1 /*-------------------------------------------------------------------------
2 * OpenGL Conformance Test Suite
3 * -----------------------------
4 *
5 * Copyright (c) 2015-2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 */ /*!
20 * \file
21 * \brief
22 */ /*-------------------------------------------------------------------*/
23 #include "gluDefs.hpp"
24 #include "glwEnums.hpp"
25 #include "glwFunctions.hpp"
26 #include "tcuTestLog.hpp"
27 #include <math.h>
28 #include <string.h>
29
30 #include "esextcGeometryShaderQualifiers.hpp"
31
32 namespace glcts
33 {
34 /** Constructor
35 *
36 * @param context Test context
37 * @param name Test case's name
38 * @param description Test case's desricption
39 **/
GeometryShaderFlatInterpolationTest(Context & context,const ExtParameters & extParams,const char * name,const char * description)40 GeometryShaderFlatInterpolationTest::GeometryShaderFlatInterpolationTest(Context& context,
41 const ExtParameters& extParams,
42 const char* name, const char* description)
43 : TestCaseBase(context, extParams, name, description)
44 , m_bo_id(0)
45 , m_fs_id(0)
46 , m_gs_id(0)
47 , m_po_id(0)
48 , m_vao_id(0)
49 , m_vs_id(0)
50 {
51 /* Nothing to be done here */
52 }
53
54 /** Deinitializes GLES objects created during the test. */
deinit(void)55 void GeometryShaderFlatInterpolationTest::deinit(void)
56 {
57 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
58
59 /* Deinitialize ES objects */
60 if (m_bo_id != 0)
61 {
62 gl.deleteBuffers(1, &m_bo_id);
63
64 m_bo_id = 0;
65 }
66
67 if (m_fs_id != 0)
68 {
69 gl.deleteShader(m_fs_id);
70
71 m_fs_id = 0;
72 }
73
74 if (m_gs_id != 0)
75 {
76 gl.deleteShader(m_gs_id);
77
78 m_gs_id = 0;
79 }
80
81 if (m_po_id != 0)
82 {
83 gl.deleteProgram(m_po_id);
84
85 m_po_id = 0;
86 }
87
88 if (m_vao_id != 0)
89 {
90 gl.deleteVertexArrays(1, &m_vao_id);
91
92 m_vao_id = 0;
93 }
94
95 if (m_vs_id != 0)
96 {
97 gl.deleteShader(m_vs_id);
98
99 m_vs_id = 0;
100 }
101
102 /* Deinitialize base implementation */
103 TestCaseBase::deinit();
104 }
105
106 /* Initializes a program object to be used for the conformance test. */
initProgram()107 void GeometryShaderFlatInterpolationTest::initProgram()
108 {
109 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
110
111 /* Create shader objects */
112 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER);
113 m_gs_id = gl.createShader(GL_GEOMETRY_SHADER);
114 m_vs_id = gl.createShader(GL_VERTEX_SHADER);
115
116 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
117
118 /* Create the program object */
119 m_po_id = gl.createProgram();
120
121 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed.");
122
123 /* Set the test program object up */
124 static const char* fs_code_raw = "${VERSION}\n"
125 "\n"
126 "precision highp float;\n"
127 "\n"
128 "out vec4 result;\n"
129 "\n"
130 "void main()\n"
131 "{\n"
132 " result = vec4(1.0);\n"
133 "}\n";
134
135 static const char* gs_code_raw = "${VERSION}\n"
136 "${GEOMETRY_SHADER_REQUIRE}\n"
137 "\n"
138 "layout(triangles) in;\n"
139 "layout(points, max_vertices = 1) out;\n"
140 "\n"
141 "flat in int out_vertex[];\n"
142 "\n"
143 "void main()\n"
144 "{\n"
145 " if (out_vertex[0] != 0 || out_vertex[1] != 1 || out_vertex[2] != 2)\n"
146 " {\n"
147 " gl_Position = vec4(0.0);\n"
148 " }\n"
149 " else\n"
150 " {\n"
151 " gl_Position = vec4(1.0);\n"
152 " }\n"
153 " EmitVertex();\n"
154 "}\n";
155
156 static const char* po_varying = "gl_Position";
157 static const char* vs_code_raw = "${VERSION}\n"
158 "\n"
159 "flat out int out_vertex;\n"
160 "\n"
161 "void main()\n"
162 "{\n"
163 " gl_Position = vec4(0.0);\n"
164 " out_vertex = gl_VertexID;\n"
165 "}\n";
166
167 std::string fs_code_specialized = TestCaseBase::specializeShader(1, /* parts */
168 &fs_code_raw);
169 const char* fs_code_specialized_raw = fs_code_specialized.c_str();
170 std::string gs_code_specialized = TestCaseBase::specializeShader(1, /* parts */
171 &gs_code_raw);
172 const char* gs_code_specialized_raw = gs_code_specialized.c_str();
173 std::string vs_code_specialized = TestCaseBase::specializeShader(1, /* parts */
174 &vs_code_raw);
175 const char* vs_code_specialized_raw = vs_code_specialized.c_str();
176
177 gl.transformFeedbackVaryings(m_po_id, 1, /* count */
178 &po_varying, GL_INTERLEAVED_ATTRIBS);
179 GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
180
181 if (!TestCaseBase::buildProgram(m_po_id, m_gs_id, 1, /* n_sh1_body_parts */
182 &gs_code_specialized_raw, m_vs_id, 1, /* n_sh2_body_parts */
183 &vs_code_specialized_raw, m_fs_id, 1, /* n_sh3_body_parts */
184 &fs_code_specialized_raw))
185 {
186 TCU_FAIL("Could not build test program object");
187 }
188 }
189
190 /** Executes the test.
191 * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
192 * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
193 * Note the function throws exception should an error occur!
194 **/
iterate(void)195 tcu::TestNode::IterateResult GeometryShaderFlatInterpolationTest::iterate(void)
196 {
197 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
198 bool result = true;
199
200 /* This test should only run if EXT_geometry_shader is supported. */
201 if (!m_is_geometry_shader_extension_supported)
202 {
203 throw tcu::NotSupportedError(GEOMETRY_SHADER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
204 }
205
206 /* Set up the buffer object */
207 gl.genBuffers(1, &m_bo_id);
208 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed.");
209
210 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id);
211 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
212
213 gl.bufferData(GL_ARRAY_BUFFER, sizeof(float) * 4, /* components */
214 DE_NULL, /* data */
215 GL_STATIC_DRAW);
216 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData() call failed.");
217
218 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* index */
219 m_bo_id);
220 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase() call failed.");
221
222 /* Set up the vertex array object */
223 gl.genVertexArrays(1, &m_vao_id);
224 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays() call failed.");
225
226 gl.bindVertexArray(m_vao_id);
227 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() call failed.");
228
229 /* Set up the test program */
230 initProgram();
231
232 gl.useProgram(m_po_id);
233 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
234
235 gl.beginTransformFeedback(GL_POINTS);
236 GLU_EXPECT_NO_ERROR(gl.getError(), "glBeginTransformFeedback() call failed.");
237
238 /* Draw the input triangle */
239 gl.drawArrays(GL_TRIANGLES, 0, /* first */
240 3); /* count */
241 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed.");
242
243 gl.endTransformFeedback();
244 GLU_EXPECT_NO_ERROR(gl.getError(), "glEndTransformFeedback() call failed.");
245
246 /* Map the BO contents to the process space */
247 const float* result_bo_data = (const float*)gl.mapBufferRange(GL_ARRAY_BUFFER, 0, /* offset */
248 sizeof(float) * 4, GL_MAP_READ_BIT);
249
250 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange() call failed.");
251
252 if (fabs(result_bo_data[0] - 1.0f) >= 1e-5f || fabs(result_bo_data[1] - 1.0f) >= 1e-5f ||
253 fabs(result_bo_data[2] - 1.0f) >= 1e-5f || fabs(result_bo_data[3] - 1.0f) >= 1e-5f)
254 {
255 m_testCtx.getLog() << tcu::TestLog::Message << "Invalid texel data was retrieved." << tcu::TestLog::EndMessage;
256
257 result = false;
258 }
259
260 gl.unmapBuffer(GL_ARRAY_BUFFER);
261 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed.");
262
263 /* All done */
264 if (result)
265 {
266 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
267 }
268 else
269 {
270 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
271 }
272
273 return STOP;
274 }
275
276 } // namespace glcts
277