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1Name
2
3    ANGLE_program_binary
4
5Name Strings
6
7    GL_ANGLE_program_binary
8
9Contributors
10
11    Alastair Patrick, Google Inc.
12    Daniel Koch, TransGaming Inc.
13
14Contact
15
16    Alastair Patrick, Google Inc. (apatrick 'at' google 'dot' com)
17
18Status
19
20    Implemented in ANGLE.
21
22Version
23
24    Last Modifed Date: June 6, 2012
25    Revision: #1
26
27Number
28
29    OpenGL ES Extension #139
30
31Dependencies
32
33    OpenGL ES 2.0 is required.
34    OES_get_program_binary is required.
35    This extension is written against the OpenGL ES 2.0.25 specification.
36
37Overview
38
39    This extension makes available a program binary format,
40    PROGRAM_BINARY_ANGLE. It enables retrieving and loading of pre-linked
41    ANGLE program objects.
42
43New Procedures and Functions
44
45    None
46
47New Tokens
48
49    Accepted by the <binaryFormat> parameter of ProgramBinaryOES:
50
51        PROGRAM_BINARY_ANGLE        0x93A6
52
53Additions to Chapter 2 of the OpenGL-ES 2.0 Specification (OpenGL Operation)
54
55    Add the following paragraph to the end of section 2.15.4, Program Binaries:
56
57    "PROGRAM_BINARY_ANGLE, returned in the list of PROGRAM_BINARY_FORMATS_OES,
58    is a format that may be loaded into a program object via ProgramBinaryOES."
59
60Additions to Chapter 3 of the OpenGL ES 2.0 specification (Rasterizatoin)
61
62    None.
63
64Additions to Chapter 4 of the OpenGL ES 2.0 specification (Per-Fragment
65Operations and the Framebuffer)
66
67    None.
68
69Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special
70Functions)
71
72    None.
73
74Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State
75Requests)
76
77    None.
78
79Errors
80
81    None
82
83New State
84
85    None.
86
87Issues
88
89    None
90
91Revision History
92
93    06/06/2012  apatrick  intial revision
94
95