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1
2out vec4 sk_FragColor;
3uniform vec4 testInputs;
4uniform vec4 colorGreen;
5uniform vec4 colorRed;
6vec4 main() {
7    vec4 expected = vec4(0.0);
8    return (((((dFdx(testInputs.x) == expected.x && dFdx(testInputs.xy) == expected.xy) && dFdx(testInputs.xyz) == expected.xyz) && dFdx(testInputs) == expected) && sign(dFdx(coords.xx)) == vec2(1.0, 1.0)) && sign(dFdx(coords.yy)) == vec2(0.0, 0.0)) && sign(dFdx(coords)) == vec2(1.0, 0.0) ? colorGreen : colorRed;
9}
10