1# Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 2# Licensed under the Apache License, Version 2.0 (the "License"); 3# you may not use this file except in compliance with the License. 4# You may obtain a copy of the License at 5# 6# http://www.apache.org/licenses/LICENSE-2.0 7# 8# Unless required by applicable law or agreed to in writing, software 9# distributed under the License is distributed on an "AS IS" BASIS, 10# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 11# See the License for the specific language governing permissions and 12# limitations under the License. 13 14# framework referencerenderer build 15 16import("//build/ohos.gni") 17import("//third_party/vk-gl-cts/vk_gl_cts.gni") 18 19config("referencerenderer_config") { 20 cflags_cc = deqp_common_cflags_cc 21 defines = deqp_common_defines 22} 23 24ohos_source_set("referencerenderer_source") { 25 sources = [ 26 "//third_party/vk-gl-cts/framework/referencerenderer/rrDefs.cpp", 27 "//third_party/vk-gl-cts/framework/referencerenderer/rrFragmentOperations.cpp", 28 "//third_party/vk-gl-cts/framework/referencerenderer/rrMultisamplePixelBufferAccess.cpp", 29 "//third_party/vk-gl-cts/framework/referencerenderer/rrPrimitivePacket.cpp", 30 "//third_party/vk-gl-cts/framework/referencerenderer/rrRasterizer.cpp", 31 "//third_party/vk-gl-cts/framework/referencerenderer/rrRenderer.cpp", 32 "//third_party/vk-gl-cts/framework/referencerenderer/rrShaders.cpp", 33 "//third_party/vk-gl-cts/framework/referencerenderer/rrShadingContext.cpp", 34 "//third_party/vk-gl-cts/framework/referencerenderer/rrVertexAttrib.cpp", 35 "//third_party/vk-gl-cts/framework/referencerenderer/rrVertexPacket.cpp", 36 ] 37 include_dirs = deqp_common_include_dirs 38 39 deps = [ 40 "//third_party/vk-gl-cts/framework/delibs/decpp:libdeqp_decpp", 41 "//third_party/vk-gl-cts/framework/delibs/debase:libdeqp_debase", 42 "//third_party/vk-gl-cts/framework/common:libdeqp_tcutil", 43 ] 44 45 configs = [ ":referencerenderer_config" ] 46 47} 48 49ohos_static_library("libdeqp_referencerenderer") { 50 deps = [ ":referencerenderer_source" ] 51 part_name = "graphic_standard" 52 subsystem_name = "graphic" 53}