1 /*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkPixmap.h"
12 #include "include/core/SkRasterHandleAllocator.h"
13 #include "include/core/SkSurface.h"
14
15 class GraphicsPort {
16 protected:
17 SkCanvas* fCanvas;
18
19 public:
GraphicsPort(SkCanvas * canvas)20 GraphicsPort(SkCanvas* canvas) : fCanvas(canvas) {}
~GraphicsPort()21 virtual ~GraphicsPort() {}
22
save()23 void save() { fCanvas->save(); }
saveLayer(const SkRect & bounds,SkAlpha alpha)24 void saveLayer(const SkRect& bounds, SkAlpha alpha) {
25 fCanvas->saveLayerAlpha(&bounds, alpha);
26 }
restore()27 void restore() { fCanvas->restore(); }
28
translate(float x,float y)29 void translate(float x, float y) { fCanvas->translate(x, y); }
scale(float s)30 void scale(float s) { fCanvas->scale(s, s); }
clip(const SkRect & r)31 void clip(const SkRect& r) { fCanvas->clipRect(r); }
32
drawOval(const SkRect & r,SkColor c)33 void drawOval(const SkRect& r, SkColor c) {
34 SkPaint p;
35 p.setColor(c);
36 fCanvas->drawOval(r, p);
37 }
38
drawRect(const SkRect & r,SkColor c)39 virtual void drawRect(const SkRect& r, SkColor c) {
40 SkPaint p;
41 p.setColor(c);
42 fCanvas->drawRect(r, p);
43 }
44
peekCanvas() const45 SkCanvas* peekCanvas() const { return fCanvas; }
46 };
47
48 class SkiaGraphicsPort : public GraphicsPort {
49 public:
SkiaGraphicsPort(SkCanvas * canvas)50 SkiaGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
51
drawRect(const SkRect & r,SkColor c)52 void drawRect(const SkRect& r, SkColor c) override {
53 SkCanvas* canvas = (SkCanvas*)fCanvas->accessTopRasterHandle();
54 canvas->drawRect(r, SkPaint(SkColor4f::FromColor(c)));
55 }
56 };
57
58 class SkiaAllocator : public SkRasterHandleAllocator {
59 public:
SkiaAllocator()60 SkiaAllocator() {}
61
allocHandle(const SkImageInfo & info,Rec * rec)62 bool allocHandle(const SkImageInfo& info, Rec* rec) override {
63 sk_sp<SkSurface> surface = SkSurface::MakeRaster(info);
64 if (!surface) {
65 return false;
66 }
67 SkCanvas* canvas = surface->getCanvas();
68 SkPixmap pixmap;
69 canvas->peekPixels(&pixmap);
70
71 rec->fReleaseProc = [](void* pixels, void* ctx){ SkSafeUnref((SkSurface*)ctx); };
72 rec->fReleaseCtx = surface.release();
73 rec->fPixels = pixmap.writable_addr();
74 rec->fRowBytes = pixmap.rowBytes();
75 rec->fHandle = canvas;
76 canvas->save(); // balanced each time updateHandle is called
77 return true;
78 }
79
updateHandle(Handle hndl,const SkMatrix & ctm,const SkIRect & clip)80 void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override {
81 SkCanvas* canvas = (SkCanvas*)hndl;
82 canvas->restore();
83 canvas->save();
84 canvas->clipRect(SkRect::Make(clip));
85 canvas->concat(ctm);
86 }
87 };
88
89 #ifdef SK_BUILD_FOR_MAC
90
91 #include "include/utils/mac/SkCGUtils.h"
92 class CGGraphicsPort : public GraphicsPort {
93 public:
CGGraphicsPort(SkCanvas * canvas)94 CGGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
95
drawRect(const SkRect & r,SkColor c)96 void drawRect(const SkRect& r, SkColor c) override {
97 CGContextRef cg = (CGContextRef)fCanvas->accessTopRasterHandle();
98
99 CGColorRef color = CGColorCreateGenericRGB(SkColorGetR(c)/255.f,
100 SkColorGetG(c)/255.f,
101 SkColorGetB(c)/255.f,
102 SkColorGetA(c)/255.f);
103
104 CGContextSetFillColorWithColor(cg, color);
105 CGContextFillRect(cg, CGRectMake(r.x(), r.y(), r.width(), r.height()));
106 }
107 };
108
matrix_to_transform(CGContextRef cg,const SkMatrix & ctm)109 static CGAffineTransform matrix_to_transform(CGContextRef cg, const SkMatrix& ctm) {
110 SkMatrix matrix;
111 matrix.setScale(1, -1);
112 matrix.postTranslate(0, SkIntToScalar(CGBitmapContextGetHeight(cg)));
113 matrix.preConcat(ctm);
114
115 return CGAffineTransformMake(matrix[SkMatrix::kMScaleX],
116 matrix[SkMatrix::kMSkewY],
117 matrix[SkMatrix::kMSkewX],
118 matrix[SkMatrix::kMScaleY],
119 matrix[SkMatrix::kMTransX],
120 matrix[SkMatrix::kMTransY]);
121 }
122
123 class CGAllocator : public SkRasterHandleAllocator {
124 public:
CGAllocator()125 CGAllocator() {}
126
allocHandle(const SkImageInfo & info,Rec * rec)127 bool allocHandle(const SkImageInfo& info, Rec* rec) override {
128 // let CG allocate the pixels
129 CGContextRef cg = SkCreateCGContext(SkPixmap(info, nullptr, 0));
130 if (!cg) {
131 return false;
132 }
133 rec->fReleaseProc = [](void* pixels, void* ctx){ CGContextRelease((CGContextRef)ctx); };
134 rec->fReleaseCtx = cg;
135 rec->fPixels = CGBitmapContextGetData(cg);
136 rec->fRowBytes = CGBitmapContextGetBytesPerRow(cg);
137 rec->fHandle = cg;
138 CGContextSaveGState(cg); // balanced each time updateHandle is called
139 return true;
140 }
141
updateHandle(Handle hndl,const SkMatrix & ctm,const SkIRect & clip)142 void updateHandle(Handle hndl, const SkMatrix& ctm, const SkIRect& clip) override {
143 CGContextRef cg = (CGContextRef)hndl;
144
145 CGContextRestoreGState(cg);
146 CGContextSaveGState(cg);
147 CGContextClipToRect(cg, CGRectMake(clip.x(), clip.y(), clip.width(), clip.height()));
148 CGContextConcatCTM(cg, matrix_to_transform(cg, ctm));
149 }
150 };
151
152 using MyPort = CGGraphicsPort;
153 using MyAllocator = CGAllocator;
154
155 #elif defined(SK_BUILD_FOR_WIN)
156
157 #include "src/core/SkLeanWindows.h"
158
toRECT(const SkIRect & r)159 static RECT toRECT(const SkIRect& r) {
160 return { r.left(), r.top(), r.right(), r.bottom() };
161 }
162
163 class GDIGraphicsPort : public GraphicsPort {
164 public:
GDIGraphicsPort(SkCanvas * canvas)165 GDIGraphicsPort(SkCanvas* canvas) : GraphicsPort(canvas) {}
166
drawRect(const SkRect & r,SkColor c)167 void drawRect(const SkRect& r, SkColor c) override {
168 HDC hdc = (HDC)fCanvas->accessTopRasterHandle();
169
170 COLORREF cr = RGB(SkColorGetR(c), SkColorGetG(c), SkColorGetB(c));// SkEndian_Swap32(c) >> 8;
171 RECT rounded = toRECT(r.round());
172 FillRect(hdc, &rounded, CreateSolidBrush(cr));
173
174 // Assuming GDI wrote zeros for alpha, this will or-in 0xFF for alpha
175 SkPaint paint;
176 paint.setBlendMode(SkBlendMode::kDstATop);
177 fCanvas->drawRect(r, paint);
178 }
179 };
180
181 // We use this static factory function instead of the regular constructor so
182 // that we can create the pixel data before calling the constructor. This is
183 // required so that we can call the base class' constructor with the pixel
184 // data.
Create(int width,int height,bool is_opaque,SkRasterHandleAllocator::Rec * rec)185 static bool Create(int width, int height, bool is_opaque, SkRasterHandleAllocator::Rec* rec) {
186 BITMAPINFOHEADER hdr;
187 memset(&hdr, 0, sizeof(hdr));
188 hdr.biSize = sizeof(BITMAPINFOHEADER);
189 hdr.biWidth = width;
190 hdr.biHeight = -height; // Minus means top-down bitmap.
191 hdr.biPlanes = 1;
192 hdr.biBitCount = 32;
193 hdr.biCompression = BI_RGB; // No compression.
194 hdr.biSizeImage = 0;
195 hdr.biXPelsPerMeter = 1;
196 hdr.biYPelsPerMeter = 1;
197 void* pixels;
198 HBITMAP hbitmap = CreateDIBSection(nullptr, (const BITMAPINFO*)&hdr, 0, &pixels, 0, 0);
199 if (!hbitmap) {
200 return false;
201 }
202
203 size_t row_bytes = width * sizeof(SkPMColor);
204 sk_bzero(pixels, row_bytes * height);
205
206 HDC hdc = CreateCompatibleDC(nullptr);
207 if (!hdc) {
208 DeleteObject(hbitmap);
209 return false;
210 }
211 SetGraphicsMode(hdc, GM_ADVANCED);
212 HGDIOBJ origBitmap = SelectObject(hdc, hbitmap);
213
214 struct ReleaseContext {
215 HDC hdc;
216 HGDIOBJ hbitmap;
217 };
218 rec->fReleaseProc = [](void*, void* context) {
219 ReleaseContext* ctx = static_cast<ReleaseContext*>(context);
220 HBITMAP hbitmap = static_cast<HBITMAP>(SelectObject(ctx->hdc, ctx->hbitmap));
221 DeleteObject(hbitmap);
222 DeleteDC(ctx->hdc);
223 delete ctx;
224 };
225 rec->fReleaseCtx = new ReleaseContext{hdc, origBitmap};
226 rec->fPixels = pixels;
227 rec->fRowBytes = row_bytes;
228 rec->fHandle = hdc;
229 return true;
230 }
231
232 /**
233 * Subclass of SkRasterHandleAllocator that returns an HDC as its "handle".
234 */
235 class GDIAllocator : public SkRasterHandleAllocator {
236 public:
GDIAllocator()237 GDIAllocator() {}
238
allocHandle(const SkImageInfo & info,Rec * rec)239 bool allocHandle(const SkImageInfo& info, Rec* rec) override {
240 SkASSERT(info.colorType() == kN32_SkColorType);
241 return Create(info.width(), info.height(), info.isOpaque(), rec);
242 }
243
updateHandle(Handle handle,const SkMatrix & ctm,const SkIRect & clip_bounds)244 void updateHandle(Handle handle, const SkMatrix& ctm, const SkIRect& clip_bounds) override {
245 HDC hdc = static_cast<HDC>(handle);
246
247 XFORM xf;
248 xf.eM11 = ctm[SkMatrix::kMScaleX];
249 xf.eM21 = ctm[SkMatrix::kMSkewX];
250 xf.eDx = ctm[SkMatrix::kMTransX];
251 xf.eM12 = ctm[SkMatrix::kMSkewY];
252 xf.eM22 = ctm[SkMatrix::kMScaleY];
253 xf.eDy = ctm[SkMatrix::kMTransY];
254 SetWorldTransform(hdc, &xf);
255
256 RECT clip_bounds_RECT = toRECT(clip_bounds);
257 HRGN hrgn = CreateRectRgnIndirect(&clip_bounds_RECT);
258 SK_MAYBE_UNUSED int result = SelectClipRgn(hdc, hrgn);
259 SkASSERT(result != ERROR);
260 result = DeleteObject(hrgn);
261 SkASSERT(result != 0);
262 }
263 };
264
265 using MyPort = GDIGraphicsPort;
266 using MyAllocator = GDIAllocator;
267
268 #else
269
270 using MyPort = SkiaGraphicsPort;
271 using MyAllocator = SkiaAllocator;
272
273 #endif
274
275 DEF_SIMPLE_GM(rasterallocator, canvas, 600, 300) {
__anond5e1970b0402(GraphicsPort* port) 276 auto doDraw = [](GraphicsPort* port) {
277 SkAutoCanvasRestore acr(port->peekCanvas(), true);
278
279 port->drawRect({0, 0, 256, 256}, SK_ColorRED);
280 port->save();
281 port->translate(30, 30);
282 port->drawRect({0, 0, 30, 30}, SK_ColorBLUE);
283 port->drawOval({10, 10, 20, 20}, SK_ColorWHITE);
284 port->restore();
285
286 port->saveLayer({50, 50, 100, 100}, 0x80);
287 port->drawRect({55, 55, 95, 95}, SK_ColorGREEN);
288 port->restore();
289
290 port->clip({150, 50, 200, 200});
291 port->drawRect({0, 0, 256, 256}, 0xFFCCCCCC);
292 };
293
294 // TODO: this common code fails pic-8888 and serialize-8888
295 //GraphicsPort skiaPort(canvas);
296 //doDraw(&skiaPort);
297
298 const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
299 std::unique_ptr<SkCanvas> nativeCanvas =
300 SkRasterHandleAllocator::MakeCanvas(std::make_unique<MyAllocator>(), info);
301 MyPort nativePort(nativeCanvas.get());
302 doDraw(&nativePort);
303
304 SkPixmap pm;
305 nativeCanvas->peekPixels(&pm);
306 canvas->drawImage(SkImage::MakeRasterCopy(pm), 280, 0);
307 }
308