1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision 9d534f9312e56c72df763207e449c6719576fd54. 5 */ 6gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 10gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 13gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 16gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 17gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"); 18gl->bindFragDataLocationIndexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed"); 19gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 20gl->bindImageTexture = (glBindImageTextureFunc) loader->get("glBindImageTexture"); 21gl->bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline"); 22gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 23gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); 24gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 25gl->bindTransformFeedback = (glBindTransformFeedbackFunc) loader->get("glBindTransformFeedback"); 26gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArray"); 27gl->bindVertexBuffer = (glBindVertexBufferFunc) loader->get("glBindVertexBuffer"); 28gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 29gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 30gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate"); 31gl->blendEquationSeparatei = (glBlendEquationSeparateiFunc) loader->get("glBlendEquationSeparatei"); 32gl->blendEquationi = (glBlendEquationiFunc) loader->get("glBlendEquationi"); 33gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc"); 34gl->blendFuncSeparate = (glBlendFuncSeparateFunc) loader->get("glBlendFuncSeparate"); 35gl->blendFuncSeparatei = (glBlendFuncSeparateiFunc) loader->get("glBlendFuncSeparatei"); 36gl->blendFunci = (glBlendFunciFunc) loader->get("glBlendFunci"); 37gl->blitFramebuffer = (glBlitFramebufferFunc) loader->get("glBlitFramebuffer"); 38gl->bufferData = (glBufferDataFunc) loader->get("glBufferData"); 39gl->bufferSubData = (glBufferSubDataFunc) loader->get("glBufferSubData"); 40gl->checkFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus"); 41gl->clampColor = (glClampColorFunc) loader->get("glClampColor"); 42gl->clear = (glClearFunc) loader->get("glClear"); 43gl->clearBufferData = (glClearBufferDataFunc) loader->get("glClearBufferData"); 44gl->clearBufferSubData = (glClearBufferSubDataFunc) loader->get("glClearBufferSubData"); 45gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi"); 46gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv"); 47gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv"); 48gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv"); 49gl->clearColor = (glClearColorFunc) loader->get("glClearColor"); 50gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth"); 51gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf"); 52gl->clearStencil = (glClearStencilFunc) loader->get("glClearStencil"); 53gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync"); 54gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); 55gl->colorMaski = (glColorMaskiFunc) loader->get("glColorMaski"); 56gl->compileShader = (glCompileShaderFunc) loader->get("glCompileShader"); 57gl->compressedTexImage1D = (glCompressedTexImage1DFunc) loader->get("glCompressedTexImage1D"); 58gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"); 59gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"); 60gl->compressedTexSubImage1D = (glCompressedTexSubImage1DFunc) loader->get("glCompressedTexSubImage1D"); 61gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); 62gl->compressedTexSubImage3D = (glCompressedTexSubImage3DFunc) loader->get("glCompressedTexSubImage3D"); 63gl->copyBufferSubData = (glCopyBufferSubDataFunc) loader->get("glCopyBufferSubData"); 64gl->copyImageSubData = (glCopyImageSubDataFunc) loader->get("glCopyImageSubData"); 65gl->copyTexImage1D = (glCopyTexImage1DFunc) loader->get("glCopyTexImage1D"); 66gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D"); 67gl->copyTexSubImage1D = (glCopyTexSubImage1DFunc) loader->get("glCopyTexSubImage1D"); 68gl->copyTexSubImage2D = (glCopyTexSubImage2DFunc) loader->get("glCopyTexSubImage2D"); 69gl->copyTexSubImage3D = (glCopyTexSubImage3DFunc) loader->get("glCopyTexSubImage3D"); 70gl->createProgram = (glCreateProgramFunc) loader->get("glCreateProgram"); 71gl->createShader = (glCreateShaderFunc) loader->get("glCreateShader"); 72gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"); 73gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 74gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallback"); 75gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControl"); 76gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsert"); 77gl->deleteBuffers = (glDeleteBuffersFunc) loader->get("glDeleteBuffers"); 78gl->deleteFramebuffers = (glDeleteFramebuffersFunc) loader->get("glDeleteFramebuffers"); 79gl->deleteProgram = (glDeleteProgramFunc) loader->get("glDeleteProgram"); 80gl->deleteProgramPipelines = (glDeleteProgramPipelinesFunc) loader->get("glDeleteProgramPipelines"); 81gl->deleteQueries = (glDeleteQueriesFunc) loader->get("glDeleteQueries"); 82gl->deleteRenderbuffers = (glDeleteRenderbuffersFunc) loader->get("glDeleteRenderbuffers"); 83gl->deleteSamplers = (glDeleteSamplersFunc) loader->get("glDeleteSamplers"); 84gl->deleteShader = (glDeleteShaderFunc) loader->get("glDeleteShader"); 85gl->deleteSync = (glDeleteSyncFunc) loader->get("glDeleteSync"); 86gl->deleteTextures = (glDeleteTexturesFunc) loader->get("glDeleteTextures"); 87gl->deleteTransformFeedbacks = (glDeleteTransformFeedbacksFunc) loader->get("glDeleteTransformFeedbacks"); 88gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays"); 89gl->depthFunc = (glDepthFuncFunc) loader->get("glDepthFunc"); 90gl->depthMask = (glDepthMaskFunc) loader->get("glDepthMask"); 91gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange"); 92gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv"); 93gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed"); 94gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef"); 95gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader"); 96gl->disable = (glDisableFunc) loader->get("glDisable"); 97gl->disableVertexAttribArray = (glDisableVertexAttribArrayFunc) loader->get("glDisableVertexAttribArray"); 98gl->disablei = (glDisableiFunc) loader->get("glDisablei"); 99gl->dispatchCompute = (glDispatchComputeFunc) loader->get("glDispatchCompute"); 100gl->dispatchComputeIndirect = (glDispatchComputeIndirectFunc) loader->get("glDispatchComputeIndirect"); 101gl->drawArrays = (glDrawArraysFunc) loader->get("glDrawArrays"); 102gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect"); 103gl->drawArraysInstanced = (glDrawArraysInstancedFunc) loader->get("glDrawArraysInstanced"); 104gl->drawArraysInstancedBaseInstance = (glDrawArraysInstancedBaseInstanceFunc) loader->get("glDrawArraysInstancedBaseInstance"); 105gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer"); 106gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers"); 107gl->drawElements = (glDrawElementsFunc) loader->get("glDrawElements"); 108gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertex"); 109gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"); 110gl->drawElementsInstanced = (glDrawElementsInstancedFunc) loader->get("glDrawElementsInstanced"); 111gl->drawElementsInstancedBaseInstance = (glDrawElementsInstancedBaseInstanceFunc) loader->get("glDrawElementsInstancedBaseInstance"); 112gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertex"); 113gl->drawElementsInstancedBaseVertexBaseInstance = (glDrawElementsInstancedBaseVertexBaseInstanceFunc) loader->get("glDrawElementsInstancedBaseVertexBaseInstance"); 114gl->drawRangeElements = (glDrawRangeElementsFunc) loader->get("glDrawRangeElements"); 115gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex"); 116gl->drawTransformFeedback = (glDrawTransformFeedbackFunc) loader->get("glDrawTransformFeedback"); 117gl->drawTransformFeedbackInstanced = (glDrawTransformFeedbackInstancedFunc) loader->get("glDrawTransformFeedbackInstanced"); 118gl->drawTransformFeedbackStream = (glDrawTransformFeedbackStreamFunc) loader->get("glDrawTransformFeedbackStream"); 119gl->drawTransformFeedbackStreamInstanced = (glDrawTransformFeedbackStreamInstancedFunc) loader->get("glDrawTransformFeedbackStreamInstanced"); 120gl->enable = (glEnableFunc) loader->get("glEnable"); 121gl->enableVertexAttribArray = (glEnableVertexAttribArrayFunc) loader->get("glEnableVertexAttribArray"); 122gl->enablei = (glEnableiFunc) loader->get("glEnablei"); 123gl->endConditionalRender = (glEndConditionalRenderFunc) loader->get("glEndConditionalRender"); 124gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery"); 125gl->endQueryIndexed = (glEndQueryIndexedFunc) loader->get("glEndQueryIndexed"); 126gl->endTransformFeedback = (glEndTransformFeedbackFunc) loader->get("glEndTransformFeedback"); 127gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync"); 128gl->finish = (glFinishFunc) loader->get("glFinish"); 129gl->flush = (glFlushFunc) loader->get("glFlush"); 130gl->flushMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange"); 131gl->framebufferParameteri = (glFramebufferParameteriFunc) loader->get("glFramebufferParameteri"); 132gl->framebufferRenderbuffer = (glFramebufferRenderbufferFunc) loader->get("glFramebufferRenderbuffer"); 133gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture"); 134gl->framebufferTexture1D = (glFramebufferTexture1DFunc) loader->get("glFramebufferTexture1D"); 135gl->framebufferTexture2D = (glFramebufferTexture2DFunc) loader->get("glFramebufferTexture2D"); 136gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"); 137gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); 138gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 139gl->genBuffers = (glGenBuffersFunc) loader->get("glGenBuffers"); 140gl->genFramebuffers = (glGenFramebuffersFunc) loader->get("glGenFramebuffers"); 141gl->genProgramPipelines = (glGenProgramPipelinesFunc) loader->get("glGenProgramPipelines"); 142gl->genQueries = (glGenQueriesFunc) loader->get("glGenQueries"); 143gl->genRenderbuffers = (glGenRenderbuffersFunc) loader->get("glGenRenderbuffers"); 144gl->genSamplers = (glGenSamplersFunc) loader->get("glGenSamplers"); 145gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures"); 146gl->genTransformFeedbacks = (glGenTransformFeedbacksFunc) loader->get("glGenTransformFeedbacks"); 147gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays"); 148gl->generateMipmap = (glGenerateMipmapFunc) loader->get("glGenerateMipmap"); 149gl->getActiveAtomicCounterBufferiv = (glGetActiveAtomicCounterBufferivFunc) loader->get("glGetActiveAtomicCounterBufferiv"); 150gl->getActiveAttrib = (glGetActiveAttribFunc) loader->get("glGetActiveAttrib"); 151gl->getActiveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName"); 152gl->getActiveSubroutineUniformName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName"); 153gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetActiveSubroutineUniformiv"); 154gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); 155gl->getActiveUniformBlockName = (glGetActiveUniformBlockNameFunc) loader->get("glGetActiveUniformBlockName"); 156gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv"); 157gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"); 158gl->getActiveUniformsiv = (glGetActiveUniformsivFunc) loader->get("glGetActiveUniformsiv"); 159gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders"); 160gl->getAttribLocation = (glGetAttribLocationFunc) loader->get("glGetAttribLocation"); 161gl->getBooleani_v = (glGetBooleani_vFunc) loader->get("glGetBooleani_v"); 162gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv"); 163gl->getBufferParameteri64v = (glGetBufferParameteri64vFunc) loader->get("glGetBufferParameteri64v"); 164gl->getBufferParameteriv = (glGetBufferParameterivFunc) loader->get("glGetBufferParameteriv"); 165gl->getBufferPointerv = (glGetBufferPointervFunc) loader->get("glGetBufferPointerv"); 166gl->getBufferSubData = (glGetBufferSubDataFunc) loader->get("glGetBufferSubData"); 167gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexImage"); 168gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLog"); 169gl->getDoublei_v = (glGetDoublei_vFunc) loader->get("glGetDoublei_v"); 170gl->getDoublev = (glGetDoublevFunc) loader->get("glGetDoublev"); 171gl->getError = (glGetErrorFunc) loader->get("glGetError"); 172gl->getFloati_v = (glGetFloati_vFunc) loader->get("glGetFloati_v"); 173gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv"); 174gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex"); 175gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation"); 176gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc) loader->get("glGetFramebufferAttachmentParameteriv"); 177gl->getFramebufferParameteriv = (glGetFramebufferParameterivFunc) loader->get("glGetFramebufferParameteriv"); 178gl->getInteger64i_v = (glGetInteger64i_vFunc) loader->get("glGetInteger64i_v"); 179gl->getInteger64v = (glGetInteger64vFunc) loader->get("glGetInteger64v"); 180gl->getIntegeri_v = (glGetIntegeri_vFunc) loader->get("glGetIntegeri_v"); 181gl->getIntegerv = (glGetIntegervFunc) loader->get("glGetIntegerv"); 182gl->getInternalformati64v = (glGetInternalformati64vFunc) loader->get("glGetInternalformati64v"); 183gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ"); 184gl->getMultisamplefv = (glGetMultisamplefvFunc) loader->get("glGetMultisamplefv"); 185gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabel"); 186gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabel"); 187gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointerv"); 188gl->getProgramBinary = (glGetProgramBinaryFunc) loader->get("glGetProgramBinary"); 189gl->getProgramInfoLog = (glGetProgramInfoLogFunc) loader->get("glGetProgramInfoLog"); 190gl->getProgramInterfaceiv = (glGetProgramInterfaceivFunc) loader->get("glGetProgramInterfaceiv"); 191gl->getProgramPipelineInfoLog = (glGetProgramPipelineInfoLogFunc) loader->get("glGetProgramPipelineInfoLog"); 192gl->getProgramPipelineiv = (glGetProgramPipelineivFunc) loader->get("glGetProgramPipelineiv"); 193gl->getProgramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex"); 194gl->getProgramResourceLocation = (glGetProgramResourceLocationFunc) loader->get("glGetProgramResourceLocation"); 195gl->getProgramResourceLocationIndex = (glGetProgramResourceLocationIndexFunc) loader->get("glGetProgramResourceLocationIndex"); 196gl->getProgramResourceName = (glGetProgramResourceNameFunc) loader->get("glGetProgramResourceName"); 197gl->getProgramResourceiv = (glGetProgramResourceivFunc) loader->get("glGetProgramResourceiv"); 198gl->getProgramStageiv = (glGetProgramStageivFunc) loader->get("glGetProgramStageiv"); 199gl->getProgramiv = (glGetProgramivFunc) loader->get("glGetProgramiv"); 200gl->getQueryIndexediv = (glGetQueryIndexedivFunc) loader->get("glGetQueryIndexediv"); 201gl->getQueryObjecti64v = (glGetQueryObjecti64vFunc) loader->get("glGetQueryObjecti64v"); 202gl->getQueryObjectiv = (glGetQueryObjectivFunc) loader->get("glGetQueryObjectiv"); 203gl->getQueryObjectui64v = (glGetQueryObjectui64vFunc) loader->get("glGetQueryObjectui64v"); 204gl->getQueryObjectuiv = (glGetQueryObjectuivFunc) loader->get("glGetQueryObjectuiv"); 205gl->getQueryiv = (glGetQueryivFunc) loader->get("glGetQueryiv"); 206gl->getRenderbufferParameteriv = (glGetRenderbufferParameterivFunc) loader->get("glGetRenderbufferParameteriv"); 207gl->getSamplerParameterIiv = (glGetSamplerParameterIivFunc) loader->get("glGetSamplerParameterIiv"); 208gl->getSamplerParameterIuiv = (glGetSamplerParameterIuivFunc) loader->get("glGetSamplerParameterIuiv"); 209gl->getSamplerParameterfv = (glGetSamplerParameterfvFunc) loader->get("glGetSamplerParameterfv"); 210gl->getSamplerParameteriv = (glGetSamplerParameterivFunc) loader->get("glGetSamplerParameteriv"); 211gl->getShaderInfoLog = (glGetShaderInfoLogFunc) loader->get("glGetShaderInfoLog"); 212gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat"); 213gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource"); 214gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv"); 215gl->getString = (glGetStringFunc) loader->get("glGetString"); 216gl->getStringi = (glGetStringiFunc) loader->get("glGetStringi"); 217gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex"); 218gl->getSubroutineUniformLocation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation"); 219gl->getSynciv = (glGetSyncivFunc) loader->get("glGetSynciv"); 220gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage"); 221gl->getTexLevelParameterfv = (glGetTexLevelParameterfvFunc) loader->get("glGetTexLevelParameterfv"); 222gl->getTexLevelParameteriv = (glGetTexLevelParameterivFunc) loader->get("glGetTexLevelParameteriv"); 223gl->getTexParameterIiv = (glGetTexParameterIivFunc) loader->get("glGetTexParameterIiv"); 224gl->getTexParameterIuiv = (glGetTexParameterIuivFunc) loader->get("glGetTexParameterIuiv"); 225gl->getTexParameterfv = (glGetTexParameterfvFunc) loader->get("glGetTexParameterfv"); 226gl->getTexParameteriv = (glGetTexParameterivFunc) loader->get("glGetTexParameteriv"); 227gl->getTransformFeedbackVarying = (glGetTransformFeedbackVaryingFunc) loader->get("glGetTransformFeedbackVarying"); 228gl->getUniformBlockIndex = (glGetUniformBlockIndexFunc) loader->get("glGetUniformBlockIndex"); 229gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices"); 230gl->getUniformLocation = (glGetUniformLocationFunc) loader->get("glGetUniformLocation"); 231gl->getUniformSubroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv"); 232gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv"); 233gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv"); 234gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv"); 235gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv"); 236gl->getVertexAttribIiv = (glGetVertexAttribIivFunc) loader->get("glGetVertexAttribIiv"); 237gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv"); 238gl->getVertexAttribLdv = (glGetVertexAttribLdvFunc) loader->get("glGetVertexAttribLdv"); 239gl->getVertexAttribPointerv = (glGetVertexAttribPointervFunc) loader->get("glGetVertexAttribPointerv"); 240gl->getVertexAttribdv = (glGetVertexAttribdvFunc) loader->get("glGetVertexAttribdv"); 241gl->getVertexAttribfv = (glGetVertexAttribfvFunc) loader->get("glGetVertexAttribfv"); 242gl->getVertexAttribiv = (glGetVertexAttribivFunc) loader->get("glGetVertexAttribiv"); 243gl->hint = (glHintFunc) loader->get("glHint"); 244gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferData"); 245gl->invalidateBufferSubData = (glInvalidateBufferSubDataFunc) loader->get("glInvalidateBufferSubData"); 246gl->invalidateFramebuffer = (glInvalidateFramebufferFunc) loader->get("glInvalidateFramebuffer"); 247gl->invalidateSubFramebuffer = (glInvalidateSubFramebufferFunc) loader->get("glInvalidateSubFramebuffer"); 248gl->invalidateTexImage = (glInvalidateTexImageFunc) loader->get("glInvalidateTexImage"); 249gl->invalidateTexSubImage = (glInvalidateTexSubImageFunc) loader->get("glInvalidateTexSubImage"); 250gl->isBuffer = (glIsBufferFunc) loader->get("glIsBuffer"); 251gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled"); 252gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnabledi"); 253gl->isFramebuffer = (glIsFramebufferFunc) loader->get("glIsFramebuffer"); 254gl->isProgram = (glIsProgramFunc) loader->get("glIsProgram"); 255gl->isProgramPipeline = (glIsProgramPipelineFunc) loader->get("glIsProgramPipeline"); 256gl->isQuery = (glIsQueryFunc) loader->get("glIsQuery"); 257gl->isRenderbuffer = (glIsRenderbufferFunc) loader->get("glIsRenderbuffer"); 258gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler"); 259gl->isShader = (glIsShaderFunc) loader->get("glIsShader"); 260gl->isSync = (glIsSyncFunc) loader->get("glIsSync"); 261gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture"); 262gl->isTransformFeedback = (glIsTransformFeedbackFunc) loader->get("glIsTransformFeedback"); 263gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray"); 264gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 265gl->linkProgram = (glLinkProgramFunc) loader->get("glLinkProgram"); 266gl->logicOp = (glLogicOpFunc) loader->get("glLogicOp"); 267gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer"); 268gl->mapBufferRange = (glMapBufferRangeFunc) loader->get("glMapBufferRange"); 269gl->memoryBarrier = (glMemoryBarrierFunc) loader->get("glMemoryBarrier"); 270gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading"); 271gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays"); 272gl->multiDrawArraysIndirect = (glMultiDrawArraysIndirectFunc) loader->get("glMultiDrawArraysIndirect"); 273gl->multiDrawElements = (glMultiDrawElementsFunc) loader->get("glMultiDrawElements"); 274gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertex"); 275gl->multiDrawElementsIndirect = (glMultiDrawElementsIndirectFunc) loader->get("glMultiDrawElementsIndirect"); 276gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabel"); 277gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabel"); 278gl->patchParameterfv = (glPatchParameterfvFunc) loader->get("glPatchParameterfv"); 279gl->patchParameteri = (glPatchParameteriFunc) loader->get("glPatchParameteri"); 280gl->pauseTransformFeedback = (glPauseTransformFeedbackFunc) loader->get("glPauseTransformFeedback"); 281gl->pixelStoref = (glPixelStorefFunc) loader->get("glPixelStoref"); 282gl->pixelStorei = (glPixelStoreiFunc) loader->get("glPixelStorei"); 283gl->pointParameterf = (glPointParameterfFunc) loader->get("glPointParameterf"); 284gl->pointParameterfv = (glPointParameterfvFunc) loader->get("glPointParameterfv"); 285gl->pointParameteri = (glPointParameteriFunc) loader->get("glPointParameteri"); 286gl->pointParameteriv = (glPointParameterivFunc) loader->get("glPointParameteriv"); 287gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 288gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 289gl->polygonOffset = (glPolygonOffsetFunc) loader->get("glPolygonOffset"); 290gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroup"); 291gl->primitiveRestartIndex = (glPrimitiveRestartIndexFunc) loader->get("glPrimitiveRestartIndex"); 292gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary"); 293gl->programParameteri = (glProgramParameteriFunc) loader->get("glProgramParameteri"); 294gl->programUniform1d = (glProgramUniform1dFunc) loader->get("glProgramUniform1d"); 295gl->programUniform1dv = (glProgramUniform1dvFunc) loader->get("glProgramUniform1dv"); 296gl->programUniform1f = (glProgramUniform1fFunc) loader->get("glProgramUniform1f"); 297gl->programUniform1fv = (glProgramUniform1fvFunc) loader->get("glProgramUniform1fv"); 298gl->programUniform1i = (glProgramUniform1iFunc) loader->get("glProgramUniform1i"); 299gl->programUniform1iv = (glProgramUniform1ivFunc) loader->get("glProgramUniform1iv"); 300gl->programUniform1ui = (glProgramUniform1uiFunc) loader->get("glProgramUniform1ui"); 301gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv"); 302gl->programUniform2d = (glProgramUniform2dFunc) loader->get("glProgramUniform2d"); 303gl->programUniform2dv = (glProgramUniform2dvFunc) loader->get("glProgramUniform2dv"); 304gl->programUniform2f = (glProgramUniform2fFunc) loader->get("glProgramUniform2f"); 305gl->programUniform2fv = (glProgramUniform2fvFunc) loader->get("glProgramUniform2fv"); 306gl->programUniform2i = (glProgramUniform2iFunc) loader->get("glProgramUniform2i"); 307gl->programUniform2iv = (glProgramUniform2ivFunc) loader->get("glProgramUniform2iv"); 308gl->programUniform2ui = (glProgramUniform2uiFunc) loader->get("glProgramUniform2ui"); 309gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv"); 310gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d"); 311gl->programUniform3dv = (glProgramUniform3dvFunc) loader->get("glProgramUniform3dv"); 312gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f"); 313gl->programUniform3fv = (glProgramUniform3fvFunc) loader->get("glProgramUniform3fv"); 314gl->programUniform3i = (glProgramUniform3iFunc) loader->get("glProgramUniform3i"); 315gl->programUniform3iv = (glProgramUniform3ivFunc) loader->get("glProgramUniform3iv"); 316gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui"); 317gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv"); 318gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d"); 319gl->programUniform4dv = (glProgramUniform4dvFunc) loader->get("glProgramUniform4dv"); 320gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f"); 321gl->programUniform4fv = (glProgramUniform4fvFunc) loader->get("glProgramUniform4fv"); 322gl->programUniform4i = (glProgramUniform4iFunc) loader->get("glProgramUniform4i"); 323gl->programUniform4iv = (glProgramUniform4ivFunc) loader->get("glProgramUniform4iv"); 324gl->programUniform4ui = (glProgramUniform4uiFunc) loader->get("glProgramUniform4ui"); 325gl->programUniform4uiv = (glProgramUniform4uivFunc) loader->get("glProgramUniform4uiv"); 326gl->programUniformMatrix2dv = (glProgramUniformMatrix2dvFunc) loader->get("glProgramUniformMatrix2dv"); 327gl->programUniformMatrix2fv = (glProgramUniformMatrix2fvFunc) loader->get("glProgramUniformMatrix2fv"); 328gl->programUniformMatrix2x3dv = (glProgramUniformMatrix2x3dvFunc) loader->get("glProgramUniformMatrix2x3dv"); 329gl->programUniformMatrix2x3fv = (glProgramUniformMatrix2x3fvFunc) loader->get("glProgramUniformMatrix2x3fv"); 330gl->programUniformMatrix2x4dv = (glProgramUniformMatrix2x4dvFunc) loader->get("glProgramUniformMatrix2x4dv"); 331gl->programUniformMatrix2x4fv = (glProgramUniformMatrix2x4fvFunc) loader->get("glProgramUniformMatrix2x4fv"); 332gl->programUniformMatrix3dv = (glProgramUniformMatrix3dvFunc) loader->get("glProgramUniformMatrix3dv"); 333gl->programUniformMatrix3fv = (glProgramUniformMatrix3fvFunc) loader->get("glProgramUniformMatrix3fv"); 334gl->programUniformMatrix3x2dv = (glProgramUniformMatrix3x2dvFunc) loader->get("glProgramUniformMatrix3x2dv"); 335gl->programUniformMatrix3x2fv = (glProgramUniformMatrix3x2fvFunc) loader->get("glProgramUniformMatrix3x2fv"); 336gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUniformMatrix3x4dv"); 337gl->programUniformMatrix3x4fv = (glProgramUniformMatrix3x4fvFunc) loader->get("glProgramUniformMatrix3x4fv"); 338gl->programUniformMatrix4dv = (glProgramUniformMatrix4dvFunc) loader->get("glProgramUniformMatrix4dv"); 339gl->programUniformMatrix4fv = (glProgramUniformMatrix4fvFunc) loader->get("glProgramUniformMatrix4fv"); 340gl->programUniformMatrix4x2dv = (glProgramUniformMatrix4x2dvFunc) loader->get("glProgramUniformMatrix4x2dv"); 341gl->programUniformMatrix4x2fv = (glProgramUniformMatrix4x2fvFunc) loader->get("glProgramUniformMatrix4x2fv"); 342gl->programUniformMatrix4x3dv = (glProgramUniformMatrix4x3dvFunc) loader->get("glProgramUniformMatrix4x3dv"); 343gl->programUniformMatrix4x3fv = (glProgramUniformMatrix4x3fvFunc) loader->get("glProgramUniformMatrix4x3fv"); 344gl->provokingVertex = (glProvokingVertexFunc) loader->get("glProvokingVertex"); 345gl->pushDebugGroup = (glPushDebugGroupFunc) loader->get("glPushDebugGroup"); 346gl->queryCounter = (glQueryCounterFunc) loader->get("glQueryCounter"); 347gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer"); 348gl->readPixels = (glReadPixelsFunc) loader->get("glReadPixels"); 349gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompiler"); 350gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage"); 351gl->renderbufferStorageMultisample = (glRenderbufferStorageMultisampleFunc) loader->get("glRenderbufferStorageMultisample"); 352gl->resumeTransformFeedback = (glResumeTransformFeedbackFunc) loader->get("glResumeTransformFeedback"); 353gl->sampleCoverage = (glSampleCoverageFunc) loader->get("glSampleCoverage"); 354gl->sampleMaski = (glSampleMaskiFunc) loader->get("glSampleMaski"); 355gl->samplerParameterIiv = (glSamplerParameterIivFunc) loader->get("glSamplerParameterIiv"); 356gl->samplerParameterIuiv = (glSamplerParameterIuivFunc) loader->get("glSamplerParameterIuiv"); 357gl->samplerParameterf = (glSamplerParameterfFunc) loader->get("glSamplerParameterf"); 358gl->samplerParameterfv = (glSamplerParameterfvFunc) loader->get("glSamplerParameterfv"); 359gl->samplerParameteri = (glSamplerParameteriFunc) loader->get("glSamplerParameteri"); 360gl->samplerParameteriv = (glSamplerParameterivFunc) loader->get("glSamplerParameteriv"); 361gl->scissor = (glScissorFunc) loader->get("glScissor"); 362gl->scissorArrayv = (glScissorArrayvFunc) loader->get("glScissorArrayv"); 363gl->scissorIndexed = (glScissorIndexedFunc) loader->get("glScissorIndexed"); 364gl->scissorIndexedv = (glScissorIndexedvFunc) loader->get("glScissorIndexedv"); 365gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary"); 366gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); 367gl->shaderStorageBlockBinding = (glShaderStorageBlockBindingFunc) loader->get("glShaderStorageBlockBinding"); 368gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc"); 369gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate"); 370gl->stencilMask = (glStencilMaskFunc) loader->get("glStencilMask"); 371gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); 372gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp"); 373gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate"); 374gl->texBuffer = (glTexBufferFunc) loader->get("glTexBuffer"); 375gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRange"); 376gl->texImage1D = (glTexImage1DFunc) loader->get("glTexImage1D"); 377gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D"); 378gl->texImage2DMultisample = (glTexImage2DMultisampleFunc) loader->get("glTexImage2DMultisample"); 379gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); 380gl->texImage3DMultisample = (glTexImage3DMultisampleFunc) loader->get("glTexImage3DMultisample"); 381gl->texParameterIiv = (glTexParameterIivFunc) loader->get("glTexParameterIiv"); 382gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv"); 383gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 384gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 385gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri"); 386gl->texParameteriv = (glTexParameterivFunc) loader->get("glTexParameteriv"); 387gl->texStorage1D = (glTexStorage1DFunc) loader->get("glTexStorage1D"); 388gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D"); 389gl->texStorage2DMultisample = (glTexStorage2DMultisampleFunc) loader->get("glTexStorage2DMultisample"); 390gl->texStorage3D = (glTexStorage3DFunc) loader->get("glTexStorage3D"); 391gl->texStorage3DMultisample = (glTexStorage3DMultisampleFunc) loader->get("glTexStorage3DMultisample"); 392gl->texSubImage1D = (glTexSubImage1DFunc) loader->get("glTexSubImage1D"); 393gl->texSubImage2D = (glTexSubImage2DFunc) loader->get("glTexSubImage2D"); 394gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); 395gl->textureView = (glTextureViewFunc) loader->get("glTextureView"); 396gl->transformFeedbackVaryings = (glTransformFeedbackVaryingsFunc) loader->get("glTransformFeedbackVaryings"); 397gl->uniform1d = (glUniform1dFunc) loader->get("glUniform1d"); 398gl->uniform1dv = (glUniform1dvFunc) loader->get("glUniform1dv"); 399gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f"); 400gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv"); 401gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i"); 402gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv"); 403gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui"); 404gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv"); 405gl->uniform2d = (glUniform2dFunc) loader->get("glUniform2d"); 406gl->uniform2dv = (glUniform2dvFunc) loader->get("glUniform2dv"); 407gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f"); 408gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); 409gl->uniform2i = (glUniform2iFunc) loader->get("glUniform2i"); 410gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv"); 411gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui"); 412gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv"); 413gl->uniform3d = (glUniform3dFunc) loader->get("glUniform3d"); 414gl->uniform3dv = (glUniform3dvFunc) loader->get("glUniform3dv"); 415gl->uniform3f = (glUniform3fFunc) loader->get("glUniform3f"); 416gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv"); 417gl->uniform3i = (glUniform3iFunc) loader->get("glUniform3i"); 418gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv"); 419gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui"); 420gl->uniform3uiv = (glUniform3uivFunc) loader->get("glUniform3uiv"); 421gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d"); 422gl->uniform4dv = (glUniform4dvFunc) loader->get("glUniform4dv"); 423gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f"); 424gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv"); 425gl->uniform4i = (glUniform4iFunc) loader->get("glUniform4i"); 426gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv"); 427gl->uniform4ui = (glUniform4uiFunc) loader->get("glUniform4ui"); 428gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv"); 429gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding"); 430gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv"); 431gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv"); 432gl->uniformMatrix2x3dv = (glUniformMatrix2x3dvFunc) loader->get("glUniformMatrix2x3dv"); 433gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv"); 434gl->uniformMatrix2x4dv = (glUniformMatrix2x4dvFunc) loader->get("glUniformMatrix2x4dv"); 435gl->uniformMatrix2x4fv = (glUniformMatrix2x4fvFunc) loader->get("glUniformMatrix2x4fv"); 436gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv"); 437gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); 438gl->uniformMatrix3x2dv = (glUniformMatrix3x2dvFunc) loader->get("glUniformMatrix3x2dv"); 439gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv"); 440gl->uniformMatrix3x4dv = (glUniformMatrix3x4dvFunc) loader->get("glUniformMatrix3x4dv"); 441gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv"); 442gl->uniformMatrix4dv = (glUniformMatrix4dvFunc) loader->get("glUniformMatrix4dv"); 443gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv"); 444gl->uniformMatrix4x2dv = (glUniformMatrix4x2dvFunc) loader->get("glUniformMatrix4x2dv"); 445gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv"); 446gl->uniformMatrix4x3dv = (glUniformMatrix4x3dvFunc) loader->get("glUniformMatrix4x3dv"); 447gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv"); 448gl->uniformSubroutinesuiv = (glUniformSubroutinesuivFunc) loader->get("glUniformSubroutinesuiv"); 449gl->unmapBuffer = (glUnmapBufferFunc) loader->get("glUnmapBuffer"); 450gl->useProgram = (glUseProgramFunc) loader->get("glUseProgram"); 451gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages"); 452gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram"); 453gl->validateProgramPipeline = (glValidateProgramPipelineFunc) loader->get("glValidateProgramPipeline"); 454gl->vertexAttrib1d = (glVertexAttrib1dFunc) loader->get("glVertexAttrib1d"); 455gl->vertexAttrib1dv = (glVertexAttrib1dvFunc) loader->get("glVertexAttrib1dv"); 456gl->vertexAttrib1f = (glVertexAttrib1fFunc) loader->get("glVertexAttrib1f"); 457gl->vertexAttrib1fv = (glVertexAttrib1fvFunc) loader->get("glVertexAttrib1fv"); 458gl->vertexAttrib1s = (glVertexAttrib1sFunc) loader->get("glVertexAttrib1s"); 459gl->vertexAttrib1sv = (glVertexAttrib1svFunc) loader->get("glVertexAttrib1sv"); 460gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d"); 461gl->vertexAttrib2dv = (glVertexAttrib2dvFunc) loader->get("glVertexAttrib2dv"); 462gl->vertexAttrib2f = (glVertexAttrib2fFunc) loader->get("glVertexAttrib2f"); 463gl->vertexAttrib2fv = (glVertexAttrib2fvFunc) loader->get("glVertexAttrib2fv"); 464gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s"); 465gl->vertexAttrib2sv = (glVertexAttrib2svFunc) loader->get("glVertexAttrib2sv"); 466gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d"); 467gl->vertexAttrib3dv = (glVertexAttrib3dvFunc) loader->get("glVertexAttrib3dv"); 468gl->vertexAttrib3f = (glVertexAttrib3fFunc) loader->get("glVertexAttrib3f"); 469gl->vertexAttrib3fv = (glVertexAttrib3fvFunc) loader->get("glVertexAttrib3fv"); 470gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s"); 471gl->vertexAttrib3sv = (glVertexAttrib3svFunc) loader->get("glVertexAttrib3sv"); 472gl->vertexAttrib4Nbv = (glVertexAttrib4NbvFunc) loader->get("glVertexAttrib4Nbv"); 473gl->vertexAttrib4Niv = (glVertexAttrib4NivFunc) loader->get("glVertexAttrib4Niv"); 474gl->vertexAttrib4Nsv = (glVertexAttrib4NsvFunc) loader->get("glVertexAttrib4Nsv"); 475gl->vertexAttrib4Nub = (glVertexAttrib4NubFunc) loader->get("glVertexAttrib4Nub"); 476gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv"); 477gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv"); 478gl->vertexAttrib4Nusv = (glVertexAttrib4NusvFunc) loader->get("glVertexAttrib4Nusv"); 479gl->vertexAttrib4bv = (glVertexAttrib4bvFunc) loader->get("glVertexAttrib4bv"); 480gl->vertexAttrib4d = (glVertexAttrib4dFunc) loader->get("glVertexAttrib4d"); 481gl->vertexAttrib4dv = (glVertexAttrib4dvFunc) loader->get("glVertexAttrib4dv"); 482gl->vertexAttrib4f = (glVertexAttrib4fFunc) loader->get("glVertexAttrib4f"); 483gl->vertexAttrib4fv = (glVertexAttrib4fvFunc) loader->get("glVertexAttrib4fv"); 484gl->vertexAttrib4iv = (glVertexAttrib4ivFunc) loader->get("glVertexAttrib4iv"); 485gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s"); 486gl->vertexAttrib4sv = (glVertexAttrib4svFunc) loader->get("glVertexAttrib4sv"); 487gl->vertexAttrib4ubv = (glVertexAttrib4ubvFunc) loader->get("glVertexAttrib4ubv"); 488gl->vertexAttrib4uiv = (glVertexAttrib4uivFunc) loader->get("glVertexAttrib4uiv"); 489gl->vertexAttrib4usv = (glVertexAttrib4usvFunc) loader->get("glVertexAttrib4usv"); 490gl->vertexAttribBinding = (glVertexAttribBindingFunc) loader->get("glVertexAttribBinding"); 491gl->vertexAttribDivisor = (glVertexAttribDivisorFunc) loader->get("glVertexAttribDivisor"); 492gl->vertexAttribFormat = (glVertexAttribFormatFunc) loader->get("glVertexAttribFormat"); 493gl->vertexAttribI1i = (glVertexAttribI1iFunc) loader->get("glVertexAttribI1i"); 494gl->vertexAttribI1iv = (glVertexAttribI1ivFunc) loader->get("glVertexAttribI1iv"); 495gl->vertexAttribI1ui = (glVertexAttribI1uiFunc) loader->get("glVertexAttribI1ui"); 496gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv"); 497gl->vertexAttribI2i = (glVertexAttribI2iFunc) loader->get("glVertexAttribI2i"); 498gl->vertexAttribI2iv = (glVertexAttribI2ivFunc) loader->get("glVertexAttribI2iv"); 499gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui"); 500gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv"); 501gl->vertexAttribI3i = (glVertexAttribI3iFunc) loader->get("glVertexAttribI3i"); 502gl->vertexAttribI3iv = (glVertexAttribI3ivFunc) loader->get("glVertexAttribI3iv"); 503gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui"); 504gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv"); 505gl->vertexAttribI4bv = (glVertexAttribI4bvFunc) loader->get("glVertexAttribI4bv"); 506gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i"); 507gl->vertexAttribI4iv = (glVertexAttribI4ivFunc) loader->get("glVertexAttribI4iv"); 508gl->vertexAttribI4sv = (glVertexAttribI4svFunc) loader->get("glVertexAttribI4sv"); 509gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv"); 510gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui"); 511gl->vertexAttribI4uiv = (glVertexAttribI4uivFunc) loader->get("glVertexAttribI4uiv"); 512gl->vertexAttribI4usv = (glVertexAttribI4usvFunc) loader->get("glVertexAttribI4usv"); 513gl->vertexAttribIFormat = (glVertexAttribIFormatFunc) loader->get("glVertexAttribIFormat"); 514gl->vertexAttribIPointer = (glVertexAttribIPointerFunc) loader->get("glVertexAttribIPointer"); 515gl->vertexAttribL1d = (glVertexAttribL1dFunc) loader->get("glVertexAttribL1d"); 516gl->vertexAttribL1dv = (glVertexAttribL1dvFunc) loader->get("glVertexAttribL1dv"); 517gl->vertexAttribL2d = (glVertexAttribL2dFunc) loader->get("glVertexAttribL2d"); 518gl->vertexAttribL2dv = (glVertexAttribL2dvFunc) loader->get("glVertexAttribL2dv"); 519gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d"); 520gl->vertexAttribL3dv = (glVertexAttribL3dvFunc) loader->get("glVertexAttribL3dv"); 521gl->vertexAttribL4d = (glVertexAttribL4dFunc) loader->get("glVertexAttribL4d"); 522gl->vertexAttribL4dv = (glVertexAttribL4dvFunc) loader->get("glVertexAttribL4dv"); 523gl->vertexAttribLFormat = (glVertexAttribLFormatFunc) loader->get("glVertexAttribLFormat"); 524gl->vertexAttribLPointer = (glVertexAttribLPointerFunc) loader->get("glVertexAttribLPointer"); 525gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui"); 526gl->vertexAttribP1uiv = (glVertexAttribP1uivFunc) loader->get("glVertexAttribP1uiv"); 527gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui"); 528gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv"); 529gl->vertexAttribP3ui = (glVertexAttribP3uiFunc) loader->get("glVertexAttribP3ui"); 530gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv"); 531gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui"); 532gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv"); 533gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer"); 534gl->vertexBindingDivisor = (glVertexBindingDivisorFunc) loader->get("glVertexBindingDivisor"); 535gl->viewport = (glViewportFunc) loader->get("glViewport"); 536gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv"); 537gl->viewportIndexedf = (glViewportIndexedfFunc) loader->get("glViewportIndexedf"); 538gl->viewportIndexedfv = (glViewportIndexedfvFunc) loader->get("glViewportIndexedfv"); 539gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync"); 540