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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPoint.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkRefCnt.h"
16 #include "include/core/SkString.h"
17 #include "include/gpu/GrRecordingContext.h"
18 #include "include/private/GrTypesPriv.h"
19 #include "src/core/SkCanvasPriv.h"
20 #include "src/gpu/GrBuffer.h"
21 #include "src/gpu/GrCaps.h"
22 #include "src/gpu/GrDirectContextPriv.h"
23 #include "src/gpu/GrGeometryProcessor.h"
24 #include "src/gpu/GrGpuBuffer.h"
25 #include "src/gpu/GrMemoryPool.h"
26 #include "src/gpu/GrOpFlushState.h"
27 #include "src/gpu/GrOpsRenderPass.h"
28 #include "src/gpu/GrPipeline.h"
29 #include "src/gpu/GrProcessor.h"
30 #include "src/gpu/GrProcessorSet.h"
31 #include "src/gpu/GrProgramInfo.h"
32 #include "src/gpu/GrRecordingContextPriv.h"
33 #include "src/gpu/GrResourceProvider.h"
34 #include "src/gpu/GrShaderCaps.h"
35 #include "src/gpu/GrShaderVar.h"
36 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
37 #include "src/gpu/glsl/GrGLSLProgramDataManager.h"
38 #include "src/gpu/glsl/GrGLSLUniformHandler.h"
39 #include "src/gpu/glsl/GrGLSLVarying.h"
40 #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
41 #include "src/gpu/ops/GrDrawOp.h"
42 #include "src/gpu/ops/GrOp.h"
43 #include "src/gpu/v1/SurfaceDrawContext_v1.h"
44 #include "tools/gpu/ProxyUtils.h"
45 
46 #include <memory>
47 #include <utility>
48 
49 class GrAppliedClip;
50 
51 /**
52  * This test ensures that fwidth() works properly on GPU configs by drawing a squircle.
53  */
54 namespace {
55 
56 static constexpr GrGeometryProcessor::Attribute gVertex =
57         {"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
58 
59 ////////////////////////////////////////////////////////////////////////////////////////////////////
60 // SkSL code.
61 
62 class FwidthSquircleTestProcessor : public GrGeometryProcessor {
63 public:
Make(SkArenaAlloc * arena,const SkMatrix & viewMatrix)64     static GrGeometryProcessor* Make(SkArenaAlloc* arena, const SkMatrix& viewMatrix) {
65         return arena->make([&](void* ptr) {
66             return new (ptr) FwidthSquircleTestProcessor(viewMatrix);
67         });
68     }
69 
name() const70     const char* name() const override { return "FwidthSquircleTestProcessor"; }
71 
addToKey(const GrShaderCaps &,GrProcessorKeyBuilder *) const72     void addToKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {}
73 
74     std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const final;
75 
76 private:
FwidthSquircleTestProcessor(const SkMatrix & viewMatrix)77     FwidthSquircleTestProcessor(const SkMatrix& viewMatrix)
78             : GrGeometryProcessor(kFwidthSquircleTestProcessor_ClassID)
79             , fViewMatrix(viewMatrix) {
80         this->setVertexAttributes(&gVertex, 1);
81     }
82 
83     const SkMatrix fViewMatrix;
84 
85     using INHERITED = GrGeometryProcessor;
86 };
87 
makeProgramImpl(const GrShaderCaps &) const88 std::unique_ptr<GrGeometryProcessor::ProgramImpl> FwidthSquircleTestProcessor::makeProgramImpl(
89         const GrShaderCaps&) const {
90     class Impl : public ProgramImpl {
91     public:
92         void setData(const GrGLSLProgramDataManager& pdman,
93                      const GrShaderCaps&,
94                      const GrGeometryProcessor& geomProc) override {
95             const auto& proc = geomProc.cast<FwidthSquircleTestProcessor>();
96             pdman.setSkMatrix(fViewMatrixHandle, proc.fViewMatrix);
97         }
98 
99     private:
100         void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
101             const auto& proc = args.fGeomProc.cast<FwidthSquircleTestProcessor>();
102 
103             auto* uniforms = args.fUniformHandler;
104             fViewMatrixHandle = uniforms->addUniform(nullptr,
105                                                      kVertex_GrShaderFlag,
106                                                      kFloat3x3_GrSLType,
107                                                      "viewmatrix");
108 
109             auto* varyings = args.fVaryingHandler;
110             varyings->emitAttributes(proc);
111 
112             GrGLSLVarying squircleCoord(kFloat2_GrSLType);
113             varyings->addVarying("bboxcoord", &squircleCoord);
114 
115             auto* v = args.fVertBuilder;
116             v->codeAppendf("float2x2 R = float2x2(cos(.05), sin(.05), -sin(.05), cos(.05));");
117 
118             v->codeAppendf("%s = bboxcoord * 1.25;", squircleCoord.vsOut());
119             v->codeAppendf("float3 vertexpos = float3(bboxcoord * 100 * R + 100, 1);");
120             v->codeAppendf("vertexpos = %s * vertexpos;",
121                            uniforms->getUniformCStr(fViewMatrixHandle));
122             gpArgs->fPositionVar.set(kFloat3_GrSLType, "vertexpos");
123 
124             auto* f = args.fFragBuilder;
125             f->codeAppendf("float golden_ratio = 1.61803398875;");
126             f->codeAppendf("float pi = 3.141592653589793;");
127             f->codeAppendf("float x = abs(%s.x), y = abs(%s.y);",
128                            squircleCoord.fsIn(), squircleCoord.fsIn());
129 
130             // Squircle function!
131             f->codeAppendf("float fn = half(pow(x, golden_ratio*pi) + "
132                            "pow(y, golden_ratio*pi) - 1);");
133             f->codeAppendf("float fnwidth = fwidth(fn);");
134             f->codeAppendf("fnwidth += 1e-10;");  // Guard against divide-by-zero.
135             f->codeAppendf("half coverage = clamp(half(.5 - fn/fnwidth), 0, 1);");
136 
137             f->codeAppendf("half4 %s = half4(.51, .42, .71, 1) * .89;", args.fOutputColor);
138             f->codeAppendf("half4 %s = half4(coverage);", args.fOutputCoverage);
139         }
140 
141         UniformHandle fViewMatrixHandle;
142     };
143 
144     return std::make_unique<Impl>();
145 }
146 
147 ////////////////////////////////////////////////////////////////////////////////////////////////////
148 // Draw Op.
149 
150 class FwidthSquircleTestOp : public GrDrawOp {
151 public:
152     DEFINE_OP_CLASS_ID
153 
Make(GrRecordingContext * ctx,const SkMatrix & viewMatrix)154     static GrOp::Owner Make(GrRecordingContext* ctx, const SkMatrix& viewMatrix) {
155         return GrOp::Make<FwidthSquircleTestOp>(ctx, viewMatrix);
156     }
157 
158 private:
FwidthSquircleTestOp(const SkMatrix & viewMatrix)159     FwidthSquircleTestOp(const SkMatrix& viewMatrix)
160             : GrDrawOp(ClassID())
161             , fViewMatrix(viewMatrix) {
162         this->setBounds(SkRect::MakeIWH(kWidth, kHeight), HasAABloat::kNo, IsHairline::kNo);
163     }
164 
name() const165     const char* name() const override { return "FwidthSquircleTestOp"; }
fixedFunctionFlags() const166     FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
finalize(const GrCaps &,const GrAppliedClip *,GrClampType)167     GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override {
168         return GrProcessorSet::EmptySetAnalysis();
169     }
170 
createProgramInfo(const GrCaps * caps,SkArenaAlloc * arena,const GrSurfaceProxyView & writeView,bool usesMSAASurface,GrAppliedClip && appliedClip,const GrDstProxyView & dstProxyView,GrXferBarrierFlags renderPassXferBarriers,GrLoadOp colorLoadOp) const171     GrProgramInfo* createProgramInfo(const GrCaps* caps,
172                                      SkArenaAlloc* arena,
173                                      const GrSurfaceProxyView& writeView,
174                                      bool usesMSAASurface,
175                                      GrAppliedClip&& appliedClip,
176                                      const GrDstProxyView& dstProxyView,
177                                      GrXferBarrierFlags renderPassXferBarriers,
178                                      GrLoadOp colorLoadOp) const {
179         GrGeometryProcessor* geomProc = FwidthSquircleTestProcessor::Make(arena, fViewMatrix);
180 
181         return sk_gpu_test::CreateProgramInfo(caps, arena, writeView, usesMSAASurface,
182                                               std::move(appliedClip), dstProxyView,
183                                               geomProc, SkBlendMode::kSrcOver,
184                                               GrPrimitiveType::kTriangleStrip,
185                                               renderPassXferBarriers, colorLoadOp);
186     }
187 
createProgramInfo(GrOpFlushState * flushState) const188     GrProgramInfo* createProgramInfo(GrOpFlushState* flushState) const {
189         return this->createProgramInfo(&flushState->caps(),
190                                        flushState->allocator(),
191                                        flushState->writeView(),
192                                        flushState->usesMSAASurface(),
193                                        flushState->detachAppliedClip(),
194                                        flushState->dstProxyView(),
195                                        flushState->renderPassBarriers(),
196                                        flushState->colorLoadOp());
197     }
198 
onPrePrepare(GrRecordingContext * context,const GrSurfaceProxyView & writeView,GrAppliedClip * clip,const GrDstProxyView & dstProxyView,GrXferBarrierFlags renderPassXferBarriers,GrLoadOp colorLoadOp)199     void onPrePrepare(GrRecordingContext* context,
200                       const GrSurfaceProxyView& writeView,
201                       GrAppliedClip* clip,
202                       const GrDstProxyView& dstProxyView,
203                       GrXferBarrierFlags renderPassXferBarriers,
204                       GrLoadOp colorLoadOp) final {
205         SkArenaAlloc* arena = context->priv().recordTimeAllocator();
206 
207         // DMSAA is not supported on DDL.
208         bool usesMSAASurface = writeView.asRenderTargetProxy()->numSamples() > 1;
209 
210         // This is equivalent to a GrOpFlushState::detachAppliedClip
211         GrAppliedClip appliedClip = clip ? std::move(*clip) : GrAppliedClip::Disabled();
212 
213         fProgramInfo = this->createProgramInfo(context->priv().caps(), arena, writeView,
214                                                usesMSAASurface, std::move(appliedClip),
215                                                dstProxyView, renderPassXferBarriers, colorLoadOp);
216 
217         context->priv().recordProgramInfo(fProgramInfo);
218     }
219 
onPrepare(GrOpFlushState * flushState)220     void onPrepare(GrOpFlushState* flushState) final {
221         SkPoint vertices[4] = {
222             {-1, -1},
223             {+1, -1},
224             {-1, +1},
225             {+1, +1},
226         };
227         fVertexBuffer = flushState->resourceProvider()->createBuffer(
228                 sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices);
229     }
230 
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)231     void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) final {
232         if (!fVertexBuffer) {
233             return;
234         }
235 
236         if (!fProgramInfo) {
237             fProgramInfo = this->createProgramInfo(flushState);
238         }
239 
240         flushState->bindPipeline(*fProgramInfo, SkRect::MakeIWH(kWidth, kHeight));
241         flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer));
242         flushState->draw(4, 0);
243 
244     }
245 
246     static const int kWidth = 200;
247     static const int kHeight = 200;
248 
249     sk_sp<GrBuffer> fVertexBuffer;
250     const SkMatrix  fViewMatrix;
251 
252     // The program info (and both the GrPipeline and GrGeometryProcessor it relies on), when
253     // allocated, are allocated in either the ddl-record-time or flush-time arena. It is the
254     // arena's job to free up their memory so we just have a bare programInfo pointer here. We
255     // don't even store the GrPipeline and GrGeometryProcessor pointers here bc they are
256     // guaranteed to have the same lifetime as the program info.
257     GrProgramInfo*  fProgramInfo = nullptr;
258 
259     friend class ::GrOp; // for ctor
260 
261     using INHERITED = GrDrawOp;
262 };
263 
264 } // namespace
265 
266 ////////////////////////////////////////////////////////////////////////////////////////////////////
267 // Test.
268 
269 namespace skiagm {
270 
271 DEF_SIMPLE_GPU_GM_CAN_FAIL(fwidth_squircle, rContext, canvas, errorMsg, 200, 200) {
272     if (!rContext->priv().caps()->shaderCaps()->shaderDerivativeSupport()) {
273         *errorMsg = "Shader derivatives not supported.";
274         return DrawResult::kSkip;
275     }
276 
277     auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas);
278     if (!sdc) {
279         *errorMsg = GM::kErrorMsg_DrawSkippedGpuOnly;
280         return DrawResult::kSkip;
281     }
282 
283     // Draw the test directly to the frame buffer.
284     canvas->clear(SK_ColorWHITE);
285     sdc->addDrawOp(FwidthSquircleTestOp::Make(rContext, canvas->getTotalMatrix()));
286     return skiagm::DrawResult::kOk;
287 }
288 
289 }  // namespace skiagm
290