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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrD3DAttachment_DEFINED
9 #define GrD3DAttachment_DEFINED
10 
11 #include "src/gpu/GrAttachment.h"
12 
13 #include "include/gpu/d3d/GrD3DTypes.h"
14 #include "src/gpu/d3d/GrD3DDescriptorHeap.h"
15 #include "src/gpu/d3d/GrD3DTextureResource.h"
16 
17 class GrD3DGpu;
18 
19 class GrD3DAttachment : public GrAttachment, public GrD3DTextureResource {
20 public:
21     static sk_sp<GrD3DAttachment> MakeStencil(GrD3DGpu* gpu,
22                                               SkISize dimensions,
23                                               int sampleCnt,
24                                               DXGI_FORMAT format);
25 
~GrD3DAttachment()26     ~GrD3DAttachment() override {}
27 
backendFormat()28     GrBackendFormat backendFormat() const override { return GrBackendFormat::MakeDxgi(fFormat); }
29 
view()30     D3D12_CPU_DESCRIPTOR_HANDLE view() const { return fView.fHandle; }
31 
32 protected:
33     void onRelease() override;
34     void onAbandon() override;
35 
36 private:
37     GrD3DAttachment(GrD3DGpu* gpu,
38                     SkISize dimensions,
39                     UsageFlags supportedUsages,
40                     DXGI_FORMAT format,
41                     const D3D12_RESOURCE_DESC&,
42                     const GrD3DTextureResourceInfo&,
43                     sk_sp<GrD3DResourceState>,
44                     const GrD3DDescriptorHeap::CPUHandle& view);
45 
46     GrD3DGpu* getD3DGpu() const;
47 
48     GrD3DDescriptorHeap::CPUHandle fView;
49     DXGI_FORMAT fFormat;
50 };
51 
52 #endif
53