1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=59a6e7d202ac17ab80ec21b233e51f59
5 REG_FIDDLE(Rect_toQuad, 256, 256, true, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 SkRect rect = {1, 2, 3, 4};
8 SkPoint corners[4];
9 rect.toQuad(corners);
10 SkDebugf("rect: {%g, %g, %g, %g}\n", rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
11 SkDebugf("corners:");
12 for (auto corner : corners) {
13 SkDebugf(" {%g, %g}", corner.fX, corner.fY);
14 }
15 SkDebugf("\n");
16 }
17 } // END FIDDLE
18