• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6    int i2[2] = int[2](1, 2);
7    int s2[2] = int[2](1, 2);
8    float f2[2] = float[2](1.0, 2.0);
9    float h2[2] = float[2](1.0, 2.0);
10    i2 = s2;
11    s2 = i2;
12    f2 = h2;
13    h2 = f2;
14    const float cf2[2] = float[2](1.0, 2.0);
15    return ((i2 == s2 && f2 == h2) && i2 == int[2](1, 2)) && h2 == cf2 ? colorGreen : colorRed;
16}
17