• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // © 2017 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 
4 // ucptrie_impl.h (modified from utrie2_impl.h)
5 // created: 2017dec29 Markus W. Scherer
6 
7 #ifndef __UCPTRIE_IMPL_H__
8 #define __UCPTRIE_IMPL_H__
9 
10 #include "unicode/ucptrie.h"
11 #ifdef UCPTRIE_DEBUG
12 #include "unicode/umutablecptrie.h"
13 #endif
14 
15 // UCPTrie signature values, in platform endianness and opposite endianness.
16 // The UCPTrie signature ASCII byte values spell "Tri3".
17 #define UCPTRIE_SIG     0x54726933
18 #define UCPTRIE_OE_SIG  0x33697254
19 
20 /**
21  * Header data for the binary, memory-mappable representation of a UCPTrie/CodePointTrie.
22  * @internal
23  */
24 struct UCPTrieHeader {
25     /** "Tri3" in big-endian US-ASCII (0x54726933) */
26     uint32_t signature;
27 
28     /**
29      * Options bit field:
30      * Bits 15..12: Data length bits 19..16.
31      * Bits 11..8: Data null block offset bits 19..16.
32      * Bits 7..6: UCPTrieType
33      * Bits 5..3: Reserved (0).
34      * Bits 2..0: UCPTrieValueWidth
35      */
36     uint16_t options;
37 
38     /** Total length of the index tables. */
39     uint16_t indexLength;
40 
41     /** Data length bits 15..0. */
42     uint16_t dataLength;
43 
44     /** Index-3 null block offset, 0x7fff or 0xffff if none. */
45     uint16_t index3NullOffset;
46 
47     /** Data null block offset bits 15..0, 0xfffff if none. */
48     uint16_t dataNullOffset;
49 
50     /**
51      * First code point of the single-value range ending with U+10ffff,
52      * rounded up and then shifted right by UCPTRIE_SHIFT_2.
53      */
54     uint16_t shiftedHighStart;
55 };
56 
57 /**
58  * Constants for use with UCPTrieHeader.options.
59  * @internal
60  */
61 enum {
62     UCPTRIE_OPTIONS_DATA_LENGTH_MASK = 0xf000,
63     UCPTRIE_OPTIONS_DATA_NULL_OFFSET_MASK = 0xf00,
64     UCPTRIE_OPTIONS_RESERVED_MASK = 0x38,
65     UCPTRIE_OPTIONS_VALUE_BITS_MASK = 7,
66     /**
67      * Value for index3NullOffset which indicates that there is no index-3 null block.
68      * Bit 15 is unused for this value because this bit is used if the index-3 contains
69      * 18-bit indexes.
70      */
71     UCPTRIE_NO_INDEX3_NULL_OFFSET = 0x7fff,
72     UCPTRIE_NO_DATA_NULL_OFFSET = 0xfffff
73 };
74 
75 // Internal constants.
76 enum {
77     /** The length of the BMP index table. 1024=0x400 */
78     UCPTRIE_BMP_INDEX_LENGTH = 0x10000 >> UCPTRIE_FAST_SHIFT,
79 
80     UCPTRIE_SMALL_LIMIT = 0x1000,
81     UCPTRIE_SMALL_INDEX_LENGTH = UCPTRIE_SMALL_LIMIT >> UCPTRIE_FAST_SHIFT,
82 
83     /** Shift size for getting the index-3 table offset. */
84     UCPTRIE_SHIFT_3 = 4,
85 
86     /** Shift size for getting the index-2 table offset. */
87     UCPTRIE_SHIFT_2 = 5 + UCPTRIE_SHIFT_3,
88 
89     /** Shift size for getting the index-1 table offset. */
90     UCPTRIE_SHIFT_1 = 5 + UCPTRIE_SHIFT_2,
91 
92     /**
93      * Difference between two shift sizes,
94      * for getting an index-2 offset from an index-3 offset. 5=9-4
95      */
96     UCPTRIE_SHIFT_2_3 = UCPTRIE_SHIFT_2 - UCPTRIE_SHIFT_3,
97 
98     /**
99      * Difference between two shift sizes,
100      * for getting an index-1 offset from an index-2 offset. 5=14-9
101      */
102     UCPTRIE_SHIFT_1_2 = UCPTRIE_SHIFT_1 - UCPTRIE_SHIFT_2,
103 
104     /**
105      * Number of index-1 entries for the BMP. (4)
106      * This part of the index-1 table is omitted from the serialized form.
107      */
108     UCPTRIE_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UCPTRIE_SHIFT_1,
109 
110     /** Number of entries in an index-2 block. 32=0x20 */
111     UCPTRIE_INDEX_2_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_1_2,
112 
113     /** Mask for getting the lower bits for the in-index-2-block offset. */
114     UCPTRIE_INDEX_2_MASK = UCPTRIE_INDEX_2_BLOCK_LENGTH - 1,
115 
116     /** Number of code points per index-2 table entry. 512=0x200 */
117     UCPTRIE_CP_PER_INDEX_2_ENTRY = 1 << UCPTRIE_SHIFT_2,
118 
119     /** Number of entries in an index-3 block. 32=0x20 */
120     UCPTRIE_INDEX_3_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_2_3,
121 
122     /** Mask for getting the lower bits for the in-index-3-block offset. */
123     UCPTRIE_INDEX_3_MASK = UCPTRIE_INDEX_3_BLOCK_LENGTH - 1,
124 
125     /** Number of entries in a small data block. 16=0x10 */
126     UCPTRIE_SMALL_DATA_BLOCK_LENGTH = 1 << UCPTRIE_SHIFT_3,
127 
128     /** Mask for getting the lower bits for the in-small-data-block offset. */
129     UCPTRIE_SMALL_DATA_MASK = UCPTRIE_SMALL_DATA_BLOCK_LENGTH - 1
130 };
131 
132 typedef UChar32
133 UCPTrieGetRange(const void *trie, UChar32 start,
134                 UCPMapValueFilter *filter, const void *context, uint32_t *pValue);
135 
136 U_CFUNC UChar32
137 ucptrie_internalGetRange(UCPTrieGetRange *getRange,
138                          const void *trie, UChar32 start,
139                          UCPMapRangeOption option, uint32_t surrogateValue,
140                          UCPMapValueFilter *filter, const void *context, uint32_t *pValue);
141 
142 #ifdef UCPTRIE_DEBUG
143 U_CFUNC void
144 ucptrie_printLengths(const UCPTrie *trie, const char *which);
145 
146 U_CFUNC void umutablecptrie_setName(UMutableCPTrie *builder, const char *name);
147 #endif
148 
149 /*
150  * Format of the binary, memory-mappable representation of a UCPTrie/CodePointTrie.
151  * For overview information see https://icu.unicode.org/design/struct/utrie
152  *
153  * The binary trie data should be 32-bit-aligned.
154  * The overall layout is:
155  *
156  * UCPTrieHeader header; -- 16 bytes, see struct definition above
157  * uint16_t index[header.indexLength];
158  * uintXY_t data[header.dataLength];
159  *
160  * The trie data array is an array of uint16_t, uint32_t, or uint8_t,
161  * specified via the UCPTrieValueWidth when building the trie.
162  * The data array is 32-bit-aligned for uint32_t, otherwise 16-bit-aligned.
163  * The overall length of the trie data is a multiple of 4 bytes.
164  * (Padding is added at the end of the index array and/or near the end of the data array as needed.)
165  *
166  * The length of the data array (dataLength) is stored as an integer split across two fields
167  * of the header struct (high bits in header.options).
168  *
169  * The trie type can be "fast" or "small" which determines the index structure,
170  * specified via the UCPTrieType when building the trie.
171  *
172  * The type and valueWidth are stored in the header.options.
173  * There are reserved type and valueWidth values, and reserved header.options bits.
174  * They could be used in future format extensions.
175  * Code reading the trie structure must fail with an error when unknown values or options are set.
176  *
177  * Values for ASCII character (U+0000..U+007F) can always be found at the start of the data array.
178  *
179  * Values for code points below a type-specific fast-indexing limit are found via two-stage lookup.
180  * For a "fast" trie, the limit is the BMP/supplementary boundary at U+10000.
181  * For a "small" trie, the limit is UCPTRIE_SMALL_MAX+1=U+1000.
182  *
183  * All code points in the range highStart..U+10FFFF map to a single highValue
184  * which is stored at the second-to-last position of the data array.
185  * (See UCPTRIE_HIGH_VALUE_NEG_DATA_OFFSET.)
186  * The highStart value is header.shiftedHighStart<<UCPTRIE_SHIFT_2.
187  * (UCPTRIE_SHIFT_2=9)
188  *
189  * Values for code points fast_limit..highStart-1 are found via four-stage lookup.
190  * The data block size is smaller for this range than for the fast range.
191  * This together with more index stages with small blocks makes this range
192  * more easily compactable.
193  *
194  * There is also a trie error value stored at the last position of the data array.
195  * (See UCPTRIE_ERROR_VALUE_NEG_DATA_OFFSET.)
196  * It is intended to be returned for inputs that are not Unicode code points
197  * (outside U+0000..U+10FFFF), or in string processing for ill-formed input
198  * (unpaired surrogate in UTF-16, ill-formed UTF-8 subsequence).
199  *
200  * For a "fast" trie:
201  *
202  * The index array starts with the BMP index table for BMP code point lookup.
203  * Its length is 1024=0x400.
204  *
205  * The supplementary index-1 table follows the BMP index table.
206  * Variable length, for code points up to highStart-1.
207  * Maximum length 64=0x40=0x100000>>UCPTRIE_SHIFT_1.
208  * (For 0x100000 supplementary code points U+10000..U+10ffff.)
209  *
210  * After this index-1 table follow the variable-length index-3 and index-2 tables.
211  *
212  * The supplementary index tables are omitted completely
213  * if there is only BMP data (highStart<=U+10000).
214  *
215  * For a "small" trie:
216  *
217  * The index array starts with a fast-index table for lookup of code points U+0000..U+0FFF.
218  *
219  * The "supplementary" index tables are always stored.
220  * The index-1 table starts from U+0000, its maximum length is 68=0x44=0x110000>>UCPTRIE_SHIFT_1.
221  *
222  * For both trie types:
223  *
224  * The last index-2 block may be a partial block, storing indexes only for code points
225  * below highStart.
226  *
227  * Lookup for ASCII code point c:
228  *
229  * Linear access from the start of the data array.
230  *
231  * value = data[c];
232  *
233  * Lookup for fast-range code point c:
234  *
235  * Shift the code point right by UCPTRIE_FAST_SHIFT=6 bits,
236  * fetch the index array value at that offset,
237  * add the lower code point bits, index into the data array.
238  *
239  * value = data[index[c>>6] + (c&0x3f)];
240  *
241  * (This works for ASCII as well.)
242  *
243  * Lookup for small-range code point c below highStart:
244  *
245  * Split the code point into four bit fields using several sets of shifts & masks
246  * to read consecutive values from the index-1, index-2, index-3 and data tables.
247  *
248  * If all of the data block offsets in an index-3 block fit within 16 bits (up to 0xffff),
249  * then the data block offsets are stored directly as uint16_t.
250  *
251  * Otherwise (this is very unusual but possible), the index-2 entry for the index-3 block
252  * has bit 15 (0x8000) set, and each set of 8 index-3 entries is preceded by
253  * an additional uint16_t word. Data block offsets are 18 bits wide, with the top 2 bits stored
254  * in the additional word.
255  *
256  * See ucptrie_internalSmallIndex() for details.
257  *
258  * (In a "small" trie, this works for ASCII and below-fast_limit code points as well.)
259  *
260  * Compaction:
261  *
262  * Multiple code point ranges ("blocks") that are aligned on certain boundaries
263  * (determined by the shifting/bit fields of code points) and
264  * map to the same data values normally share a single subsequence of the data array.
265  * Data blocks can also overlap partially.
266  * (Depending on the builder code finding duplicate and overlapping blocks.)
267  *
268  * Iteration over same-value ranges:
269  *
270  * Range iteration (ucptrie_getRange()) walks the structure from a start code point
271  * until some code point is found that maps to a different value;
272  * the end of the returned range is just before that.
273  *
274  * The header.dataNullOffset (split across two header fields, high bits in header.options)
275  * is the offset of a widely shared data block filled with one single value.
276  * It helps quickly skip over large ranges of data with that value.
277  * The builder must ensure that if the start of any data block (fast or small)
278  * matches the dataNullOffset, then the whole block must be filled with the null value.
279  * Special care must be taken if there is no fast null data block
280  * but a small one, which is shorter, and it matches the *start* of some fast data block.
281  *
282  * Similarly, the header.index3NullOffset is the index-array offset of an index-3 block
283  * where all index entries point to the dataNullOffset.
284  * If there is no such data or index-3 block, then these offsets are set to
285  * values that cannot be reached (data offset out of range/reserved index offset),
286  * normally UCPTRIE_NO_DATA_NULL_OFFSET or UCPTRIE_NO_INDEX3_NULL_OFFSET respectively.
287  */
288 
289 #endif
290