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1 /*
2  * Copyright 2019 Google LLC.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkImageInfo.h"
11 #include "include/core/SkMatrix.h"
12 #include "include/core/SkRect.h"
13 #include "include/core/SkTypes.h"
14 #include "src/core/SkCanvasPriv.h"
15 #include "src/gpu/GrFragmentProcessor.h"
16 #include "src/gpu/SkGr.h"
17 #include "src/gpu/SurfaceFillContext.h"
18 #include "src/gpu/effects/GrTextureEffect.h"
19 #include "tools/Resources.h"
20 
21 DEF_SIMPLE_GPU_GM(swizzle, rContext, canvas, 512, 512) {
22     auto sfc = SkCanvasPriv::TopDeviceSurfaceFillContext(canvas);
23     if (!sfc) {
24         return;
25     }
26 
27     SkBitmap bmp;
28     GetResourceAsBitmap("images/mandrill_512_q075.jpg", &bmp);
29     auto view = std::get<0>(GrMakeCachedBitmapProxyView(rContext, bmp, GrMipmapped::kNo));
30     if (!view) {
31         return;
32     }
33     std::unique_ptr<GrFragmentProcessor> imgFP =
34         GrTextureEffect::Make(std::move(view), bmp.alphaType(), SkMatrix());
35     auto fp = GrFragmentProcessor::SwizzleOutput(std::move(imgFP), GrSwizzle("grb1"));
36 
37     sfc->fillWithFP(std::move(fp));
38 }
39