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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkPixmap.h"
12 #include "include/core/SkRasterHandleAllocator.h"
13 #include "include/core/SkSurface.h"
14 
15 class GraphicsPort {
16 protected:
17     SkCanvas* fCanvas;
18 
19 public:
GraphicsPort(SkCanvas * canvas)20     GraphicsPort(SkCanvas* canvas) : fCanvas(canvas) {}
~GraphicsPort()21     virtual ~GraphicsPort() {}
22 
save()23     void save() { fCanvas->save(); }
saveLayer(const SkRect & bounds,SkAlpha alpha)24     void saveLayer(const SkRect& bounds, SkAlpha alpha) {
25         fCanvas->saveLayerAlpha(&bounds, alpha);
26     }
restore()27     void restore() { fCanvas->restore(); }
28 
translate(float x,float y)29     void translate(float x, float y) { fCanvas->translate(x, y); }
scale(float s)30     void scale(float s) { fCanvas->scale(s, s); }
clip(const SkRect & r)31     void clip(const SkRect& r) { fCanvas->clipRect(r); }
32 
drawOval(const SkRect & r,SkColor c)33     void drawOval(const SkRect& r, SkColor c) {
34         SkPaint p;
35         p.setColor(c);
36         fCanvas->drawOval(r, p);
37     }
38 
drawRect(const SkRect & r,SkColor c)39     virtual void drawRect(const SkRect& r, SkColor c) {
40         SkPaint p;
41         p.setColor(c);
42         fCanvas->drawRect(r, p);
43     }
44 
peekCanvas() const45     SkCanvas* peekCanvas() const { return fCanvas; }
46 };
47 
48 class SkiaGraphicsPort : public GraphicsPort {
49 public:
SkiaGraphicsPort(SkCanvas * canvas)50     SkiaGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
51 
drawRect(const SkRect & r,SkColor c)52     void drawRect(const SkRect& r, SkColor c) override {
53         SkCanvas* canvas = (SkCanvas*)fCanvas->accessTopRasterHandle();
54         canvas->drawRect(r, SkPaint(SkColor4f::FromColor(c)));
55     }
56 };
57 
58 class SkiaAllocator : public SkRasterHandleAllocator {
59 public:
SkiaAllocator()60     SkiaAllocator() {}
61 
allocHandle(const SkImageInfo & info,Rec * rec)62     bool allocHandle(const SkImageInfo& info, Rec* rec) override {
63         sk_sp<SkSurface> surface = SkSurface::MakeRaster(info);
64         if (!surface) {
65             return false;
66         }
67         SkCanvas* canvas = surface->getCanvas();
68         SkPixmap pixmap;
69         canvas->peekPixels(&pixmap);
70 
71         rec->fReleaseProc = [](void* pixels, void* ctx){ SkSafeUnref((SkSurface*)ctx); };
72         rec->fReleaseCtx = surface.release();
73         rec->fPixels = pixmap.writable_addr();
74         rec->fRowBytes = pixmap.rowBytes();
75         rec->fHandle = canvas;
76         canvas->save();    // balanced each time updateHandle is called
77         return true;
78     }
79 
updateHandle(Handle hndl,const SkMatrix & ctm,const SkIRect & clip)80     void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override {
81         SkCanvas* canvas = (SkCanvas*)hndl;
82         canvas->restore();
83         canvas->save();
84         canvas->clipRect(SkRect::Make(clip));
85         canvas->concat(ctm);
86     }
87 };
88 
89 #ifdef SK_BUILD_FOR_MAC
90 
91 #include "include/utils/mac/SkCGUtils.h"
92 class CGGraphicsPort : public GraphicsPort {
93 public:
CGGraphicsPort(SkCanvas * canvas)94     CGGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
95 
drawRect(const SkRect & r,SkColor c)96     void drawRect(const SkRect& r, SkColor c) override {
97         CGContextRef cg = (CGContextRef)fCanvas->accessTopRasterHandle();
98 
99         CGColorRef color = CGColorCreateGenericRGB(SkColorGetR(c)/255.f,
100                                                    SkColorGetG(c)/255.f,
101                                                    SkColorGetB(c)/255.f,
102                                                    SkColorGetA(c)/255.f);
103 
104         CGContextSetFillColorWithColor(cg, color);
105         CGContextFillRect(cg, CGRectMake(r.x(), r.y(), r.width(), r.height()));
106     }
107 };
108 
matrix_to_transform(CGContextRef cg,const SkMatrix & ctm)109 static CGAffineTransform matrix_to_transform(CGContextRef cg, const SkMatrix& ctm) {
110     SkMatrix matrix;
111     matrix.setScale(1, -1);
112     matrix.postTranslate(0, SkIntToScalar(CGBitmapContextGetHeight(cg)));
113     matrix.preConcat(ctm);
114 
115     return CGAffineTransformMake(matrix[SkMatrix::kMScaleX],
116                                  matrix[SkMatrix::kMSkewY],
117                                  matrix[SkMatrix::kMSkewX],
118                                  matrix[SkMatrix::kMScaleY],
119                                  matrix[SkMatrix::kMTransX],
120                                  matrix[SkMatrix::kMTransY]);
121 }
122 
123 class CGAllocator : public SkRasterHandleAllocator {
124 public:
CGAllocator()125     CGAllocator() {}
126 
allocHandle(const SkImageInfo & info,Rec * rec)127     bool allocHandle(const SkImageInfo& info, Rec* rec) override {
128         // let CG allocate the pixels
129         CGContextRef cg = SkCreateCGContext(SkPixmap(info, nullptr, 0));
130         if (!cg) {
131             return false;
132         }
133         rec->fReleaseProc = [](void* pixels, void* ctx){ CGContextRelease((CGContextRef)ctx); };
134         rec->fReleaseCtx = cg;
135         rec->fPixels = CGBitmapContextGetData(cg);
136         rec->fRowBytes = CGBitmapContextGetBytesPerRow(cg);
137         rec->fHandle = cg;
138         CGContextSaveGState(cg);    // balanced each time updateHandle is called
139         return true;
140     }
141 
updateHandle(Handle hndl,const SkMatrix & ctm,const SkIRect & clip)142     void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override {
143         CGContextRef cg = (CGContextRef)hndl;
144 
145         CGContextRestoreGState(cg);
146         CGContextSaveGState(cg);
147         CGContextClipToRect(cg, CGRectMake(clip.x(), clip.y(), clip.width(), clip.height()));
148         CGContextConcatCTM(cg, matrix_to_transform(cg, ctm));
149     }
150 };
151 
152 using MyPort = CGGraphicsPort;
153 using MyAllocator = CGAllocator;
154 
155 #elif defined(SK_BUILD_FOR_WIN)
156 
157 #include "src/core/SkLeanWindows.h"
158 
toRECT(const SkIRect & r)159 static RECT toRECT(const SkIRect& r) {
160     return { r.left(), r.top(), r.right(), r.bottom() };
161 }
162 
163 class GDIGraphicsPort : public GraphicsPort {
164 public:
GDIGraphicsPort(SkCanvas * canvas)165     GDIGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
166 
drawRect(const SkRect & r,SkColor c)167     void drawRect(const SkRect& r, SkColor c) override {
168         HDC hdc = (HDC)fCanvas->accessTopRasterHandle();
169 
170         COLORREF cr = RGB(SkColorGetR(c), SkColorGetG(c), SkColorGetB(c));// SkEndian_Swap32(c) >> 8;
171         RECT rounded = toRECT(r.round());
172         FillRect(hdc, &rounded, CreateSolidBrush(cr));
173 
174         // Assuming GDI wrote zeros for alpha, this will or-in 0xFF for alpha
175         SkPaint paint;
176         paint.setBlendMode(SkBlendMode::kDstATop);
177         fCanvas->drawRect(r, paint);
178     }
179 };
180 
181 // We use this static factory function instead of the regular constructor so
182 // that we can create the pixel data before calling the constructor. This is
183 // required so that we can call the base class' constructor with the pixel
184 // data.
Create(int width,int height,bool is_opaque,SkRasterHandleAllocator::Rec * rec)185 static bool Create(int width, int height, bool is_opaque, SkRasterHandleAllocator::Rec* rec) {
186     BITMAPINFOHEADER hdr;
187     memset(&hdr, 0, sizeof(hdr));
188     hdr.biSize = sizeof(BITMAPINFOHEADER);
189     hdr.biWidth = width;
190     hdr.biHeight = -height;  // Minus means top-down bitmap.
191     hdr.biPlanes = 1;
192     hdr.biBitCount = 32;
193     hdr.biCompression = BI_RGB;  // No compression.
194     hdr.biSizeImage = 0;
195     hdr.biXPelsPerMeter = 1;
196     hdr.biYPelsPerMeter = 1;
197     void* pixels;
198     HBITMAP hbitmap = CreateDIBSection(nullptr, (const BITMAPINFO*)&hdr, 0, &pixels, 0, 0);
199     if (!hbitmap) {
200         return false;
201     }
202 
203     size_t row_bytes = width * sizeof(SkPMColor);
204     sk_bzero(pixels, row_bytes * height);
205 
206     HDC hdc = CreateCompatibleDC(nullptr);
207     if (!hdc) {
208         DeleteObject(hbitmap);
209         return false;
210     }
211     SetGraphicsMode(hdc, GM_ADVANCED);
212     HGDIOBJ origBitmap = SelectObject(hdc, hbitmap);
213 
214     struct ReleaseContext {
215         HDC hdc;
216         HGDIOBJ hbitmap;
217     };
218     rec->fReleaseProc = [](void*, void* context) {
219         ReleaseContext* ctx = static_cast<ReleaseContext*>(context);
220         HBITMAP hbitmap = static_cast<HBITMAP>(SelectObject(ctx->hdc, ctx->hbitmap));
221         DeleteObject(hbitmap);
222         DeleteDC(ctx->hdc);
223         delete ctx;
224     };
225     rec->fReleaseCtx = new ReleaseContext{hdc, origBitmap};
226     rec->fPixels = pixels;
227     rec->fRowBytes = row_bytes;
228     rec->fHandle = hdc;
229     return true;
230 }
231 
232 /**
233 *  Subclass of SkRasterHandleAllocator that returns an HDC as its "handle".
234 */
235 class GDIAllocator : public SkRasterHandleAllocator {
236 public:
GDIAllocator()237     GDIAllocator() {}
238 
allocHandle(const SkImageInfo & info,Rec * rec)239     bool allocHandle(const SkImageInfo& info, Rec* rec) override {
240         SkASSERT(info.colorType() == kN32_SkColorType);
241         return Create(info.width(), info.height(), info.isOpaque(), rec);
242     }
243 
updateHandle(Handle handle,const SkMatrix & ctm,const SkIRect & clip_bounds)244     void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override {
245         HDC hdc = static_cast<HDC>(handle);
246 
247         XFORM xf;
248         xf.eM11 = ctm[SkMatrix::kMScaleX];
249         xf.eM21 = ctm[SkMatrix::kMSkewX];
250         xf.eDx = ctm[SkMatrix::kMTransX];
251         xf.eM12 = ctm[SkMatrix::kMSkewY];
252         xf.eM22 = ctm[SkMatrix::kMScaleY];
253         xf.eDy = ctm[SkMatrix::kMTransY];
254         SetWorldTransform(hdc, &xf);
255 
256         RECT clip_bounds_RECT = toRECT(clip_bounds);
257         HRGN hrgn = CreateRectRgnIndirect(&clip_bounds_RECT);
258         SK_MAYBE_UNUSED int result = SelectClipRgn(hdc, hrgn);
259         SkASSERT(result != ERROR);
260         result = DeleteObject(hrgn);
261         SkASSERT(result != 0);
262     }
263 };
264 
265 using MyPort = GDIGraphicsPort;
266 using MyAllocator = GDIAllocator;
267 
268 #else
269 
270 using MyPort = SkiaGraphicsPort;
271 using MyAllocator = SkiaAllocator;
272 
273 #endif
274 
275 DEF_SIMPLE_GM(rasterallocator, canvas, 600, 300) {
__anond5e1970b0402(GraphicsPort* port) 276     auto doDraw = [](GraphicsPort* port) {
277         SkAutoCanvasRestore acr(port->peekCanvas(), true);
278 
279         port->drawRect({0, 0, 256, 256}, SK_ColorRED);
280         port->save();
281         port->translate(30, 30);
282         port->drawRect({0, 0, 30, 30}, SK_ColorBLUE);
283         port->drawOval({10, 10, 20, 20}, SK_ColorWHITE);
284         port->restore();
285 
286         port->saveLayer({50, 50, 100, 100}, 0x80);
287         port->drawRect({55, 55, 95, 95}, SK_ColorGREEN);
288         port->restore();
289 
290         port->clip({150, 50, 200, 200});
291         port->drawRect({0, 0, 256, 256}, 0xFFCCCCCC);
292     };
293 
294     // TODO: this common code fails pic-8888 and serialize-8888
295     //GraphicsPort skiaPort(canvas);
296     //doDraw(&skiaPort);
297 
298     const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
299     std::unique_ptr<SkCanvas> nativeCanvas =
300         SkRasterHandleAllocator::MakeCanvas(std::make_unique<MyAllocator>(), info);
301     MyPort nativePort(nativeCanvas.get());
302     doDraw(&nativePort);
303 
304     SkPixmap pm;
305     nativeCanvas->peekPixels(&pm);
306     canvas->drawImage(SkImage::MakeRasterCopy(pm), 280, 0);
307 }
308