1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/core/SkRecordOpts.h"
9
10 #include "include/private/SkTDArray.h"
11 #include "src/core/SkCanvasPriv.h"
12 #include "src/core/SkRecordPattern.h"
13 #include "src/core/SkRecords.h"
14
15 using namespace SkRecords;
16
17 // Most of the optimizations in this file are pattern-based. These are all defined as structs with:
18 // - a Match typedef
19 // - a bool onMatch(SkRceord*, Match*, int begin, int end) method,
20 // which returns true if it made changes and false if not.
21
22 // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes.
23 // It looks for spans which match Pass::Match, and when found calls onMatch() with that pattern,
24 // record, and [begin,end) span of the commands that matched.
25 template <typename Pass>
apply(Pass * pass,SkRecord * record)26 static bool apply(Pass* pass, SkRecord* record) {
27 typename Pass::Match match;
28 bool changed = false;
29 int begin, end = 0;
30
31 while (match.search(record, &begin, &end)) {
32 changed |= pass->onMatch(record, &match, begin, end);
33 }
34 return changed;
35 }
36
37 ///////////////////////////////////////////////////////////////////////////////////////////////////
38
multiple_set_matrices(SkRecord * record)39 static void multiple_set_matrices(SkRecord* record) {
40 struct {
41 typedef Pattern<Is<SetMatrix>,
42 Greedy<Is<NoOp>>,
43 Is<SetMatrix> >
44 Match;
45
46 bool onMatch(SkRecord* record, Match* pattern, int begin, int end) {
47 record->replace<NoOp>(begin); // first SetMatrix
48 return true;
49 }
50 } pass;
51 while (apply(&pass, record));
52 }
53
54 ///////////////////////////////////////////////////////////////////////////////////////////////////
55
56 #if 0 // experimental, but needs knowledge of previous matrix to operate correctly
57 static void apply_matrix_to_draw_params(SkRecord* record) {
58 struct {
59 typedef Pattern<Is<SetMatrix>,
60 Greedy<Is<NoOp>>,
61 Is<SetMatrix> >
62 Pattern;
63
64 bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) {
65 record->replace<NoOp>(begin); // first SetMatrix
66 return true;
67 }
68 } pass;
69 // No need to loop, as we never "open up" opportunities for more of this type of optimization.
70 apply(&pass, record);
71 }
72 #endif
73
74 ///////////////////////////////////////////////////////////////////////////////////////////////////
75
76 // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps.
77 struct SaveOnlyDrawsRestoreNooper {
78 typedef Pattern<Is<Save>,
79 Greedy<Or<Is<NoOp>, IsDraw>>,
80 Is<Restore>>
81 Match;
82
onMatchSaveOnlyDrawsRestoreNooper83 bool onMatch(SkRecord* record, Match*, int begin, int end) {
84 record->replace<NoOp>(begin); // Save
85 record->replace<NoOp>(end-1); // Restore
86 return true;
87 }
88 };
89
fold_opacity_layer_color_to_paint(const SkPaint * layerPaint,bool isSaveLayer,SkPaint * paint)90 static bool fold_opacity_layer_color_to_paint(const SkPaint* layerPaint,
91 bool isSaveLayer,
92 SkPaint* paint) {
93 // We assume layerPaint is always from a saveLayer. If isSaveLayer is
94 // true, we assume paint is too.
95
96 // The alpha folding can proceed if the filter layer paint does not have properties which cause
97 // the resulting filter layer to be "blended" in complex ways to the parent layer.
98 // TODO: most likely only some xfer modes are the hard constraints
99 if (!paint->isSrcOver()) {
100 return false;
101 }
102
103 if (!isSaveLayer && paint->getImageFilter()) {
104 // For normal draws, the paint color is used as one input for the color for the draw. Image
105 // filter will operate on the result, and thus we can not change the input.
106 // For layer saves, the image filter is applied to the layer contents. The layer is then
107 // modulated with the paint color, so it's fine to proceed with the fold for saveLayer
108 // paints with image filters.
109 return false;
110 }
111
112 if (paint->getColorFilter()) {
113 // Filter input depends on the paint color.
114
115 // Here we could filter the color if we knew the draw is going to be uniform color. This
116 // should be detectable as drawPath/drawRect/.. without a shader being uniform, while
117 // drawBitmap/drawSprite or a shader being non-uniform. However, current matchers don't
118 // give the type out easily, so just do not optimize that at the moment.
119 return false;
120 }
121
122 if (layerPaint) {
123 const uint32_t layerColor = layerPaint->getColor();
124 // The layer paint color must have only alpha component.
125 if (SK_ColorTRANSPARENT != SkColorSetA(layerColor, SK_AlphaTRANSPARENT)) {
126 return false;
127 }
128
129 // The layer paint can not have any effects.
130 if (layerPaint->getPathEffect() ||
131 layerPaint->getShader() ||
132 !layerPaint->isSrcOver() ||
133 layerPaint->getMaskFilter() ||
134 layerPaint->getColorFilter() ||
135 layerPaint->getImageFilter()) {
136 return false;
137 }
138 paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor)));
139 }
140
141 return true;
142 }
143
144 // Turns logical no-op Save-[non-drawing command]*-Restore patterns into actual no-ops.
145 struct SaveNoDrawsRestoreNooper {
146 // Greedy matches greedily, so we also have to exclude Save and Restore.
147 // Nested SaveLayers need to be excluded, or we'll match their Restore!
148 typedef Pattern<Is<Save>,
149 Greedy<Not<Or<Is<Save>,
150 Is<SaveLayer>,
151 Is<Restore>,
152 IsDraw>>>,
153 Is<Restore>>
154 Match;
155
onMatchSaveNoDrawsRestoreNooper156 bool onMatch(SkRecord* record, Match*, int begin, int end) {
157 // The entire span between Save and Restore (inclusively) does nothing.
158 for (int i = begin; i < end; i++) {
159 record->replace<NoOp>(i);
160 }
161 return true;
162 }
163 };
SkRecordNoopSaveRestores(SkRecord * record)164 void SkRecordNoopSaveRestores(SkRecord* record) {
165 SaveOnlyDrawsRestoreNooper onlyDraws;
166 SaveNoDrawsRestoreNooper noDraws;
167
168 // Run until they stop changing things.
169 while (apply(&onlyDraws, record) || apply(&noDraws, record));
170 }
171
172 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
effectively_srcover(const SkPaint * paint)173 static bool effectively_srcover(const SkPaint* paint) {
174 if (!paint || paint->isSrcOver()) {
175 return true;
176 }
177 // src-mode with opaque and no effects (which might change opaqueness) is ok too.
178 return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() &&
179 0xFF == paint->getAlpha() && paint->asBlendMode() == SkBlendMode::kSrc;
180 }
181
182 // For some SaveLayer-[drawing command]-Restore patterns, merge the SaveLayer's alpha into the
183 // draw, and no-op the SaveLayer and Restore.
184 struct SaveLayerDrawRestoreNooper {
185 typedef Pattern<Is<SaveLayer>, IsDraw, Is<Restore>> Match;
186
onMatchSaveLayerDrawRestoreNooper187 bool onMatch(SkRecord* record, Match* match, int begin, int end) {
188 if (match->first<SaveLayer>()->backdrop) {
189 // can't throw away the layer if we have a backdrop
190 return false;
191 }
192
193 // A SaveLayer's bounds field is just a hint, so we should be free to ignore it.
194 SkPaint* layerPaint = match->first<SaveLayer>()->paint;
195 SkPaint* drawPaint = match->second<SkPaint>();
196
197 if (nullptr == layerPaint && effectively_srcover(drawPaint)) {
198 // There wasn't really any point to this SaveLayer at all.
199 return KillSaveLayerAndRestore(record, begin);
200 }
201
202 if (drawPaint == nullptr) {
203 // We can just give the draw the SaveLayer's paint.
204 // TODO(mtklein): figure out how to do this clearly
205 return false;
206 }
207
208 if (!fold_opacity_layer_color_to_paint(layerPaint, false /*isSaveLayer*/, drawPaint)) {
209 return false;
210 }
211
212 return KillSaveLayerAndRestore(record, begin);
213 }
214
KillSaveLayerAndRestoreSaveLayerDrawRestoreNooper215 static bool KillSaveLayerAndRestore(SkRecord* record, int saveLayerIndex) {
216 record->replace<NoOp>(saveLayerIndex); // SaveLayer
217 record->replace<NoOp>(saveLayerIndex+2); // Restore
218 return true;
219 }
220 };
SkRecordNoopSaveLayerDrawRestores(SkRecord * record)221 void SkRecordNoopSaveLayerDrawRestores(SkRecord* record) {
222 SaveLayerDrawRestoreNooper pass;
223 apply(&pass, record);
224 }
225 #endif
226
227 /* For SVG generated:
228 SaveLayer (non-opaque, typically for CSS opacity)
229 Save
230 ClipRect
231 SaveLayer (typically for SVG filter)
232 Restore
233 Restore
234 Restore
235 */
236 struct SvgOpacityAndFilterLayerMergePass {
237 typedef Pattern<Is<SaveLayer>, Is<Save>, Is<ClipRect>, Is<SaveLayer>,
238 Is<Restore>, Is<Restore>, Is<Restore>> Match;
239
onMatchSvgOpacityAndFilterLayerMergePass240 bool onMatch(SkRecord* record, Match* match, int begin, int end) {
241 if (match->first<SaveLayer>()->backdrop) {
242 // can't throw away the layer if we have a backdrop
243 return false;
244 }
245
246 SkPaint* opacityPaint = match->first<SaveLayer>()->paint;
247 if (nullptr == opacityPaint) {
248 // There wasn't really any point to this SaveLayer at all.
249 return KillSaveLayerAndRestore(record, begin);
250 }
251
252 // This layer typically contains a filter, but this should work for layers with for other
253 // purposes too.
254 SkPaint* filterLayerPaint = match->fourth<SaveLayer>()->paint;
255 if (filterLayerPaint == nullptr) {
256 // We can just give the inner SaveLayer the paint of the outer SaveLayer.
257 // TODO(mtklein): figure out how to do this clearly
258 return false;
259 }
260
261 if (!fold_opacity_layer_color_to_paint(opacityPaint, true /*isSaveLayer*/,
262 filterLayerPaint)) {
263 return false;
264 }
265
266 return KillSaveLayerAndRestore(record, begin);
267 }
268
KillSaveLayerAndRestoreSvgOpacityAndFilterLayerMergePass269 static bool KillSaveLayerAndRestore(SkRecord* record, int saveLayerIndex) {
270 record->replace<NoOp>(saveLayerIndex); // SaveLayer
271 record->replace<NoOp>(saveLayerIndex + 6); // Restore
272 return true;
273 }
274 };
275
SkRecordMergeSvgOpacityAndFilterLayers(SkRecord * record)276 void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) {
277 SvgOpacityAndFilterLayerMergePass pass;
278 apply(&pass, record);
279 }
280
281 ///////////////////////////////////////////////////////////////////////////////////////////////////
282
SkRecordOptimize(SkRecord * record)283 void SkRecordOptimize(SkRecord* record) {
284 // This might be useful as a first pass in the future if we want to weed
285 // out junk for other optimization passes. Right now, nothing needs it,
286 // and the bounding box hierarchy will do the work of skipping no-op
287 // Save-NoDraw-Restore sequences better than we can here.
288 // As there is a known problem with this peephole and drawAnnotation, disable this.
289 // If we want to enable this we must first fix this bug:
290 // https://bugs.chromium.org/p/skia/issues/detail?id=5548
291 // SkRecordNoopSaveRestores(record);
292
293 // Turn off this optimization completely for Android framework
294 // because it makes the following Android CTS test fail:
295 // android.uirendering.cts.testclasses.LayerTests#testSaveLayerClippedWithAlpha
296 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
297 SkRecordNoopSaveLayerDrawRestores(record);
298 #endif
299 SkRecordMergeSvgOpacityAndFilterLayers(record);
300
301 record->defrag();
302 }
303
SkRecordOptimize2(SkRecord * record)304 void SkRecordOptimize2(SkRecord* record) {
305 multiple_set_matrices(record);
306 SkRecordNoopSaveRestores(record);
307 // See why we turn this off in SkRecordOptimize above.
308 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
309 SkRecordNoopSaveLayerDrawRestores(record);
310 #endif
311 SkRecordMergeSvgOpacityAndFilterLayers(record);
312
313 record->defrag();
314 }
315