT_texture_rg(ctx) ||
366           _mesa_is_gles3(ctx);
367 }
368 
369 static inline bool
_mesa_has_texture_shared_exponent(const struct gl_context * ctx)370 _mesa_has_texture_shared_exponent(const struct gl_context *ctx)
371 {
372    return _mesa_has_EXT_texture_shared_exponent(ctx) || _mesa_is_gles3(ctx);
373 }
374 
375 static inline bool
_mesa_has_texture_type_2_10_10_10_REV(const struct gl_context * ctx)376 _mesa_has_texture_type_2_10_10_10_REV(const struct gl_context *ctx)
377 {
378    return _mesa_is_desktop_gl(ctx) ||
379           _mesa_has_EXT_texture_type_2_10_10_10_REV(ctx);
380 }
381 
382 /**
383  * Checks if the context supports geometry shaders.
384  */
385 static inline bool
_mesa_has_geometry_shaders(const struct gl_context * ctx)386 _mesa_has_geometry_shaders(const struct gl_context *ctx)
387 {
388    return _mesa_has_OES_geometry_shader(ctx) ||
389           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
390 }
391 
392 
393 /**
394  * Checks if the context supports compute shaders.
395  */
396 static inline bool
_mesa_has_compute_shaders(const struct gl_context * ctx)397 _mesa_has_compute_shaders(const struct gl_context *ctx)
398 {
399    return _mesa_has_ARB_compute_shader(ctx) ||
400       (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
401 }
402 
403 /**
404  * Checks if the context supports tessellation.
405  */
406 static inline bool
_mesa_has_tessellation(const struct gl_context * ctx)407 _mesa_has_tessellation(const struct gl_context *ctx)
408 {
409    /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
410     * check, so don't bother calling it.
411     */
412    return _mesa_has_OES_tessellation_shader(ctx) ||
413           _mesa_has_ARB_tessellation_shader(ctx);
414 }
415 
416 static inline bool
_mesa_has_texture_cube_map_array(const struct gl_context * ctx)417 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
418 {
419    return _mesa_has_ARB_texture_cube_map_array(ctx) ||
420           _mesa_has_OES_texture_cube_map_array(ctx);
421 }
422 
423 static inline bool
_mesa_has_texture_view(const struct gl_context * ctx)424 _mesa_has_texture_view(const struct gl_context *ctx)
425 {
426    return _mesa_has_ARB_texture_view(ctx) ||
427           _mesa_has_OES_texture_view(ctx);
428 }
429 
430 #ifdef __cplusplus
431 }
432 #endif
433 
434 
435 #endif /* CONTEXT_H */
436