1Name 2 3 ANGLE_program_binary 4 5Name Strings 6 7 GL_ANGLE_program_binary 8 9Contributors 10 11 Alastair Patrick, Google Inc. 12 Daniel Koch, TransGaming Inc. 13 14Contact 15 16 Alastair Patrick, Google Inc. (apatrick 'at' google 'dot' com) 17 18Status 19 20 Implemented in ANGLE. 21 22Version 23 24 Last Modifed Date: June 6, 2012 25 Revision: #1 26 27Number 28 29 OpenGL ES Extension #139 30 31Dependencies 32 33 OpenGL ES 2.0 is required. 34 OES_get_program_binary is required. 35 This extension is written against the OpenGL ES 2.0.25 specification. 36 37Overview 38 39 This extension makes available a program binary format, 40 PROGRAM_BINARY_ANGLE. It enables retrieving and loading of pre-linked 41 ANGLE program objects. 42 43New Procedures and Functions 44 45 None 46 47New Tokens 48 49 Accepted by the <binaryFormat> parameter of ProgramBinaryOES: 50 51 PROGRAM_BINARY_ANGLE 0x93A6 52 53Additions to Chapter 2 of the OpenGL-ES 2.0 Specification (OpenGL Operation) 54 55 Add the following paragraph to the end of section 2.15.4, Program Binaries: 56 57 "PROGRAM_BINARY_ANGLE, returned in the list of PROGRAM_BINARY_FORMATS_OES, 58 is a format that may be loaded into a program object via ProgramBinaryOES." 59 60Additions to Chapter 3 of the OpenGL ES 2.0 specification (Rasterizatoin) 61 62 None. 63 64Additions to Chapter 4 of the OpenGL ES 2.0 specification (Per-Fragment 65Operations and the Framebuffer) 66 67 None. 68 69Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special 70Functions) 71 72 None. 73 74Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State 75Requests) 76 77 None. 78 79Errors 80 81 None 82 83New State 84 85 None. 86 87Issues 88 89 None 90 91Revision History 92 93 06/06/2012 apatrick intial revision 94 95