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1#pragma clang diagnostic ignored "-Wmissing-prototypes"
2#pragma clang diagnostic ignored "-Wmissing-braces"
3
4#include <metal_stdlib>
5#include <simd/simd.h>
6
7using namespace metal;
8
9template<typename T, size_t Num>
10struct spvUnsafeArray
11{
12    T elements[Num ? Num : 1];
13
14    thread T& operator [] (size_t pos) thread
15    {
16        return elements[pos];
17    }
18    constexpr const thread T& operator [] (size_t pos) const thread
19    {
20        return elements[pos];
21    }
22
23    device T& operator [] (size_t pos) device
24    {
25        return elements[pos];
26    }
27    constexpr const device T& operator [] (size_t pos) const device
28    {
29        return elements[pos];
30    }
31
32    constexpr const constant T& operator [] (size_t pos) const constant
33    {
34        return elements[pos];
35    }
36
37    threadgroup T& operator [] (size_t pos) threadgroup
38    {
39        return elements[pos];
40    }
41    constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
42    {
43        return elements[pos];
44    }
45};
46
47struct main0_out
48{
49    float4 gl_Position [[position]];
50};
51
52struct main0_in
53{
54    ushort2 a [[attribute(0)]];
55    uint3 b [[attribute(1)]];
56    ushort c_0 [[attribute(2)]];
57    ushort c_1 [[attribute(3)]];
58    uint4 d_0 [[attribute(4)]];
59    uint4 d_1 [[attribute(5)]];
60};
61
62vertex main0_out main0(main0_in in [[stage_in]])
63{
64    main0_out out = {};
65    spvUnsafeArray<ushort, 2> c = {};
66    spvUnsafeArray<uint4, 2> d = {};
67    c[0] = in.c_0;
68    c[1] = in.c_1;
69    d[0] = in.d_0;
70    d[1] = in.d_1;
71    out.gl_Position = float4(float(int(in.a.x)), float(in.b.x), float(uint(c[1])), float(d[0].w));
72    return out;
73}
74
75