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1 /*-------------------------------------------------------------------------
2  * OpenGL Conformance Test Suite
3  * -----------------------------
4  *
5  * Copyright (c) 2015-2016 The Khronos Group Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */ /*!
20  * \file
21  * \brief
22  */ /*-------------------------------------------------------------------*/
23 #include "gluDefs.hpp"
24 #include "glwEnums.hpp"
25 #include "glwFunctions.hpp"
26 #include "tcuTestLog.hpp"
27 #include <math.h>
28 #include <string.h>
29 
30 #include "esextcGeometryShaderQualifiers.hpp"
31 
32 namespace glcts
33 {
34 /** Constructor
35  *
36  * @param context       Test context
37  * @param name          Test case's name
38  * @param description   Test case's desricption
39  **/
GeometryShaderFlatInterpolationTest(Context & context,const ExtParameters & extParams,const char * name,const char * description)40 GeometryShaderFlatInterpolationTest::GeometryShaderFlatInterpolationTest(Context&			  context,
41 																		 const ExtParameters& extParams,
42 																		 const char* name, const char* description)
43 	: TestCaseBase(context, extParams, name, description)
44 	, m_bo_id(0)
45 	, m_fs_id(0)
46 	, m_gs_id(0)
47 	, m_po_id(0)
48 	, m_vao_id(0)
49 	, m_vs_id(0)
50 {
51 	/* Nothing to be done here */
52 }
53 
54 /** Deinitializes GLES objects created during the test. */
deinit(void)55 void GeometryShaderFlatInterpolationTest::deinit(void)
56 {
57 	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
58 
59 	/* Deinitialize ES objects */
60 	if (m_bo_id != 0)
61 	{
62 		gl.deleteBuffers(1, &m_bo_id);
63 
64 		m_bo_id = 0;
65 	}
66 
67 	if (m_fs_id != 0)
68 	{
69 		gl.deleteShader(m_fs_id);
70 
71 		m_fs_id = 0;
72 	}
73 
74 	if (m_gs_id != 0)
75 	{
76 		gl.deleteShader(m_gs_id);
77 
78 		m_gs_id = 0;
79 	}
80 
81 	if (m_po_id != 0)
82 	{
83 		gl.deleteProgram(m_po_id);
84 
85 		m_po_id = 0;
86 	}
87 
88 	if (m_vao_id != 0)
89 	{
90 		gl.deleteVertexArrays(1, &m_vao_id);
91 
92 		m_vao_id = 0;
93 	}
94 
95 	if (m_vs_id != 0)
96 	{
97 		gl.deleteShader(m_vs_id);
98 
99 		m_vs_id = 0;
100 	}
101 
102 	/* Deinitialize base implementation */
103 	TestCaseBase::deinit();
104 }
105 
106 /* Initializes a program object to be used for the conformance test. */
initProgram()107 void GeometryShaderFlatInterpolationTest::initProgram()
108 {
109 	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
110 
111 	/* Create shader objects */
112 	m_fs_id = gl.createShader(GL_FRAGMENT_SHADER);
113 	m_gs_id = gl.createShader(GL_GEOMETRY_SHADER);
114 	m_vs_id = gl.createShader(GL_VERTEX_SHADER);
115 
116 	GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
117 
118 	/* Create the program object */
119 	m_po_id = gl.createProgram();
120 
121 	GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed.");
122 
123 	/* Set the test program object up */
124 	static const char* fs_code_raw = "${VERSION}\n"
125 									 "\n"
126 									 "precision highp float;\n"
127 									 "\n"
128 									 "out vec4 result;\n"
129 									 "\n"
130 									 "void main()\n"
131 									 "{\n"
132 									 "    result = vec4(1.0);\n"
133 									 "}\n";
134 
135 	static const char* gs_code_raw = "${VERSION}\n"
136 									 "${GEOMETRY_SHADER_REQUIRE}\n"
137 									 "\n"
138 									 "layout(triangles)                in;\n"
139 									 "layout(points, max_vertices = 1) out;\n"
140 									 "\n"
141 									 "flat in int out_vertex[];\n"
142 									 "\n"
143 									 "void main()\n"
144 									 "{\n"
145 									 "    if (out_vertex[0] != 0 || out_vertex[1] != 1 || out_vertex[2] != 2)\n"
146 									 "    {\n"
147 									 "        gl_Position = vec4(0.0);\n"
148 									 "    }\n"
149 									 "    else\n"
150 									 "    {\n"
151 									 "        gl_Position = vec4(1.0);\n"
152 									 "    }\n"
153 									 "    EmitVertex();\n"
154 									 "}\n";
155 
156 	static const char* po_varying  = "gl_Position";
157 	static const char* vs_code_raw = "${VERSION}\n"
158 									 "\n"
159 									 "flat out int out_vertex;\n"
160 									 "\n"
161 									 "void main()\n"
162 									 "{\n"
163 									 "    gl_Position = vec4(0.0);\n"
164 									 "    out_vertex  = gl_VertexID;\n"
165 									 "}\n";
166 
167 	std::string fs_code_specialized = TestCaseBase::specializeShader(1, /* parts */
168 																	 &fs_code_raw);
169 	const char* fs_code_specialized_raw = fs_code_specialized.c_str();
170 	std::string gs_code_specialized		= TestCaseBase::specializeShader(1, /* parts */
171 																	 &gs_code_raw);
172 	const char* gs_code_specialized_raw = gs_code_specialized.c_str();
173 	std::string vs_code_specialized		= TestCaseBase::specializeShader(1, /* parts */
174 																	 &vs_code_raw);
175 	const char* vs_code_specialized_raw = vs_code_specialized.c_str();
176 
177 	gl.transformFeedbackVaryings(m_po_id, 1, /* count */
178 								 &po_varying, GL_INTERLEAVED_ATTRIBS);
179 	GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
180 
181 	if (!TestCaseBase::buildProgram(m_po_id, m_gs_id, 1,				  /* n_sh1_body_parts */
182 									&gs_code_specialized_raw, m_vs_id, 1, /* n_sh2_body_parts */
183 									&vs_code_specialized_raw, m_fs_id, 1, /* n_sh3_body_parts */
184 									&fs_code_specialized_raw))
185 	{
186 		TCU_FAIL("Could not build test program object");
187 	}
188 }
189 
190 /** Executes the test.
191  *  Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise.
192  *  @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again.
193  *  Note the function throws exception should an error occur!
194  **/
iterate(void)195 tcu::TestNode::IterateResult GeometryShaderFlatInterpolationTest::iterate(void)
196 {
197 	const glw::Functions& gl	 = m_context.getRenderContext().getFunctions();
198 	bool				  result = true;
199 
200 	/* This test should only run if EXT_geometry_shader is supported. */
201 	if (!m_is_geometry_shader_extension_supported)
202 	{
203 		throw tcu::NotSupportedError(GEOMETRY_SHADER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__);
204 	}
205 
206 	/* Set up the buffer object */
207 	gl.genBuffers(1, &m_bo_id);
208 	GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed.");
209 
210 	gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_id);
211 	GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
212 
213 	gl.bufferData(GL_ARRAY_BUFFER, sizeof(float) * 4, /* components */
214 				  DE_NULL,							  /* data */
215 				  GL_STATIC_DRAW);
216 	GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData() call failed.");
217 
218 	gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* index */
219 					  m_bo_id);
220 	GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase() call failed.");
221 
222 	/* Set up the vertex array object */
223 	gl.genVertexArrays(1, &m_vao_id);
224 	GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays() call failed.");
225 
226 	gl.bindVertexArray(m_vao_id);
227 	GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() call failed.");
228 
229 	/* Set up the test program */
230 	initProgram();
231 
232 	gl.useProgram(m_po_id);
233 	GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
234 
235 	gl.beginTransformFeedback(GL_POINTS);
236 	GLU_EXPECT_NO_ERROR(gl.getError(), "glBeginTransformFeedback() call failed.");
237 
238 	/* Draw the input triangle */
239 	gl.drawArrays(GL_TRIANGLES, 0, /* first */
240 				  3);			   /* count */
241 	GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed.");
242 
243 	gl.endTransformFeedback();
244 	GLU_EXPECT_NO_ERROR(gl.getError(), "glEndTransformFeedback() call failed.");
245 
246 	/* Map the BO contents to the process space */
247 	const float* result_bo_data = (const float*)gl.mapBufferRange(GL_ARRAY_BUFFER, 0, /* offset */
248 																  sizeof(float) * 4, GL_MAP_READ_BIT);
249 
250 	GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange() call failed.");
251 
252 	if (fabs(result_bo_data[0] - 1.0f) >= 1e-5f || fabs(result_bo_data[1] - 1.0f) >= 1e-5f ||
253 		fabs(result_bo_data[2] - 1.0f) >= 1e-5f || fabs(result_bo_data[3] - 1.0f) >= 1e-5f)
254 	{
255 		m_testCtx.getLog() << tcu::TestLog::Message << "Invalid texel data was retrieved." << tcu::TestLog::EndMessage;
256 
257 		result = false;
258 	}
259 
260 	gl.unmapBuffer(GL_ARRAY_BUFFER);
261 	GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed.");
262 
263 	/* All done */
264 	if (result)
265 	{
266 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
267 	}
268 	else
269 	{
270 		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
271 	}
272 
273 	return STOP;
274 }
275 
276 } // namespace glcts
277