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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkBlurTypes.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColorFilter.h"
13 #include "include/core/SkMaskFilter.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkPath.h"
16 #include "include/core/SkScalar.h"
17 
18 /**
19  * This test exercises bug 1719. An anti-aliased blurred path is rendered through a soft clip. On
20  * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
21  * result. The same texture is then incorrectly used to generate the soft clip mask for the draw.
22  * Thus the same texture is used for both the blur mask and soft mask in a single draw.
23  *
24  * The correct image should look like a thin stroked round rect.
25  */
26 DEF_SIMPLE_GM_BG(skbug1719, canvas, 300, 100, 0xFF303030) {
27         canvas->translate(SkIntToScalar(-800), SkIntToScalar(-650));
28 
29         // The data is lifted from an SKP that exhibited the bug.
30 
31         // This is a round rect.
32         SkPath clipPath;
33         clipPath.moveTo(832.f, 654.f);
34         clipPath.lineTo(1034.f, 654.f);
35         clipPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
36         clipPath.lineTo(1042.f, 724.f);
37         clipPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
38         clipPath.lineTo(832.f, 732.f);
39         clipPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
40         clipPath.lineTo(824.f, 662.f);
41         clipPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
42         clipPath.close();
43 
44         // This is a round rect nested inside a rect.
45         SkPath drawPath;
46         drawPath.moveTo(823.f, 653.f);
47         drawPath.lineTo(1043.f, 653.f);
48         drawPath.lineTo(1043.f, 733.f);
49         drawPath.lineTo(823.f, 733.f);
50         drawPath.lineTo(823.f, 653.f);
51         drawPath.close();
52         drawPath.moveTo(832.f, 654.f);
53         drawPath.lineTo(1034.f, 654.f);
54         drawPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
55         drawPath.lineTo(1042.f, 724.f);
56         drawPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
57         drawPath.lineTo(832.f, 732.f);
58         drawPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
59         drawPath.lineTo(824.f, 662.f);
60         drawPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
61         drawPath.close();
62         drawPath.setFillType(SkPathFillType::kEvenOdd);
63 
64         SkPaint paint;
65         paint.setAntiAlias(true);
66         paint.setColor(0xFF000000);
67         paint.setMaskFilter(
68             SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 0.78867501f));
69         paint.setColorFilter(SkColorFilters::Blend(0xBFFFFFFF, SkBlendMode::kSrcIn));
70 
71         canvas->clipPath(clipPath, true);
72         canvas->drawPath(drawPath, paint);
73 }
74