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1 #include <node.h>
2 #include <node_buffer.h>
3 #include <v8.h>
4 
5 #include <assert.h>
6 
7 static int alive;
8 static char buf[1024];
9 
FreeCallback(char * data,void * hint)10 static void FreeCallback(char* data, void* hint) {
11   alive--;
12 }
13 
Alloc(const v8::FunctionCallbackInfo<v8::Value> & args)14 void Alloc(const v8::FunctionCallbackInfo<v8::Value>& args) {
15   v8::Isolate* isolate = args.GetIsolate();
16   alive++;
17 
18   uintptr_t alignment = args[1].As<v8::Integer>()->Value();
19   uintptr_t offset = args[2].As<v8::Integer>()->Value();
20 
21   uintptr_t static_offset = reinterpret_cast<uintptr_t>(buf) % alignment;
22   char* aligned = buf + (alignment - static_offset) + offset;
23 
24   args.GetReturnValue().Set(node::Buffer::New(
25         isolate,
26         aligned,
27         args[0].As<v8::Integer>()->Value(),
28         FreeCallback,
29         nullptr).ToLocalChecked());
30 }
31 
Check(const v8::FunctionCallbackInfo<v8::Value> & args)32 void Check(const v8::FunctionCallbackInfo<v8::Value>& args) {
33   v8::Isolate* isolate = args.GetIsolate();
34   isolate->RequestGarbageCollectionForTesting(
35       v8::Isolate::kFullGarbageCollection);
36   assert(alive > 0);
37 }
38 
init(v8::Local<v8::Object> exports)39 void init(v8::Local<v8::Object> exports) {
40   NODE_SET_METHOD(exports, "alloc", Alloc);
41   NODE_SET_METHOD(exports, "check", Check);
42 }
43 
44 NODE_MODULE(NODE_GYP_MODULE_NAME, init)
45