1 using System.Reflection; 2 using System.Runtime.CompilerServices; 3 using System.Runtime.InteropServices; 4 using System.Resources; 5 6 // General Information about an assembly is controlled through the following 7 // set of attributes. Change these attribute values to modify the information 8 // associated with an assembly. 9 [assembly: AssemblyTitle ("CodecUTApp")] 10 [assembly: AssemblyDescription ("")] 11 [assembly: AssemblyConfiguration ("")] 12 [assembly: AssemblyCompany ("")] 13 [assembly: AssemblyProduct ("CodecUTApp")] 14 [assembly: AssemblyCopyright ("Copyright © 2015")] 15 [assembly: AssemblyTrademark ("")] 16 [assembly: AssemblyCulture ("")] 17 18 // Setting ComVisible to false makes the types in this assembly not visible 19 // to COM components. If you need to access a type in this assembly from 20 // COM, set the ComVisible attribute to true on that type. 21 [assembly: ComVisible (false)] 22 23 // The following GUID is for the ID of the typelib if this project is exposed to COM 24 [assembly: Guid ("6b799033-89d8-47e3-ba34-548e72976b1c")] 25 26 // Version information for an assembly consists of the following four values: 27 // 28 // Major Version 29 // Minor Version 30 // Build Number 31 // Revision 32 // 33 // You can specify all the values or you can default the Revision and Build Numbers 34 // by using the '*' as shown below: 35 [assembly: AssemblyVersion ("1.0.0.0")] 36 [assembly: AssemblyFileVersion ("1.0.0.0")] 37 [assembly: NeutralResourcesLanguageAttribute ("en-US")] 38