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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Colors, 128, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     const struct { SkColor4f fColor; const char* fName; } kColors[] = {
7         {SkColors::kBlack,   "SkColors::kBlack"},
8         {SkColors::kDkGray,  "SkColors::kDkGray"},
9         {SkColors::kGray,    "SkColors::kGray"},
10         {SkColors::kLtGray,  "SkColors::kLtGray"},
11         {SkColors::kWhite,   "SkColors::kWhite"},
12         {SkColors::kRed,     "SkColors::kRed"},
13         {SkColors::kGreen,   "SkColors::kGreen"},
14         {SkColors::kBlue,    "SkColors::kBlue"},
15         {SkColors::kYellow,  "SkColors::kYellow"},
16         {SkColors::kCyan,    "SkColors::kCyan"},
17         {SkColors::kMagenta, "SkColors::kMagenta"},
18     };
19     float y = 0;
20     constexpr float kSize = 256.0f / (sizeof(kColors) / sizeof(kColors[0]));
21     const SkColor4f kBrown{0.5f, 0.25f, 0, 1};
22     for (const auto& c : kColors) {
23         canvas->drawRect(SkRect{0, y, 128, y + kSize}, SkPaint(c.fColor));
24         canvas->drawString(c.fName, 4, y + kSize * 0.7f, SkFont(), SkPaint(kBrown));
25         y += kSize;
26     }
27 }
28 }  // END FIDDLE
29