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1 using System.Reflection;
2 using System.Runtime.CompilerServices;
3 using System.Runtime.InteropServices;
4 using System.Resources;
5 
6 // General Information about an assembly is controlled through the following
7 // set of attributes. Change these attribute values to modify the information
8 // associated with an assembly.
9 [assembly: AssemblyTitle ("CodecUTApp")]
10 [assembly: AssemblyDescription ("")]
11 [assembly: AssemblyConfiguration ("")]
12 [assembly: AssemblyCompany ("")]
13 [assembly: AssemblyProduct ("CodecUTApp")]
14 [assembly: AssemblyCopyright ("Copyright ©  2015")]
15 [assembly: AssemblyTrademark ("")]
16 [assembly: AssemblyCulture ("")]
17 
18 // Setting ComVisible to false makes the types in this assembly not visible
19 // to COM components.  If you need to access a type in this assembly from
20 // COM, set the ComVisible attribute to true on that type.
21 [assembly: ComVisible (false)]
22 
23 // The following GUID is for the ID of the typelib if this project is exposed to COM
24 [assembly: Guid ("6b799033-89d8-47e3-ba34-548e72976b1c")]
25 
26 // Version information for an assembly consists of the following four values:
27 //
28 //      Major Version
29 //      Minor Version
30 //      Build Number
31 //      Revision
32 //
33 // You can specify all the values or you can default the Revision and Build Numbers
34 // by using the '*' as shown below:
35 [assembly: AssemblyVersion ("1.0.0.0")]
36 [assembly: AssemblyFileVersion ("1.0.0.0")]
37 [assembly: NeutralResourcesLanguageAttribute ("en-US")]
38