• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2019 Advanced Micro Devices, Inc.
6  * Copyright (c) 2019 The Khronos Group Inc.
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Utilities for VK_EXT_sample_locations
23  *//*--------------------------------------------------------------------*/
24 
25 #include "vktPipelineSampleLocationsUtil.hpp"
26 #include "deRandom.hpp"
27 #include <set>
28 
29 namespace vkt
30 {
31 namespace pipeline
32 {
33 using namespace vk;
34 using tcu::UVec2;
35 using tcu::Vec2;
36 
37 //! Order a Vector by X, Y, Z, and W
38 template<typename VectorT>
39 struct LessThan
40 {
operator ()vkt::pipeline::LessThan41 	bool operator()(const VectorT& v1, const VectorT& v2) const
42 	{
43 		for (int i = 0; i < VectorT::SIZE; ++i)
44 		{
45 			if (v1[i] == v2[i])
46 				continue;
47 			else
48 				return v1[i] < v2[i];
49 		}
50 
51 		return false;
52 	}
53 };
54 
numSamplesPerPixel(const MultisamplePixelGrid & pixelGrid)55 static inline deUint32 numSamplesPerPixel (const MultisamplePixelGrid& pixelGrid)
56 {
57 	return static_cast<deUint32>(pixelGrid.samplesPerPixel());
58 }
59 
60 //! Fill each grid pixel with a distinct samples pattern, rounding locations based on subPixelBits
fillSampleLocationsRandom(MultisamplePixelGrid & grid,const deUint32 subPixelBits,const deUint32 seed)61 void fillSampleLocationsRandom (MultisamplePixelGrid& grid, const deUint32 subPixelBits, const deUint32 seed)
62 {
63 	const deUint32	guardOffset			= 1u;	// don't put samples on the right or the bottom edge of the pixel
64 	const deUint32	maxLocationIndex	= 1u << subPixelBits;
65 	de::Random		rng					(seed);
66 
67 	for (deUint32 gridY = 0; gridY < grid.size().y(); ++gridY)
68 	for (deUint32 gridX = 0; gridX < grid.size().x(); ++gridX)
69 	{
70 		std::set<UVec2, LessThan<UVec2> >	takenLocationIndices;
71 		for (deUint32 sampleNdx = 0; sampleNdx < numSamplesPerPixel(grid); /* no increment */)
72 		{
73 			const UVec2 locationNdx (rng.getUint32() % (maxLocationIndex + 1 - guardOffset),
74 									 rng.getUint32() % (maxLocationIndex + 1 - guardOffset));
75 
76 			if (takenLocationIndices.find(locationNdx) == takenLocationIndices.end())
77 			{
78 				const VkSampleLocationEXT location =
79 				{
80 					static_cast<float>(locationNdx.x()) / static_cast<float>(maxLocationIndex),	// float x;
81 					static_cast<float>(locationNdx.y()) / static_cast<float>(maxLocationIndex),	// float y;
82 				};
83 
84 				grid.setSample(gridX, gridY, sampleNdx, location);
85 				takenLocationIndices.insert(locationNdx);
86 
87 				++sampleNdx;	// next sample
88 			}
89 		}
90 	}
91 }
92 
93 } // pipeline
94 } // vkt
95