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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "bench/Benchmark.h"
9 #include "include/core/SkCanvas.h"
10 
11 class CanvasSaveRestoreBench : public Benchmark {
12 public:
CanvasSaveRestoreBench(int depth)13     CanvasSaveRestoreBench(int depth) : fDepth(depth) {
14         fName.printf("canvas_save_restore_%d", fDepth);
15     }
16 
17 protected:
onGetName()18     const char* onGetName() override { return fName.c_str(); }
isSuitableFor(Backend backend)19     bool isSuitableFor(Backend backend) override { return backend == kRaster_Backend; }
onGetSize()20     SkIPoint onGetSize() override { return { 1, 1 }; }
21 
onDraw(int loops,SkCanvas * canvas)22     void onDraw(int loops, SkCanvas* canvas) override {
23         SkM44 m = SkM44::Rotate({0, 0, 1}, 1);
24 
25         for (int i = 0; i < loops; ++i) {
26             for (int j = 0; j < fDepth; ++j) {
27                 canvas->save();
28                 canvas->concat(m);
29             }
30             canvas->drawColor(SkColors::kCyan);
31             for (int j = 0; j < fDepth; ++j) {
32                 canvas->restore();
33             }
34         }
35     }
36 
37 private:
38     const int fDepth;
39     SkString fName;
40 
41     using INHERITED = Benchmark;
42 };
43 
44 // Performance remains roughly constant up to 32 (the number of preallocated save records).
45 // After that, the cost of additional malloc/free calls starts to be measurable.
46 DEF_BENCH( return new CanvasSaveRestoreBench(8);)
47 DEF_BENCH( return new CanvasSaveRestoreBench(32);)
48 DEF_BENCH( return new CanvasSaveRestoreBench(128);)
49 DEF_BENCH( return new CanvasSaveRestoreBench(512);)
50