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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkMath.h"
9 #include "include/core/SkTypes.h"
10 #include "include/gpu/GrTypes.h"
11 #include "include/private/GrResourceKey.h"
12 #include "src/core/SkMipmap.h"
13 #include "src/gpu/GrCaps.h"
14 #include "src/gpu/GrGpu.h"
15 #include "src/gpu/GrRenderTarget.h"
16 #include "src/gpu/GrResourceCache.h"
17 #include "src/gpu/GrTexture.h"
18 
19 #ifdef SK_DEBUG
20 #include "include/gpu/GrDirectContext.h"
21 #include "src/gpu/GrDirectContextPriv.h"
22 #endif
23 
markMipmapsDirty()24 void GrTexture::markMipmapsDirty() {
25     if (GrMipmapStatus::kValid == fMipmapStatus) {
26         fMipmapStatus = GrMipmapStatus::kDirty;
27     }
28 }
29 
markMipmapsClean()30 void GrTexture::markMipmapsClean() {
31     SkASSERT(GrMipmapStatus::kNotAllocated != fMipmapStatus);
32     fMipmapStatus = GrMipmapStatus::kValid;
33 }
34 
onGpuMemorySize() const35 size_t GrTexture::onGpuMemorySize() const {
36     return GrSurface::ComputeSize(this->backendFormat(), this->dimensions(),
37                                   /*colorSamplesPerPixel=*/1, this->mipmapped());
38 }
39 
40 /////////////////////////////////////////////////////////////////////////////
GrTexture(GrGpu * gpu,const SkISize & dimensions,GrProtected isProtected,GrTextureType textureType,GrMipmapStatus mipmapStatus)41 GrTexture::GrTexture(GrGpu* gpu,
42                      const SkISize& dimensions,
43                      GrProtected isProtected,
44                      GrTextureType textureType,
45                      GrMipmapStatus mipmapStatus)
46         : INHERITED(gpu, dimensions, isProtected)
47         , fTextureType(textureType)
48         , fMipmapStatus(mipmapStatus) {
49     if (fMipmapStatus == GrMipmapStatus::kNotAllocated) {
50         fMaxMipmapLevel = 0;
51     } else {
52         fMaxMipmapLevel = SkMipmap::ComputeLevelCount(this->width(), this->height());
53     }
54     if (textureType == GrTextureType::kExternal) {
55         this->setReadOnly();
56     }
57 }
58 
StealBackendTexture(sk_sp<GrTexture> texture,GrBackendTexture * backendTexture,SkImage::BackendTextureReleaseProc * releaseProc)59 bool GrTexture::StealBackendTexture(sk_sp<GrTexture> texture,
60                                     GrBackendTexture* backendTexture,
61                                     SkImage::BackendTextureReleaseProc* releaseProc) {
62     if (!texture->unique()) {
63         return false;
64     }
65 
66     if (!texture->onStealBackendTexture(backendTexture, releaseProc)) {
67         return false;
68     }
69 #ifdef SK_DEBUG
70     GrResourceCache* cache = texture->getContext()->priv().getResourceCache();
71     int preCount = cache->getResourceCount();
72 #endif
73     // Ensure that the texture will be released by the cache when we drop the last ref.
74     // A texture that has no refs and no keys should be immediately removed.
75     if (texture->getUniqueKey().isValid()) {
76         texture->resourcePriv().removeUniqueKey();
77     }
78     if (texture->resourcePriv().getScratchKey().isValid()) {
79         texture->resourcePriv().removeScratchKey();
80     }
81 #ifdef SK_DEBUG
82     texture.reset();
83     int postCount = cache->getResourceCount();
84     SkASSERT(postCount < preCount);
85 #endif
86     return true;
87 }
88 
computeScratchKey(GrScratchKey * key) const89 void GrTexture::computeScratchKey(GrScratchKey* key) const {
90     if (!this->getGpu()->caps()->isFormatCompressed(this->backendFormat())) {
91         int sampleCount = 1;
92         GrRenderable renderable = GrRenderable::kNo;
93         if (const auto* rt = this->asRenderTarget()) {
94             sampleCount = rt->numSamples();
95             renderable = GrRenderable::kYes;
96         }
97         auto isProtected = this->isProtected() ? GrProtected::kYes : GrProtected::kNo;
98         ComputeScratchKey(*this->getGpu()->caps(), this->backendFormat(), this->dimensions(),
99                           renderable, sampleCount, this->mipmapped(), isProtected, key);
100     }
101 }
102 
ComputeScratchKey(const GrCaps & caps,const GrBackendFormat & format,SkISize dimensions,GrRenderable renderable,int sampleCnt,GrMipmapped mipMapped,GrProtected isProtected,GrScratchKey * key)103 void GrTexture::ComputeScratchKey(const GrCaps& caps,
104                                   const GrBackendFormat& format,
105                                   SkISize dimensions,
106                                   GrRenderable renderable,
107                                   int sampleCnt,
108                                   GrMipmapped mipMapped,
109                                   GrProtected isProtected,
110                                   GrScratchKey* key) {
111     static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
112     SkASSERT(!dimensions.isEmpty());
113     SkASSERT(sampleCnt > 0);
114     SkASSERT(1 == sampleCnt || renderable == GrRenderable::kYes);
115 
116     SkASSERT(static_cast<uint32_t>(mipMapped) <= 1);
117     SkASSERT(static_cast<uint32_t>(isProtected) <= 1);
118     SkASSERT(static_cast<uint32_t>(renderable) <= 1);
119     SkASSERT(static_cast<uint32_t>(sampleCnt) < (1 << (32 - 3)));
120 
121     uint64_t formatKey = caps.computeFormatKey(format);
122 
123     GrScratchKey::Builder builder(key, kType, 5);
124     builder[0] = dimensions.width();
125     builder[1] = dimensions.height();
126     builder[2] = formatKey & 0xFFFFFFFF;
127     builder[3] = (formatKey >> 32) & 0xFFFFFFFF;
128     builder[4] = (static_cast<uint32_t>(mipMapped)   << 0)
129                | (static_cast<uint32_t>(isProtected) << 1)
130                | (static_cast<uint32_t>(renderable)  << 2)
131                | (static_cast<uint32_t>(sampleCnt)   << 3);
132 }
133