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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrGLBuffer_DEFINED
9 #define GrGLBuffer_DEFINED
10 
11 #include "include/gpu/gl/GrGLTypes.h"
12 #include "src/gpu/GrGpuBuffer.h"
13 
14 class GrGLGpu;
15 class GrGLCaps;
16 
17 class GrGLBuffer : public GrGpuBuffer {
18 public:
19     static sk_sp<GrGLBuffer> Make(GrGLGpu*, size_t size, GrGpuBufferType intendedType,
20                                   GrAccessPattern, const void* data = nullptr);
21 
~GrGLBuffer()22     ~GrGLBuffer() override {
23         // either release or abandon should have been called by the owner of this object.
24         SkASSERT(0 == fBufferID);
25     }
26 
bufferID()27     GrGLuint bufferID() const { return fBufferID; }
28 
29     /**
30      * Returns the actual size of the underlying GL buffer object. In certain cases we may make this
31      * smaller than the size reported by GrGpuBuffer.
32      */
glSizeInBytes()33     size_t glSizeInBytes() const { return fGLSizeInBytes; }
34 
setHasAttachedToTexture()35     void setHasAttachedToTexture() { fHasAttachedToTexture = true; }
hasAttachedToTexture()36     bool hasAttachedToTexture() const { return fHasAttachedToTexture; }
37 
38 protected:
39     GrGLBuffer(GrGLGpu*, size_t size, GrGpuBufferType intendedType, GrAccessPattern,
40                const void* data);
41 
42     void onAbandon() override;
43     void onRelease() override;
44     void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
45                           const SkString& dumpName) const override;
46 
47 private:
48     GrGLGpu* glGpu() const;
49     const GrGLCaps& glCaps() const;
50 
51     void onMap() override;
52     void onUnmap() override;
53     bool onUpdateData(const void* src, size_t srcSizeInBytes) override;
54 
55 #ifdef SK_DEBUG
56     void validate() const;
57 #endif
58 
59     GrGpuBufferType fIntendedType;
60     GrGLuint        fBufferID;
61     GrGLenum        fUsage;
62     size_t          fGLSizeInBytes;
63     bool            fHasAttachedToTexture;
64 
65     using INHERITED = GrGpuBuffer;
66 };
67 
68 #endif
69