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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keithw@vmware.com>
26  */
27 
28 #include <stdbool.h>
29 #include <stdio.h>
30 #include "main/arrayobj.h"
31 #include "main/glheader.h"
32 #include "main/bufferobj.h"
33 #include "main/context.h"
34 #include "main/enums.h"
35 #include "main/state.h"
36 #include "main/varray.h"
37 #include "main/vtxfmt.h"
38 
39 #include "vbo_noop.h"
40 #include "vbo_private.h"
41 
42 
43 static void
vbo_exec_debug_verts(struct vbo_exec_context * exec)44 vbo_exec_debug_verts(struct vbo_exec_context *exec)
45 {
46    GLuint count = exec->vtx.vert_count;
47    GLuint i;
48 
49    printf("%s: %u vertices %d primitives, %d vertsize\n",
50           __func__,
51           count,
52           exec->vtx.prim_count,
53           exec->vtx.vertex_size);
54 
55    for (i = 0 ; i < exec->vtx.prim_count ; i++) {
56       printf("   prim %d: %s %d..%d %s %s\n",
57              i,
58              _mesa_lookup_prim_by_nr(exec->vtx.mode[i]),
59              exec->vtx.draw[i].start,
60              exec->vtx.draw[i].start + exec->vtx.draw[i].count,
61              exec->vtx.markers[i].begin ? "BEGIN" : "(wrap)",
62              exec->vtx.markers[i].end ? "END" : "(wrap)");
63    }
64 }
65 
66 
67 static GLuint
vbo_exec_copy_vertices(struct vbo_exec_context * exec)68 vbo_exec_copy_vertices(struct vbo_exec_context *exec)
69 {
70    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
71    const GLuint sz = exec->vtx.vertex_size;
72    fi_type *dst = exec->vtx.copied.buffer;
73    unsigned last = exec->vtx.prim_count - 1;
74    unsigned start = exec->vtx.draw[last].start;
75    const fi_type *src = exec->vtx.buffer_map + start * sz;
76 
77    return vbo_copy_vertices(ctx, ctx->Driver.CurrentExecPrimitive,
78                             start,
79                             &exec->vtx.draw[last].count,
80                             exec->vtx.markers[last].begin,
81                             sz, false, dst, src);
82 }
83 
84 
85 
86 /* TODO: populate these as the vertex is defined:
87  */
88 static void
vbo_exec_bind_arrays(struct gl_context * ctx)89 vbo_exec_bind_arrays(struct gl_context *ctx)
90 {
91    struct vbo_context *vbo = vbo_context(ctx);
92    struct gl_vertex_array_object *vao = vbo->VAO;
93    struct vbo_exec_context *exec = &vbo->exec;
94 
95    GLintptr buffer_offset;
96    if (exec->vtx.bufferobj) {
97       assert(exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Pointer);
98       buffer_offset = exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset +
99                       exec->vtx.buffer_offset;
100    } else {
101       /* Ptr into ordinary app memory */
102       buffer_offset = (GLbyte *)exec->vtx.buffer_map - (GLbyte *)NULL;
103    }
104 
105    const gl_vertex_processing_mode mode = ctx->VertexProgram._VPMode;
106 
107    /* Compute the bitmasks of vao_enabled arrays */
108    GLbitfield vao_enabled = _vbo_get_vao_enabled_from_vbo(mode, exec->vtx.enabled);
109 
110    /* At first disable arrays no longer needed */
111    _mesa_disable_vertex_array_attribs(ctx, vao, VERT_BIT_ALL & ~vao_enabled);
112    assert((~vao_enabled & vao->Enabled) == 0);
113 
114    /* Bind the buffer object */
115    const GLuint stride = exec->vtx.vertex_size*sizeof(GLfloat);
116    _mesa_bind_vertex_buffer(ctx, vao, 0, exec->vtx.bufferobj, buffer_offset,
117                             stride, false, false);
118 
119    /* Retrieve the mapping from VBO_ATTRIB to VERT_ATTRIB space
120     * Note that the position/generic0 aliasing is done in the VAO.
121     */
122    const GLubyte *const vao_to_vbo_map = _vbo_attribute_alias_map[mode];
123    /* Now set the enabled arrays */
124    GLbitfield mask = vao_enabled;
125    while (mask) {
126       const int vao_attr = u_bit_scan(&mask);
127       const GLubyte vbo_attr = vao_to_vbo_map[vao_attr];
128 
129       const GLubyte size = exec->vtx.attr[vbo_attr].size;
130       const GLenum16 type = exec->vtx.attr[vbo_attr].type;
131       const GLuint offset = (GLuint)((GLbyte *)exec->vtx.attrptr[vbo_attr] -
132                                      (GLbyte *)exec->vtx.vertex);
133       assert(offset <= ctx->Const.MaxVertexAttribRelativeOffset);
134 
135       /* Set and enable */
136       _vbo_set_attrib_format(ctx, vao, vao_attr, buffer_offset,
137                              size, type, offset);
138 
139       /* The vao is initially created with all bindings set to 0. */
140       assert(vao->VertexAttrib[vao_attr].BufferBindingIndex == 0);
141    }
142    _mesa_enable_vertex_array_attribs(ctx, vao, vao_enabled);
143    assert(vao_enabled == vao->Enabled);
144    assert(!exec->vtx.bufferobj ||
145           (vao_enabled & ~vao->VertexAttribBufferMask) == 0);
146 
147    _mesa_set_draw_vao(ctx, vao, _vbo_get_vao_filter(mode));
148 }
149 
150 
151 /**
152  * Unmap the VBO.  This is called before drawing.
153  */
154 static void
vbo_exec_vtx_unmap(struct vbo_exec_context * exec)155 vbo_exec_vtx_unmap(struct vbo_exec_context *exec)
156 {
157    if (exec->vtx.bufferobj) {
158       struct gl_context *ctx = gl_context_from_vbo_exec(exec);
159 
160       if (ctx->Driver.FlushMappedBufferRange &&
161           !ctx->Extensions.ARB_buffer_storage) {
162          GLintptr offset = exec->vtx.buffer_used -
163                            exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset;
164          GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) *
165                              sizeof(float);
166 
167          if (length)
168             ctx->Driver.FlushMappedBufferRange(ctx, offset, length,
169                                                exec->vtx.bufferobj,
170                                                MAP_INTERNAL);
171       }
172 
173       exec->vtx.buffer_used += (exec->vtx.buffer_ptr -
174                                 exec->vtx.buffer_map) * sizeof(float);
175 
176       assert(exec->vtx.buffer_used <= ctx->Const.glBeginEndBufferSize);
177       assert(exec->vtx.buffer_ptr != NULL);
178 
179       ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL);
180       exec->vtx.buffer_map = NULL;
181       exec->vtx.buffer_ptr = NULL;
182       exec->vtx.max_vert = 0;
183    }
184 }
185 
186 static bool
vbo_exec_buffer_has_space(struct vbo_exec_context * exec)187 vbo_exec_buffer_has_space(struct vbo_exec_context *exec)
188 {
189    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
190 
191    return ctx->Const.glBeginEndBufferSize > exec->vtx.buffer_used + 1024;
192 }
193 
194 
195 /**
196  * Map the vertex buffer to begin storing glVertex, glColor, etc data.
197  */
198 void
vbo_exec_vtx_map(struct vbo_exec_context * exec)199 vbo_exec_vtx_map(struct vbo_exec_context *exec)
200 {
201    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
202    const GLenum usage = GL_STREAM_DRAW_ARB;
203    GLenum accessRange = GL_MAP_WRITE_BIT |  /* for MapBufferRange */
204                         GL_MAP_UNSYNCHRONIZED_BIT;
205 
206    if (ctx->Extensions.ARB_buffer_storage) {
207       /* We sometimes read from the buffer, so map it for read too.
208        * Only the persistent mapping can do that, because the non-persistent
209        * mapping uses flags that are incompatible with GL_MAP_READ_BIT.
210        */
211       accessRange |= GL_MAP_PERSISTENT_BIT |
212                      GL_MAP_COHERENT_BIT |
213                      GL_MAP_READ_BIT;
214    } else {
215       accessRange |= GL_MAP_INVALIDATE_RANGE_BIT |
216                      GL_MAP_FLUSH_EXPLICIT_BIT |
217                      MESA_MAP_NOWAIT_BIT;
218    }
219 
220    if (!exec->vtx.bufferobj)
221       return;
222 
223    assert(!exec->vtx.buffer_map);
224    assert(!exec->vtx.buffer_ptr);
225 
226    if (vbo_exec_buffer_has_space(exec)) {
227       /* The VBO exists and there's room for more */
228       if (exec->vtx.bufferobj->Size > 0) {
229          exec->vtx.buffer_map = (fi_type *)
230             ctx->Driver.MapBufferRange(ctx,
231                                        exec->vtx.buffer_used,
232                                        ctx->Const.glBeginEndBufferSize
233                                        - exec->vtx.buffer_used,
234                                        accessRange,
235                                        exec->vtx.bufferobj,
236                                        MAP_INTERNAL);
237          exec->vtx.buffer_ptr = exec->vtx.buffer_map;
238       }
239       else {
240          exec->vtx.buffer_ptr = exec->vtx.buffer_map = NULL;
241       }
242    }
243 
244    if (!exec->vtx.buffer_map) {
245       /* Need to allocate a new VBO */
246       exec->vtx.buffer_used = 0;
247 
248       if (ctx->Driver.BufferData(ctx, GL_ARRAY_BUFFER_ARB,
249                                  ctx->Const.glBeginEndBufferSize,
250                                  NULL, usage,
251                                  GL_MAP_WRITE_BIT |
252                                  (ctx->Extensions.ARB_buffer_storage ?
253                                     GL_MAP_PERSISTENT_BIT |
254                                     GL_MAP_COHERENT_BIT |
255                                     GL_MAP_READ_BIT : 0) |
256                                  GL_DYNAMIC_STORAGE_BIT |
257                                  GL_CLIENT_STORAGE_BIT,
258                                  exec->vtx.bufferobj)) {
259          /* buffer allocation worked, now map the buffer */
260          exec->vtx.buffer_map =
261             (fi_type *)ctx->Driver.MapBufferRange(ctx,
262                                                   0, ctx->Const.glBeginEndBufferSize,
263                                                   accessRange,
264                                                   exec->vtx.bufferobj,
265                                                   MAP_INTERNAL);
266       }
267       else {
268          _mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation");
269          exec->vtx.buffer_map = NULL;
270       }
271    }
272 
273    exec->vtx.buffer_ptr = exec->vtx.buffer_map;
274    exec->vtx.buffer_offset = 0;
275 
276    if (!exec->vtx.buffer_map) {
277       /* out of memory */
278       _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt_noop);
279    }
280    else {
281       if (_mesa_using_noop_vtxfmt(ctx->Exec)) {
282          /* The no-op functions are installed so switch back to regular
283           * functions.  We do this test just to avoid frequent and needless
284           * calls to _mesa_install_exec_vtxfmt().
285           */
286          _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt);
287       }
288    }
289 
290    if (0)
291       printf("map %d..\n", exec->vtx.buffer_used);
292 }
293 
294 
295 
296 /**
297  * Execute the buffer and save copied verts.
298  */
299 void
vbo_exec_vtx_flush(struct vbo_exec_context * exec)300 vbo_exec_vtx_flush(struct vbo_exec_context *exec)
301 {
302    struct gl_context *ctx = gl_context_from_vbo_exec(exec);
303 
304    /* Only unmap if persistent mappings are unsupported. */
305    bool persistent_mapping = ctx->Extensions.ARB_buffer_storage &&
306                              exec->vtx.bufferobj &&
307                              exec->vtx.buffer_map;
308 
309    if (0)
310       vbo_exec_debug_verts(exec);
311 
312    if (exec->vtx.prim_count &&
313        exec->vtx.vert_count) {
314 
315       exec->vtx.copied.nr = vbo_exec_copy_vertices(exec);
316 
317       if (exec->vtx.copied.nr != exec->vtx.vert_count) {
318          /* Prepare and set the exec draws internal VAO for drawing. */
319          vbo_exec_bind_arrays(ctx);
320 
321          if (ctx->NewState)
322             _mesa_update_state(ctx);
323 
324          if (!persistent_mapping)
325             vbo_exec_vtx_unmap(exec);
326 
327          assert(ctx->NewState == 0);
328 
329          if (0)
330             printf("%s %d %d\n", __func__, exec->vtx.prim_count,
331                    exec->vtx.vert_count);
332 
333          ctx->Driver.DrawGalliumMultiMode(ctx, &exec->vtx.info,
334                                           exec->vtx.draw,
335                                           exec->vtx.mode,
336                                           exec->vtx.prim_count);
337 
338          /* Get new storage -- unless asked not to. */
339          if (!persistent_mapping)
340             vbo_exec_vtx_map(exec);
341       }
342    }
343 
344    if (persistent_mapping) {
345       exec->vtx.buffer_used += (exec->vtx.buffer_ptr - exec->vtx.buffer_map) *
346                                sizeof(float);
347       exec->vtx.buffer_map = exec->vtx.buffer_ptr;
348 
349       /* Set the buffer offset for the next draw. */
350       exec->vtx.buffer_offset = exec->vtx.buffer_used;
351 
352       if (!vbo_exec_buffer_has_space(exec)) {
353          /* This will allocate a new buffer. */
354          vbo_exec_vtx_unmap(exec);
355          vbo_exec_vtx_map(exec);
356       }
357    }
358 
359    if (exec->vtx.vertex_size == 0)
360       exec->vtx.max_vert = 0;
361    else
362       exec->vtx.max_vert = vbo_compute_max_verts(exec);
363 
364    exec->vtx.buffer_ptr = exec->vtx.buffer_map;
365    exec->vtx.prim_count = 0;
366    exec->vtx.vert_count = 0;
367 }
368