1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4uniform vec4 colorRed; 5vec4 main() { 6 int i2[2] = int[2](1, 2); 7 int s2[2] = int[2](1, 2); 8 float f2[2] = float[2](1.0, 2.0); 9 float h2[2] = float[2](1.0, 2.0); 10 i2 = s2; 11 s2 = i2; 12 f2 = h2; 13 h2 = f2; 14 const float cf2[2] = float[2](1.0, 2.0); 15 return ((i2 == s2 && f2 == h2) && i2 == int[2](1, 2)) && h2 == cf2 ? colorGreen : colorRed; 16} 17