1#pragma clang diagnostic ignored "-Wmissing-prototypes" 2#pragma clang diagnostic ignored "-Wmissing-braces" 3 4#include <metal_stdlib> 5#include <simd/simd.h> 6 7using namespace metal; 8 9template<typename T, size_t Num> 10struct spvUnsafeArray 11{ 12 T elements[Num ? Num : 1]; 13 14 thread T& operator [] (size_t pos) thread 15 { 16 return elements[pos]; 17 } 18 constexpr const thread T& operator [] (size_t pos) const thread 19 { 20 return elements[pos]; 21 } 22 23 device T& operator [] (size_t pos) device 24 { 25 return elements[pos]; 26 } 27 constexpr const device T& operator [] (size_t pos) const device 28 { 29 return elements[pos]; 30 } 31 32 constexpr const constant T& operator [] (size_t pos) const constant 33 { 34 return elements[pos]; 35 } 36 37 threadgroup T& operator [] (size_t pos) threadgroup 38 { 39 return elements[pos]; 40 } 41 constexpr const threadgroup T& operator [] (size_t pos) const threadgroup 42 { 43 return elements[pos]; 44 } 45}; 46 47struct main0_out 48{ 49 float4 gl_Position [[position]]; 50}; 51 52struct main0_in 53{ 54 ushort2 a [[attribute(0)]]; 55 uint3 b [[attribute(1)]]; 56 ushort c_0 [[attribute(2)]]; 57 ushort c_1 [[attribute(3)]]; 58 uint4 d_0 [[attribute(4)]]; 59 uint4 d_1 [[attribute(5)]]; 60}; 61 62vertex main0_out main0(main0_in in [[stage_in]]) 63{ 64 main0_out out = {}; 65 spvUnsafeArray<ushort, 2> c = {}; 66 spvUnsafeArray<uint4, 2> d = {}; 67 c[0] = in.c_0; 68 c[1] = in.c_1; 69 d[0] = in.d_0; 70 d[1] = in.d_1; 71 out.gl_Position = float4(float(int(in.a.x)), float(in.b.x), float(uint(c[1])), float(d[0].w)); 72 return out; 73} 74 75