1 // Copyright 2020 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(DCIToXYZD50, 512, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkColorSpacePrimaries p; 7 // DCI-P3 Primaries from https://en.wikipedia.org/wiki/DCI-P3 8 p.fRX = 0.680f; p.fRY = 0.320f; 9 p.fGX = 0.265f; p.fGY = 0.690f; 10 p.fBX = 0.150f; p.fBY = 0.060f; 11 12 // DCI-P3 D65 13 p.fWX = 0.3127f; p.fWY = 0.3290f; 14 15 // DCI-P3 Theater 16 // p.fWX = 0.314; p.fWY = 0.351; 17 18 skcms_Matrix3x3 toXYZ; 19 p.toXYZD50(&toXYZ); 20 21 for (int i = 0; i < 3; ++i) { 22 SkDebugf("%f %f %f\n", toXYZ.vals[i][0], toXYZ.vals[i][1], toXYZ.vals[i][2]); 23 } 24 } 25 } // END FIDDLE 26