1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 // HASH=2aadded3d20dfef34d1c8abe28c7bc8d 5 REG_FIDDLE(Conic_Weight_a, 256, 256, true, 0) { draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) { 7 const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" }; 8 const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 }; 9 SkPath path; 10 path.conicTo(20, 30, 50, 60, 1); 11 SkPath::Iter iter(path, false); 12 SkPath::Verb verb; 13 do { 14 SkPoint points[4]; 15 verb = iter.next(points); 16 SkDebugf("%s ", verbNames[(int) verb]); 17 for (int i = 0; i < pointCount[(int) verb]; ++i) { 18 SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY); 19 } 20 if (SkPath::kConic_Verb == verb) { 21 SkDebugf("weight = %g", iter.conicWeight()); 22 } 23 SkDebugf("\n"); 24 } while (SkPath::kDone_Verb != verb); 25 } 26 } // END FIDDLE 27