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1 
2 #include "ProductionCode.h"
3 #include "unity.h"
4 
5 //sometimes you may want to get at local data in a module.
6 //for example: If you plan to pass by reference, this could be useful
7 //however, it should often be avoided
8 extern int Counter;
9 
setUp(void)10 void setUp(void)
11 {
12   //This is run before EACH TEST
13   Counter = 0x5a5a;
14 }
15 
tearDown(void)16 void tearDown(void)
17 {
18 }
19 
test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)20 void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
21 {
22   //All of these should pass
23   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
24   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
25   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
26   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
27   TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
28 }
29 
test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)30 void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
31 {
32   // You should see this line fail in your test summary
33   TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
34 
35   // Notice the rest of these didn't get a chance to run because the line above failed.
36   // Unit tests abort each test function on the first sign of trouble.
37   // Then NEXT test function runs as normal.
38   TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
39 }
40 
test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)41 void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
42 {
43     //This should be true because setUp set this up for us before this test
44     TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
45 
46     //This should be true because we can still change our answer
47     Counter = 0x1234;
48     TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
49 }
50 
test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)51 void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
52 {
53     //This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
54     TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
55 }
56 
test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)57 void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
58 {
59     //Sometimes you get the test wrong.  When that happens, you get a failure too... and a quick look should tell
60     // you what actually happened...which in this case was a failure to setup the initial condition.
61     TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
62 }
63