1# Issue 340: Cube map corner texel selection 2dEQP-VK.pipeline.sampler.view_type.cube.format.r5g6b5_unorm_pack16.mag_filter.linear 3 4# b/112540895: Compile time is still unreasonable on low-end parts, revisit for Q 5dEQP-VK.ubo.random.all_shared_buffer.48 6 7# Not in 1.1.3 khronos mustpass 8dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_fragment 9dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_vertex 10 11# b/135200048: Compile time is unreasonable on low-end parts, revisit for R 12dEQP-VK.ssbo.layout.random.scalar.75 13 14# b/156595708: Randomly generated shader is unusually large compared to the others. 15dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 16