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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tools/DDLPromiseImageHelper.h"
9 
10 #include "include/core/SkDeferredDisplayListRecorder.h"
11 #include "include/core/SkPicture.h"
12 #include "include/core/SkSerialProcs.h"
13 #include "include/gpu/GrDirectContext.h"
14 #include "include/gpu/GrYUVABackendTextures.h"
15 #include "src/codec/SkCodecImageGenerator.h"
16 #include "src/core/SkCachedData.h"
17 #include "src/core/SkMipmap.h"
18 #include "src/core/SkTaskGroup.h"
19 #include "src/gpu/GrDirectContextPriv.h"
20 #include "src/image/SkImage_Base.h"
21 #include "src/image/SkImage_GpuYUVA.h"
22 
PromiseImageInfo(int index,uint32_t originalUniqueID,const SkImageInfo & ii)23 DDLPromiseImageHelper::PromiseImageInfo::PromiseImageInfo(int index,
24                                                           uint32_t originalUniqueID,
25                                                           const SkImageInfo& ii)
26         : fIndex(index)
27         , fOriginalUniqueID(originalUniqueID)
28         , fImageInfo(ii) {
29 }
30 
PromiseImageInfo(PromiseImageInfo && other)31 DDLPromiseImageHelper::PromiseImageInfo::PromiseImageInfo(PromiseImageInfo&& other)
32         : fIndex(other.fIndex)
33         , fOriginalUniqueID(other.fOriginalUniqueID)
34         , fImageInfo(other.fImageInfo)
35         , fBaseLevel(other.fBaseLevel)
36         , fMipLevels(std::move(other.fMipLevels))
37         , fYUVAPixmaps(std::move(other.fYUVAPixmaps)) {
38     for (int i = 0; i < SkYUVAInfo::kMaxPlanes; ++i) {
39         fCallbackContexts[i] = std::move(other.fCallbackContexts[i]);
40     }
41 }
42 
~PromiseImageInfo()43 DDLPromiseImageHelper::PromiseImageInfo::~PromiseImageInfo() {}
44 
normalMipLevels() const45 std::unique_ptr<SkPixmap[]> DDLPromiseImageHelper::PromiseImageInfo::normalMipLevels() const {
46     SkASSERT(!this->isYUV());
47     std::unique_ptr<SkPixmap[]> pixmaps(new SkPixmap[this->numMipLevels()]);
48     pixmaps[0] = fBaseLevel.pixmap();
49     if (fMipLevels) {
50         for (int i = 0; i < fMipLevels->countLevels(); ++i) {
51             SkMipmap::Level mipLevel;
52             fMipLevels->getLevel(i, &mipLevel);
53             pixmaps[i+1] = mipLevel.fPixmap;
54         }
55     }
56     return pixmaps;
57 }
58 
numMipLevels() const59 int DDLPromiseImageHelper::PromiseImageInfo::numMipLevels() const {
60     SkASSERT(!this->isYUV());
61     return fMipLevels ? fMipLevels->countLevels()+1 : 1;
62 }
63 
setMipLevels(const SkBitmap & baseLevel,std::unique_ptr<SkMipmap> mipLevels)64 void DDLPromiseImageHelper::PromiseImageInfo::setMipLevels(const SkBitmap& baseLevel,
65                                                            std::unique_ptr<SkMipmap> mipLevels) {
66     fBaseLevel = baseLevel;
67     fMipLevels = std::move(mipLevels);
68 }
69 
70 ///////////////////////////////////////////////////////////////////////////////////////////////////
~PromiseImageCallbackContext()71 PromiseImageCallbackContext::~PromiseImageCallbackContext() {
72     SkASSERT(fDoneCnt == fNumImages);
73     SkASSERT(!fTotalFulfills || fDoneCnt);
74 
75     if (fPromiseImageTexture) {
76         fContext->deleteBackendTexture(fPromiseImageTexture->backendTexture());
77     }
78 }
79 
setBackendTexture(const GrBackendTexture & backendTexture)80 void PromiseImageCallbackContext::setBackendTexture(const GrBackendTexture& backendTexture) {
81     SkASSERT(!fPromiseImageTexture);
82     SkASSERT(fBackendFormat == backendTexture.getBackendFormat());
83     fPromiseImageTexture = SkPromiseImageTexture::Make(backendTexture);
84 }
85 
destroyBackendTexture()86 void PromiseImageCallbackContext::destroyBackendTexture() {
87     SkASSERT(!fPromiseImageTexture || fPromiseImageTexture->unique());
88 
89     if (fPromiseImageTexture) {
90         fContext->deleteBackendTexture(fPromiseImageTexture->backendTexture());
91     }
92     fPromiseImageTexture = nullptr;
93 }
94 
95 ///////////////////////////////////////////////////////////////////////////////////////////////////
96 
recreateSKP(GrDirectContext * dContext,SkPicture * inputPicture)97 sk_sp<SkPicture> DDLPromiseImageHelper::recreateSKP(GrDirectContext* dContext,
98                                                     SkPicture* inputPicture) {
99     SkSerialProcs procs;
100 
101     procs.fImageCtx = this;
102     procs.fImageProc = [](SkImage* image, void* ctx) -> sk_sp<SkData> {
103         auto helper = static_cast<DDLPromiseImageHelper*>(ctx);
104 
105         int id = helper->findOrDefineImage(image);
106 
107         // Even if 'id' is invalid (i.e., -1) write it to the SKP
108         return SkData::MakeWithCopy(&id, sizeof(id));
109     };
110 
111     sk_sp<SkData> compressedPictureData = inputPicture->serialize(&procs);
112     if (!compressedPictureData) {
113         return nullptr;
114     }
115 
116     this->createCallbackContexts(dContext);
117 
118     return this->reinflateSKP(dContext->threadSafeProxy(), compressedPictureData.get());
119 }
120 
create_yuva_texture(GrDirectContext * direct,const SkPixmap & pm,int texIndex)121 static GrBackendTexture create_yuva_texture(GrDirectContext* direct,
122                                             const SkPixmap& pm,
123                                             int texIndex) {
124     SkASSERT(texIndex >= 0 && texIndex <= 3);
125 
126     bool finishedBECreate = false;
127     auto markFinished = [](void* context) {
128         *(bool*)context = true;
129     };
130     auto beTex = direct->createBackendTexture(pm,
131                                               kTopLeft_GrSurfaceOrigin,
132                                               GrRenderable::kNo,
133                                               GrProtected::kNo,
134                                               markFinished,
135                                               &finishedBECreate);
136     if (beTex.isValid()) {
137         direct->submit();
138         while (!finishedBECreate) {
139             direct->checkAsyncWorkCompletion();
140         }
141     }
142     return beTex;
143 }
144 
145 /*
146  * Create backend textures and upload data to them for all the textures required to satisfy
147  * a single promise image.
148  * For YUV textures this will result in up to 4 actual textures.
149  */
CreateBETexturesForPromiseImage(GrDirectContext * direct,PromiseImageInfo * info)150 void DDLPromiseImageHelper::CreateBETexturesForPromiseImage(GrDirectContext* direct,
151                                                             PromiseImageInfo* info) {
152     if (info->isYUV()) {
153         int numPixmaps = info->yuvaInfo().numPlanes();
154         for (int j = 0; j < numPixmaps; ++j) {
155             const SkPixmap& yuvPixmap = info->yuvPixmap(j);
156 
157             PromiseImageCallbackContext* callbackContext = info->callbackContext(j);
158             SkASSERT(callbackContext);
159 
160             // DDL TODO: what should we do with mipmapped YUV images
161             callbackContext->setBackendTexture(create_yuva_texture(direct, yuvPixmap, j));
162             SkASSERT(callbackContext->promiseImageTexture());
163         }
164     } else {
165         PromiseImageCallbackContext* callbackContext = info->callbackContext(0);
166         if (!callbackContext) {
167             // This texture would've been too large to fit on the GPU
168             return;
169         }
170 
171         std::unique_ptr<SkPixmap[]> mipLevels = info->normalMipLevels();
172 
173         bool finishedBECreate = false;
174         auto markFinished = [](void* context) {
175             *(bool*)context = true;
176         };
177         auto backendTex = direct->createBackendTexture(mipLevels.get(),
178                                                        info->numMipLevels(),
179                                                        kTopLeft_GrSurfaceOrigin,
180                                                        GrRenderable::kNo,
181                                                        GrProtected::kNo,
182                                                        markFinished,
183                                                        &finishedBECreate);
184         SkASSERT(backendTex.isValid());
185         direct->submit();
186         while (!finishedBECreate) {
187             direct->checkAsyncWorkCompletion();
188         }
189 
190         callbackContext->setBackendTexture(backendTex);
191     }
192 }
193 
DeleteBETexturesForPromiseImage(PromiseImageInfo * info)194 void DDLPromiseImageHelper::DeleteBETexturesForPromiseImage(PromiseImageInfo* info) {
195     if (info->isYUV()) {
196         int numPixmaps = info->yuvaInfo().numPlanes();
197         for (int j = 0; j < numPixmaps; ++j) {
198             PromiseImageCallbackContext* callbackContext = info->callbackContext(j);
199             SkASSERT(callbackContext);
200 
201             callbackContext->destroyBackendTexture();
202             SkASSERT(!callbackContext->promiseImageTexture());
203         }
204     } else {
205         PromiseImageCallbackContext* callbackContext = info->callbackContext(0);
206         if (!callbackContext) {
207             // This texture would've been too large to fit on the GPU
208             return;
209         }
210 
211         callbackContext->destroyBackendTexture();
212         SkASSERT(!callbackContext->promiseImageTexture());
213     }
214 }
215 
createCallbackContexts(GrDirectContext * direct)216 void DDLPromiseImageHelper::createCallbackContexts(GrDirectContext* direct) {
217     const GrCaps* caps = direct->priv().caps();
218     const int maxDimension = caps->maxTextureSize();
219 
220     for (int i = 0; i < fImageInfo.count(); ++i) {
221         PromiseImageInfo& info = fImageInfo[i];
222 
223         if (info.isYUV()) {
224             int numPixmaps = info.yuvaInfo().numPlanes();
225 
226             for (int j = 0; j < numPixmaps; ++j) {
227                 const SkPixmap& yuvPixmap = info.yuvPixmap(j);
228 
229                 GrBackendFormat backendFormat = direct->defaultBackendFormat(yuvPixmap.colorType(),
230                                                                              GrRenderable::kNo);
231 
232                 sk_sp<PromiseImageCallbackContext> callbackContext(
233                     new PromiseImageCallbackContext(direct, backendFormat));
234 
235                 info.setCallbackContext(j, std::move(callbackContext));
236             }
237         } else {
238             const SkBitmap& baseLevel = info.baseLevel();
239 
240             // TODO: explicitly mark the PromiseImageInfo as too big and check in uploadAllToGPU
241             if (maxDimension < std::max(baseLevel.width(), baseLevel.height())) {
242                 // This won't fit on the GPU. Fallback to a raster-backed image per tile.
243                 continue;
244             }
245 
246             GrBackendFormat backendFormat = direct->defaultBackendFormat(baseLevel.colorType(),
247                                                                          GrRenderable::kNo);
248             if (!caps->isFormatTexturable(backendFormat, GrTextureType::k2D)) {
249                 continue;
250             }
251 
252             sk_sp<PromiseImageCallbackContext> callbackContext(
253                 new PromiseImageCallbackContext(direct, backendFormat));
254 
255             info.setCallbackContext(0, std::move(callbackContext));
256         }
257     }
258 }
259 
uploadAllToGPU(SkTaskGroup * taskGroup,GrDirectContext * direct)260 void DDLPromiseImageHelper::uploadAllToGPU(SkTaskGroup* taskGroup, GrDirectContext* direct) {
261     if (taskGroup) {
262         for (int i = 0; i < fImageInfo.count(); ++i) {
263             PromiseImageInfo* info = &fImageInfo[i];
264 
265             taskGroup->add([direct, info]() { CreateBETexturesForPromiseImage(direct, info); });
266         }
267     } else {
268         for (int i = 0; i < fImageInfo.count(); ++i) {
269             CreateBETexturesForPromiseImage(direct, &fImageInfo[i]);
270         }
271     }
272 }
273 
deleteAllFromGPU(SkTaskGroup * taskGroup,GrDirectContext * direct)274 void DDLPromiseImageHelper::deleteAllFromGPU(SkTaskGroup* taskGroup, GrDirectContext* direct) {
275     if (taskGroup) {
276         for (int i = 0; i < fImageInfo.count(); ++i) {
277             PromiseImageInfo* info = &fImageInfo[i];
278 
279             taskGroup->add([info]() { DeleteBETexturesForPromiseImage(info); });
280         }
281     } else {
282         for (int i = 0; i < fImageInfo.count(); ++i) {
283             DeleteBETexturesForPromiseImage(&fImageInfo[i]);
284         }
285     }
286 }
287 
reinflateSKP(sk_sp<GrContextThreadSafeProxy> threadSafeProxy,SkData * compressedPictureData)288 sk_sp<SkPicture> DDLPromiseImageHelper::reinflateSKP(
289                                                    sk_sp<GrContextThreadSafeProxy> threadSafeProxy,
290                                                    SkData* compressedPictureData) {
291     DeserialImageProcContext procContext { std::move(threadSafeProxy), this };
292 
293     SkDeserialProcs procs;
294     procs.fImageCtx = (void*) &procContext;
295     procs.fImageProc = CreatePromiseImages;
296 
297     return SkPicture::MakeFromData(compressedPictureData, &procs);
298 }
299 
300 // This generates promise images to replace the indices in the compressed picture.
CreatePromiseImages(const void * rawData,size_t length,void * ctxIn)301 sk_sp<SkImage> DDLPromiseImageHelper::CreatePromiseImages(const void* rawData,
302                                                           size_t length,
303                                                           void* ctxIn) {
304     DeserialImageProcContext* procContext = static_cast<DeserialImageProcContext*>(ctxIn);
305     DDLPromiseImageHelper* helper = procContext->fHelper;
306 
307     SkASSERT(length == sizeof(int));
308 
309     const int* indexPtr = static_cast<const int*>(rawData);
310     if (!helper->isValidID(*indexPtr)) {
311         return nullptr;
312     }
313 
314     const DDLPromiseImageHelper::PromiseImageInfo& curImage = helper->getInfo(*indexPtr);
315 
316     // If there is no callback context that means 'createCallbackContexts' determined the
317     // texture wouldn't fit on the GPU. Create a bitmap-backed image.
318     if (!curImage.isYUV() && !curImage.callbackContext(0)) {
319         SkASSERT(curImage.baseLevel().isImmutable());
320         return curImage.baseLevel().asImage();
321     }
322 
323     SkASSERT(curImage.index() == *indexPtr);
324 
325     sk_sp<SkImage> image;
326     if (curImage.isYUV()) {
327         GrBackendFormat backendFormats[SkYUVAInfo::kMaxPlanes];
328         const SkYUVAInfo& yuvaInfo = curImage.yuvaInfo();
329         void* contexts[SkYUVAInfo::kMaxPlanes] = {nullptr, nullptr, nullptr, nullptr};
330         int textureCount = yuvaInfo.numPlanes();
331         for (int i = 0; i < textureCount; ++i) {
332             backendFormats[i] = curImage.backendFormat(i);
333             contexts[i] = curImage.refCallbackContext(i).release();
334         }
335         GrYUVABackendTextureInfo yuvaBackendTextures(yuvaInfo,
336                                                      backendFormats,
337                                                      GrMipmapped::kNo,
338                                                      kTopLeft_GrSurfaceOrigin);
339         image = SkImage::MakePromiseYUVATexture(
340                                             procContext->fThreadSafeProxy,
341                                             yuvaBackendTextures,
342                                             curImage.refOverallColorSpace(),
343                                             PromiseImageCallbackContext::PromiseImageFulfillProc,
344                                             PromiseImageCallbackContext::PromiseImageReleaseProc,
345                                             contexts);
346         if (!image) {
347             return nullptr;
348         }
349         for (int i = 0; i < textureCount; ++i) {
350             curImage.callbackContext(i)->wasAddedToImage();
351         }
352 
353     } else {
354         const GrBackendFormat& backendFormat = curImage.backendFormat(0);
355         SkASSERT(backendFormat.isValid());
356 
357         image = SkImage::MakePromiseTexture(procContext->fThreadSafeProxy,
358                                             backendFormat,
359                                             curImage.overallDimensions(),
360                                             curImage.mipMapped(0),
361                                             GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin,
362                                             curImage.overallColorType(),
363                                             curImage.overallAlphaType(),
364                                             curImage.refOverallColorSpace(),
365                                             PromiseImageCallbackContext::PromiseImageFulfillProc,
366                                             PromiseImageCallbackContext::PromiseImageReleaseProc,
367                                             (void*)curImage.refCallbackContext(0).release());
368         curImage.callbackContext(0)->wasAddedToImage();
369     }
370     helper->fPromiseImages.push_back(image);
371     SkASSERT(image);
372     return image;
373 }
374 
findImage(SkImage * image) const375 int DDLPromiseImageHelper::findImage(SkImage* image) const {
376     for (int i = 0; i < fImageInfo.count(); ++i) {
377         if (fImageInfo[i].originalUniqueID() == image->uniqueID()) { // trying to dedup here
378             SkASSERT(fImageInfo[i].index() == i);
379             SkASSERT(this->isValidID(i) && this->isValidID(fImageInfo[i].index()));
380             return i;
381         }
382     }
383     return -1;
384 }
385 
addImage(SkImage * image)386 int DDLPromiseImageHelper::addImage(SkImage* image) {
387     SkImage_Base* ib = as_IB(image);
388 
389     SkImageInfo overallII = SkImageInfo::Make(image->width(), image->height(),
390                                               image->colorType() == kBGRA_8888_SkColorType
391                                                         ? kRGBA_8888_SkColorType
392                                                         : image->colorType(),
393                                               image->alphaType(),
394                                               image->refColorSpace());
395 
396     PromiseImageInfo& newImageInfo = fImageInfo.emplace_back(fImageInfo.count(),
397                                                              image->uniqueID(),
398                                                              overallII);
399 
400     auto codec = SkCodecImageGenerator::MakeFromEncodedCodec(ib->refEncodedData());
401     SkYUVAPixmapInfo yuvaInfo;
402     if (codec && codec->queryYUVAInfo(fSupportedYUVADataTypes, &yuvaInfo)) {
403         auto yuvaPixmaps = SkYUVAPixmaps::Allocate(yuvaInfo);
404         if (!codec->getYUVAPlanes(yuvaPixmaps)) {
405             return -1;
406         }
407         SkASSERT(yuvaPixmaps.isValid());
408         newImageInfo.setYUVPlanes(std::move(yuvaPixmaps));
409     } else {
410         sk_sp<SkImage> rasterImage = image->makeRasterImage(); // force decoding of lazy images
411         if (!rasterImage) {
412             return -1;
413         }
414 
415         SkBitmap tmp;
416         tmp.allocPixels(overallII);
417 
418         if (!rasterImage->readPixels(nullptr, tmp.pixmap(), 0, 0)) {
419             return -1;
420         }
421 
422         tmp.setImmutable();
423 
424         // Given how the DDL testing harness works (i.e., only modifying the SkImages w/in an
425         // SKP) we don't know if a given SkImage will require mipmapping. To work around this
426         // we just try to create all the backend textures as mipmapped but, failing that, fall
427         // back to un-mipped.
428         std::unique_ptr<SkMipmap> mipmaps(SkMipmap::Build(tmp.pixmap(), nullptr));
429 
430         newImageInfo.setMipLevels(tmp, std::move(mipmaps));
431     }
432     // In either case newImageInfo's PromiseImageCallbackContext is filled in by uploadAllToGPU
433 
434     return fImageInfo.count()-1;
435 }
436 
findOrDefineImage(SkImage * image)437 int DDLPromiseImageHelper::findOrDefineImage(SkImage* image) {
438     int preExistingID = this->findImage(image);
439     if (preExistingID >= 0) {
440         SkASSERT(this->isValidID(preExistingID));
441         return preExistingID;
442     }
443 
444     int newID = this->addImage(image);
445     return newID;
446 }
447