1 /* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3 /*=======Test Runner Used To Run Each Test Below=====*/ 4 #define RUN_TEST(TestFunc, TestLineNum) \ 5 { \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 CMock_Init(); \ 10 UNITY_CLR_DETAILS(); \ 11 if (TEST_PROTECT()) \ 12 { \ 13 CEXCEPTION_T e; \ 14 Try { \ 15 setUp(); \ 16 TestFunc(); \ 17 } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \ 18 } \ 19 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 20 { \ 21 tearDown(); \ 22 CMock_Verify(); \ 23 } \ 24 CMock_Destroy(); \ 25 UnityConcludeTest(); \ 26 } 27 28 /*=======Automagically Detected Files To Include=====*/ 29 #include "unity.h" 30 #include "cmock.h" 31 #include <setjmp.h> 32 #include <stdio.h> 33 #include "CException.h" 34 #include "funky.h" 35 #include <setjmp.h> 36 #include "Mockstanky.h" 37 38 /*=======External Functions This Runner Calls=====*/ 39 extern void setUp(void); 40 extern void tearDown(void); 41 extern void test_TheFirstThingToTest(void); 42 extern void test_TheSecondThingToTest(void); 43 44 45 /*=======Mock Management=====*/ CMock_Init(void)46static void CMock_Init(void) 47 { 48 Mockstanky_Init(); 49 } CMock_Verify(void)50static void CMock_Verify(void) 51 { 52 Mockstanky_Verify(); 53 } CMock_Destroy(void)54static void CMock_Destroy(void) 55 { 56 Mockstanky_Destroy(); 57 } 58 59 /*=======Test Reset Option=====*/ 60 void resetTest(void); resetTest(void)61void resetTest(void) 62 { 63 CMock_Verify(); 64 CMock_Destroy(); 65 tearDown(); 66 CMock_Init(); 67 setUp(); 68 } 69 70 71 /*=======MAIN=====*/ main(void)72int main(void) 73 { 74 UnityBegin("testdata/mocksample.c"); 75 RUN_TEST(test_TheFirstThingToTest, 21); 76 RUN_TEST(test_TheSecondThingToTest, 43); 77 78 CMock_Guts_MemFreeFinal(); 79 return (UnityEnd()); 80 } 81