1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=cf0da15f48aa54fd1889e7f913601710
5 REG_FIDDLE(Rect_setBounds, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkPoint points[] = {{3, 4}, {1, 2}, {5, 6}, {SK_ScalarNaN, 8}};
8 for (int count = 0; count <= (int) SK_ARRAY_COUNT(points); ++count) {
9 SkRect rect;
10 rect.setBounds(points, count);
11 if (count > 0) {
12 SkDebugf("added: %3g, %g ", points[count - 1].fX, points[count - 1].fY);
13 } else {
14 SkDebugf("%14s", " ");
15 }
16 SkDebugf("count: %d rect: %g, %g, %g, %g\n", count,
17 rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
18 }
19 }
20 } // END FIDDLE
21